Hi Markus
Enjoy your game with crockett :)
Pretty sure the game is over so that mistake won’t be the straw that broke the camel’s back.
Probably true. Germany can probably take down that Russian army in Romania and the U.S. can’t liberate London. Japan’s fleet is too strong for the U.S. fleet and India is about to get taken.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 8 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour, 4 artilleries and 5 infantry moved from Quebec to 106 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries, 1 cruiser, 1 destroyer, 5 infantry and 5 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Java
Battle in Celebes
Battle in Gibraltar
Americans attack with 4 artilleries and 4 infantry
Italians defend with 1 fighter and 1 harbour
Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 2 : 3/8 hits, 2.67 expected hits
Italians roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Italians lost in Gibraltar
Americans win, taking Java from Japanese, taking Celebes from Japanese, taking Gibraltar from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Battle in Morocco
Americans attack with 1 armour and 1 infantry
Italians defend with 1 armour
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Morocco, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Americans
2 carriers and 4 fighters moved from 89 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Brazil
1 bomber moved from Quebec to Brazil
1 transport moved from 89 Sea Zone to 86 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
4 transports placed in 101 Sea Zone
2 artilleries and 7 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Shensi to Szechwan
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries, 3 fighters, 8 infantry and 2 tactical_bombers moved from India to Burma
1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
Combat - British
Battle in Burma
British attack with 2 artilleries, 3 fighters, 8 infantry and 2 tactical_bombers
Japanese defend with 3 armour, 3 artilleries and 3 infantry
British roll dice for 2 artilleries, 3 fighters, 8 infantry and 2 tactical_bombers in Burma, round 2 : 8/15 hits, 5.17 expected hits
Japanese roll dice for 3 armour, 3 artilleries and 3 infantry in Burma, round 2 : 2/9 hits, 3.50 expected hits
3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 armour owned by the Japanese and 2 infantry owned by the British lost in Burma
2 artilleries owned by the British and 6 infantry owned by the British retreated to India
Japanese win with 1 armour remaining. Battle score for attacker is 27
Casualties for British: 2 infantry
Casualties for Japanese: 2 armour, 3 artilleries and 3 infantry
Battle in Alexandria
British attack with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 armour, 2 artilleries and 4 infantry
British roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 1/7 hits, 2.50 expected hits
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 3/7 hits, 2.50 expected hits
1 artillery owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
1 mech_infantry owned by the British, 2 artilleries owned by the British and 1 armour owned by the British retreated to Egypt
Italians win with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 fighters and 2 tactical_bombers moved from Burma to India
1 transport moved from 89 Sea Zone to 106 Sea Zone
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,6,4
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians : 0.33
British : 1.33
Americans : 0.83
Chinese : 0.00
Japanese : -1.83
Not saying I won’t go down fighting though. Luck can always swing things.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour, 2 artilleries and 3 infantry moved from Alexandria to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 tactical_bomber moved from 97 Sea Zone to Egypt
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 infantry
British defend with 1 infantry
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber
British defend with 1 armour, 2 artilleries, 1 harbour and 1 mech_infantry; French defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 3/7 hits
British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 2 : 1/5 hits
1 mech_infantry owned by the British, 1 infantry owned by the French, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Egypt, round 3 : 0/6 hits
British roll dice for 1 armour and 1 artillery in Egypt, round 3 : 1/2 hits
1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber in Egypt, round 4 : 1/5 hits
British roll dice for 1 armour and 1 artillery in Egypt, round 4 : 1/2 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries and 1 tactical_bomber in Egypt, round 5 : 3/4 hits
British roll dice for 1 armour in Egypt, round 5 : 0/1 hits
1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 3 infantry
Casualties for British: 1 armour, 2 artilleries and 1 mech_infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 tactical_bomber moved from Egypt to Alexandria
1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
3 submarines moved from 98 Sea Zone to 95 Sea Zone
2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Yugoslavia to Northern Italy
2 armour and 1 mech_infantry moved from Yugoslavia to Southern Italy
3 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery placed in Northern Italy
1 fighter and 2 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 1 artillery and 1 mech_infantry moved from Norway to Finland
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
2 fighters moved from 113 Sea Zone to Romania
4 armour, 4 artilleries, 27 infantry and 2 tactical_bombers moved from Slovakia Hungary to Romania
1 mech_infantry moved from Germany to Poland
2 bombers moved from Western Germany to Romania
2 bombers moved from Germany to Romania
1 mech_infantry moved from Norway to 113 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from United Kingdom to 114 Sea Zone
1 armour moved from Scotland to Eire
