Weddingsinger (axis) vs Patryn (allies) game 1 Global 1940 no bid

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 bomber and 1 fighter moved from Eastern United States to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 fighter and 1 infantry
                    Italians defend with 1 armour, 1 artillery and 1 harbour
                        Americans roll dice for 1 armour, 1 fighter and 1 infantry in Gibraltar, round 2 : 0/3 hits, 1.17 expected hits
                        Italians roll dice for 1 armour and 1 artillery in Gibraltar, round 2 : 2/2 hits, 0.83 expected hits
                        1 armour owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
                    Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 armour and 1 infantry
                    1 fighter owned by the Americans retreated
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 106 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Germans defend with 2 submarines
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                        2 submarines owned by the Germans lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines

    Non Combat Move - Americans
                1 cruiser moved from 101 Sea Zone to 106 Sea Zone
                5 transports moved from 101 Sea Zone to 106 Sea Zone
                2 aaGuns, 1 armour, 4 artilleries, 5 infantry and 4 mech_infantrys moved from Eastern United States to Quebec
                1 carrier moved from 91 Sea Zone to 89 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 fighter moved from 106 Sea Zone to 89 Sea Zone
                1 fighter moved from Gibraltar to 89 Sea Zone
                1 carrier moved from 10 Sea Zone to 89 Sea Zone
                2 fighters moved from 10 Sea Zone to 89 Sea Zone
                1 bomber moved from 106 Sea Zone to Quebec

    Place Units - Americans
                1 carrier and 3 destroyers placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Szechwan to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                3 infantry placed in Shensi
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 6 PUs;
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 transport moved from 91 Sea Zone to 89 Sea Zone

    Non Combat Move - British
                1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India
                2 artilleries moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from French Equatorial Africa to Egypt

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    Combat Hit Differential Summary :

    Germans : -0.33
        Italians : 1.17
        Americans : -0.17
        Chinese : 0.17
        Japanese : -0.33

    triplea_42615.0_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 carrier and 1 tactical_bomber; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 91 Sea Zone
                1 armour and 1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                1 infantry moved from Kenya to Ethiopia
                      Italians take Ethiopia from British
                1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Morocco
                1 infantry moved from Algeria to 92 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                3 submarines moved from 95 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 2 :  1/3 hits
                        French roll dice for 2 infantry in Morocco, round 2 :  1/2 hits
                        1 infantry owned by the French and 1 artillery owned by the Italians lost in Morocco
                        Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 3 :  0/2 hits
                        French roll dice for 1 infantry in Morocco, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 armour in Morocco, round 4 :  0/1 hits
                        French roll dice for 1 infantry in Morocco, round 4 :  0/1 hits
                        Italians roll dice for 1 armour in Morocco, round 5 :  1/1 hits
                        French roll dice for 1 infantry in Morocco, round 5 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 artillery and 1 mech_infantry
                    Casualties for French: 2 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 2 artilleries and 4 infantry
                    ANZAC defend with 2 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Alexandria, round 2 :  1/3 hits
                        Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 :  5/7 hits
                        British roll dice for 2 infantry in Alexandria, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Southern France to Northern Italy
                2 armour moved from Southern France to Yugoslavia
                2 aaGuns moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Southern Italy to Northern Italy
                2 infantry moved from Bulgaria to Yugoslavia

    Place Units - Italians
                1 carrier placed in 97 Sea Zone
                1 tactical_bomber placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs

    triplea_42615.0_Ita3.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to 62 Sea Zone
                1 fighter moved from Queensland to 62 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42615.0_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 71 PUs;
                Germans buy 1 destroyer, 2 fighters, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from United Kingdom to Scotland
                      Germans take Scotland from British
                1 artillery moved from Holland Belgium to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                2 infantry moved from Germany to Poland
                2 bombers moved from Western Germany to Poland
                1 infantry moved from Romania to Bessarabia
                2 bombers moved from Western Germany to Bessarabia
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in Poland
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Poland, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 :  3/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Bessarabia to Germany
                2 bombers moved from Poland to Western Germany
                2 tactical_bombers moved from Holland Belgium to Western Germany
                3 aaGuns and 14 infantry moved from Romania to Slovakia Hungary
                2 armour, 1 artillery and 6 infantry moved from Germany to Slovakia Hungary
                2 tactical_bombers moved from Western Germany to Slovakia Hungary
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 9 transports moved from 110 Sea Zone to 113 Sea Zone
                1 armour moved from Western Germany to Slovakia Hungary
                2 mech_infantrys moved from Western Germany to 113 Sea Zone
                1 armour, 1 artillery and 2 mech_infantrys moved from 113 Sea Zone to Norway
                1 tactical_bomber moved from 113 Sea Zone to Norway
                2 aaGuns moved from Western Germany to Germany
                1 aaGun moved from Western Germany to 113 Sea Zone
                1 aaGun moved from 113 Sea Zone to Norway

