18L MrRoboto (Axis) vs Odonis(Allies) BM3

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                2 bombers moved from Soviet Far East to Japan
                2 fighters moved from Soviet Far East to Amur

    Combat - Americans
                Air Battle in Japan

    triplea_42315_Ame12.tsvg

  • '20 '19 '18 '15 '13

    intercept in Japan?

  • '19 '18

    yes please

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                2 bombers moved from Soviet Far East to Japan
                2 fighters moved from Soviet Far East to Amur

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 2 units heading to Japan
                    Japanese launches 1 interceptors out of Japan
                        Attackers Fire,  :  0/2 hits
                        Defenders Fire,  :  0/1 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                        AA fire in Japan :  0/2 hits
                    Bombing raid in Japan rolls: 3,7 and causes: 10 damage to unit: factory_major
                    Bombing raid in Japan causes 10 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 5 :  1/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 6 :  1/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 6 :  1/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Amur
                    Americans attack with 2 fighters
                    Japanese defend with 1 tactical_bomber
                        Americans roll dice for 2 fighters in Amur, round 2 :  1/2 hits
                        Japanese roll dice for 1 tactical_bomber in Amur, round 2 :  0/1 hits
                        1 tactical_bomber owned by the Japanese lost in Amur
                    Americans win with 2 fighters remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 tactical_bomber
                Cleaning up after air battles

    Non Combat Move - Americans
                2 fighters moved from Amur to Soviet Far East
                2 bombers moved from Japan to Soviet Far East
                1 fighter moved from 16 Sea Zone to Midway
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 battleship, 5 carriers, 6 destroyers, 7 fighters, 2 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 fighter and 1 tactical_bomber moved from Western United States to Soviet Far East
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 45 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                2 fighters moved from Eastern United States to Gibraltar
                3 carriers and 1 fighter moved from 98 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to 92 Sea Zone
                3 transports moved from 98 Sea Zone to 92 Sea Zone
                2 transports moved from 98 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                1 submarine placed in 101 Sea Zone
                1 bomber and 1 fighter placed in Western United States
                3 artilleries placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_42315_Ame12.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                2 bombers moved from Soviet Far East to Japan
                2 fighters moved from Soviet Far East to Amur

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 2 units heading to Japan
                    Japanese launches 1 interceptors out of Japan
                        Attackers Fire,  :  0/2 hits
                        Defenders Fire,  :  0/1 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                        AA fire in Japan :  0/2 hits
                    Bombing raid in Japan rolls: 3,7 and causes: 10 damage to unit: factory_major
                    Bombing raid in Japan causes 10 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 5 :  1/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 6 :  1/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 6 :  1/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Amur
                    Americans attack with 2 fighters
                    Japanese defend with 1 tactical_bomber
                        Americans roll dice for 2 fighters in Amur, round 2 :  1/2 hits
                        Japanese roll dice for 1 tactical_bomber in Amur, round 2 :  0/1 hits
                        1 tactical_bomber owned by the Japanese lost in Amur
                    Americans win with 2 fighters remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 tactical_bomber
                Cleaning up after air battles

    Non Combat Move - Americans
                2 fighters moved from Amur to Soviet Far East
                2 bombers moved from Japan to Soviet Far East
                1 fighter moved from 16 Sea Zone to Midway
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 battleship, 5 carriers, 6 destroyers, 7 fighters, 2 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 fighter and 1 tactical_bomber moved from Western United States to Soviet Far East
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 45 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                2 fighters moved from Eastern United States to Gibraltar
                3 carriers and 1 fighter moved from 98 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to 92 Sea Zone
                3 transports moved from 98 Sea Zone to 92 Sea Zone
                2 transports moved from 98 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                1 submarine placed in 101 Sea Zone
                1 bomber and 1 fighter placed in Western United States
                3 artilleries placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 bomber moved from Russia to Kazakhstan
                1 artillery, 2 fighters, 20 infantry, 18 mech_infantrys and 1 tactical_bomber moved from West India to India
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                1 mech_infantry moved from Northwest Persia to Kazakhstan