Germans take Eire from Neutral_Allies
1 mech_infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 mech_infantry moved from 114 Sea Zone to Poland
1 tactical_bomber moved from Norway to Poland
9 mech_infantrys moved from Germany to Romania
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 114 Sea Zone, round 2 : 0/3 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 114 Sea Zone, round 3 : 1/3 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Romania
Germans attack with 4 armour, 4 artilleries, 4 bombers, 2 fighters, 27 infantry, 9 mech_infantrys and 2 tactical_bombers
Russians defend with 4 aaGuns, 5 armour, 4 artilleries, 23 infantry and 4 mech_infantrys
AA fire in Romania : 0/8 hits
Germans roll dice for 4 armour, 4 artilleries, 4 bombers, 2 fighters, 27 infantry, 9 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 13/52 hits
Russians roll dice for 4 aaGuns, 5 armour, 4 artilleries, 23 infantry and 4 mech_infantrys in Romania, round 2 : 13/36 hits
9 infantry owned by the Russians, 13 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Romania
Germans roll dice for 4 armour, 4 artilleries, 4 bombers, 2 fighters, 14 infantry, 9 mech_infantrys and 2 tactical_bombers in Romania, round 3 : 10/39 hits
Russians roll dice for 5 armour, 4 artilleries, 14 infantry and 4 mech_infantrys in Romania, round 3 : 14/27 hits
10 infantry owned by the Russians and 14 infantry owned by the Germans lost in Romania
Germans roll dice for 4 armour, 4 artilleries, 4 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Romania, round 4 : 13/25 hits
Russians roll dice for 5 armour, 4 artilleries, 4 infantry and 4 mech_infantrys in Romania, round 4 : 7/17 hits
4 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 1 armour owned by the Russians, 4 artilleries owned by the Russians and 7 mech_infantrys owned by the Germans lost in Romania
Germans roll dice for 4 armour, 4 artilleries, 4 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Romania, round 5 : 10/18 hits
Russians roll dice for 4 armour in Romania, round 5 : 0/4 hits
4 armour owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 4 armour, 4 artilleries, 4 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Germans: 27 infantry and 7 mech_infantrys
Casualties for Russians: 4 aaGuns, 5 armour, 4 artilleries, 23 infantry and 4 mech_infantrys
Battle in Poland
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Finland, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Finland, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Finland, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Finland
Germans roll dice for 1 armour and 1 artillery in Finland, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Finland, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Norway to Finland
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
4 bombers moved from Romania to Western Germany
2 fighters moved from Romania to Yugoslavia
1 tactical_bomber moved from Romania to 113 Sea Zone
1 tactical_bomber moved from Romania to Germany
1 fighter moved from 114 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Poland to Germany
3 aaGuns moved from Slovakia Hungary to Germany
Place Units - Germans
10 infantry placed in Germany
5 artilleries placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
2 infantry moved from Baltic States to Poland
2 infantry moved from Karelia to Finland
1 fighter moved from Baltic States to Finland
1 tactical_bomber moved from Ukraine to Poland
1 fighter moved from Ukraine to Poland
3 infantry moved from Dzavhan to Ulaanbaatar
3 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Tsagaan Olom to Central Mongolia
7 infantry moved from Buryatia to Sakha
Combat - Russians
Battle in Ulaanbaatar
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Ulaanbaatar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ulaanbaatar
Russians roll dice for 2 infantry in Ulaanbaatar, round 3 : 2/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Ulaanbaatar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Ulaanbaatar
Russians win, taking Ulaanbaatar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Central Mongolia
Russians attack with 5 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 5 infantry in Central Mongolia, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Central Mongolia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Central Mongolia
Russians roll dice for 4 infantry in Central Mongolia, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Central Mongolia, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Central Mongolia
Russians roll dice for 2 infantry in Central Mongolia, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Central Mongolia, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Central Mongolia, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Central Mongolia, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Central Mongolia, round 6 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Central Mongolia, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Central Mongolia
Russians win, taking Central Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is -2
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Finland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 aaGun and 1 armour
AA fire in Finland : 1/1 hits, 0.17 expected hits
1 fighter owned by the Russians lost in Finland
Russians roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 aaGun and 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 aaGun and 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Finland
Germans win with 1 armour remaining. Battle score for attacker is -11
Casualties for Russians: 1 fighter and 2 infantry
Casualties for Germans: 1 aaGun
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Sakha
Russians attack with 7 infantry
Japanese defend with 1 infantry