    Place Units - Germans
                1 destroyer and 1 fighter placed in 113 Sea Zone
                1 fighter placed in Western Germany
                10 mech_infantrys placed in Germany
                1 infantry placed in United Kingdom
                Germans undo move 2.
                1 fighter placed in United Kingdom

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    triplea_42615.0_Ger4.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 4 armour and 10 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Persia to Iraq
                      Russians take Iraq from Neutral_Axis
                1 infantry moved from Baltic States to Poland
                1 infantry moved from Eastern Poland to Poland
                1 fighter and 1 tactical_bomber moved from Novgorod to Poland
                1 fighter moved from Ukraine to Poland
                4 armour, 4 artilleries, 23 infantry and 2 mech_infantrys moved from Eastern Poland to Romania
                1 armour moved from Ukraine to Romania
                2 mech_infantrys moved from Western Ukraine to Romania
                6 infantry moved from Timguska to Kansu
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians
                Battle in Romania
                    Russians attack with 5 armour, 4 artilleries, 23 infantry and 4 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 5 armour, 4 artilleries, 23 infantry and 4 mech_infantrys in Romania, round 2 : 11/36 hits, 9.00 expected hits
                        Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 5 armour, 4 artilleries, 23 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kansu
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 6 infantry in Kansu, round 2 : 0/6 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Kansu
                        Russians roll dice for 5 infantry in Kansu, round 3 : 1/5 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Poland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 4/5 hits, 2.00 expected hits
                        Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                4 aaGuns moved from Eastern Poland to Romania
                1 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Finland to Karelia
                2 armour moved from Russia to Belarus
                6 infantry moved from Belarus to Baltic States
                2 artilleries and 1 infantry moved from Novgorod to Baltic States
                2 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Persia to Trans-Jordan
                1 infantry moved from Persia to Iraq
                1 infantry moved from Ulaanbaatar to Buryatia
                6 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Dzavhan to Central Mongolia
                2 infantry moved from Olgiy to Tsagaan Olom
                2 aaGuns and 6 infantry moved from Yenisey to Dzavhan
                1 fighter and 1 tactical_bomber moved from Poland to Ukraine
                1 fighter moved from Poland to Baltic States

    Place Units - Russians
                3 infantry placed in Novgorod
                3 armour placed in Ukraine
                1 armour and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 47 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 59 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Russians : 3.17
        Japanese : 0.33

    triplea_42615.0_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 carriers, 1 destroyer and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone
                1 infantry moved from 4 Sea Zone to Soviet Far East
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery and 1 infantry moved from Chahar to Central Mongolia
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Buyant-Uhaa
                1 infantry moved from Manchuria to Buyant-Uhaa
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Shantung to Kweichow
                2 armour moved from Shantung to Jehol
                3 fighters moved from Manchuria to Buyant-Uhaa
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 artillery moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                3 armour moved from French Indo China to Burma
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 artillery and 2 infantry moved from Yunnan to Burma

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Soviet Far East from Russians, taking Kweichow from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 2 armour and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 infantry in Jehol, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Buyant-Uhaa
                    Japanese attack with 3 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 fighters and 2 infantry in Buyant-Uhaa, round 2 :  5/5 hits
                        Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Buyant-Uhaa
                    Japanese win, taking Buyant-Uhaa from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Central Mongolia
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Central Mongolia, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Central Mongolia, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Central Mongolia, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Central Mongolia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Central Mongolia
                    Japanese win, taking Central Mongolia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                4 infantry moved from Manchuria to Amur
                1 aaGun moved from Manchuria to Amur
                3 fighters moved from Buyant-Uhaa to 6 Sea Zone
                2 fighters moved from 36 Sea Zone to Japan
                1 tactical_bomber moved from 36 Sea Zone to Japan
                1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                2 carriers, 1 destroyer and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 3 tactical_bombers moved from French Indo China to 35 Sea Zone
                2 bombers and 2 tactical_bombers moved from French Indo China to Philippines
                3 transports moved from 37 Sea Zone to 36 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 37 Sea Zone to 38 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 1 mech_infantry moved from Yunnan to Kweichow

