18L MrRoboto (Axis+5) vs Giallo (Allies) BM3

  • '19 '18

    Scramble?

  • '21 '20 '19 '18 '17 '16

    no

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Germans
                Germans buy 2 bombers, 1 destroyer, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Caucasus to Kazakhstan
                1 bomber moved from Rostov to Kazakhstan
                1 armour and 1 mech_infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 bomber moved from Ukraine to Vologda
                1 armour and 1 mech_infantry moved from Samara to Vologda
                1 armour moved from Novgorod to Archangel
                2 mech_infantrys moved from Belarus to Archangel
                3 artilleries and 5 infantry moved from Tambov to Russia
                37 armour, 7 artilleries and 12 mech_infantrys moved from Tambov to Bryansk
                6 infantry moved from Rostov to Bryansk
                3 infantry moved from Ukraine to Bryansk
                12 armour and 4 mech_infantrys moved from Volgograd to Bryansk
                3 fighters moved from Southern Italy to 91 Sea Zone
                10 bombers moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 49 armour, 7 artilleries, 9 infantry and 16 mech_infantrys
                    Russians defend with 1 aaGun, 2 artilleries and 2 infantry
                        Germans roll dice for 49 armour, 7 artilleries, 9 infantry and 16 mech_infantrys in Bryansk, round 2 : 30/81 hits, 32,17 expected hits
                        Russians roll dice for 1 aaGun, 2 artilleries and 2 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
                        2 infantry owned by the Russians, 2 artilleries owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 49 armour, 7 artilleries, 7 infantry and 16 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun, 2 artilleries and 2 infantry
                Battle in Archangel
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 1/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 tactical_bomber
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1,33 expected hits
                        Russians roll dice for 1 tactical_bomber in Vologda, round 2 : 0/1 hits, 0,50 expected hits
                        1 tactical_bomber owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Russians: 1 tactical_bomber
                Battle in Kazakhstan
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 1,00 expected hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 3 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Russia
                    Germans attack with 3 artilleries and 5 infantry
                    Russians defend with 1 airfield, 1 factory_minor and 3 fighters
                        Germans roll dice for 3 artilleries and 5 infantry in Russia, round 2 : 2/8 hits, 2,33 expected hits
                        Russians roll dice for 3 fighters in Russia, round 2 : 2/3 hits, 2,00 expected hits
                        2 fighters owned by the Russians and 2 infantry owned by the Germans lost in Russia
                        Germans roll dice for 3 artilleries and 3 infantry in Russia, round 3 : 2/6 hits, 2,00 expected hits
                        Russians roll dice for 1 fighter in Russia, round 3 : 1/1 hits, 0,67 expected hits
                        1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Russia
                    Germans destroys 36PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 fighters
                Battle in 91 Sea Zone
                    Germans attack with 10 bombers and 3 fighters
                    British defend with 2 carriers, 1 cruiser, 1 destroyer and 2 fighters; Americans defend with 5 submarines and 1 transport
                    5 submarines owned by the Americans Submerged
                        Germans roll dice for 10 bombers and 3 fighters in 91 Sea Zone, round 2 : 9/13 hits, 8,17 expected hits
                        Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits
                        1 destroyer owned by the British, 1 cruiser owned by the British, 1 bomber owned by the Germans, 3 fighters owned by the Germans, 1 transport owned by the Americans, 2 fighters owned by the British and 2 carriers owned by the British lost in 91 Sea Zone
                    Germans win with 9 bombers remaining. Battle score for attacker is 37
                    Casualties for Germans: 1 bomber and 3 fighters
                    Casualties for British: 2 carriers, 1 cruiser, 1 destroyer and 2 fighters
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans
                9 bombers moved from 91 Sea Zone to Normandy Bordeaux
                1 artillery and 4 infantry moved from France to Normandy Bordeaux
                2 artilleries and 6 infantry moved from Western Germany to France
                6 aaGuns moved from Tambov to Bryansk
                2 armour moved from Novgorod to Eastern Poland
                1 bomber moved from Vologda to Novgorod
                1 bomber moved from Kazakhstan to Yugoslavia
                1 infantry moved from Caucasus to Rostov