Russians roll dice for 7 infantry in Sakha, round 2 : 2/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 artilleries and 5 infantry moved from Baltic States to Eastern Poland
2 armour moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Vyborg
2 infantry moved from Novgorod to Karelia
2 infantry moved from Smolensk to Belarus
1 armour and 7 infantry moved from Russia to Smolensk
1 armour moved from Smolensk to Belarus
1 artillery moved from Bessarabia to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
5 infantry moved from Kansu to Suiyuyan
2 aaGuns moved from Dzavhan to Central Mongolia
1 mech_infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
Place Units - Russians
3 armour placed in Ukraine
3 infantry placed in Novgorod
2 armour and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 2.00
AA fire in Finland : : 0.83
Russians : 2.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 3 bombers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 armour moved from Jehol to Central Mongolia
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
3 infantry moved from Amur to Sakha
1 infantry moved from Siberia to Sakha
1 fighter and 1 tactical_bomber moved from Japan to Sakha
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Sakha
2 artilleries, 1 infantry and 1 mech_infantry moved from Kweichow to Szechwan
4 fighters moved from 38 Sea Zone to Java
1 armour moved from Burma to 38 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 armour and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Szechwan
1 infantry moved from Soviet Far East to 4 Sea Zone
1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 armour and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 armour moved from 42 Sea Zone to Java
1 fighter moved from Japan to Sakha
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Java
Japanese attack with 1 armour, 4 fighters and 1 mech_infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 4 fighters and 1 mech_infantry in Java, round 2 : 1/6 hits
Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sakha
Japanese attack with 3 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 7 infantry
Japanese roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Sakha, round 2 : 4/9 hits
Russians roll dice for 7 infantry in Sakha, round 2 : 4/7 hits
4 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Sakha
Japanese roll dice for 3 fighters and 2 tactical_bombers in Sakha, round 3 : 4/5 hits
Russians roll dice for 3 infantry in Sakha, round 3 : 3/3 hits
3 fighters owned by the Japanese and 3 infantry owned by the Russians lost in Sakha
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -21
Casualties for Russians: 7 infantry
Casualties for Japanese: 3 fighters and 4 infantry
Battle in Central Mongolia
Japanese attack with 2 armour and 2 infantry
Russians defend with 2 aaGuns and 2 infantry
Japanese roll dice for 2 armour and 2 infantry in Central Mongolia, round 2 : 1/4 hits
Russians roll dice for 2 aaGuns and 2 infantry in Central Mongolia, round 2 : 0/2 hits
1 aaGun owned by the Russians lost in Central Mongolia
Japanese roll dice for 2 armour and 2 infantry in Central Mongolia, round 3 : 2/4 hits
Russians roll dice for 1 aaGun and 2 infantry in Central Mongolia, round 3 : 2/2 hits
2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Central Mongolia
Japanese roll dice for 2 armour in Central Mongolia, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Central Mongolia, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 2 armour remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns and 2 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 2/5 hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Szechwan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Japanese
4 fighters moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Sakha to Siberia
1 infantry moved from Jehol to Anhwe
1 armour moved from Shantung to Anhwe
1 armour moved from Shantung to Anhwe
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 armour placed in Shantung
3 bombers placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 artilleries, 1 carrier, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
4 artilleries, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
4 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Battle in Aleutian Islands
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine and 2 transports
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
2 transports owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans win, taking Aleutian Islands from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 20
Casualties for Japanese: 1 submarine and 2 transports
Battle in 95 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 4 transports
Germans defend with 1 infantry and 1 transport; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines and 4 transports
Americans roll dice for 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 4 transports in 95 Sea Zone, round 2 : 4/11 hits, 4.83 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Italians roll dice for 3 submarines in 95 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 5 transports in 95 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
Units damaged: 1 carrier owned by the Americans
2 carriers owned by the Americans and 2 submarines owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 6 fighters and 4 transports in 95 Sea Zone, round 3 : 5/11 hits, 4.83 expected hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 5 transports in 95 Sea Zone, round 3 : 5/7 hits, 3.67 expected hits
1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 4 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 cruiser, 6 fighters and 4 transports in 95 Sea Zone, round 4 : 5/7 hits, 3.50 expected hits
Italians roll dice for 1 battleship, 2 fighters and 5 transports in 95 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
1 cruiser owned by the Americans, 2 transports owned by the Italians, 2 fighters owned by the Americans, 2 fighters owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
