this is not going to work.
World At War: Whackamatt (Axis) VS. Colt45 554 (Allies)
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
1 Infantry moved from Minsk to Brest
Russians take Brest from Germans
7 Infantrys moved from Donetsk to Vinnytsia
1 Artillery and 2 Infantrys moved from Kiev to Vinnytsia
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 1 Infantry moved from Rostov to 54 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 1 Infantry moved from 53 Sea Zone to Bulgaria
1 Infantry moved from Kotka to Oulu
12 Infantrys moved from Vyborg to Oulu
1 Infantry moved from N.Karelia to Oulu
1 Infantry moved from Lapland to Oulu
2 Tanks moved from S.Karelia to Oulu
1 Artillery and 3 Infantrys moved from Minsk to Lithuania
1 Adv.Fighter moved from Kiev to Lithuania
1 Adv.Fighter moved from Kiev to Lithuania
4 Adv.Fighters and 3 Fighters moved from Kiev to Vinnytsia
1 Infantry moved from Ayan to Khabarovsk
Russians take Khabarovsk from Hisaichi
1 Infantry moved from Ayan to Heilungchiang
Russians take Heilungchiang from Hisaichi
2 Tanks moved from Smolensk to LithuaniaPurchase Units - Russians
Russians buy 3 Adv.Fighters, 31 Infantrys and 5 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Lithuania
Russians attack with 2 Adv.Fighters, 1 Artillery, 3 Infantrys and 2 Tanks
Germans defend with 1 Artillery and 1 Elite
Russians roll dice for 2 Adv.Fighters, 1 Artillery, 3 Infantrys and 2 Tanks in Lithuania, round 2 : 4/8 hits
Germans roll dice for 1 Artillery and 1 Elite in Lithuania, round 2 : 1/2 hits
1 Infantry owned by the Russians, 1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Lithuania
Russians win, taking Lithuania from Germans with 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Germans: 1 Artillery and 1 Elite
Casualties for Russians: 1 Infantry
Battle in Bulgaria
Russians attack with 1 Artillery and 1 Infantry
Romanians defend with 1 Elite and 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 0/2 hits
Romanians roll dice for 1 Elite and 1 Infantry in Bulgaria, round 2 : 0/2 hits
Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 3 : 0/2 hits
Romanians roll dice for 1 Elite and 1 Infantry in Bulgaria, round 3 : 0/2 hits
Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 4 : 1/2 hits
Romanians roll dice for 1 Elite and 1 Infantry in Bulgaria, round 4 : 1/2 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
Russians roll dice for 1 Artillery in Bulgaria, round 5 : 0/1 hits
Romanians roll dice for 1 Elite in Bulgaria, round 5 : 0/1 hits
Russians roll dice for 1 Artillery in Bulgaria, round 6 : 1/1 hits
Romanians roll dice for 1 Elite in Bulgaria, round 6 : 0/1 hits
1 Elite owned by the Romanians lost in Bulgaria
Russians win, taking Bulgaria from Romanians with 1 Artillery remaining. Battle score for attacker is 3
Casualties for Romanians: 1 Elite and 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Vinnytsia
Russians attack with 4 Adv.Fighters, 1 Artillery, 3 Fighters and 9 Infantrys
Germans defend with 2 Artillerys, 3 Infantrys and 2 Mech.Infs
Russians roll dice for 4 Adv.Fighters, 1 Artillery, 3 Fighters and 9 Infantrys in Vinnytsia, round 2 : 3/17 hits
Germans roll dice for 2 Artillerys, 3 Infantrys and 2 Mech.Infs in Vinnytsia, round 2 : 4/7 hits
4 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Vinnytsia
Russians roll dice for 4 Adv.Fighters, 1 Artillery, 3 Fighters and 5 Infantrys in Vinnytsia, round 3 : 5/13 hits
Germans roll dice for 2 Artillerys and 2 Mech.Infs in Vinnytsia, round 3 : 1/4 hits
1 Infantry owned by the Russians, 2 Artillerys owned by the Germans and 2 Mech.Infs owned by the Germans lost in Vinnytsia
Russians win, taking Vinnytsia from Germans with 4 Adv.Fighters, 1 Artillery, 3 Fighters and 4 Infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 2 Artillerys, 3 Infantrys and 2 Mech.Infs
Casualties for Russians: 5 Infantrys
Battle in Oulu
Russians attack with 15 Infantrys and 2 Tanks
Finns defend with 10 Infantrys
Russians roll dice for 15 Infantrys and 2 Tanks in Oulu, round 2 : 3/17 hits
Finns roll dice for 10 Infantrys in Oulu, round 2 : 3/10 hits
3 Infantrys owned by the Finns and 3 Infantrys owned by the Russians lost in Oulu
Russians roll dice for 12 Infantrys and 2 Tanks in Oulu, round 3 : 2/14 hits
Finns roll dice for 7 Infantrys in Oulu, round 3 : 1/7 hits
2 Infantrys owned by the Finns and 1 Infantry owned by the Russians lost in Oulu
Russians roll dice for 11 Infantrys and 2 Tanks in Oulu, round 4 : 3/13 hits
Finns roll dice for 5 Infantrys in Oulu, round 4 : 3/5 hits
3 Infantrys owned by the Finns and 3 Infantrys owned by the Russians lost in Oulu
Russians roll dice for 8 Infantrys and 2 Tanks in Oulu, round 5 : 3/10 hits
Finns roll dice for 2 Infantrys in Oulu, round 5 : 1/2 hits
2 Infantrys owned by the Finns and 1 Infantry owned by the Russians lost in Oulu