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 6 Sea Zone
                2 mech_infantrys placed in French Indo China
                3 armour placed in Shantung
                Japanese undo move 3.
                2 armour placed in Shantung
                1 armour placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_42615.0_Jap4.tsvg


  • You missed that Japan took the Aleutian Islands on their last turn.  Cost you a U.S. bonus.  I could have taken Western United States this turn with that same defenseless transport but felt like that would be some serious nonsense.

  • '18 '16

    Pretty sure the game is over so that mistake won’t be the straw that broke the camel’s back.


  • @Patryn:

    Pretty sure the game is over so that mistake won’t be the straw that broke the camel’s back.

    Probably true.  Germany can probably take down that Russian army in Romania and the U.S. can’t liberate London.  Japan’s fleet is too strong for the U.S. fleet and India is about to get taken.

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 8 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour, 4 artilleries and 5 infantry moved from Quebec to 106 Sea Zone
                1 carrier, 3 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 4 artilleries, 1 cruiser, 1 destroyer, 5 infantry and 5 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Java
                Battle in Celebes
                Battle in Gibraltar
                    Americans attack with 4 artilleries and 4 infantry
                    Italians defend with 1 fighter and 1 harbour
                        Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 2 : 3/8 hits, 2.67 expected hits
                        Italians roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits
                        1 fighter owned by the Italians lost in Gibraltar
                    Americans win, taking Java from Japanese, taking Celebes from Japanese, taking Gibraltar from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 fighter
                Battle in Morocco
                    Americans attack with 1 armour and 1 infantry
                    Italians defend with 1 armour
                        Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                        Italians roll dice for 1 armour in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Americans
                2 carriers and 4 fighters moved from 89 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to Brazil
                1 bomber moved from Quebec to Brazil
                1 transport moved from 89 Sea Zone to 86 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                4 transports placed in 101 Sea Zone
                2 artilleries and 7 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                3 infantry moved from Shensi to Szechwan
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries, 3 fighters, 8 infantry and 2 tactical_bombers moved from India to Burma
                1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians

    Combat - British
                Battle in Burma
                    British attack with 2 artilleries, 3 fighters, 8 infantry and 2 tactical_bombers
                    Japanese defend with 3 armour, 3 artilleries and 3 infantry
                        British roll dice for 2 artilleries, 3 fighters, 8 infantry and 2 tactical_bombers in Burma, round 2 : 8/15 hits, 5.17 expected hits
                        Japanese roll dice for 3 armour, 3 artilleries and 3 infantry in Burma, round 2 : 2/9 hits, 3.50 expected hits
                        3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 armour owned by the Japanese and 2 infantry owned by the British lost in Burma
                    2 artilleries owned by the British and 6 infantry owned by the British retreated to India
                    Japanese win with 1 armour remaining. Battle score for attacker is 27
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 armour, 3 artilleries and 3 infantry
                Battle in Alexandria
                    British attack with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 2 artilleries and 4 infantry
                        British roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 1/7 hits, 2.50 expected hits
                        Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 3/7 hits, 2.50 expected hits
                        1 artillery owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
                    1 mech_infantry owned by the British, 2 artilleries owned by the British and 1 armour owned by the British retreated to Egypt
                    Italians win with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 fighters and 2 tactical_bombers moved from Burma to India
                1 transport moved from 89 Sea Zone to 106 Sea Zone

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,6,4
                UK_Pacific collect 5 PUs; end with 5 PUs
                Some Units in India change ownership: 2 infantry

    Combat Hit Differential Summary :

    Italians : 0.33
        British : 1.33
        Americans : 0.83
        Chinese : 0.00
        Japanese : -1.83

    triplea_42615.0_UK_4.tsvg

  • '18 '16

    Not saying I won’t go down fighting though.  Luck can always swing things.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries and 3 infantry moved from Alexandria to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 tactical_bomber moved from 97 Sea Zone to Egypt

