L17 G40 BM3 Play Off 1/2 Final Me1945 (Axis) vs. JDOW (Allies +10)

  • '15 '14

    Expected no scramble in 97.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Slovakia Hungary to Yugoslavia
                      Italians take Yugoslavia from British
                1 armour moved from Yugoslavia to Romania
                1 artillery, 1 infantry and 1 mech_infantry moved from Slovakia Hungary to Romania
                2 fighters moved from Bryansk to Samara

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Americans defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Romania, round 2 : 3/4 hits, 1.33 expected hits
                        Americans roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Romania
                    Italians win, taking Romania from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 2 infantry
                Battle in Samara
                    Italians attack with 2 fighters
                    Russians defend with 1 infantry
                        Italians roll dice for 2 fighters in Samara, round 2 : 2/2 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Samara
                    Italians win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 fighter
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Samara to Bryansk
                1 mech_infantry moved from Bryansk to Caucasus
                1 aaGun moved from Slovakia Hungary to Romania

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,5,1,3,3,5,3,1,2,6,2
                Italians collect 7 PUs (7 lost to blockades); end with 7 PUs

    Combat Hit Differential Summary :

    Italians : 2.67
        Americans : 1.33
        Russians : 0.67

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Romania : 1 aaGun, 1 armour and 1 artillery
        Southern Italy : 3 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 18 infantry and 1 mech_infantry
        Bryansk : 1 flag, 1 aaGun and 1 fighter
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Caucasus : 1 mech_infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 75
        Russians : 19 / 28
        Japanese : 51 / 55
        Americans : 69 / 112
        Chinese : 8 / 8
        British : 39 / 50
        UK_Pacific : 0 / 0
        Italians : 14 / 7
        ANZAC : 14 / 24
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41945_Ita13.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 fighters moved from Amur to Chahar
                1 fighter moved from Kansu to Chahar
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 bomber moved from Northern Territory to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Chahar
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 infantry and 1 tactical_bomber
                        ANZAC roll dice for 3 fighters in Chahar, round 2 : 2/3 hits, 1,50 expected hits
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Chahar, round 2 : 0/2 hits, 0,83 expected hits
                        1 tactical_bomber owned by the Japanese and 1 infantry owned by the Japanese lost in Chahar
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber

    Non Combat Move - ANZAC
                1 fighter moved from Chahar to Shensi
                1 fighter moved from Chahar to Suiyuyan
                1 fighter moved from Chahar to Suiyuyan
                1 bomber moved from 42 Sea Zone to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 artillery moved from New South Wales to South Australia
                1 mech_infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 armour, 1 fighter and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French
                1 fighter moved from Kazakhstan to Caucasus

    Combat - French
                Battle in Caucasus
                    French attack with 1 fighter
                    Germans defend with 1 factory_minor; Italians defend with 1 mech_infantry
                        French roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Italians lost in Caucasus
                    French win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - French
                1 fighter moved from Caucasus to Greece

    Turn Complete - French

    Combat Hit Differential Summary :

    Germans : -0,33
        French : 0,50
        ANZAC : 0,50
        Japanese : 0,00

    triplea_41945_Fre13.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 fighters moved from Amur to Chahar
                1 fighter moved from Kansu to Chahar
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 bomber moved from Northern Territory to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Chahar
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 infantry and 1 tactical_bomber
                        ANZAC roll dice for 3 fighters in Chahar, round 2 : 2/3 hits, 1,50 expected hits
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Chahar, round 2 : 0/2 hits, 0,83 expected hits
                        1 tactical_bomber owned by the Japanese and 1 infantry owned by the Japanese lost in Chahar
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber

    Non Combat Move - ANZAC
                1 fighter moved from Chahar to Shensi
                1 fighter moved from Chahar to Suiyuyan
                1 fighter moved from Chahar to Suiyuyan
                1 bomber moved from 42 Sea Zone to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 artillery moved from New South Wales to South Australia
                1 mech_infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 armour, 1 fighter and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French
                1 fighter moved from Kazakhstan to Caucasus

