Oh you’re right. Delete the mech in Egypt.
L17 G40 BM3 Play Off 1/2 Final Me1945 (Axis) vs. JDOW (Allies +10)
-
Expected no scramble in 97.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Slovakia Hungary to Yugoslavia
Italians take Yugoslavia from British
1 armour moved from Yugoslavia to Romania
1 artillery, 1 infantry and 1 mech_infantry moved from Slovakia Hungary to Romania
2 fighters moved from Bryansk to SamaraCombat - Italians
Battle in Romania
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Romania, round 2 : 3/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Samara
Italians attack with 2 fighters
Russians defend with 1 infantry
Italians roll dice for 2 fighters in Samara, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Samara
Italians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Samara to Bryansk
1 mech_infantry moved from Bryansk to Caucasus
1 aaGun moved from Slovakia Hungary to RomaniaPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,5,1,3,3,5,3,1,2,6,2
Italians collect 7 PUs (7 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Italians : 2.67
Americans : 1.33
Russians : 0.67Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 1 aaGun, 1 armour and 1 artillery
Southern Italy : 3 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 18 infantry and 1 mech_infantry
Bryansk : 1 flag, 1 aaGun and 1 fighter
Rostov : 1 flag
Eastern Poland : 1 flag
Caucasus : 1 mech_infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 50 / 75
Russians : 19 / 28
Japanese : 51 / 55
Americans : 69 / 112
Chinese : 8 / 8
British : 39 / 50
UK_Pacific : 0 / 0
Italians : 14 / 7
ANZAC : 14 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
2 fighters moved from Amur to Chahar
1 fighter moved from Kansu to Chahar
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Chahar
ANZAC attack with 3 fighters
Japanese defend with 1 infantry and 1 tactical_bomber
ANZAC roll dice for 3 fighters in Chahar, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Chahar, round 2 : 0/2 hits, 0,83 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Japanese lost in Chahar
ANZAC win with 3 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry and 1 tactical_bomberNon Combat Move - ANZAC
1 fighter moved from Chahar to Shensi
1 fighter moved from Chahar to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
1 bomber moved from 42 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 artillery moved from New South Wales to South Australia
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
1 fighter moved from Kazakhstan to CaucasusCombat - French
Battle in Caucasus
French attack with 1 fighter
Germans defend with 1 factory_minor; Italians defend with 1 mech_infantry
French roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
French win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - French
1 fighter moved from Caucasus to GreeceTurn Complete - French
Combat Hit Differential Summary :
Germans : -0,33
French : 0,50
ANZAC : 0,50
Japanese : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
2 fighters moved from Amur to Chahar
1 fighter moved from Kansu to Chahar
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Chahar
ANZAC attack with 3 fighters
Japanese defend with 1 infantry and 1 tactical_bomber
ANZAC roll dice for 3 fighters in Chahar, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Chahar, round 2 : 0/2 hits, 0,83 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Japanese lost in Chahar
ANZAC win with 3 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry and 1 tactical_bomberNon Combat Move - ANZAC
1 fighter moved from Chahar to Shensi
1 fighter moved from Chahar to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
1 bomber moved from 42 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 artillery moved from New South Wales to South Australia
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
1 fighter moved from Kazakhstan to CaucasusCombat - French
Battle in Caucasus
French attack with 1 fighter
Germans defend with 1 factory_minor; Italians defend with 1 mech_infantry
French roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
French win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - French
1 fighter moved from Caucasus to GreeceTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Greece: 1 fighter
EDIT: Adding units owned by French to Bulgaria: 1 fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,33
French : 0,50
ANZAC : 0,50
Japanese : 0,00 -
sorry for the late edit. In case you have planned your move already, the original map is fine to. If you haven’t planned yet, please use 2nd map.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs;