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                2 bombers placed in France
                3 infantry placed in Ukraine
                3 infantry placed in Rostov
                3 infantry placed in Volgograd
                3 infantry placed in Caucasus
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 59 PUs (3 lost to blockades); end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs

    Combat Hit Differential Summary :

    Germans : -2,83
        Americans : 1,17
        Russians : -0,50

    triplea_42244_Ger19.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Combat Move - Russians
                1 artillery and 1 infantry moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Belarus
                2 artilleries and 2 infantry moved from Smolensk to Russia
                1 artillery and 1 infantry moved from Smolensk to Russia
                1 infantry moved from Smolensk to Russia
                2 artilleries and 33 infantry moved from Smolensk to Archangel
                1 artillery and 1 infantry moved from Smolensk to Vologda
                1 infantry moved from Smolensk to Vologda
                1 armour moved from Smolensk to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Vologda, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Vologda, round 3 :  3/4 hits
                        Germans roll dice for 1 armour in Vologda, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 2 artilleries and 33 infantry
                    Germans defend with 1 armour and 2 mech_infantrys
                        Russians roll dice for 2 artilleries and 33 infantry in Archangel, round 2 :  2/35 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 :  1/3 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 2 artilleries and 32 infantry in Archangel, round 3 :  7/34 hits
                        Germans roll dice for 1 armour in Archangel, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Russians win, taking Archangel from Germans with 2 artilleries and 31 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Russia
                    Russians attack with 3 artilleries and 4 infantry
                    Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 2 infantry
                        Russians roll dice for 3 artilleries and 4 infantry in Russia, round 2 :  2/7 hits
                        Germans roll dice for 3 artilleries and 2 infantry in Russia, round 2 :  1/5 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Russia
                        Russians roll dice for 3 artilleries and 3 infantry in Russia, round 3 :  1/6 hits
                        Germans roll dice for 3 artilleries in Russia, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Russia
                        Russians roll dice for 3 artilleries and 2 infantry in Russia, round 4 :  2/5 hits
                        Germans roll dice for 2 artilleries in Russia, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Russia
                    Russians win, taking Russia from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 artilleries and 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                3 aaGuns moved from Smolensk to Archangel
                2 armour moved from Smolensk to Vologda
                1 artillery moved from Smolensk to Archangel
                5 fighters moved from Persia to Iraq

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    triplea_42244_Rus19.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 fighter, 1 infantry, 9 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                6 armour, 9 artilleries, 16 infantry, 1 marine and 10 mech_infantrys moved from West India to Eastern Persia
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 46 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in French Madagascar
                Battle in New Guinea
                    Japanese attack with 1 artillery, 1 infantry and 1 marine
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 cruiser in New Guinea, round 2 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 marine in New Guinea, round 2 : 0/3 hits, 1,00 expected hits
                        ANZAC roll dice for 1 infantry and 1 mech_infantry in New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 marine in New Guinea, round 3 : 1/3 hits, 1,00 expected hits
                        ANZAC roll dice for 1 infantry and 1 mech_infantry in New Guinea, round 3 : 2/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
                        Japanese roll dice for 1 marine in New Guinea, round 4 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 mech_infantry in New Guinea, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 marine in New Guinea, round 5 : 1/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 mech_infantry in New Guinea, round 5 : 1/1 hits, 0,33 expected hits
                        1 marine owned by the Japanese and 1 mech_infantry owned by the Americans lost in New Guinea
                    ANZAC win, taking French Madagascar from British with no units remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Eastern Persia
                    Japanese attack with 6 armour, 9 artilleries, 16 infantry, 1 marine and 10 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 6 armour, 9 artilleries, 16 infantry, 1 marine and 10 mech_infantrys in Eastern Persia, round 2 : 9/42 hits, 12,00 expected hits
                        British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Eastern Persia
                    Japanese win, taking Eastern Persia from British with 6 armour, 9 artilleries, 16 infantry, 1 marine and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Celebes
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1,33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the ANZAC lost in Celebes
                        Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 2/4 hits, 1,33 expected hits
                        ANZAC roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 37 Sea Zone to 45 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 fighter moved from Kiangsu to 6 Sea Zone
                2 fighters moved from Manchuria to 6 Sea Zone
                4 infantry moved from Manchuria to Jehol
                1 destroyer moved from 36 Sea Zone to 18 Sea Zone
                2 battleships, 9 carriers, 2 destroyers, 11 fighters, 10 submarines and 6 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                2 bombers moved from Kiangsu to Japan
                1 artillery, 4 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
                1 infantry moved from Novosibirsk to Tsinghai
                1 infantry and 1 mech_infantry moved from Anhwe to Hopei
                1 artillery and 1 mech_infantry moved from Burma to India
                1 artillery, 4 infantry and 1 mech_infantry moved from India to West India
                1 aaGun moved from West India to Eastern Persia