    Combat - French
                Battle in Caucasus
                    French attack with 1 fighter
                    Germans defend with 1 factory_minor; Italians defend with 1 mech_infantry
                        French roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Italians lost in Caucasus
                    French win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - French
                1 fighter moved from Caucasus to Greece

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Greece: 1 fighter
                EDIT: Adding units owned by French to Bulgaria: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0,33
        French : 0,50
        ANZAC : 0,50
        Japanese : 0,00

    triplea_41945_Fre13.tsvg

  • '15 '14

    sorry for the late edit. In case you have planned your move already, the original map is fine to. If you haven’t planned yet, please use 2nd map.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs;
                Germans buy 1 aaGun, 12 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Volgograd to Northwest Persia
                1 bomber moved from Bryansk to Nenetsia
                1 mech_infantry moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 infantry moved from Volgograd to Kazakhstan
                1 tactical_bomber moved from Bryansk to Kazakhstan
                1 fighter moved from Bryansk to Kazakhstan
                1 fighter and 2 tactical_bombers moved from Southern Italy to Bulgaria
                2 tactical_bombers moved from Southern Italy to Northern Italy
                1 tactical_bomber moved from Bryansk to Northwest Persia
                1 tactical_bomber moved from Bryansk to Northwest Persia
                2 infantry moved from Novgorod to Archangel
                2 tactical_bombers moved from Bryansk to Archangel
                4 mech_infantrys moved from Eastern Poland to Bulgaria
                1 mech_infantry moved from Eastern Poland to Bulgaria
                2 infantry moved from Greater Southern Germany to Northern Italy

    Combat - Germans
                Battle in Northern Italy
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Americans defend with 1 artillery and 1 factory_minor
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits
                        Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Americans lost in Northern Italy
                    Germans win, taking Northern Italy from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Archangel
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Archangel, round 2 : 2/4 hits, 1.33 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Northwest Persia
                    Germans attack with 2 armour and 2 tactical_bombers
                    British defend with 3 infantry
                        Germans roll dice for 2 armour and 2 tactical_bombers in Northwest Persia, round 2 : 3/4 hits, 2.33 expected hits
                        British roll dice for 3 infantry in Northwest Persia, round 2 : 3/3 hits, 1.00 expected hits
                        1 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 3 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is -19
                    Casualties for Germans: 1 armour and 2 tactical_bombers
                    Casualties for British: 3 infantry
                Battle in Kazakhstan
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 fighter
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits, 1.33 expected hits
                        Russians roll dice for 1 fighter in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits
                        1 infantry owned by the Germans lost in Kazakhstan
                        Germans roll dice for 1 fighter and 1 tactical_bomber in Kazakhstan, round 3 : 0/2 hits, 1.17 expected hits
                        Russians roll dice for 1 fighter in Kazakhstan, round 3 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the Germans lost in Kazakhstan
                        Germans roll dice for 1 tactical_bomber in Kazakhstan, round 4 : 0/1 hits, 0.50 expected hits
                        Russians roll dice for 1 fighter in Kazakhstan, round 4 : 1/1 hits, 0.67 expected hits
                        1 tactical_bomber owned by the Germans lost in Kazakhstan
                    Russians win with 1 fighter remaining. Battle score for attacker is -24
                    Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber
                Battle in Bulgaria
                    Germans attack with 1 fighter, 5 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry; French defend with 1 fighter; Americans defend with 2 aaGuns
                        AA fire in Bulgaria : 0/3 hits, 0.50 expected hits
                        Germans roll dice for 1 fighter, 5 mech_infantrys and 2 tactical_bombers in Bulgaria, round 2 : 2/8 hits, 2.50 expected hits
                        Americans roll dice for 2 aaGuns, 1 artillery, 1 fighter and 2 infantry in Bulgaria, round 2 : 2/4 hits, 1.67 expected hits
                        2 aaGuns owned by the Americans and 2 mech_infantrys owned by the Germans lost in Bulgaria
                        Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Bulgaria, round 3 : 2/6 hits, 2.17 expected hits
                        Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Bulgaria, round 3 : 0/4 hits, 1.67 expected hits
                        2 infantry owned by the British lost in Bulgaria
                        Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Bulgaria, round 4 : 1/6 hits, 2.17 expected hits
                        Americans roll dice for 1 artillery and 1 fighter in Bulgaria, round 4 : 2/2 hits, 1.00 expected hits
                        1 artillery owned by the British and 2 mech_infantrys owned by the Germans lost in Bulgaria
                        Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Bulgaria, round 5 : 2/4 hits, 1.83 expected hits
                        Americans roll dice for 1 fighter in Bulgaria, round 5 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Bulgaria
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 5 mech_infantrys
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for French: 1 fighter
                    Casualties for Americans: 2 aaGuns
                Battle in Nenetsia
                    Germans attack with 1 bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber in Nenetsia, round 2 : 0/1 hits, 0.67 expected hits
                        Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 bomber in Nenetsia, round 3 : 1/1 hits, 0.67 expected hits
                        Russians roll dice for 1 mech_infantry in Nenetsia, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Nenetsia
                    Germans win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Volgograd to Caucasus
                4 armour moved from Volgograd to Bryansk
                2 tactical_bombers moved from Archangel to Bryansk
                1 bomber moved from Nenetsia to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 fighter and 2 tactical_bombers moved from Bulgaria to Eastern Poland
                8 mech_infantrys moved from Germany to Eastern Poland
                1 tactical_bomber moved from Northern Italy to Western Germany
                1 tactical_bomber moved from Northern Italy to 124 Sea Zone
                1 marine moved from Iceland to 123 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 3 transports moved from 123 Sea Zone to 124 Sea Zone
                1 mech_infantry moved from Novgorod to Bryansk