Germans buy 1 aaGun, 12 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Volgograd to Northwest Persia
1 bomber moved from Bryansk to Nenetsia
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Bryansk to Kazakhstan
1 fighter moved from Bryansk to Kazakhstan
1 fighter and 2 tactical_bombers moved from Southern Italy to Bulgaria
2 tactical_bombers moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Bryansk to Northwest Persia
1 tactical_bomber moved from Bryansk to Northwest Persia
2 infantry moved from Novgorod to Archangel
2 tactical_bombers moved from Bryansk to Archangel
4 mech_infantrys moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Eastern Poland to Bulgaria
2 infantry moved from Greater Southern Germany to Northern ItalyCombat - Germans
Battle in Northern Italy
Germans attack with 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Archangel
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Archangel, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 2 armour and 2 tactical_bombers
British defend with 3 infantry
Germans roll dice for 2 armour and 2 tactical_bombers in Northwest Persia, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 3 infantry in Northwest Persia, round 2 : 3/3 hits, 1.00 expected hits
1 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 3 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is -19
Casualties for Germans: 1 armour and 2 tactical_bombers
Casualties for British: 3 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 fighter
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 fighter in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 fighter and 1 tactical_bomber in Kazakhstan, round 3 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 fighter in Kazakhstan, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Kazakhstan
Germans roll dice for 1 tactical_bomber in Kazakhstan, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 fighter in Kazakhstan, round 4 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Germans lost in Kazakhstan
Russians win with 1 fighter remaining. Battle score for attacker is -24
Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber
Battle in Bulgaria
Germans attack with 1 fighter, 5 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 2 infantry; French defend with 1 fighter; Americans defend with 2 aaGuns
AA fire in Bulgaria : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 fighter, 5 mech_infantrys and 2 tactical_bombers in Bulgaria, round 2 : 2/8 hits, 2.50 expected hits
Americans roll dice for 2 aaGuns, 1 artillery, 1 fighter and 2 infantry in Bulgaria, round 2 : 2/4 hits, 1.67 expected hits
2 aaGuns owned by the Americans and 2 mech_infantrys owned by the Germans lost in Bulgaria
Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Bulgaria, round 3 : 2/6 hits, 2.17 expected hits
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Bulgaria, round 3 : 0/4 hits, 1.67 expected hits
2 infantry owned by the British lost in Bulgaria
Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Bulgaria, round 4 : 1/6 hits, 2.17 expected hits
Americans roll dice for 1 artillery and 1 fighter in Bulgaria, round 4 : 2/2 hits, 1.00 expected hits
1 artillery owned by the British and 2 mech_infantrys owned by the Germans lost in Bulgaria
Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Bulgaria, round 5 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 fighter in Bulgaria, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Bulgaria
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 5 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Casualties for French: 1 fighter
Casualties for Americans: 2 aaGuns
Battle in Nenetsia
Germans attack with 1 bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber in Nenetsia, round 2 : 0/1 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber in Nenetsia, round 3 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Nenetsia
Germans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Volgograd to Caucasus
4 armour moved from Volgograd to Bryansk
2 tactical_bombers moved from Archangel to Bryansk
1 bomber moved from Nenetsia to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 fighter and 2 tactical_bombers moved from Bulgaria to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Northern Italy to Western Germany
1 tactical_bomber moved from Northern Italy to 124 Sea Zone
1 marine moved from Iceland to 123 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 3 transports moved from 123 Sea Zone to 124 Sea Zone
1 mech_infantry moved from Novgorod to BryanskPlace Units - Germans
1 aaGun and 2 infantry placed in Caucasus
3 mech_infantrys placed in Novgorod
Germans undo move 2.