2 transports owned by the Italians, 1 infantry owned by the Germans and 1 transport owned by the Germans lost in 95 Sea Zone
Americans win with 4 fighters and 4 transports remaining. Battle score for attacker is 32
Casualties for Americans: 3 carriers, 1 cruiser, 4 destroyers and 2 fighters
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines and 4 transports
Casualties for Germans: 1 infantry and 1 transport
Battle in Northern Italy
Americans attack with 4 artilleries and 4 infantry
Italians defend with 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
Americans roll dice for 4 artilleries and 4 infantry in Northern Italy, round 2 : 3/8 hits, 2.67 expected hits
Italians roll dice for 2 aaGuns, 1 artillery and 3 infantry in Northern Italy, round 2 : 4/4 hits, 1.33 expected hits
2 aaGuns owned by the Italians, 4 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 4 artilleries in Northern Italy, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 3 artilleries in Northern Italy, round 4 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Americans: 2 artilleries and 4 infantry
Casualties for Italians: 2 aaGuns, 1 artillery and 3 infantry
Non Combat Move - Americans
4 transports moved from 101 Sea Zone to 106 Sea Zone
2 artilleries and 7 infantry moved from Eastern United States to Quebec
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
2 bombers moved from Brazil to Gibraltar
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
1 artillery placed in Central United States
4 fighters could not land in 95 Sea Zone and were removed
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 fighter and 3 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Szechwan, round 2 : 2/3 hits, 1.17 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Szechwan, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Non Combat Move - British
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Italians : 6.33
Americans : 2.17
Chinese : 0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 armour and 2 artilleries moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Alexandria to Anglo Egyptian Sudan
Combat - Italians
Battle in Northern Italy
Italians attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 2 artilleries and 1 factory_minor
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 2 : 2/4 hits
Americans roll dice for 2 artilleries in Northern Italy, round 2 : 0/2 hits
2 artilleries owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 2 artilleries and 1 tactical_bomber
British defend with 2 infantry; French defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 4/4 hits
British roll dice for 3 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
1 infantry owned by the French, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Italians: 1 artillery
Casualties for British: 2 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 tactical_bomber moved from Anglo Egyptian Sudan to Alexandria
Place Units - Italians
2 fighters and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to 62 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 12 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
5 artilleries moved from Western Germany to 113 Sea Zone
5 infantry moved from Germany to 113 Sea Zone
5 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Yugoslavia to 95 Sea Zone
1 armour moved from Finland to Karelia
1 bomber moved from Western Germany to Ukraine
1 artillery and 1 mech_infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Germany to Slovakia Hungary
1 fighter moved from Yugoslavia to Slovakia Hungary
5 artilleries, 5 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Karelia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 12 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
5 artilleries moved from Western Germany to 113 Sea Zone
5 infantry moved from Germany to 113 Sea Zone
5 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Yugoslavia to 95 Sea Zone
1 armour moved from Finland to Karelia
1 bomber moved from Western Germany to Ukraine
1 artillery and 1 mech_infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Germany to Slovakia Hungary
1 fighter moved from Yugoslavia to Slovakia Hungary
5 artilleries, 5 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Karelia
Combat - Germans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in 95 Sea Zone
Germans attack with 1 fighter
Americans defend with 4 transports
4 transports owned by the Americans lost in 95 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Americans: 4 transports
Battle in Slovakia Hungary
Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 3/7 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Karelia, round 2 : 3/3 hits
Russians roll dice for 2 infantry in Karelia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 4 artilleries and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 4 artilleries and 4 infantry in Novgorod, round 2 : 1/8 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 4 artilleries and 4 infantry in Novgorod, round 3 : 2/8 hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Karelia to Finland
1 tactical_bomber moved from Germany to 115 Sea Zone
1 fighter moved from Slovakia Hungary to 115 Sea Zone
4 armour and 3 artilleries moved from Romania to Slovakia Hungary
5 aaGuns moved from Germany to Slovakia Hungary
3 bombers moved from Western Germany to France
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 113 Sea Zone to 119 Sea Zone
3 transports moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 95 Sea Zone to Western Germany
1 bomber moved from Ukraine to Greece
1 armour moved from Eire to Scotland
1 tactical_bomber moved from Slovakia Hungary to Western Germany
Place Units - Germans
2 infantry placed in United Kingdom
1 infantry placed in United Kingdom
1 artillery and 9 infantry placed in Germany
Germans undo move 2.