    Place Units - Japanese
                1 carrier and 3 submarines placed in 6 Sea Zone
                1 fighter placed in Japan
                3 mech_infantrys placed in India
                1 infantry and 2 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

    Combat Hit Differential Summary :

    British : -0,33
        ANZAC : 1,00
        Japanese : -3,83

    triplea_42244_Jap19.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 cruiser, 1 destroyer and 9 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Midway to 46 Sea Zone
                1 bomber moved from Midway to 45 Sea Zone
                1 bomber moved from Midway to 45 Sea Zone
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                5 submarines moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from United Kingdom to 92 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to Morocco
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 17 Sea Zone to 18 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 18 Sea Zone
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - Americans
                Battle in Paulau Island
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 cruiser and 1 transport
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 46 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 46 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 46 Sea Zone
                        1 transport owned by the Japanese lost in 46 Sea Zone
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 3 :  0/1 hits
                    Americans win, taking Paulau Island from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 cruiser and 1 transport
                Battle in 45 Sea Zone
                    Americans attack with 2 bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 bombers in 45 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 artillery
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Morocco, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery in Morocco, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Guam
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Guam
                        Americans roll dice for 1 artillery and 1 infantry in Guam, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Guam, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Guam
                    Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 5 submarines
                    Italians defend with 2 destroyers and 4 submarines
                        Americans roll dice for 5 submarines in 92 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 4 submarines in 92 Sea Zone, round 2 :  1/4 hits
                        Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 :  1/2 hits
                        2 submarines owned by the Americans, 4 submarines owned by the Italians and 2 destroyers owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 destroyer, 3 fighters and 3 submarines remaining. Battle score for attacker is 28
                    Casualties for Italians: 2 destroyers and 4 submarines
                    Casualties for Americans: 2 submarines

    Non Combat Move - Americans
                3 fighters moved from 92 Sea Zone to Gibraltar
                2 fighters moved from Morocco to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 14 fighters, 1 infantry, 1 submarine and 1 transport moved from 17 Sea Zone to 25 Sea Zone
                1 destroyer and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                2 bombers moved from 45 Sea Zone to Dutch New Guinea
                1 bomber moved from 46 Sea Zone to Dutch New Guinea
                1 artillery moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 8 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 8 Sea Zone to 25 Sea Zone
                1 artillery moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 cruiser and 9 submarines placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs

    triplea_42244_Ame19.tsvg

  • '21 '20 '19 '18 '17 '16

    DiceRolls: 4@2; Total Hits: 24@2: (2, 5, 5, 2)

    DiceRolls: 3@2; Total Hits: 13@2: (4, 1, 4)

    Attack on Caucasus

  • '21 '20 '19 '18 '17 '16

    DiceRolls: 3@2; Total Hits: 23@2: (2, 6, 2)

    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 cruiser, 1 destroyer and 9 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Midway to 46 Sea Zone
                1 bomber moved from Midway to 45 Sea Zone
                1 bomber moved from Midway to 45 Sea Zone
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                5 submarines moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from United Kingdom to 92 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to Morocco
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 17 Sea Zone to 18 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 18 Sea Zone
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - Americans
                Battle in Paulau Island
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 cruiser and 1 transport
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 46 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 46 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 46 Sea Zone
                        1 transport owned by the Japanese lost in 46 Sea Zone
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 3 :  0/1 hits
                    Americans win, taking Paulau Island from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 cruiser and 1 transport
                Battle in 45 Sea Zone
                    Americans attack with 2 bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 bombers in 45 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 artillery
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Morocco, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery in Morocco, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Guam
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Guam
                        Americans roll dice for 1 artillery and 1 infantry in Guam, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Guam, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Guam
                    Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 5 submarines
                    Italians defend with 2 destroyers and 4 submarines
                        Americans roll dice for 5 submarines in 92 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 4 submarines in 92 Sea Zone, round 2 :  1/4 hits
                        Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 :  1/2 hits
                        2 submarines owned by the Americans, 4 submarines owned by the Italians and 2 destroyers owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 destroyer, 3 fighters and 3 submarines remaining. Battle score for attacker is 28
                    Casualties for Italians: 2 destroyers and 4 submarines
                    Casualties for Americans: 2 submarines

    Non Combat Move - Americans
                3 fighters moved from 92 Sea Zone to Gibraltar
                2 fighters moved from Morocco to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 14 fighters, 1 infantry, 1 submarine and 1 transport moved from 17 Sea Zone to 25 Sea Zone
                1 destroyer and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                2 bombers moved from 45 Sea Zone to Dutch New Guinea
                1 bomber moved from 46 Sea Zone to Dutch New Guinea
                1 artillery moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 8 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 8 Sea Zone to 25 Sea Zone
                1 artillery moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 cruiser and 9 submarines placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    Purchase Units - British
                British buy 13 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 71 Sea Zone to 72 Sea Zone
                1 bomber moved from United Kingdom to 113 Sea Zone
                1 battleship moved from 17 Sea Zone to 25 Sea Zone

    Combat - British
                Battle in 72 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 72 Sea Zone
                    British win, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 113 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Germans Submerged
                        British roll dice for 1 bomber in 113 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 113 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Caucasus: 3 infantry
                EDIT: Removing units owned by British from Northwest Persia: 2 infantry
                EDIT: Changing ownership of Caucasus from Germans to Russians
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from 113 Sea Zone to United Kingdom
                1 destroyer moved from 105 Sea Zone to 91 Sea Zone
                2 submarines moved from 105 Sea Zone to 91 Sea Zone
                2 artilleries moved from Northwest Persia to Caucasus
                4 aaGuns, 20 artilleries and 29 infantry moved from Northwest Persia to Persia
                4 infantry moved from Iraq to Persia
                2 armour moved from Persia to Iraq
                1 tactical_bomber moved from Egypt to Iraq

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Iraq
                3 infantry placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    triplea_42244_UK_19.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 2 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 carrier, 6 destroyers, 2 fighters, 3 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
                1 artillery and 3 infantry moved from 99 Sea Zone to Crete
                2 fighters moved from 99 Sea Zone to Crete

    Combat - Italians
                Battle in Crete
                    Italians attack with 1 artillery, 2 fighters and 3 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Crete, round 2 : 2/6 hits, 2,00 expected hits
                        British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 1/2 hits, 0,67 expected hits
                        1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
                    Italians win, taking Crete from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 99 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 fighters moved from Crete to 99 Sea Zone

    Place Units - Italians
                2 fighters placed in Southern Italy
                1 submarine placed in 105 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
                Italians collect 20 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Italians : 0,00
        British : 0,33

    triplea_42244_Ita19.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                3 submarines moved from 54 Sea Zone to 44 Sea Zone
                3 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    ANZAC attack with 3 submarines
                    Japanese defend with 1 destroyer and 2 transports
                        ANZAC roll dice for 3 submarines in 44 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 44 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 transport owned by the Japanese lost in 44 Sea Zone
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 2 submarines in 44 Sea Zone, round 3 :  1/2 hits
                    ANZAC win, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer and 2 transports