    Combat - British
                Battle in Crete
                Battle in Cyprus
                Battle in Kazakhstan
                    British attack with 1 bomber and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        British roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 3 :  0/1 hits
                        British roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    British win, taking Crete from Italians, taking Cyprus from Italians, taking Kazakhstan from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in India
                    British attack with 1 artillery, 2 fighters, 20 infantry, 18 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 artillery, 2 fighters, 20 infantry, 18 mech_infantrys and 1 tactical_bomber in India, round 2 :  8/42 hits
                        Japanese roll dice for 2 infantry in India, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                    British win, taking India from Japanese with 1 artillery, 2 fighters, 19 infantry, 18 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from India to West India
                3 aaGuns moved from West India to India
                1 artillery and 1 infantry moved from Eastern Persia to West India
                1 armour and 2 mech_infantrys moved from Persia to West India
                2 mech_infantrys moved from Iraq to Persia
                2 mech_infantrys moved from Persia to Eastern Persia
                1 infantry moved from Iraq to Persia
                1 artillery moved from Trans-Jordan to Iraq
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 99 Sea Zone to 81 Sea Zone
                3 fighters moved from 99 Sea Zone to 92 Sea Zone
                1 fighter moved from 99 Sea Zone to Persia
                1 bomber moved from Kazakhstan to Persia

    Place Units - British
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq
                1 fighter placed in United Kingdom
                2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,2,1,1,3,1,2,3,5,5,3,1
                British collect 26 PUs (12 lost to blockades); end with 26 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs

    triplea_42315_UK_12.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 18 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 2 transports
                        2 transports owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 bomber moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Bessarabia to Southern Italy
                1 infantry moved from Albania to Bulgaria
                2 infantry moved from Yugoslavia to Bulgaria
                2 aaGuns moved from Bessarabia to Romania

    Turn Complete - Italians
                Italians collect 13 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    triplea_42315_Ita12.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 carrier and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 36 Sea Zone

    Place Units - ANZAC
                2 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                ANZAC undo move 1.
                ANZAC undo move 1.
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42315_Fre12.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Southern Italy to Archangel
                1 artillery and 1 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                1 artillery and 1 mech_infantry moved from Eastern Poland to Belarus
                1 bomber moved from Southern Italy to Belarus
                1 artillery and 1 infantry moved from Bessarabia to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 2/3 hits, 1,33 expected hits
                        Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Belarus
                    Germans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Belarus, round 2 : 3/5 hits, 1,67 expected hits
                        Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 2 : 2/3 hits, 1,00 expected hits
                        1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 artilleries and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to Novgorod
                1 bomber moved from Belarus to Novgorod
                3 mech_infantrys moved from Western Germany to Germany
                8 armour and 5 mech_infantrys moved from Germany to Poland
                23 armour moved from Greece to Romania
                6 artilleries, 9 infantry and 5 mech_infantrys moved from Bessarabia to Romania
                1 armour moved from Eastern Poland to Romania
                1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                3 infantry moved from Northern Italy to France

    Place Units - Germans
                3 infantry placed in Novgorod
                6 armour and 4 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Combat Hit Differential Summary :

    Germans : 1,67
        Russians : 1,00

    triplea_42315_Ger13.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 armour, 5 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Nenetsia to Novosibirsk
                1 mech_infantry moved from Nenetsia to Timguska
                1 mech_infantry moved from Russia to Novosibirsk
                1 armour moved from Russia to Novosibirsk
                1 fighter moved from Evenkiyskiy to Timguska
                1 fighter moved from Evenkiyskiy to Timguska
                1 fighter moved from Evenkiyskiy to Novosibirsk
                5 infantry moved from Smolensk to Archangel
                4 infantry moved from Smolensk to Belarus
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Italians
                1 infantry moved from Western Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 artillery moved from Rostov to Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Rostov to Belarus