1 submarine placed in 109 Sea Zone
1 submarine placed in 105 Sea Zone
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
As a learning point, I will point out Germany made an illegal move turn 1 by activating a pro-axis neutral(with tank) then moving to Romania.
Any time you activate a pro-axis/allied(but not friendly, friendly example being Greece unsuccessfully attacked by allies can then be Axis-activated and moved through on same turn plus planes can land that turn) neutral, that ends that unit(s) move, even if it is a 2-movement unit.
@Colt45:
As a learning point, I will point out Germany made an illegal move turn 1 by activating a pro-axis neutral(with tank) then moving to Romania.
Any time you activate a pro-axis/allied(but not friendly, friendly example being Greece unsuccessfully attacked by allies can then be Axis-activated and moved through on same turn plus planes can land that turn) neutral, that ends that unit(s) move, even if it is a 2-movement unit.
Huh, thank you. I didn’t realize that. I thought it was any pro-axis neutral.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 5x factory_minor; Remaining resources: 42 PUs;
Russians buy 3 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Iraq to Egypt
Russians take Egypt from Italians
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 armour moved from Belarus to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
3 armour moved from Ukraine to Bessarabia
5 armour, 3 artilleries and 3 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
4 infantry moved from Suiyuyan to Central Mongolia
1 infantry moved from Ulaanbaatar to Amur
Combat - Russians
Battle in Amur
Russians attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Bessarabia
Russians attack with 3 armour
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 3 armour in Bessarabia, round 2 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 armour remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Central Mongolia
Russians attack with 4 infantry
Japanese defend with 2 armour
Russians roll dice for 4 infantry in Central Mongolia, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 2 armour in Central Mongolia, round 2 : 0/2 hits, 1.00 expected hits
1 armour owned by the Japanese lost in Central Mongolia
Russians roll dice for 4 infantry in Central Mongolia, round 3 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Central Mongolia, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Central Mongolia
Russians win, taking Central Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 armour
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 6 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 5 aaGuns, 4 armour, 3 artilleries and 4 infantry
AA fire in Slovakia Hungary : 0/2 hits, 0.33 expected hits
Russians roll dice for 6 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 5/15 hits, 6.33 expected hits
Germans roll dice for 5 aaGuns, 4 armour, 3 artilleries and 4 infantry in Slovakia Hungary, round 2 : 4/11 hits, 4.33 expected hits
4 infantry owned by the Russians and 5 aaGuns owned by the Germans lost in Slovakia Hungary
Russians roll dice for 6 armour, 3 artilleries, 1 fighter and 1 tactical_bomber in Slovakia Hungary, round 3 : 6/11 hits, 5.17 expected hits
Germans roll dice for 4 armour, 3 artilleries and 4 infantry in Slovakia Hungary, round 3 : 5/11 hits, 4.33 expected hits
2 armour owned by the Russians, 2 artilleries owned by the Germans, 3 artilleries owned by the Russians and 4 infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Slovakia Hungary, round 4 : 4/6 hits, 3.17 expected hits
Germans roll dice for 4 armour and 1 artillery in Slovakia Hungary, round 4 : 3/5 hits, 2.33 expected hits
3 armour owned by the Russians, 1 artillery owned by the Germans and 3 armour owned by the Germans lost in Slovakia Hungary
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Slovakia Hungary, round 5 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 armour in Slovakia Hungary, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Russians: 5 armour, 3 artilleries and 4 infantry
Casualties for Germans: 5 aaGuns, 4 armour, 3 artilleries and 4 infantry
Non Combat Move - Russians
7 infantry moved from Smolensk to Belarus
2 armour and 5 mech_infantrys moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Ukraine
2 infantry moved from Iraq to Trans-Jordan
Place Units - Russians
3 armour placed in Ukraine
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 0.83
AA fire in Slovakia Hungary : : -0.33
Russians : 2.83
Japanese : -0.50
@Colt45:
As a learning point, I will point out Germany made an illegal move turn 1 by activating a pro-axis neutral(with tank) then moving to Romania.