    Non Combat Move - ANZAC
                3 fighters moved from 55 Sea Zone to Queensland
                2 aaGuns, 1 armour, 5 artilleries and 8 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_42244_ANZ19.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                3 submarines moved from 54 Sea Zone to 44 Sea Zone
                3 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    ANZAC attack with 3 submarines
                    Japanese defend with 1 destroyer and 2 transports
                        ANZAC roll dice for 3 submarines in 44 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 44 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 transport owned by the Japanese lost in 44 Sea Zone
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 2 submarines in 44 Sea Zone, round 3 :  1/2 hits
                    ANZAC win, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer and 2 transports

    Non Combat Move - ANZAC
                3 fighters moved from 55 Sea Zone to Queensland
                2 aaGuns, 1 armour, 5 artilleries and 8 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42244_Fre19.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 destroyers, 2 fighters, 12 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Yugoslavia to Caucasus
                2 infantry moved from Kazakhstan to Caucasus
                5 infantry moved from Volgograd to Caucasus
                4 infantry moved from Rostov to Caucasus
                1 bomber moved from Novgorod to Russia
                2 artilleries and 4 infantry moved from Bryansk to Russia
                1 artillery and 3 infantry moved from Bryansk to Smolensk
                49 armour, 4 artilleries and 16 mech_infantrys moved from Bryansk to Belarus
                3 mech_infantrys moved from Novgorod to Belarus
                2 armour moved from Eastern Poland to Belarus
                9 bombers moved from Normandy Bordeaux to 91 Sea Zone
                2 bombers moved from France to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 11 bombers
                    British defend with 1 destroyer and 2 submarines; Americans defend with 1 destroyer and 1 transport
                    2 submarines owned by the British Submerged
                        Germans roll dice for 11 bombers in 91 Sea Zone, round 2 : 7/11 hits, 7,33 expected hits
                        British roll dice for 2 destroyers and 1 transport in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                        1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 11 bombers remaining. Battle score for attacker is 23
                    Casualties for Americans: 1 destroyer and 1 transport
                    Casualties for British: 1 destroyer
                Battle in Smolensk
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 3/4 hits, 1,00 expected hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 51 armour, 4 artilleries and 19 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 51 armour, 4 artilleries and 19 mech_infantrys in Belarus, round 2 : 24/74 hits, 30,67 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 51 armour, 4 artilleries and 19 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Caucasus
                    Germans attack with 1 bomber and 11 infantry
                    British defend with 2 artilleries; Russians defend with 1 factory_minor
                        Germans roll dice for 1 bomber and 11 infantry in Caucasus, round 2 : 3/12 hits, 2,50 expected hits
                        Russians roll dice for 2 artilleries in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                        2 artilleries owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 bomber and 11 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 artilleries
                Battle in Russia
                    Germans attack with 2 artilleries, 1 bomber and 4 infantry
                    Russians defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 infantry
                        Germans roll dice for 2 artilleries, 1 bomber and 4 infantry in Russia, round 2 : 1/7 hits, 2,33 expected hits
                        Russians roll dice for 3 artilleries and 1 infantry in Russia, round 2 : 1/4 hits, 1,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                        Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in Russia, round 3 : 5/6 hits, 2,17 expected hits
                        Russians roll dice for 3 artilleries in Russia, round 3 : 0/3 hits, 1,00 expected hits
                        3 artilleries owned by the Russians lost in Russia
                    Germans destroys 32PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 artilleries and 1 infantry

    Non Combat Move - Germans
                6 aaGuns moved from Bryansk to Russia
                3 infantry moved from Ukraine to Rostov
                1 bomber moved from Russia to Rostov
                1 bomber moved from Caucasus to Rostov
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                11 bombers moved from 91 Sea Zone to Normandy Bordeaux

    Place Units - Germans
                2 fighters placed in Western Germany
                2 destroyers and 2 submarines placed in 112 Sea Zone
                3 infantry placed in Ukraine
                3 infantry placed in Rostov
                3 infantry placed in Volgograd
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                Germans collect 60 PUs (1 lost to blockades); end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs

    Combat Hit Differential Summary :

    Germans : -3,00
        British : -0,67
        Russians : -2,33

    triplea_42244_Ger20.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 20

    Combat Move - Russians
                2 infantry moved from Archangel to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 artillery and 1 infantry moved from Archangel to Novgorod
                2 infantry moved from Archangel to Smolensk
                1 artillery moved from Archangel to Smolensk
                1 infantry moved from Archangel to Smolensk
                1 artillery moved from Archangel to Smolensk
                7 fighters moved from Iraq to 99 Sea Zone
                1 infantry moved from Kansu to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 armour moved from Vologda to Samara
                      Russians take Samara from Germans
                1 armour moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Vologda to Urals
                1 armour moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                1 armour moved from Nenetsia to Vologda
                1 armour moved from Vologda to Urals

    Combat - Russians
                Battle in 99 Sea Zone
                    Russians attack with 7 fighters
                    Italians defend with 1 carrier, 5 destroyers, 2 fighters and 2 transports
                        Russians roll dice for 7 fighters in 99 Sea Zone, round 2 :  3/7 hits
                    Units damaged: 1 carrier owned by the Italians
                        Italians roll dice for 1 carrier, 5 destroyers, 2 fighters and 2 transports in 99 Sea Zone, round 2 :  5/8 hits
                        5 fighters owned by the Russians and 2 destroyers owned by the Italians lost in 99 Sea Zone
                        Russians roll dice for 2 fighters in 99 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 carrier, 3 destroyers, 2 fighters and 2 transports in 99 Sea Zone, round 3 :  3/6 hits
                        2 fighters owned by the Russians lost in 99 Sea Zone
                    Italians win with 1 carrier, 3 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is -54
                    Casualties for Russians: 7 fighters
                    Casualties for Italians: 2 destroyers
                Battle in Novgorod
                    Russians attack with 1 artillery and 5 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Russians roll dice for 1 artillery and 5 infantry in Novgorod, round 2 :  1/6 hits
                        Germans roll dice for 3 infantry in Novgorod, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                        Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 3 :  0/5 hits
                        Germans roll dice for 2 infantry in Novgorod, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 4 :  1/5 hits
                        Germans roll dice for 2 infantry in Novgorod, round 4 :  0/2 hits
                        1 infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 5 :  0/5 hits
                        Germans roll dice for 1 infantry in Novgorod, round 5 :  1/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                        Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 6 :  0/4 hits
                        Germans roll dice for 1 infantry in Novgorod, round 6 :  1/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                        Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 7 :  0/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 7 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 8 :  0/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 8 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 9 :  0/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 9 :  1/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 10 :  1/2 hits
                        Germans roll dice for 1 infantry in Novgorod, round 10 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 4 infantry
                Battle in Smolensk
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 artilleries and 3 infantry in Smolensk, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  0/3 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 2 artilleries and 3 infantry in Smolensk, round 3 :  0/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  2/2 hits
                        2 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 4 :  0/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 :  1/2 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 2 artilleries in Smolensk, round 5 :  0/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 5 :  0/2 hits
                        Russians roll dice for 2 artilleries in Smolensk, round 6 :  0/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 6 :  2/2 hits
                        2 artilleries owned by the Russians lost in Smolensk
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 3 infantry
                Battle in Urals
                    Russians attack with 1 armour and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 armour and 1 infantry in Urals, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Urals, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Urals
                    Russians win, taking Urals from Japanese with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                    2 fighters owned by the Italians forced to land in Greece

    Non Combat Move - Russians
                3 aaGuns and 22 infantry moved from Archangel to Nenetsia
                1 artillery moved from Vologda to Nenetsia
                1 infantry moved from Vologda to Nenetsia