    Place Units - Germans
                1 aaGun and 2 infantry placed in Caucasus
                3 mech_infantrys placed in Novgorod
                Germans undo move 2.
                1 infantry and 2 mech_infantrys placed in Novgorod
                9 infantry and 1 mech_infantry placed in Western Germany
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Germans : -3.00
        AA fire in Bulgaria : : -0.50
        British : 2.00
        Americans : -0.33
        Russians : 0.00

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield
        France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour, 10 infantry, 3 mech_infantrys and 1 tactical_bomber
        Germany : 1 factory_major and 4 mech_infantrys
        Northern Italy : 2 infantry
        Southern Italy : 2 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 3 aaGuns, 22 armour, 26 artilleries, 1 bomber, 1 infantry, 8 mech_infantrys and 2 tactical_bombers
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 fighter, 8 mech_infantrys and 2 tactical_bombers
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Caucasus : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry
        124 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine, 1 tactical_bomber and 3 transports
        125 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 flag
        Northwest Persia : 1 flag, 1 armour
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 54 / 76
        Russians : 15 / 28
        Japanese : 51 / 55
        Americans : 65 / 112
        Chinese : 8 / 8
        British : 39 / 50
        UK_Pacific : 0 / 0
        Italians : 18 / 7
        ANZAC : 14 / 24
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41945_Ger14.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs;
                Germans buy 1 aaGun, 12 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Volgograd to Northwest Persia
                1 bomber moved from Bryansk to Nenetsia
                1 mech_infantry moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 infantry moved from Volgograd to Kazakhstan
                1 tactical_bomber moved from Bryansk to Kazakhstan
                1 fighter moved from Bryansk to Kazakhstan
                1 fighter and 2 tactical_bombers moved from Southern Italy to Bulgaria
                2 tactical_bombers moved from Southern Italy to Northern Italy
                1 tactical_bomber moved from Bryansk to Northwest Persia
                1 tactical_bomber moved from Bryansk to Northwest Persia
                2 infantry moved from Novgorod to Archangel
                2 tactical_bombers moved from Bryansk to Archangel
                4 mech_infantrys moved from Eastern Poland to Bulgaria
                1 mech_infantry moved from Eastern Poland to Bulgaria
                2 infantry moved from Greater Southern Germany to Northern Italy