Any time you activate a pro-axis/allied(but not friendly, friendly example being Greece unsuccessfully attacked by allies can then be Axis-activated and moved through on same turn plus planes can land that turn) neutral, that ends that unit(s) move, even if it is a 2-movement unit.
Thanks for letting us know. I haven’t played in a while and probably wouldn’t have caught it even if I was looking super carefully!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Korea to Amur
1 tactical_bomber moved from Siberia to Amur
1 armour moved from Korea to Buyant-Uhaa
1 infantry moved from Anhwe to Kweichow
1 armour moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Kweichow
1 armour moved from Anhwe to Shensi
1 armour moved from Shantung to Buyant-Uhaa
2 armour moved from Shantung to Chahar
1 armour and 1 mech_infantry moved from Java to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 tactical_bomber moved from Siberia to Amur
1 bomber moved from Japan to 8 Sea Zone
Combat - Japanese
Battle in Guam
Battle in 8 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Buyant-Uhaa, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Chahar, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Japanese roll dice for 2 armour in Chahar, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 3 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 3 infantry and 2 tactical_bombers in Amur, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Kweichow, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Amur to 6 Sea Zone
1 bomber moved from 8 Sea Zone to Japan
1 armour, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
5 submarines moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 39 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 42 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 armour and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 bombers moved from Philippines to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 armour placed in French Indo China
3 armour placed in Shantung
Turn Complete - Japanese
Japanese collect 65 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 bomber moved from Gibraltar to 119 Sea Zone
Combat - Americans
Battle in 119 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 119 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Americans
2 artilleries and 6 infantry moved from Quebec to 106 Sea Zone
3 infantry moved from Brazil to 86 Sea Zone
3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 119 Sea Zone to Iceland
2 artilleries, 6 infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from Eastern United States to Quebec
1 artillery moved from Central United States to Eastern United States
2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 carriers and 3 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Non Combat Move - British
1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Burma to India
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,5,5,6,1,3,6,2,4,5,2,5,6,4,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 1 artillery moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Alexandria to Tobruk
1 tactical_bomber moved from Southern Italy to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
Combat - Italians
Battle in Slovakia Hungary
Italians attack with 1 armour and 1 tactical_bomber
Russians defend with 1 armour
Italians roll dice for 1 armour and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/2 hits
Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Italians lost in Slovakia Hungary
Italians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for Russians: 1 armour
Battle in Egypt
Italians attack with 1 armour and 1 artillery
Russians defend with 1 harbour and 1 mech_infantry
Italians roll dice for 1 armour and 1 artillery in Egypt, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Egypt, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Egypt
Italians win, taking Egypt from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Tobruk
Italians attack with 1 tactical_bomber
Americans defend with 1 armour
Italians roll dice for 1 tactical_bomber in Tobruk, round 2 : 1/1 hits
Americans roll dice for 1 armour in Tobruk, round 2 : 0/1 hits
1 armour owned by the Americans lost in Tobruk
Italians win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Italians
1 tactical_bomber moved from Tobruk to Southern Italy
1 tactical_bomber moved from Slovakia Hungary to 97 Sea Zone
Place Units - Italians
1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,5,1
Italians collect 17 PUs (2 lost to blockades); end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs