Scramble to sz27?
18L MrRoboto (Axis) vs Odonis(Allies) BM3
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Germans
Germans buy 8 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Ukraine to Rostov
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
4 armour and 4 mech_infantrys moved from Yugoslavia to Greece
30 armour and 10 mech_infantrys moved from Romania to Greece
2 bombers, 2 fighters and 3 tactical_bombers moved from Ukraine to Greece
2 fighters moved from Western Germany to Greece
1 submarine moved from 110 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Rostov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Greece
Germans attack with 34 armour, 2 bombers, 4 fighters, 14 mech_infantrys and 3 tactical_bombers
British defend with 8 artilleries and 9 infantry; Americans defend with 7 armour, 4 artilleries, 1 factory_minor, 4 fighters and 7 infantry
Germans roll dice for 34 armour, 2 bombers, 4 fighters, 14 mech_infantrys and 3 tactical_bombers in Greece, round 2 : 24/57 hits, 24,67 expected hits
Americans roll dice for 7 armour, 12 artilleries, 4 fighters and 16 infantry in Greece, round 2 : 14/39 hits, 15,50 expected hits
7 infantry owned by the Americans, 4 artilleries owned by the Americans, 4 artilleries owned by the British, 14 mech_infantrys owned by the Germans and 9 infantry owned by the British lost in Greece
Germans roll dice for 34 armour, 2 bombers, 4 fighters and 3 tactical_bombers in Greece, round 3 : 25/43 hits, 22,33 expected hits
Americans roll dice for 7 armour, 4 artilleries and 4 fighters in Greece, round 3 : 11/15 hits, 7,50 expected hits
11 armour owned by the Germans, 7 armour owned by the Americans, 4 fighters owned by the Americans and 4 artilleries owned by the British lost in Greece
Germans win, taking Greece from Americans with 23 armour, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 56
Casualties for Germans: 11 armour and 14 mech_infantrys
Casualties for Americans: 7 armour, 4 artilleries, 4 fighters and 7 infantry
Casualties for British: 8 artilleries and 9 infantryNon Combat Move - Germans
2 artilleries and 8 infantry moved from Yugoslavia to Romania
2 artilleries and 4 infantry moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Western Ukraine to Bessarabia
4 artilleries, 3 infantry and 5 mech_infantrys moved from Ukraine to Bessarabia
1 armour moved from Germany to Eastern Poland
1 artillery and 1 mech_infantry moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 bombers moved from Greece to Southern Italy
4 fighters moved from Greece to Southern Italy
3 tactical_bombers moved from Greece to Southern Italy
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
8 armour and 2 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,2,4,6,3,6,5,4,1,3
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : 1,83
Americans : 2,00
Russians : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
11 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Urals to Novosibirsk
1 artillery and 2 infantry moved from Vologda to Archangel
1 armour and 1 mech_infantry moved from Urals to Nenetsia
2 mech_infantrys moved from Kazakhstan to Rostov
1 infantry moved from Volgograd to Rostov
1 artillery moved from Bryansk to Rostov
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
10 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Nenetsia
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Bryansk to Rostov
2 artilleries and 2 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Buryatia
Russians attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Yakut S.S.R.
Russians attack with 1 armour, 11 infantry and 1 mech_infantry
Japanese defend with 4 artilleries and 6 infantry
Russians roll dice for 1 armour, 11 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 2/13 hits
Japanese roll dice for 4 artilleries and 6 infantry in Yakut S.S.R., round 2 : 4/10 hits
2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Yakut S.S.R.
Russians roll dice for 1 armour, 7 infantry and 1 mech_infantry in Yakut S.S.R., round 3 : 0/9 hits
Japanese roll dice for 4 artilleries and 4 infantry in Yakut S.S.R., round 3 : 4/8 hits
4 infantry owned by the Russians lost in Yakut S.S.R.