    Turn Complete - Russians

    triplea_42244_Rus20.tsvg

  • '19 '18

    After seeing you only hit 3 times in the first round, I would have kept the carrier.
    I’ll edit that

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 20

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 3 destroyers, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Politics - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 99 Sea Zone: 1 carrier and 1 destroyer
                EDIT: Removing units owned by Italians from Greece: 2 fighters
                EDIT: Adding units owned by Italians to 99 Sea Zone: 1 carrier and 2 fighters
                EDIT: Turning off Edit Mode

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 destroyer, 4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
                3 fighters moved from 6 Sea Zone to 18 Sea Zone
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                1 bomber moved from Japan to 34 Sea Zone

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 18 Sea Zone
                    Japanese attack with 1 destroyer, 7 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 4/9 hits, 4,50 expected hits
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Japanese win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 battleships, 10 carriers, 6 fighters, 13 submarines and 5 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from 21 Sea Zone to 36 Sea Zone
                7 fighters and 1 tactical_bomber moved from 18 Sea Zone to 36 Sea Zone
                2 mech_infantrys moved from French Indo China to Malaya
                1 aaGun, 6 armour, 9 artilleries, 16 infantry, 1 marine and 10 mech_infantrys moved from Eastern Persia to West India
                1 artillery and 3 mech_infantrys moved from India to West India
                1 infantry moved from Hopei to Suiyuyan
                2 infantry moved from Jehol to Manchuria
                1 artillery and 1 infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Hopei to Suiyuyan
                2 infantry moved from Anhwe to Hunan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Yunnan to Burma
                3 mech_infantrys moved from Kiangsu to Hopei
                1 bomber moved from 34 Sea Zone to Philippines

    Place Units - Japanese
                3 transports placed in 36 Sea Zone
                3 destroyers placed in 19 Sea Zone
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 2 infantry placed in India
                2 armour and 1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6,6,5
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                Japanese collect 71 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

    Combat Hit Differential Summary :

    Americans : 0,83
        Japanese : -0,50

    triplea_42244_Jap20.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 1 destroyer, 4 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 artilleries and 1 infantry moved from Midway to 25 Sea Zone
                2 artilleries, 1 battleship, 10 carriers, 2 cruisers, 8 destroyers, 16 fighters, 1 infantry, 6 submarines, 3 tactical_bombers and 2 transports moved from 25 Sea Zone to 16 Sea Zone
                9 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                6 fighters moved from Gibraltar to 94 Sea Zone
                1 bomber moved from Dutch New Guinea to Philippines
                2 bombers moved from Dutch New Guinea to Wake Island
                1 submarine moved from 46 Sea Zone to 23 Sea Zone

    Combat - Americans
                Battle in Philippines
                    Americans attack with 1 bomber
                    Japanese defend with 1 airfield, 1 bomber and 1 harbour
                        Americans roll dice for 1 bomber in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 1 bomber in Philippines, round 2 :  1/1 hits
                        1 bomber owned by the Americans and 1 bomber owned by the Japanese lost in Philippines
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 bomber
                Battle in 16 Sea Zone
                    Americans attack with 2 artilleries, 1 battleship, 10 carriers, 2 cruisers, 8 destroyers, 15 fighters, 1 infantry, 6 submarines, 3 tactical_bombers and 2 transports; ANZAC loiter and taunt
                    Japanese defend with 1 destroyer
                        Americans roll dice for 6 submarines in 16 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 battleship, 10 carriers, 2 cruisers, 8 destroyers, 15 fighters, 6 submarines, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 94 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                6 fighters moved from 94 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 destroyer moved from 101 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from 88 Sea Zone to Suriname