1 infantry and 2 mech_infantrys placed in Novgorod
9 infantry and 1 mech_infantry placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : -3.00
AA fire in Bulgaria : : -0.50
British : 2.00
Americans : -0.33
Russians : 0.00Territory Summary for Germans :
Iceland : 1 flag, 1 airfield
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour, 10 infantry, 3 mech_infantrys and 1 tactical_bomber
Germany : 1 factory_major and 4 mech_infantrys
Northern Italy : 2 infantry
Southern Italy : 2 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 22 armour, 26 artilleries, 1 bomber, 1 infantry, 8 mech_infantrys and 2 tactical_bombers
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 fighter, 8 mech_infantrys and 2 tactical_bombers
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Caucasus : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
124 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine, 1 tactical_bomber and 3 transports
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
Northwest Persia : 1 flag, 1 armour
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 76
Russians : 15 / 28
Japanese : 51 / 55
Americans : 65 / 112
Chinese : 8 / 8
British : 39 / 50
UK_Pacific : 0 / 0
Italians : 18 / 7
ANZAC : 14 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs;
Germans buy 1 aaGun, 12 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Volgograd to Northwest Persia
1 bomber moved from Bryansk to Nenetsia
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Bryansk to Kazakhstan
1 fighter moved from Bryansk to Kazakhstan
1 fighter and 2 tactical_bombers moved from Southern Italy to Bulgaria
2 tactical_bombers moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Bryansk to Northwest Persia
1 tactical_bomber moved from Bryansk to Northwest Persia
2 infantry moved from Novgorod to Archangel
2 tactical_bombers moved from Bryansk to Archangel
4 mech_infantrys moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Eastern Poland to Bulgaria
2 infantry moved from Greater Southern Germany to Northern ItalyCombat - Germans
Battle in Northern Italy
Germans attack with 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Archangel
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Archangel, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 2 armour and 2 tactical_bombers
British defend with 3 infantry
Germans roll dice for 2 armour and 2 tactical_bombers in Northwest Persia, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 3 infantry in Northwest Persia, round 2 : 3/3 hits, 1.00 expected hits
1 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 3 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is -19
Casualties for Germans: 1 armour and 2 tactical_bombers
Casualties for British: 3 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 fighter
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 fighter in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 fighter and 1 tactical_bomber in Kazakhstan, round 3 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 fighter in Kazakhstan, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Kazakhstan
Germans roll dice for 1 tactical_bomber in Kazakhstan, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 fighter in Kazakhstan, round 4 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Germans lost in Kazakhstan
Russians win with 1 fighter remaining. Battle score for attacker is -24
Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber
Battle in Bulgaria
Germans attack with 1 fighter, 5 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 2 infantry; French defend with 1 fighter; Americans defend with 2 aaGuns
AA fire in Bulgaria : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 fighter, 5 mech_infantrys and 2 tactical_bombers in Bulgaria, round 2 : 2/8 hits, 2.50 expected hits
Americans roll dice for 2 aaGuns, 1 artillery, 1 fighter and 2 infantry in Bulgaria, round 2 : 2/4 hits, 1.67 expected hits
2 aaGuns owned by the Americans and 2 mech_infantrys owned by the Germans lost in Bulgaria
Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Bulgaria, round 3 : 2/6 hits, 2.17 expected hits
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Bulgaria, round 3 : 0/4 hits, 1.67 expected hits
2 infantry owned by the British lost in Bulgaria
Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Bulgaria, round 4 : 1/6 hits, 2.17 expected hits
Americans roll dice for 1 artillery and 1 fighter in Bulgaria, round 4 : 2/2 hits, 1.00 expected hits
1 artillery owned by the British and 2 mech_infantrys owned by the Germans lost in Bulgaria
Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Bulgaria, round 5 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 fighter in Bulgaria, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Bulgaria
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 5 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Casualties for French: 1 fighter
Casualties for Americans: 2 aaGuns
Battle in Nenetsia
Germans attack with 1 bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber in Nenetsia, round 2 : 0/1 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber in Nenetsia, round 3 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Nenetsia
Germans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Volgograd to Caucasus
4 armour moved from Volgograd to Bryansk
2 tactical_bombers moved from Archangel to Bryansk
1 bomber moved from Nenetsia to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 fighter and 2 tactical_bombers moved from Bulgaria to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Northern Italy to Western Germany
1 tactical_bomber moved from Northern Italy to 124 Sea Zone
1 marine moved from Iceland to 123 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 3 transports moved from 123 Sea Zone to 124 Sea Zone
1 mech_infantry moved from Novgorod to BryanskPlace Units - Germans
1 aaGun and 2 infantry placed in Caucasus
3 mech_infantrys placed in Novgorod
Germans undo move 2.