    Combat - Russians
                Battle in Timguska
                    Russians attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 mech_infantry in Timguska, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Timguska, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Timguska
                    Russians win, taking Timguska from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 2 armour, 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Novosibirsk, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 artillery and 1 factory_minor
                        Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery in Ukraine, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Archangel
                    Russians attack with 5 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 5 infantry in Archangel, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 5 infantry in Archangel, round 3 :  2/5 hits
                        Germans roll dice for 1 artillery in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 4 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 1 mech_infantry
                        Russians roll dice for 4 infantry and 1 mech_infantry in Belarus, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                        Russians roll dice for 3 infantry and 1 mech_infantry in Belarus, round 3 :  0/4 hits
                        Germans roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        Russians roll dice for 3 infantry and 1 mech_infantry in Belarus, round 4 :  2/4 hits
                        Germans roll dice for 1 artillery in Belarus, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Smolensk to Belarus
                1 artillery and 5 infantry moved from Russia to Smolensk
                1 artillery moved from Volgograd to Rostov
                1 mech_infantry moved from Rostov to Western Ukraine
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Bessarabia
                1 fighter moved from Novosibirsk to Russia
                2 fighters moved from Timguska to Russia

    Place Units - Russians
                1 artillery and 2 infantry placed in Western Ukraine
                1 armour and 1 mech_infantry placed in Russia
                1 artillery placed in Volgograd
                3 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs

    triplea_42315_Rus13.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese repair damage of 4x factory_major; Remaining resources: 77 PUs; 6 SuicideAttackTokens;
                Japanese buy 5 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 20 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Kweichow to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
                4 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
                4 infantry moved from 42 Sea Zone to Java
                2 battleships, 2 cruisers and 2 marines moved from 35 Sea Zone to 42 Sea Zone
                2 marines moved from 42 Sea Zone to Java
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                4 artilleries and 1 infantry moved from Yenisey to Timguska
                1 infantry moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 artillery and 2 infantry moved from Buyant-Uhaa to Central Mongolia
                2 mech_infantrys moved from Manchuria to Central Mongolia

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 1 transport
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine
                    Casualties for ANZAC: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine
                    Casualties for ANZAC: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 36 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                        ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the ANZAC lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1,83 expected hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Timguska
                    Japanese attack with 4 artilleries and 1 infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 4 artilleries and 1 infantry in Timguska, round 2 : 4/5 hits, 1,67 expected hits
                        Russians roll dice for 1 mech_infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians lost in Timguska
                    Japanese win, taking Timguska from Russians with 4 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Java
                    Japanese attack with 4 infantry and 2 marines
                    ANZAC defend with 1 harbour and 1 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 3/4 hits, 2,33 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 4 infantry and 2 marines remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Central Mongolia
                    Japanese attack with 1 artillery, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 aaGun and 1 infantry
                        Japanese roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Central Mongolia, round 2 : 1/5 hits, 1,17 expected hits
                        Russians roll dice for 1 aaGun and 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0,33 expected hits
                        1 aaGun owned by the Russians lost in Central Mongolia
                        Japanese roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Central Mongolia, round 3 : 1/5 hits, 1,17 expected hits
                        Russians roll dice for 1 infantry in Central Mongolia, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Central Mongolia
                    Japanese win, taking Central Mongolia from Russians with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 aaGun and 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 2/4 hits, 1,00 expected hits
                        ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                5 carriers and 7 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                1 bomber moved from 43 Sea Zone to French Indo China
                1 fighter moved from 36 Sea Zone to French Indo China
                3 armour moved from French Indo China to Yunnan
                3 armour moved from Malaya to Yunnan
                1 aaGun, 7 armour, 10 artilleries, 4 infantry, 1 marine and 10 mech_infantrys moved from Burma to Yunnan
                1 infantry moved from Manchuria to Jehol
                1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Hunan to Kweichow
                1 artillery moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Shensi to Yunnan
                1 mech_infantry moved from Szechwan to Yunnan
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
                13 armour and 11 mech_infantrys moved from Yunnan to Szechwan