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 1 armour owned by the Russians retreated to Yenisey
Japanese win with 4 artilleries and 4 infantry remaining. Battle score for attacker is -18
Casualties for Russians: 8 infantry
Casualties for Japanese: 2 infantry
Battle in Novosibirsk
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Novosibirsk, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Novosibirsk, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 4 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 1 artillery, 2 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Rostov, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 artillery and 2 mech_infantrys in Rostov, round 3 : 2/3 hits
Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 10 infantry
Germans defend with 1 infantry
Russians roll dice for 10 infantry in Smolensk, round 2 : 1/10 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Nenetsia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Nenetsia
Russians win, taking Nenetsia from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Nenetsia to Evenkiyskiy
1 fighter moved from Novosibirsk to Evenkiyskiy
1 fighter moved from Archangel to Evenkiyskiy
1 aaGun moved from Vologda to Russia
1 aaGun moved from Russia to Smolensk
2 aaGuns, 4 artilleries and 32 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Russia to Bryansk
1 artillery moved from Kazakhstan to Volgograd
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 aaGun moved from Ulaanbaatar to Central MongoliaPlace Units - Russians
1 armour, 1 artillery, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 6 armour, 2 destroyers, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 22 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to India
3 infantry moved from Burma to India
1 fighter moved from Yunnan to India
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery and 4 infantry moved from Amur to Buryatia
2 armour and 2 mech_infantrys moved from Amur to Soviet Far East
4 artilleries and 4 infantry moved from Yakut S.S.R. to Yenisey
1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 bomber moved from Szechwan to NovosibirskCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Novosibirsk
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in India
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 4/6 hits, 2,17 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Soviet Far East
Japanese attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 2 bombers and 2 fighters
Japanese roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Soviet Far East, round 2 : 0/6 hits, 2,50 expected hits
Russians roll dice for 2 bombers and 2 fighters in Soviet Far East, round 2 : 3/4 hits, 1,67 expected hits
2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Soviet Far East
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Soviet Far East, round 3 : 0/3 hits, 1,67 expected hits
Russians roll dice for 2 bombers and 2 fighters in Soviet Far East, round 3 : 2/4 hits, 1,67 expected hits
1 fighter owned by the Japanese and 1 armour owned by the Japanese lost in Soviet Far East
retreated to Soviet Far East
Russians win with 2 bombers and 2 fighters remaining. Battle score for attacker is -30
Casualties for Japanese: 2 armour, 1 fighter and 2 mech_infantrys
Battle in Buryatia
Japanese attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 4 infantry in Buryatia, round 2 : 2/5 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yenisey
Japanese attack with 4 artilleries and 4 infantry
Russians defend with 1 armour, 3 infantry and 1 mech_infantry
Japanese roll dice for 4 artilleries and 4 infantry in Yenisey, round 2 : 2/8 hits, 2,67 expected hits
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Yenisey, round 2 : 0/5 hits, 1,83 expected hits
2 infantry owned by the Russians lost in Yenisey
Japanese roll dice for 4 artilleries and 4 infantry in Yenisey, round 3 : 3/8 hits, 2,67 expected hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yenisey, round 3 : 2/3 hits, 1,17 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
1 tactical_bomber moved from Soviet Far East to Amur
2 artilleries, 8 infantry and 2 marines moved from Japan to 6 Sea Zone
2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 8 infantry, 2 marines, 10 submarines, 4 tactical_bombers and 5 transports moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Novosibirsk to Kweichow
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Anhwe to Shensi
1 infantry moved from Jehol to Chahar
1 infantry moved from Kiangsi to Anhwe
3 armour moved from French Indo China to Burma
3 armour moved from Malaya to Burma
1 submarine moved from 79 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Kiangsi to Hunan
3 armour moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea ZonePlace Units - Japanese
3 armour placed in French Indo China
3 armour placed in Malaya
2 destroyers and 1 submarine placed in 20 Sea Zone
1 infantry and 2 mech_infantrys placed in Manchuria
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans : 0,33
UK_Pacific : 0,33
Russians : 0,83
Japanese : -3,17 -
Wow, what a defense! Especially soviet far east, That must have been like what… 0,05% chance?
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Crazy! Hey I’m on vacation until Aug 7th so prob won’t be able to play til then.
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Ok sure, thanks for letting me know.
Aug 7 is my birthday :D I’m turning 30.I will be on vacation then, from 6th till 13th.
So I guess this game is on hold for quite a while
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
2 bombers moved from Soviet Far East to Japan
2 fighters moved from Soviet Far East to AmurCombat - Americans
Air Battle in Japan -
intercept in Japan?
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yes please
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
2 bombers moved from Soviet Far East to Japan
2 fighters moved from Soviet Far East to AmurCombat - Americans
Air Battle in Japan
Americans attacks with 2 units heading to Japan
Japanese launches 1 interceptors out of Japan
Attackers Fire, : 0/2 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/2 hits
Bombing raid in Japan rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Japan causes 10 damage total.