1 infantry and 2 mech_infantrys placed in Novgorod
9 infantry and 1 mech_infantry placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 4 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 4 mech_infantrys
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 artillery
EDIT: Adding units owned by Germans to Germany: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -3.00
AA fire in Bulgaria : : -0.50
British : 2.00
Americans : -0.33
Russians : 0.00Territory Summary for Germans :
Iceland : 1 flag, 1 airfield
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 9 infantry, 3 mech_infantrys and 1 tactical_bomber
Germany : 1 artillery, 1 factory_major, 1 infantry and 8 mech_infantrys
Northern Italy : 2 infantry
Southern Italy : 2 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 22 armour, 26 artilleries, 1 bomber, 1 infantry, 8 mech_infantrys and 2 tactical_bombers
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 fighter, 4 mech_infantrys and 2 tactical_bombers
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Caucasus : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
124 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine, 1 tactical_bomber and 3 transports
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
Northwest Persia : 1 flag, 1 armour
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 76
Russians : 15 / 28
Japanese : 51 / 55
Americans : 65 / 112
Chinese : 8 / 8
British : 39 / 50
UK_Pacific : 0 / 0
Italians : 18 / 7
ANZAC : 14 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Take the last one pls.
-
Phew, kick-ass fighter at Kazachstan again. The UK pilots were trained by the foreign legion before.
-
Test summary from TripleA, engine version: 1.9, time: 08:50:15
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
2 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
3 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
2 infantry moved from Russia to SamaraCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Samara, round 2 : 2/5 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Tambov to Russia
2 aaGuns and 14 infantry moved from Amur to BuryatiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : -1,00
Russians : 2,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from India to Szechwan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Anhwe to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 bomber moved from Yunnan to 41 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 43 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from 43 Sea Zone to Java
2 fighters moved from 43 Sea Zone to Celebes
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 fighter moved from Manchuria to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
Japanese take 20 Sea Zone from Americans
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
7 infantry moved from Korea to Amur
2 armour, 2 artilleries and 3 infantry moved from Manchuria to Amur
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Manchuria to 21 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 2 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 fighters and 1 infantry in Celebes, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 2 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 fighter
Battle in Philippines
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kweichow, round 3 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Philippines from Americans, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 2 armour, 2 artilleries and 10 infantry
British defend with 1 fighter
Japanese roll dice for 2 armour, 2 artilleries and 10 infantry in Amur, round 2 : 1/14 hits, 3.67 expected hits
Russians roll dice for 1 fighter in Amur, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Amur
Japanese win, taking Amur from Russians with 2 armour, 2 artilleries and 10 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 carrier moved from 43 Sea Zone to 37 Sea Zone
2 fighters moved from Java to 37 Sea Zone
1 bomber moved from 41 Sea Zone to French Indo China
1 fighter moved from French Indo China to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 fighter moved from Kweichow to French Indo China
1 tactical_bomber moved from Kweichow to Manchuria
1 mech_infantry moved from Manchuria to Chahar
1 armour moved from Anhwe to Manchuria
1 armour moved from Kiangsi to Anhwe
1 artillery moved from Anhwe to Hunan
1 marine moved from French Indo China to 36 Sea Zone
2 carriers, 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
2 carriers moved from 43 Sea Zone to 35 Sea Zone
1 aaGun moved from Korea to ManchuriaPlace Units - Japanese
1 tactical_bomber placed in Japan
1 destroyer and 1 transport placed in 36 Sea Zone
1 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in India
2 armour and 1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
EDIT: Adding units owned by Japanese to Amur: 1 infantry