    Combat - Germans
                Battle in Northern Italy
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Americans defend with 1 artillery and 1 factory_minor
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits
                        Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Americans lost in Northern Italy
                    Germans win, taking Northern Italy from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Archangel
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Archangel, round 2 : 2/4 hits, 1.33 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Northwest Persia
                    Germans attack with 2 armour and 2 tactical_bombers
                    British defend with 3 infantry
                        Germans roll dice for 2 armour and 2 tactical_bombers in Northwest Persia, round 2 : 3/4 hits, 2.33 expected hits
                        British roll dice for 3 infantry in Northwest Persia, round 2 : 3/3 hits, 1.00 expected hits
                        1 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 3 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is -19
                    Casualties for Germans: 1 armour and 2 tactical_bombers
                    Casualties for British: 3 infantry
                Battle in Kazakhstan
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 fighter
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits, 1.33 expected hits
                        Russians roll dice for 1 fighter in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits
                        1 infantry owned by the Germans lost in Kazakhstan
                        Germans roll dice for 1 fighter and 1 tactical_bomber in Kazakhstan, round 3 : 0/2 hits, 1.17 expected hits
                        Russians roll dice for 1 fighter in Kazakhstan, round 3 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the Germans lost in Kazakhstan
                        Germans roll dice for 1 tactical_bomber in Kazakhstan, round 4 : 0/1 hits, 0.50 expected hits
                        Russians roll dice for 1 fighter in Kazakhstan, round 4 : 1/1 hits, 0.67 expected hits
                        1 tactical_bomber owned by the Germans lost in Kazakhstan
                    Russians win with 1 fighter remaining. Battle score for attacker is -24
                    Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber
                Battle in Bulgaria
                    Germans attack with 1 fighter, 5 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry; French defend with 1 fighter; Americans defend with 2 aaGuns
                        AA fire in Bulgaria : 0/3 hits, 0.50 expected hits
                        Germans roll dice for 1 fighter, 5 mech_infantrys and 2 tactical_bombers in Bulgaria, round 2 : 2/8 hits, 2.50 expected hits
                        Americans roll dice for 2 aaGuns, 1 artillery, 1 fighter and 2 infantry in Bulgaria, round 2 : 2/4 hits, 1.67 expected hits
                        2 aaGuns owned by the Americans and 2 mech_infantrys owned by the Germans lost in Bulgaria
                        Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Bulgaria, round 3 : 2/6 hits, 2.17 expected hits
                        Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Bulgaria, round 3 : 0/4 hits, 1.67 expected hits
                        2 infantry owned by the British lost in Bulgaria
                        Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Bulgaria, round 4 : 1/6 hits, 2.17 expected hits
                        Americans roll dice for 1 artillery and 1 fighter in Bulgaria, round 4 : 2/2 hits, 1.00 expected hits
                        1 artillery owned by the British and 2 mech_infantrys owned by the Germans lost in Bulgaria
                        Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Bulgaria, round 5 : 2/4 hits, 1.83 expected hits
                        Americans roll dice for 1 fighter in Bulgaria, round 5 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Bulgaria
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 5 mech_infantrys
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for French: 1 fighter
                    Casualties for Americans: 2 aaGuns
                Battle in Nenetsia
                    Germans attack with 1 bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber in Nenetsia, round 2 : 0/1 hits, 0.67 expected hits
                        Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 bomber in Nenetsia, round 3 : 1/1 hits, 0.67 expected hits
                        Russians roll dice for 1 mech_infantry in Nenetsia, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Nenetsia
                    Germans win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Volgograd to Caucasus
                4 armour moved from Volgograd to Bryansk
                2 tactical_bombers moved from Archangel to Bryansk
                1 bomber moved from Nenetsia to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 fighter and 2 tactical_bombers moved from Bulgaria to Eastern Poland
                8 mech_infantrys moved from Germany to Eastern Poland
                1 tactical_bomber moved from Northern Italy to Western Germany
                1 tactical_bomber moved from Northern Italy to 124 Sea Zone
                1 marine moved from Iceland to 123 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 3 transports moved from 123 Sea Zone to 124 Sea Zone
                1 mech_infantry moved from Novgorod to Bryansk

    Place Units - Germans
                1 aaGun and 2 infantry placed in Caucasus
                3 mech_infantrys placed in Novgorod
                Germans undo move 2.
                1 infantry and 2 mech_infantrys placed in Novgorod
                9 infantry and 1 mech_infantry placed in Western Germany
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 4 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 4 mech_infantrys
                EDIT: Removing units owned by Germans from Western Germany: 1 infantry
                EDIT: Removing units owned by Germans from Western Germany: 1 artillery
                EDIT: Adding units owned by Germans to Germany: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -3.00
        AA fire in Bulgaria : : -0.50
        British : 2.00
        Americans : -0.33
        Russians : 0.00

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield
        France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 9 infantry, 3 mech_infantrys and 1 tactical_bomber
        Germany : 1 artillery, 1 factory_major, 1 infantry and 8 mech_infantrys
        Northern Italy : 2 infantry
        Southern Italy : 2 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 3 aaGuns, 22 armour, 26 artilleries, 1 bomber, 1 infantry, 8 mech_infantrys and 2 tactical_bombers
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 fighter, 4 mech_infantrys and 2 tactical_bombers
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Caucasus : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry
        124 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine, 1 tactical_bomber and 3 transports
        125 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 flag
        Northwest Persia : 1 flag, 1 armour
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 54 / 76
        Russians : 15 / 28
        Japanese : 51 / 55
        Americans : 65 / 112
        Chinese : 8 / 8
        British : 39 / 50
        UK_Pacific : 0 / 0
        Italians : 18 / 7
        ANZAC : 14 / 24
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41945_Ger14.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    Take the last one pls.

  • '15 '14

    Phew, kick-ass fighter at Kazachstan again. The UK pilots were trained by the foreign legion before.

  • '15 '14

    Test summary from TripleA, engine version: 1.9, time: 08:50:15

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                2 infantry moved from Russia to Samara
                1 artillery moved from Russia to Samara
                3 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                2 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 2/4 hits, 1,00 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Samara, round 2 : 2/5 hits, 1,17 expected hits
                        Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter moved from Tambov to Russia
                2 aaGuns and 14 infantry moved from Amur to Buryatia

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 19 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Germans : -1,00
        Russians : 2,00

    triplea_41945_Rus14.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from India to Szechwan
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Anhwe to Kweichow
                1 mech_infantry moved from Hunan to Kweichow
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                1 destroyer moved from 43 Sea Zone to 41 Sea Zone
                1 bomber moved from Yunnan to 41 Sea Zone
                1 marine moved from Borneo to 43 Sea Zone
                1 battleship, 1 cruiser and 1 marine moved from 43 Sea Zone to 35 Sea Zone
                1 marine moved from 35 Sea Zone to Philippines
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 43 Sea Zone to Java
                2 fighters moved from 43 Sea Zone to Celebes
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
                1 fighter moved from Japan to 21 Sea Zone
                1 fighter moved from Manchuria to 21 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                      Japanese take 20 Sea Zone from Americans
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                7 infantry moved from Korea to Amur
                2 armour, 2 artilleries and 3 infantry moved from Manchuria to Amur
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from Manchuria to 21 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 1 cruiser, 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Java
                    Japanese attack with 2 fighters and 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Celebes
                    Japanese attack with 2 fighters and 1 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Celebes, round 2 : 2/3 hits, 1.17 expected hits
                        Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                        1 fighter owned by the Japanese and 2 infantry owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 fighter
                Battle in Philippines
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.83 expected hits
                        Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kweichow, round 3 : 2/3 hits, 1.50 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Philippines from Americans, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 1/2 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Japanese attack with 2 armour, 2 artilleries and 10 infantry
                    British defend with 1 fighter
                        Japanese roll dice for 2 armour, 2 artilleries and 10 infantry in Amur, round 2 : 1/14 hits, 3.67 expected hits
                        Russians roll dice for 1 fighter in Amur, round 2 : 0/1 hits, 0.67 expected hits
                        1 fighter owned by the British lost in Amur
                    Japanese win, taking Amur from Russians with 2 armour, 2 artilleries and 10 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 fighter
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 carrier moved from 43 Sea Zone to 37 Sea Zone
                2 fighters moved from Java to 37 Sea Zone
                1 bomber moved from 41 Sea Zone to French Indo China
                1 fighter moved from French Indo China to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
                1 fighter moved from Celebes to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
                1 fighter moved from Kweichow to French Indo China
                1 tactical_bomber moved from Kweichow to Manchuria
                1 mech_infantry moved from Manchuria to Chahar
                1 armour moved from Anhwe to Manchuria
                1 armour moved from Kiangsi to Anhwe
                1 artillery moved from Anhwe to Hunan
                1 marine moved from French Indo China to 36 Sea Zone
                2 carriers, 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
                2 carriers moved from 43 Sea Zone to 35 Sea Zone
                1 aaGun moved from Korea to Manchuria

    Place Units - Japanese
                1 tactical_bomber placed in Japan
                1 destroyer and 1 transport placed in 36 Sea Zone
                1 infantry placed in French Indo China
                2 infantry and 1 mech_infantry placed in India
                2 armour and 1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
                EDIT: Adding units owned by Japanese to Amur: 1 infantry
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 cruisers and 1 marine
                EDIT: Adding units owned by Japanese to French Indo China: 1 marine
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 cruisers
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Americans : 0.00
        ANZAC : -0.83
        Chinese : -0.67
        Russians : -0.67
        Japanese : -2.17

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 3 armour, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber
        Yunnan : 1 flag, 1 artillery
        Kweichow : 1 flag, 1 artillery
        Hunan : 1 flag, 1 artillery
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 1 aaGun, 1 armour and 1 artillery
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 marine
        Amur : 1 flag, 2 armour, 2 artilleries and 11 infantry
        French Indo China : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 marine and 1 tactical_bomber
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 2 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 transport
        41 Sea Zone : 1 flag, 1 destroyer
        44 Sea Zone : 1 flag, 1 transport
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 carrier and 2 fighters
        36 Sea Zone : 1 destroyer and 1 transport
        35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters and 1 tactical_bomber
        39 Sea Zone : 1 flag
        21 Sea Zone : 1 destroyer
        West India : 1 flag
        79 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 51 / 76
        Russians : 17 / 27
        Japanese : 63 / 73
        Americans : 60 / 112
        Chinese : 6 / 8
        British : 39 / 50
        UK_Pacific : 0 / 0
        Italians : 18 / 7
        ANZAC : 10 / 24
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41945_Jap14.tsvg

  • '15 '14

    Test summary from TripleA, engine version: 1.9, time: 11:38:31

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 5 fighters, 3 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from Sardinia to 95 Sea Zone
                1 mech_infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 armour moved from 112 Sea Zone to Norway
                1 mech_infantry moved from Greece to Yugoslavia
                      Americans take Yugoslavia from Italians
                1 infantry moved from Eastern Persia to West India
                      Americans take West India from Japanese
                2 bombers moved from Queensland to 41 Sea Zone
                1 submarine moved from 22 Sea Zone to 21 Sea Zone
                6 fighters moved from 33 Sea Zone to 21 Sea Zone
                1 bomber moved from Caroline Islands to 44 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                4 bombers moved from Greece to Eastern Poland
                4 fighters moved from Greece to Caucasus
                2 fighters moved from Greece to Caucasus
                1 bomber moved from Russia to Caucasus
                4 fighters moved from Russia to Eastern Poland
                5 fighters moved from Greece to Eastern Poland
                1 fighter moved from Greece to Caucasus
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Northern Italy
                1 fighter moved from 97 Sea Zone to Northern Italy
                1 tactical_bomber moved from 97 Sea Zone to Northern Italy

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in Normandy Bordeaux
                Battle in Norway
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking Normandy Bordeaux from Italians, taking Norway from Germans with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Southern France
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Americans win, taking Southern France from Italians, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Northern Italy
                    Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry; Italians defend with 1 factory_minor
                        Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0,50 expected hits
                        Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/4 hits, 1,50 expected hits
                        Italians roll dice for 2 infantry in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits
                        2 infantry owned by the Americans lost in Northern Italy
                    Italians win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 2 infantry
                    1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans retreated
                Battle in 41 Sea Zone
                    Americans attack with 2 bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 bombers in 41 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caucasus
                    Americans attack with 1 bomber and 7 fighters
                    Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
                        AA fire in Caucasus : 1/3 hits, 0,50 expected hits
                        1 fighter owned by the Americans lost in Caucasus
                        Americans roll dice for 1 bomber and 6 fighters in Caucasus, round 2 : 4/7 hits, 3,67 expected hits
                        Germans roll dice for 1 aaGun and 3 infantry in Caucasus, round 2 : 2/3 hits, 1,00 expected hits
                        1 aaGun owned by the Germans, 3 infantry owned by the Germans and 2 fighters owned by the Americans lost in Caucasus
                    Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is -16
                    Casualties for Americans: 3 fighters
                    Casualties for Germans: 1 aaGun and 3 infantry
                Battle in Eastern Poland
                    Americans attack with 4 bombers and 9 fighters
                    Germans defend with 1 fighter, 4 mech_infantrys and 2 tactical_bombers
                        Americans roll dice for 4 bombers and 9 fighters in Eastern Poland, round 2 : 6/13 hits, 7,17 expected hits
                        Italians roll dice for 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 3/7 hits, 3,00 expected hits
                        3 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 4 mech_infantrys owned by the Germans lost in Eastern Poland
                        Americans roll dice for 4 bombers and 6 fighters in Eastern Poland, round 3 : 4/10 hits, 5,67 expected hits
                        Italians roll dice for 1 fighter in Eastern Poland, round 3 : 1/1 hits, 0,67 expected hits
                        1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Eastern Poland
                    Americans win with 4 bombers and 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 4 fighters
                    Casualties for Germans: 1 fighter, 4 mech_infantrys and 2 tactical_bombers
                Battle in 21 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 6 fighters in 21 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from Northern Italy to 93 Sea Zone
                1 tactical_bomber moved from Northern Italy to 93 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 carrier moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 bomber moved from 41 Sea Zone to Western Australia
                1 bomber moved from 41 Sea Zone to Northern Territory
                1 bomber moved from 44 Sea Zone to New Guinea
                1 submarine moved from 34 Sea Zone to 33 Sea Zone
                6 fighters moved from 21 Sea Zone to 33 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Midway to 33 Sea Zone
                1 bomber moved from Western United States to Caroline Islands
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Wake Island
                1 aaGun moved from Eastern Persia to West India
                4 fighters moved from Caucasus to Russia
                1 bomber moved from Caucasus to Russia
                5 fighters moved from Eastern Poland to Bulgaria
                4 bombers moved from Eastern Poland to Greece
                3 infantry moved from Greece to Bulgaria
                3 fighters moved from Gibraltar to Greece
                2 fighters moved from Eastern United States to Gibraltar
                1 bomber moved from Eastern United States to Algeria
                1 transport moved from 106 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 infantry and 2 mech_infantrys placed in Greece
                1 artillery and 1 infantry placed in Western United States
                2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 infantry placed in Central United States
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                Americans collect 73 PUs (2 lost to blockades); end with 73 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs

    Combat Hit Differential Summary :

    Germans : 1,00
        Italians : 1,67
        Americans : -2,83
        Japanese : 0,00
        AA fire in Caucasus : : 0,50

    triplea_41945_Ame14.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                16 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Hopei
                    Chinese attack with 16 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 16 infantry in Hopei, round 2 : 4/16 hits, 2,67 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 16 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Kansu

    Place Units - Chinese
                1 infantry placed in Hopei
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs

    Combat Hit Differential Summary :

    Chinese : 2,50
        Japanese : 0,33

    triplea_41945_Chi14.tsvg

  • '15 '14

    2000 characters limit reached, map attached.

    UK 14 JDOW ME1945 semi final.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Southern Italy to Northern Italy
                1 armour and 1 artillery moved from Romania to Yugoslavia

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 armour and 2 infantry
                    British defend with 1 factory_minor, 1 infantry and 1 marine
                        Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0.83 expected hits
                        British roll dice for 1 infantry and 1 marine in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                        Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
                        British roll dice for 1 marine in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                        1 marine owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                    Italians win, taking Northern Italy from British with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 infantry and 1 marine
                Battle in Yugoslavia
                    Italians attack with 1 armour and 1 artillery
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 armour and 1 artillery in Yugoslavia, round 2 : 0/2 hits, 0.83 expected hits
                        Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 armour and 1 artillery in Yugoslavia, round 3 : 0/2 hits, 0.83 expected hits
                        Americans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians lost in Yugoslavia
                        Italians roll dice for 1 armour in Yugoslavia, round 4 : 1/1 hits, 0.50 expected hits
                        Americans roll dice for 1 mech_infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Americans lost in Yugoslavia
                    Italians win, taking Yugoslavia from Americans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                1 aaGun moved from Romania to Yugoslavia
                1 aaGun moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Germany

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,2,5,4,4,2
                Italians collect 8 PUs (5 lost to blockades); end with 9 PUs

    Combat Hit Differential Summary :

    Italians : -0.67
        British : 1.00
        Americans : 0.00

    Territory Summary for Italians :

    Germany : 1 fighter
        Northern Italy : 1 armour and 1 factory_minor
        Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 18 infantry and 1 mech_infantry
        Bryansk : 1 flag
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Ukraine : 1 aaGun
        Yugoslavia : 1 flag, 1 aaGun and 1 armour

    Production/PUs Summary :

    Germans : 45 / 76
        Russians : 17 / 27
        Japanese : 56 / 73
        Americans : 73 / 113
        Chinese : 8 / 10
        British : 42 / 55
        UK_Pacific : 0 / 0
        Italians : 13 / 9
        ANZAC : 10 / 24
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41945_Ita14.tsvg


  • This is a BM game with a 10 bid for Allies?  That’s nuts.

  • '15 '14

    This is a game between 2 players who genuinely believe that the Axis still have the advantage in BM:)

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 8 PUs;

    Combat Move - ANZAC
                1 bomber moved from Queensland to 42 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 mech_infantry moved from 41 Sea Zone to Sumatra
                2 fighters moved from Suiyuyan to Chahar

    Combat - ANZAC
                Battle in Sumatra
                Battle in 42 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Chahar
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 mech_infantry
                        ANZAC roll dice for 2 fighters in Chahar, round 2 : 1/2 hits, 1,00 expected hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Chahar
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                1 fighter moved from Shensi to Russia
                1 fighter moved from Chahar to Hopei
                1 fighter moved from Chahar to Kansu
                1 fighter moved from New South Wales to Queensland
                1 bomber moved from 42 Sea Zone to Queensland
                1 mech_infantry moved from New South Wales to Queensland
                1 armour moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to South Australia

    Place Units - ANZAC
                1 armour and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0,00
        Japanese : -0,33

    triplea_41945_Fre14.tsvg

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