    Place Units - Japanese
                3 destroyers placed in 36 Sea Zone
                2 destroyers and 1 submarine placed in 20 Sea Zone
                3 infantry placed in Malaya
                3 mech_infantrys placed in Manchuria
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

    Combat Hit Differential Summary :

    Americans : -0,83
        ANZAC : -0,67
        UK_Pacific : 0,67
        Russians : -1,00
        Japanese : 3,17

    triplea_42315_Jap13.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 destroyers, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Soviet Far East to Manchuria
                1 bomber moved from Soviet Far East to Japan
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines

    triplea_42315_Ame13.tsvg

  • '20 '19 '18 '15 '13

    intercept in Japan?

  • '19 '18

    Yes please!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 destroyers, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Soviet Far East to Manchuria
                1 bomber moved from Soviet Far East to Japan
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 1 units heading to Japan
                    Japanese launches 1 interceptors out of Japan
                        Attackers Fire,  :  0/1 hits
                        Defenders Fire,  :  0/1 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Manchuria
                        AA fire in Manchuria :  0/1 hits
                    Bombing raid in Manchuria rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Manchuria causes 6 damage total.
                Strategic bombing raid in Japan
                        AA fire in Japan :  0/1 hits
                    Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Japan causes 8 damage total.
                Battle in Philippines
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking Philippines from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Japan to Soviet Far East
                1 bomber moved from Manchuria to Soviet Far East
                1 fighter moved from Midway to 54 Sea Zone
                1 bomber and 1 fighter moved from Western United States to Midway
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                3 carriers, 6 fighters and 5 transports moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                3 infantry placed in Eastern United States
                2 artilleries placed in Eastern United States
                Americans undo move 1.
                2 infantry placed in Eastern United States
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                2 fighters placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    triplea_42315_Ame13.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 destroyers, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Soviet Far East to Manchuria
                1 bomber moved from Soviet Far East to Japan
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 1 units heading to Japan
                    Japanese launches 1 interceptors out of Japan
                        Attackers Fire,  :  0/1 hits
                        Defenders Fire,  :  0/1 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Manchuria
                        AA fire in Manchuria :  0/1 hits
                    Bombing raid in Manchuria rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Manchuria causes 6 damage total.
                Strategic bombing raid in Japan
                        AA fire in Japan :  0/1 hits
                    Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Japan causes 8 damage total.
                Battle in Philippines
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking Philippines from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Japan to Soviet Far East
                1 bomber moved from Manchuria to Soviet Far East
                1 fighter moved from Midway to 54 Sea Zone
                1 bomber and 1 fighter moved from Western United States to Midway
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                3 carriers, 6 fighters and 5 transports moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                3 infantry placed in Eastern United States
                2 artilleries placed in Eastern United States
                Americans undo move 1.
                2 infantry placed in Eastern United States
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                2 fighters placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                2 mech_infantrys moved from Kazakhstan to Sikang
                1 bomber moved from Persia to Sikang
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from Persia to 80 Sea Zone

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 4 :  0/2 hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 5 :  1/2 hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 5 :  0/1 hits
                        1 submarine owned by the Japanese lost in 80 Sea Zone
                    British win, taking 80 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Sikang
                    British attack with 1 bomber and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                    British win, taking Sikang from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Sikang to Volgograd
                2 mech_infantrys moved from Eastern Persia to India
                1 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber moved from West India to India
                3 mech_infantrys moved from Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                1 infantry moved from Persia to Eastern Persia
                1 artillery moved from Iraq to Persia
                1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 3 infantry moved from 80 Sea Zone to Eastern Persia

    Place Units - British
                3 mech_infantrys placed in Persia
                1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
                2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,2,2,1,3,5,6
                British collect 30 PUs (8 lost to blockades); end with 30 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 1 artillery

    triplea_42315_UK_13.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 artilleries and 4 infantry moved from Bulgaria to Romania
                6 infantry moved from Northern Italy to France

    Place Units - Italians
                1 artillery and 5 infantry placed in Northern Italy
                3 infantry placed in Southern France
                1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 93 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    triplea_42315_Ita13.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 56 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 54 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_42315_ANZ13.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 56 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 54 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from 91 Sea Zone to United Kingdom

    Turn Complete - French

    triplea_42315_Fre13.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 destroyer, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers and 3 infantry moved from Novgorod to Archangel
                1 artillery and 3 infantry moved from Romania to Bessarabia
                1 artillery and 3 infantry moved from Romania to Eastern Poland
                24 armour, 6 artilleries, 11 infantry and 5 mech_infantrys moved from Romania to Bessarabia

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 24 armour, 7 artilleries, 14 infantry and 5 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 24 armour, 7 artilleries, 14 infantry and 5 mech_infantrys in Bessarabia, round 2 : 19/50 hits, 18,67 expected hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 24 armour, 7 artilleries, 14 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 2 bombers and 3 infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 2 bombers and 3 infantry in Archangel, round 2 : 1/5 hits, 1,83 expected hits
                        Russians roll dice for 4 infantry in Archangel, round 2 : 3/4 hits, 1,33 expected hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel
                    retreated to Archangel
                    Russians win with 3 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 0/4 hits, 1,00 expected hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0,83 expected hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 3 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 4 : 0/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 5 : 0/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 5 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 6 : 1/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 6 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                8 armour and 5 mech_infantrys moved from Poland to Novgorod
                2 bombers moved from Archangel to Novgorod
                6 armour and 4 mech_infantrys moved from Germany to Baltic States
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Novgorod
                2 fighters moved from Southern Italy to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                3 submarines moved from 109 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Western Germany to Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 destroyer placed in 97 Sea Zone
                Germans undo move 2.
                1 destroyer placed in 112 Sea Zone
                3 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Combat Hit Differential Summary :

    Germans : -2,67
        Russians : 1,67

    triplea_42315_Ger14.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 fighters moved from Russia to Timguska
                2 armour and 1 mech_infantry moved from Novosibirsk to Timguska

    Combat - Russians
                Battle in Timguska
                    Russians attack with 2 armour, 3 fighters and 1 mech_infantry
                    Japanese defend with 4 artilleries and 1 infantry
                        Russians roll dice for 2 armour, 3 fighters and 1 mech_infantry in Timguska, round 2 :  3/6 hits
                        Japanese roll dice for 4 artilleries and 1 infantry in Timguska, round 2 :  1/5 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Timguska
                        Russians roll dice for 2 armour and 3 fighters in Timguska, round 3 :  1/5 hits
                        Japanese roll dice for 2 artilleries in Timguska, round 3 :  0/2 hits
                        1 artillery owned by the Japanese lost in Timguska
                        Russians roll dice for 2 armour and 3 fighters in Timguska, round 4 :  4/5 hits
                        Japanese roll dice for 1 artillery in Timguska, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Timguska
                    Russians win, taking Timguska from Japanese with 2 armour and 3 fighters remaining. Battle score for attacker is 15
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 4 artilleries and 1 infantry

    Non Combat Move - Russians
                1 artillery and 5 infantry moved from Smolensk to Bryansk
                1 armour, 3 artilleries and 1 mech_infantry moved from Russia to Bryansk
                1 infantry and 1 mech_infantry moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Bryansk
                1 infantry moved from Belarus to Archangel
                3 fighters moved from Timguska to Samara
                1 artillery moved from Volgograd to Samara
                3 infantry moved from Archangel to Smolensk
                2 aaGuns, 5 artilleries, 30 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 artillery moved from Rostov to Bryansk

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    triplea_42315_Rus14.tsvg

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