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 cruisers and 1 marine
EDIT: Adding units owned by Japanese to French Indo China: 1 marine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 cruisers
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 0.00
ANZAC : -0.83
Chinese : -0.67
Russians : -0.67
Japanese : -2.17Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 3 armour, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber
Yunnan : 1 flag, 1 artillery
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag, 1 artillery
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 aaGun, 1 armour and 1 artillery
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 marine
Amur : 1 flag, 2 armour, 2 artilleries and 11 infantry
French Indo China : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 marine and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag, 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 carrier and 2 fighters
36 Sea Zone : 1 destroyer and 1 transport
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters and 1 tactical_bomber
39 Sea Zone : 1 flag
21 Sea Zone : 1 destroyer
West India : 1 flag
79 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 51 / 76
Russians : 17 / 27
Japanese : 63 / 73
Americans : 60 / 112
Chinese : 6 / 8
British : 39 / 50
UK_Pacific : 0 / 0
Italians : 18 / 7
ANZAC : 10 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Test summary from TripleA, engine version: 1.9, time: 11:38:31
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 5 fighters, 3 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Sardinia to 95 Sea Zone
1 mech_infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
1 mech_infantry moved from Greece to Yugoslavia
Americans take Yugoslavia from Italians
1 infantry moved from Eastern Persia to West India
Americans take West India from Japanese
2 bombers moved from Queensland to 41 Sea Zone
1 submarine moved from 22 Sea Zone to 21 Sea Zone
6 fighters moved from 33 Sea Zone to 21 Sea Zone
1 bomber moved from Caroline Islands to 44 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
4 bombers moved from Greece to Eastern Poland
4 fighters moved from Greece to Caucasus
2 fighters moved from Greece to Caucasus
1 bomber moved from Russia to Caucasus
4 fighters moved from Russia to Eastern Poland
5 fighters moved from Greece to Eastern Poland
1 fighter moved from Greece to Caucasus
2 infantry moved from Greece to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 fighter moved from 97 Sea Zone to Northern Italy
1 tactical_bomber moved from 97 Sea Zone to Northern ItalyCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Normandy Bordeaux
Battle in Norway
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Normandy Bordeaux from Italians, taking Norway from Germans with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Southern France from Italians, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northern Italy
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry; Italians defend with 1 factory_minor
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/4 hits, 1,50 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Northern Italy
Italians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans retreated
Battle in 41 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers in 41 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caucasus
Americans attack with 1 bomber and 7 fighters
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
AA fire in Caucasus : 1/3 hits, 0,50 expected hits
1 fighter owned by the Americans lost in Caucasus
Americans roll dice for 1 bomber and 6 fighters in Caucasus, round 2 : 4/7 hits, 3,67 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Caucasus, round 2 : 2/3 hits, 1,00 expected hits
1 aaGun owned by the Germans, 3 infantry owned by the Germans and 2 fighters owned by the Americans lost in Caucasus
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is -16
Casualties for Americans: 3 fighters
Casualties for Germans: 1 aaGun and 3 infantry
Battle in Eastern Poland
Americans attack with 4 bombers and 9 fighters
Germans defend with 1 fighter, 4 mech_infantrys and 2 tactical_bombers
Americans roll dice for 4 bombers and 9 fighters in Eastern Poland, round 2 : 6/13 hits, 7,17 expected hits
Italians roll dice for 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 3/7 hits, 3,00 expected hits
3 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 4 mech_infantrys owned by the Germans lost in Eastern Poland
Americans roll dice for 4 bombers and 6 fighters in Eastern Poland, round 3 : 4/10 hits, 5,67 expected hits
Italians roll dice for 1 fighter in Eastern Poland, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Eastern Poland
Americans win with 4 bombers and 5 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 4 fighters
Casualties for Germans: 1 fighter, 4 mech_infantrys and 2 tactical_bombers
Battle in 21 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 6 fighters in 21 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from Northern Italy to 93 Sea Zone
1 tactical_bomber moved from Northern Italy to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from 41 Sea Zone to Western Australia
1 bomber moved from 41 Sea Zone to Northern Territory
1 bomber moved from 44 Sea Zone to New Guinea
1 submarine moved from 34 Sea Zone to 33 Sea Zone
6 fighters moved from 21 Sea Zone to 33 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Midway to 33 Sea Zone
1 bomber moved from Western United States to Caroline Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
1 aaGun moved from Eastern Persia to West India
4 fighters moved from Caucasus to Russia
1 bomber moved from Caucasus to Russia
5 fighters moved from Eastern Poland to Bulgaria
4 bombers moved from Eastern Poland to Greece
3 infantry moved from Greece to Bulgaria
3 fighters moved from Gibraltar to Greece
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Algeria
1 transport moved from 106 Sea Zone to 101 Sea ZonePlace Units - Americans
1 infantry and 2 mech_infantrys placed in Greece
1 artillery and 1 infantry placed in Western United States
2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
1 infantry placed in Central United States
3 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Americans collect 73 PUs (2 lost to blockades); end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUsCombat Hit Differential Summary :
Germans : 1,00
Italians : 1,67
Americans : -2,83
Japanese : 0,00
AA fire in Caucasus : : 0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
16 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Hopei
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Hopei, round 2 : 4/16 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to KansuPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : 2,50
Japanese : 0,33 -
2000 characters limit reached, map attached.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Southern Italy to Northern Italy
1 armour and 1 artillery moved from Romania to YugoslaviaCombat - Italians
Battle in Northern Italy
Italians attack with 1 armour and 2 infantry
British defend with 1 factory_minor, 1 infantry and 1 marine
Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry and 1 marine in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 marine in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 1 armour remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry and 1 marine
Battle in Yugoslavia
Italians attack with 1 armour and 1 artillery
Americans defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 artillery in Yugoslavia, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 artillery in Yugoslavia, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Yugoslavia
Italians roll dice for 1 armour in Yugoslavia, round 4 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 mech_infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Yugoslavia
Italians win, taking Yugoslavia from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 aaGun moved from Romania to Yugoslavia
1 aaGun moved from Bryansk to Ukraine
1 fighter moved from Bryansk to GermanyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,2,5,4,4,2
Italians collect 8 PUs (5 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
Italians : -0.67
British : 1.00
Americans : 0.00Territory Summary for Italians :
Germany : 1 fighter
Northern Italy : 1 armour and 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 18 infantry and 1 mech_infantry
Bryansk : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 aaGun
Yugoslavia : 1 flag, 1 aaGun and 1 armourProduction/PUs Summary :
Germans : 45 / 76
Russians : 17 / 27
Japanese : 56 / 73
Americans : 73 / 113
Chinese : 8 / 10
British : 42 / 55
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 10 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
This is a BM game with a 10 bid for Allies? That’s nuts.
-
This is a game between 2 players who genuinely believe that the Axis still have the advantage in BM:)
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 8 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from Suiyuyan to ChaharCombat - ANZAC
Battle in Sumatra
Battle in 42 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Chahar
ANZAC attack with 2 fighters
Japanese defend with 1 mech_infantry
ANZAC roll dice for 2 fighters in Chahar, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
ANZAC win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC
1 fighter moved from Shensi to Russia
1 fighter moved from Chahar to Hopei
1 fighter moved from Chahar to Kansu
1 fighter moved from New South Wales to Queensland
1 bomber moved from 42 Sea Zone to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 aaGun moved from New South Wales to South AustraliaPlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,00
Japanese : -0,33