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 6 : 1/1 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 6 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Amur
Americans attack with 2 fighters
Japanese defend with 1 tactical_bomber
Americans roll dice for 2 fighters in Amur, round 2 : 1/2 hits
Japanese roll dice for 1 tactical_bomber in Amur, round 2 : 0/1 hits
1 tactical_bomber owned by the Japanese lost in Amur
Americans win with 2 fighters remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomber
Cleaning up after air battlesNon Combat Move - Americans
2 fighters moved from Amur to Soviet Far East
2 bombers moved from Japan to Soviet Far East
1 fighter moved from 16 Sea Zone to Midway
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 battleship, 5 carriers, 6 destroyers, 7 fighters, 2 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Western United States to Soviet Far East
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 fighters moved from Eastern United States to Gibraltar
3 carriers and 1 fighter moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
3 transports moved from 98 Sea Zone to 92 Sea Zone
2 transports moved from 98 Sea Zone to 92 Sea ZonePlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 bomber and 1 fighter placed in Western United States
3 artilleries placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
2 bombers moved from Soviet Far East to Japan
2 fighters moved from Soviet Far East to AmurCombat - Americans
Air Battle in Japan
Americans attacks with 2 units heading to Japan
Japanese launches 1 interceptors out of Japan
Attackers Fire, : 0/2 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/2 hits
Bombing raid in Japan rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Japan causes 10 damage total.
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 6 : 1/1 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 6 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Amur
Americans attack with 2 fighters
Japanese defend with 1 tactical_bomber
Americans roll dice for 2 fighters in Amur, round 2 : 1/2 hits
Japanese roll dice for 1 tactical_bomber in Amur, round 2 : 0/1 hits
1 tactical_bomber owned by the Japanese lost in Amur
Americans win with 2 fighters remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomber
Cleaning up after air battlesNon Combat Move - Americans
2 fighters moved from Amur to Soviet Far East
2 bombers moved from Japan to Soviet Far East
1 fighter moved from 16 Sea Zone to Midway
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 battleship, 5 carriers, 6 destroyers, 7 fighters, 2 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Western United States to Soviet Far East
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 fighters moved from Eastern United States to Gibraltar
3 carriers and 1 fighter moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
3 transports moved from 98 Sea Zone to 92 Sea Zone
2 transports moved from 98 Sea Zone to 92 Sea ZonePlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 bomber and 1 fighter placed in Western United States
3 artilleries placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Caucasus to Kazakhstan
1 bomber moved from Russia to Kazakhstan
1 artillery, 2 fighters, 20 infantry, 18 mech_infantrys and 1 tactical_bomber moved from West India to India
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 mech_infantry moved from Northwest Persia to KazakhstanCombat - British
Battle in Crete
Battle in Cyprus
Battle in Kazakhstan
British attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
British roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits
British roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Crete from Italians, taking Cyprus from Italians, taking Kazakhstan from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in India
British attack with 1 artillery, 2 fighters, 20 infantry, 18 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 2 fighters, 20 infantry, 18 mech_infantrys and 1 tactical_bomber in India, round 2 : 8/42 hits
Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 1 artillery, 2 fighters, 19 infantry, 18 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from India to West India
3 aaGuns moved from West India to India
1 artillery and 1 infantry moved from Eastern Persia to West India
1 armour and 2 mech_infantrys moved from Persia to West India
2 mech_infantrys moved from Iraq to Persia
2 mech_infantrys moved from Persia to Eastern Persia
1 infantry moved from Iraq to Persia
1 artillery moved from Trans-Jordan to Iraq
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 99 Sea Zone to 81 Sea Zone
3 fighters moved from 99 Sea Zone to 92 Sea Zone
1 fighter moved from 99 Sea Zone to Persia
1 bomber moved from Kazakhstan to PersiaPlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 fighter placed in United Kingdom
2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,2,1,1,3,1,2,3,5,5,3,1
British collect 26 PUs (12 lost to blockades); end with 26 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 18 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 2 transports
2 transports owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transportsNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Bessarabia to Southern Italy
1 infantry moved from Albania to Bulgaria
2 infantry moved from Yugoslavia to Bulgaria
2 aaGuns moved from Bessarabia to RomaniaTurn Complete - Italians
Italians collect 13 PUs; end with 31 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
Battle in SumatraNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 carrier and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea ZonePlace Units - ANZAC
2 infantry placed in Queensland
1 transport placed in 54 Sea Zone
ANZAC undo move 1.
ANZAC undo move 1.
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Southern Italy to Archangel
1 artillery and 1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 artillery and 1 mech_infantry moved from Eastern Poland to Belarus
1 bomber moved from Southern Italy to Belarus
1 artillery and 1 infantry moved from Bessarabia to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Belarus, round 2 : 3/5 hits, 1,67 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantryNon Combat Move - Germans
1 bomber moved from Archangel to Novgorod
1 bomber moved from Belarus to Novgorod
3 mech_infantrys moved from Western Germany to Germany
8 armour and 5 mech_infantrys moved from Germany to Poland
23 armour moved from Greece to Romania
6 artilleries, 9 infantry and 5 mech_infantrys moved from Bessarabia to Romania
1 armour moved from Eastern Poland to Romania
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
3 infantry moved from Northern Italy to FrancePlace Units - Germans
3 infantry placed in Novgorod
6 armour and 4 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : 1,67
Russians : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Nenetsia to Novosibirsk
1 mech_infantry moved from Nenetsia to Timguska
1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 fighter moved from Evenkiyskiy to Timguska
1 fighter moved from Evenkiyskiy to Timguska
1 fighter moved from Evenkiyskiy to Novosibirsk
5 infantry moved from Smolensk to Archangel
4 infantry moved from Smolensk to Belarus
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 artillery moved from Rostov to Ukraine
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Rostov to BelarusCombat - Russians
Battle in Timguska
Russians attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Timguska, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 2 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Novosibirsk, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Archangel
Russians attack with 5 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 5 infantry in Archangel, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 5 infantry in Archangel, round 3 : 2/5 hits
Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 4 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 4 infantry and 1 mech_infantry in Belarus, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 3 infantry and 1 mech_infantry in Belarus, round 3 : 0/4 hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
Russians roll dice for 3 infantry and 1 mech_infantry in Belarus, round 4 : 2/4 hits
Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Smolensk to Belarus
1 artillery and 5 infantry moved from Russia to Smolensk
1 artillery moved from Volgograd to Rostov
1 mech_infantry moved from Rostov to Western Ukraine
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Novosibirsk to Russia
2 fighters moved from Timguska to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in Western Ukraine
1 armour and 1 mech_infantry placed in Russia
1 artillery placed in Volgograd
3 artilleries placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 4x factory_major; Remaining resources: 77 PUs; 6 SuicideAttackTokens;
Japanese buy 5 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Kweichow to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
4 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
2 battleships, 2 cruisers and 2 marines moved from 35 Sea Zone to 42 Sea Zone
2 marines moved from 42 Sea Zone to Java
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
4 artilleries and 1 infantry moved from Yenisey to Timguska
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery and 2 infantry moved from Buyant-Uhaa to Central Mongolia
2 mech_infantrys moved from Manchuria to Central MongoliaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 36 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Timguska
Japanese attack with 4 artilleries and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 4 artilleries and 1 infantry in Timguska, round 2 : 4/5 hits, 1,67 expected hits
Russians roll dice for 1 mech_infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 4 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Java
Japanese attack with 4 infantry and 2 marines
ANZAC defend with 1 harbour and 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 3/4 hits, 2,33 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 4 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Central Mongolia
Japanese attack with 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Central Mongolia, round 2 : 1/5 hits, 1,17 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Russians lost in Central Mongolia
Japanese roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Central Mongolia, round 3 : 1/5 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Central Mongolia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 2/4 hits, 1,00 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
5 carriers and 7 submarines moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 bomber moved from 43 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
3 armour moved from French Indo China to Yunnan
3 armour moved from Malaya to Yunnan
1 aaGun, 7 armour, 10 artilleries, 4 infantry, 1 marine and 10 mech_infantrys moved from Burma to Yunnan
1 infantry moved from Manchuria to Jehol
1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Hunan to Kweichow
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Shensi to Yunnan
1 mech_infantry moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
13 armour and 11 mech_infantrys moved from Yunnan to SzechwanPlace Units - Japanese
3 destroyers placed in 36 Sea Zone
2 destroyers and 1 submarine placed in 20 Sea Zone
3 infantry placed in Malaya
3 mech_infantrys placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans : -0,83
ANZAC : -0,67
UK_Pacific : 0,67
Russians : -1,00
Japanese : 3,17 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Soviet Far East to Manchuria
1 bomber moved from Soviet Far East to Japan
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines -
intercept in Japan?
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Yes please!