TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 artilleries, 1 carrier, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
4 artilleries, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
4 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Battle in Aleutian Islands
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine and 2 transports
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
2 transports owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans win, taking Aleutian Islands from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 20
Casualties for Japanese: 1 submarine and 2 transports
Battle in 95 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 4 transports
Germans defend with 1 infantry and 1 transport; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines and 4 transports
Americans roll dice for 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 4 transports in 95 Sea Zone, round 2 : 4/11 hits, 4.83 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Italians roll dice for 3 submarines in 95 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 5 transports in 95 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
Units damaged: 1 carrier owned by the Americans
2 carriers owned by the Americans and 2 submarines owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 6 fighters and 4 transports in 95 Sea Zone, round 3 : 5/11 hits, 4.83 expected hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 5 transports in 95 Sea Zone, round 3 : 5/7 hits, 3.67 expected hits
1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 4 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 cruiser, 6 fighters and 4 transports in 95 Sea Zone, round 4 : 5/7 hits, 3.50 expected hits
Italians roll dice for 1 battleship, 2 fighters and 5 transports in 95 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
1 cruiser owned by the Americans, 2 transports owned by the Italians, 2 fighters owned by the Americans, 2 fighters owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
2 transports owned by the Italians, 1 infantry owned by the Germans and 1 transport owned by the Germans lost in 95 Sea Zone
Americans win with 4 fighters and 4 transports remaining. Battle score for attacker is 32
Casualties for Americans: 3 carriers, 1 cruiser, 4 destroyers and 2 fighters
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines and 4 transports
Casualties for Germans: 1 infantry and 1 transport
Battle in Northern Italy
Americans attack with 4 artilleries and 4 infantry
Italians defend with 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
Americans roll dice for 4 artilleries and 4 infantry in Northern Italy, round 2 : 3/8 hits, 2.67 expected hits
Italians roll dice for 2 aaGuns, 1 artillery and 3 infantry in Northern Italy, round 2 : 4/4 hits, 1.33 expected hits
2 aaGuns owned by the Italians, 4 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 4 artilleries in Northern Italy, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 3 artilleries in Northern Italy, round 4 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Americans: 2 artilleries and 4 infantry
Casualties for Italians: 2 aaGuns, 1 artillery and 3 infantry
Non Combat Move - Americans
4 transports moved from 101 Sea Zone to 106 Sea Zone
2 artilleries and 7 infantry moved from Eastern United States to Quebec
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
2 bombers moved from Brazil to Gibraltar
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
1 artillery placed in Central United States
4 fighters could not land in 95 Sea Zone and were removed
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 fighter and 3 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Szechwan, round 2 : 2/3 hits, 1.17 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Szechwan, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Non Combat Move - British
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Italians : 6.33
Americans : 2.17
Chinese : 0.67
Japanese : 0.67
triplea_42615.0_UK_5.tsvg