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber
                    British defend with 1 armour, 2 artilleries, 1 harbour and 1 mech_infantry; French defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber in Egypt, round 2 :  3/7 hits
                        British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 2 :  1/5 hits
                        1 mech_infantry owned by the British, 1 infantry owned by the French, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Egypt, round 3 :  0/6 hits
                        British roll dice for 1 armour and 1 artillery in Egypt, round 3 :  1/2 hits
                        1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber in Egypt, round 4 :  1/5 hits
                        British roll dice for 1 armour and 1 artillery in Egypt, round 4 :  1/2 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 2 artilleries and 1 tactical_bomber in Egypt, round 5 :  3/4 hits
                        British roll dice for 1 armour in Egypt, round 5 :  0/1 hits
                        1 armour owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Italians: 3 infantry
                    Casualties for British: 1 armour, 2 artilleries and 1 mech_infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 tactical_bomber moved from Egypt to Alexandria
                1 carrier moved from 97 Sea Zone to 95 Sea Zone
                1 fighter moved from Southern Italy to 95 Sea Zone
                2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                3 submarines moved from 98 Sea Zone to 95 Sea Zone
                2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
                2 aaGuns moved from Yugoslavia to Northern Italy
                2 armour and 1 mech_infantry moved from Yugoslavia to Southern Italy
                3 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                1 artillery placed in Northern Italy
                1 fighter and 2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    triplea_42615.0_Ita4.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42615.0_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 1 artillery and 1 mech_infantry moved from Norway to Finland
                1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                2 fighters moved from 113 Sea Zone to Romania
                4 armour, 4 artilleries, 27 infantry and 2 tactical_bombers moved from Slovakia Hungary to Romania
                1 mech_infantry moved from Germany to Poland
                2 bombers moved from Western Germany to Romania
                2 bombers moved from Germany to Romania
                1 mech_infantry moved from Norway to 113 Sea Zone
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                1 fighter moved from United Kingdom to 114 Sea Zone
                1 armour moved from Scotland to Eire
                      Germans take Eire from Neutral_Allies
                1 mech_infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 mech_infantry moved from 114 Sea Zone to Poland
                1 tactical_bomber moved from Norway to Poland
                9 mech_infantrys moved from Germany to Romania

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    Russians defend with 1 submarine
                        Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 114 Sea Zone, round 2 :  0/3 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 114 Sea Zone, round 3 :  1/3 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Romania
                    Germans attack with 4 armour, 4 artilleries, 4 bombers, 2 fighters, 27 infantry, 9 mech_infantrys and 2 tactical_bombers
                    Russians defend with 4 aaGuns, 5 armour, 4 artilleries, 23 infantry and 4 mech_infantrys
                        AA fire in Romania :  0/8 hits
                        Germans roll dice for 4 armour, 4 artilleries, 4 bombers, 2 fighters, 27 infantry, 9 mech_infantrys and 2 tactical_bombers in Romania, round 2 :  13/52 hits
                        Russians roll dice for 4 aaGuns, 5 armour, 4 artilleries, 23 infantry and 4 mech_infantrys in Romania, round 2 :  13/36 hits
                        9 infantry owned by the Russians, 13 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Romania
                        Germans roll dice for 4 armour, 4 artilleries, 4 bombers, 2 fighters, 14 infantry, 9 mech_infantrys and 2 tactical_bombers in Romania, round 3 :  10/39 hits
                        Russians roll dice for 5 armour, 4 artilleries, 14 infantry and 4 mech_infantrys in Romania, round 3 :  14/27 hits
                        10 infantry owned by the Russians and 14 infantry owned by the Germans lost in Romania
                        Germans roll dice for 4 armour, 4 artilleries, 4 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Romania, round 4 :  13/25 hits
                        Russians roll dice for 5 armour, 4 artilleries, 4 infantry and 4 mech_infantrys in Romania, round 4 :  7/17 hits
                        4 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 1 armour owned by the Russians, 4 artilleries owned by the Russians and 7 mech_infantrys owned by the Germans lost in Romania
                        Germans roll dice for 4 armour, 4 artilleries, 4 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Romania, round 5 :  10/18 hits
                        Russians roll dice for 4 armour in Romania, round 5 :  0/4 hits
                        4 armour owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 4 armour, 4 artilleries, 4 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 42
                    Casualties for Germans: 27 infantry and 7 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 5 armour, 4 artilleries, 23 infantry and 4 mech_infantrys
                Battle in Poland
                    Germans attack with 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Poland, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 1 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Finland, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Finland, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Finland, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Finland
                        Germans roll dice for 1 armour and 1 artillery in Finland, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Finland, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Finland
                    Germans win, taking Finland from Russians with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Norway to Finland
                1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                4 bombers moved from Romania to Western Germany
                2 fighters moved from Romania to Yugoslavia
                1 tactical_bomber moved from Romania to 113 Sea Zone
                1 tactical_bomber moved from Romania to Germany
                1 fighter moved from 114 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from Poland to Germany
                3 aaGuns moved from Slovakia Hungary to Germany