    Place Units - Americans
                4 fighters placed in Eastern United States
                1 destroyer and 4 submarines placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    triplea_42244_Ame20.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 1 destroyer, 4 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 artilleries and 1 infantry moved from Midway to 25 Sea Zone
                2 artilleries, 1 battleship, 10 carriers, 2 cruisers, 8 destroyers, 16 fighters, 1 infantry, 6 submarines, 3 tactical_bombers and 2 transports moved from 25 Sea Zone to 16 Sea Zone
                9 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                6 fighters moved from Gibraltar to 94 Sea Zone
                1 bomber moved from Dutch New Guinea to Philippines
                2 bombers moved from Dutch New Guinea to Wake Island
                1 submarine moved from 46 Sea Zone to 23 Sea Zone

    Combat - Americans
                Battle in Philippines
                    Americans attack with 1 bomber
                    Japanese defend with 1 airfield, 1 bomber and 1 harbour
                        Americans roll dice for 1 bomber in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 1 bomber in Philippines, round 2 :  1/1 hits
                        1 bomber owned by the Americans and 1 bomber owned by the Japanese lost in Philippines
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 bomber
                Battle in 16 Sea Zone
                    Americans attack with 2 artilleries, 1 battleship, 10 carriers, 2 cruisers, 8 destroyers, 15 fighters, 1 infantry, 6 submarines, 3 tactical_bombers and 2 transports; ANZAC loiter and taunt
                    Japanese defend with 1 destroyer
                        Americans roll dice for 6 submarines in 16 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 battleship, 10 carriers, 2 cruisers, 8 destroyers, 15 fighters, 6 submarines, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 94 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                6 fighters moved from 94 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 destroyer moved from 101 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from 88 Sea Zone to Suriname

    Place Units - Americans
                4 fighters placed in Eastern United States
                1 destroyer and 4 submarines placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 88 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                British buy 9 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 submarine moved from 105 Sea Zone to 104 Sea Zone
                1 infantry moved from Persia to Eastern Persia
                      British take Eastern Persia from Japanese
                8 armour, 22 artilleries, 36 infantry and 4 mech_infantrys moved from Persia to Northwest Persia
                3 infantry moved from Iraq to Northwest Persia
                4 armour and 5 mech_infantrys moved from Iraq to Northwest Persia
                1 tactical_bomber moved from Iraq to Egypt
                1 battleship moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Combat - British

    Non Combat Move - British
                4 aaGuns moved from Persia to Northwest Persia

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Iraq
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,1,1,6,1
                British collect 35 PUs (1 lost to blockades); end with 36 PUs

    Turn Complete - UK_Pacific

    triplea_42244_UK_20.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 20

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Crete to 99 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone
                1 destroyer moved from 99 Sea Zone to 94 Sea Zone
                2 fighters moved from Southern Italy to Algeria
                1 artillery and 2 infantry moved from 94 Sea Zone to Algeria
                2 fighters moved from 99 Sea Zone to 94 Sea Zone
                1 carrier and 1 destroyer moved from 99 Sea Zone to 94 Sea Zone

    Combat - Italians
                Italians creates battle in territory 105 Sea Zone
                Battle in 94 Sea Zone
                    Italians attack with 1 carrier, 2 destroyers, 2 fighters and 2 transports
                    Americans defend with 1 submarine
                        Italians roll dice for 1 carrier, 2 destroyers, 2 fighters and 2 transports in 94 Sea Zone, round 2 : 2/4 hits, 1,67 expected hits
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 94 Sea Zone
                    Italians win, taking 105 Sea Zone from British with 1 carrier, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Algeria
                    Italians attack with 1 artillery, 2 fighters and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Algeria, round 2 : 2/5 hits, 1,83 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Algeria
                    Italians win, taking Algeria from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from 94 Sea Zone to Southern Italy
                2 fighters moved from Algeria to 94 Sea Zone
                1 submarine moved from 105 Sea Zone to 109 Sea Zone

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Italians : 0,50
        Americans : -0,83

    triplea_42244_Ita20.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 20

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                Battle in Sumatra

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Caroline Islands

    Place Units - ANZAC
                2 submarines and 1 transport placed in 54 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42244_Fre20.tsvg

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