    Place Units - Germans
                10 infantry placed in Germany
                5 artilleries placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_42615.0_Ger5.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 5 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Eastern Poland to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                2 infantry moved from Baltic States to Poland
                2 infantry moved from Karelia to Finland
                1 fighter moved from Baltic States to Finland
                1 tactical_bomber moved from Ukraine to Poland
                1 fighter moved from Ukraine to Poland
                3 infantry moved from Dzavhan to Ulaanbaatar
                3 infantry moved from Dzavhan to Central Mongolia
                2 infantry moved from Tsagaan Olom to Central Mongolia
                7 infantry moved from Buryatia to Sakha

    Combat - Russians
                Battle in Ulaanbaatar
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Ulaanbaatar, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Ulaanbaatar
                        Russians roll dice for 2 infantry in Ulaanbaatar, round 3 : 2/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Ulaanbaatar, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Ulaanbaatar
                    Russians win, taking Ulaanbaatar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Central Mongolia
                    Russians attack with 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 5 infantry in Central Mongolia, round 2 : 0/5 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Central Mongolia, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Central Mongolia
                        Russians roll dice for 4 infantry in Central Mongolia, round 3 : 1/4 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Central Mongolia, round 3 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Central Mongolia
                        Russians roll dice for 2 infantry in Central Mongolia, round 4 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery in Central Mongolia, round 4 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 infantry in Central Mongolia, round 5 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery in Central Mongolia, round 5 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 infantry in Central Mongolia, round 6 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery in Central Mongolia, round 6 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Central Mongolia
                    Russians win, taking Central Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Finland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 aaGun and 1 armour
                        AA fire in Finland : 1/1 hits, 0.17 expected hits
                        1 fighter owned by the Russians lost in Finland
                        Russians roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.33 expected hits
                        Germans roll dice for 1 aaGun and 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians lost in Finland
                        Russians roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.17 expected hits
                        Germans roll dice for 1 aaGun and 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Finland
                    Germans win with 1 armour remaining. Battle score for attacker is -11
                    Casualties for Russians: 1 fighter and 2 infantry
                    Casualties for Germans: 1 aaGun
                Battle in Poland
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1.50 expected hits
                        Germans roll dice for 2 mech_infantrys in Poland, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 3 : 2/3 hits, 1.33 expected hits
                        Germans roll dice for 1 mech_infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 2 mech_infantrys
                Battle in Sakha
                    Russians attack with 7 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 7 infantry in Sakha, round 2 : 2/7 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Sakha
                    Russians win, taking Sakha from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 artilleries and 5 infantry moved from Baltic States to Eastern Poland
                2 armour moved from Belarus to Eastern Poland
                1 infantry moved from Novgorod to Vyborg
                2 infantry moved from Novgorod to Karelia
                2 infantry moved from Smolensk to Belarus
                1 armour and 7 infantry moved from Russia to Smolensk
                1 armour moved from Smolensk to Belarus
                1 artillery moved from Bessarabia to Eastern Poland
                3 armour moved from Ukraine to Eastern Poland
                5 infantry moved from Kansu to Suiyuyan
                2 aaGuns moved from Dzavhan to Central Mongolia
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland

    Place Units - Russians
                3 armour placed in Ukraine
                3 infantry placed in Novgorod
                2 armour and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 41 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs

    Combat Hit Differential Summary :

    Germans : 2.00
        AA fire in Finland : : 0.83
        Russians : 2.17
        Japanese : 0.67

    triplea_42615.0_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 3 bombers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                2 armour moved from Jehol to Central Mongolia
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                3 infantry moved from Amur to Sakha
                1 infantry moved from Siberia to Sakha
                1 fighter and 1 tactical_bomber moved from Japan to Sakha
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Sakha
                2 artilleries, 1 infantry and 1 mech_infantry moved from Kweichow to Szechwan
                4 fighters moved from 38 Sea Zone to Java
                1 armour moved from Burma to 38 Sea Zone
                1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                1 armour and 1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from 42 Sea Zone to Java
                1 armour moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Shensi to Szechwan
                1 infantry moved from Soviet Far East to 4 Sea Zone
                1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 armour and 1 mech_infantry moved from 44 Sea Zone to Celebes
                1 armour moved from 42 Sea Zone to Java
                1 fighter moved from Japan to Sakha

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Celebes
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Java
                    Japanese attack with 1 armour, 4 fighters and 1 mech_infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 armour, 4 fighters and 1 mech_infantry in Java, round 2 :  1/6 hits
                        Americans roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Sakha
                    Japanese attack with 3 fighters, 4 infantry and 2 tactical_bombers
                    Russians defend with 7 infantry
                        Japanese roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Sakha, round 2 :  4/9 hits
                        Russians roll dice for 7 infantry in Sakha, round 2 :  4/7 hits
                        4 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Sakha
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in Sakha, round 3 :  4/5 hits
                        Russians roll dice for 3 infantry in Sakha, round 3 :  3/3 hits
                        3 fighters owned by the Japanese and 3 infantry owned by the Russians lost in Sakha
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -21
                    Casualties for Russians: 7 infantry
                    Casualties for Japanese: 3 fighters and 4 infantry
                Battle in Central Mongolia
                    Japanese attack with 2 armour and 2 infantry
                    Russians defend with 2 aaGuns and 2 infantry
                        Japanese roll dice for 2 armour and 2 infantry in Central Mongolia, round 2 :  1/4 hits
                        Russians roll dice for 2 aaGuns and 2 infantry in Central Mongolia, round 2 :  0/2 hits
                        1 aaGun owned by the Russians lost in Central Mongolia
                        Japanese roll dice for 2 armour and 2 infantry in Central Mongolia, round 3 :  2/4 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Central Mongolia, round 3 :  2/2 hits
                        2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Central Mongolia
                        Japanese roll dice for 2 armour in Central Mongolia, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Central Mongolia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Central Mongolia
                    Japanese win, taking Central Mongolia from Russians with 2 armour remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 aaGuns and 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Szechwan, round 2 :  2/5 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Szechwan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                4 fighters moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 carrier, 1 destroyer and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Philippines to 35 Sea Zone
                2 tactical_bombers moved from Sakha to Siberia
                1 infantry moved from Jehol to Anhwe
                1 armour moved from Shantung to Anhwe
                1 armour moved from Shantung to Anhwe
                1 armour moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                3 armour placed in Shantung
                3 bombers placed in Japan
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_42615.0_Jap5.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 6 artilleries, 1 carrier, 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 armour moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                      Americans take Tunisia from Italians
                4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                4 artilleries, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                4 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Americans
                Battle in Aleutian Islands
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 submarine and 2 transports
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                        2 transports owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans win, taking Aleutian Islands from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 submarine and 2 transports
                Battle in 95 Sea Zone
                    Americans attack with 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 4 transports
                    Germans defend with 1 infantry and 1 transport; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines and 4 transports
                        Americans roll dice for 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 4 transports in 95 Sea Zone, round 2 : 4/11 hits, 4.83 expected hits
                    Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                        Italians roll dice for 3 submarines in 95 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                        Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 5 transports in 95 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        2 carriers owned by the Americans and 2 submarines owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 6 fighters and 4 transports in 95 Sea Zone, round 3 : 5/11 hits, 4.83 expected hits
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 5 transports in 95 Sea Zone, round 3 : 5/7 hits, 3.67 expected hits
                        1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 4 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 1 cruiser, 6 fighters and 4 transports in 95 Sea Zone, round 4 : 5/7 hits, 3.50 expected hits
                        Italians roll dice for 1 battleship, 2 fighters and 5 transports in 95 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
                        1 cruiser owned by the Americans, 2 transports owned by the Italians, 2 fighters owned by the Americans, 2 fighters owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
                        2 transports owned by the Italians, 1 infantry owned by the Germans and 1 transport owned by the Germans lost in 95 Sea Zone
                    Americans win with 4 fighters and 4 transports remaining. Battle score for attacker is 32
                    Casualties for Americans: 3 carriers, 1 cruiser, 4 destroyers and 2 fighters
                    Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines and 4 transports
                    Casualties for Germans: 1 infantry and 1 transport
                Battle in Northern Italy
                    Americans attack with 4 artilleries and 4 infantry
                    Italians defend with 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
                        Americans roll dice for 4 artilleries and 4 infantry in Northern Italy, round 2 : 3/8 hits, 2.67 expected hits
                        Italians roll dice for 2 aaGuns, 1 artillery and 3 infantry in Northern Italy, round 2 : 4/4 hits, 1.33 expected hits
                        2 aaGuns owned by the Italians, 4 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                        Americans roll dice for 4 artilleries in Northern Italy, round 3 : 2/4 hits, 1.33 expected hits
                        Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 1/3 hits, 1.00 expected hits
                        1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
                        Americans roll dice for 3 artilleries in Northern Italy, round 4 : 1/3 hits, 1.00 expected hits
                        Italians roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
                    Americans converts factory_major into different units
                    Americans win, taking Northern Italy from Italians with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 artilleries and 4 infantry
                    Casualties for Italians: 2 aaGuns, 1 artillery and 3 infantry

    Non Combat Move - Americans
                4 transports moved from 101 Sea Zone to 106 Sea Zone
                2 artilleries and 7 infantry moved from Eastern United States to Quebec
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                2 bombers moved from Brazil to Gibraltar

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                5 artilleries and 5 infantry placed in Eastern United States
                1 artillery placed in Central United States
                4 fighters could not land in 95 Sea Zone and were removed

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Suiyuyan to Shensi
                      Chinese take Shensi from Japanese
                1 fighter and 3 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Szechwan, round 2 : 2/3 hits, 1.17 expected hits
                        1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 armour in Szechwan, round 4 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British

    Non Combat Move - British

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,3,1
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
                Some Units in India change ownership: 1 infantry

    Combat Hit Differential Summary :

    Italians : 6.33
        Americans : 2.17
        Chinese : 0.67
        Japanese : 0.67

    triplea_42615.0_UK_5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Southern Italy to Northern Italy
                1 armour and 2 artilleries moved from Egypt to Anglo Egyptian Sudan
                1 tactical_bomber moved from Alexandria to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Americans defend with 2 artilleries and 1 factory_minor
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 2 :  2/4 hits
                        Americans roll dice for 2 artilleries in Northern Italy, round 2 :  0/2 hits
                        2 artilleries owned by the Americans lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 2 artilleries
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 2 artilleries and 1 tactical_bomber
                    British defend with 2 infantry; French defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  4/4 hits
                        British roll dice for 3 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        1 infantry owned by the French, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 artillery
                    Casualties for British: 2 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 tactical_bomber moved from Anglo Egyptian Sudan to Alexandria

    Place Units - Italians
                2 fighters and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    triplea_42615.0_Ita5.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to 62 Sea Zone
                1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42615.0_Fre5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 12 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 artilleries moved from Western Germany to 113 Sea Zone
                5 infantry moved from Germany to 113 Sea Zone
                5 infantry moved from Germany to Slovakia Hungary
                1 fighter moved from Yugoslavia to 95 Sea Zone
                1 armour moved from Finland to Karelia
                1 bomber moved from Western Germany to Ukraine
                1 artillery and 1 mech_infantry moved from Romania to Bessarabia
                1 tactical_bomber moved from Germany to Slovakia Hungary
                1 fighter moved from Yugoslavia to Slovakia Hungary
                5 artilleries, 5 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
                4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
                1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Karelia

    triplea_42615.0_Ger6.tsvg

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