Russians win, taking Oulu from Finns with 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Finns: 10 Infantrys
Casualties for Russians: 8 InfantrysNon Combat Move - Russians
3 Infantrys moved from S.Karelia to Vyborg
4 Infantrys moved from Arkhangelsk to S.Karelia
1 Infantry moved from Leningrad to Latvia
3 Infantrys moved from Leningrad to Vyborg
5 Infantrys moved from Rostov to Donetsk
5 Infantrys moved from Stalingrad to Rostov
3 Infantrys moved from Georgia to Rostov
11 Infantrys moved from Kursk to Kiev
10 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
2 Adv.Fighters moved from Lithuania to Minsk
2 Tanks moved from Kuybyshev to Rostov
2 Infantrys moved from Kuybyshev to Penza
1 AAGun moved from Penza to Moscow
4 Adv.Fighters and 3 Fighters moved from Vinnytsia to Minsk
1 Infantry moved from Perm to Kirov
1 Adv.Fighter moved from Tashkent to Yaroslavl
1 AAGun, 2 Artillerys, 2 Fighters, 8 Infantrys and 1 Tank moved from N.Buryat Mongolia to Chita
1 Tank moved from Olyokminsk to Chita
6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
5 Infantrys moved from Evenkia to Olyokminsk
1 Adv.Fighter moved from Sibirsky to Chita
5 Infantrys moved from Sibirsky to Evenkia
1 Infantry moved from Novosibirsk to Krasnoyarsk
2 Tanks moved from Krasnoyarsk to N.Buryat Mongolia
2 Adv.Fighters moved from Sverdlovsk to N.Buryat Mongolia
1 Adv.Fighter moved from Sverdlovsk to N.Buryat Mongolia
2 Infantrys moved from Sverdlovsk to NovosibirskPlace Units - Russians
4 Infantrys placed in Leningrad
1 Infantry and 5 Tanks placed in Sibirsky
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
4 Infantrys placed in Arkhangelsk
2 Adv.Fighters placed in Tashkent
1 Adv.Fighter and 4 Infantrys placed in SverdlovskTurn Complete - Russians
Russians collect 121 PUs; end with 121 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
1 Artillery and 2 Infantrys moved from Tunis to S.Tunisia
4 Artillerys, 1 Elite and 3 Infantrys moved from Tunis to N.Tunisia
3 Transports moved from 47 Sea Zone to 46 Sea Zone
5 Infantrys moved from Rome to 46 Sea Zone
5 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
5 Infantrys moved from 48 Sea Zone to Tobruk
1 Destroyer moved from 46 Sea Zone to 48 Sea Zone
2 Cruisers moved from 47 Sea Zone to 48 Sea Zone
1 Infantry moved from Mersa Matruh to New Valley
1 Adv.Fighter moved from Cairo to New ValleyPurchase Units - Italians
Italians buy 8 Artillerys, 7 Elites and 5 Infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in New Valley
Italians attack with 1 Adv.Fighter and 1 Infantry
British defend with 1 Infantry
Italians roll dice for 1 Adv.Fighter and 1 Infantry in New Valley, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in New Valley
Italians win, taking New Valley from British with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in N.Tunisia
Italians attack with 4 Artillerys, 1 Elite and 3 Infantrys
French defend with 1 Infantry
Italians roll dice for 4 Artillerys, 1 Elite and 3 Infantrys in N.Tunisia, round 2 : 5/8 hits, 2.83 expected hits
French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.Tunisia
Italians win, taking N.Tunisia from French with 4 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 InfantryNon Combat Move - Italians
1 Adv.Fighter moved from New Valley to Cairo
1 Transport moved from 47 Sea Zone to 46 Sea Zone
2 Transports moved from 47 Sea Zone to 46 Sea Zone
1 AAGun moved from Rome to CampaniaPlace Units - Italians
3 Artillerys and 3 Elites placed in Cairo
2 Artillerys and 2 Infantrys placed in Tunis
3 Artillerys, 4 Elites and 3 Infantrys placed in RomeTurn Complete - Italians
Italians collect 59 PUs; end with 59 PUsCombat Hit Differential Summary :
Italians : 2.50
British : -0.33
French : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - French
3 Tanks moved from Italian East Africa to DarfurPurchase Units - French
French buy 2 Bunkers, 6 Infantrys and 3 Tanks; Remaining resources: 7 PUs;Combat - French
Battle in Darfur
French attack with 3 Tanks
Germans defend with 4 Infantrys
French roll dice for 3 Tanks in Darfur, round 2 : 3/3 hits
Germans roll dice for 4 Infantrys in Darfur, round 2 : 1/4 hits
1 Tank owned by the French and 3 Infantrys owned by the Germans lost in Darfur
French roll dice for 2 Tanks in Darfur, round 3 : 0/2 hits
Germans roll dice for 1 Infantry in Darfur, round 3 : 1/1 hits
1 Tank owned by the French lost in Darfur
French roll dice for 1 Tank in Darfur, round 4 : 0/1 hits
Germans roll dice for 1 Infantry in Darfur, round 4 : 1/1 hits
1 Tank owned by the French lost in Darfur
Germans win with 1 Infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 Infantrys
Casualties for French: 3 TanksNon Combat Move - French
4 Infantrys moved from Palestine to Lower Egypt
1 AAGun moved from Iraq to Syria
1 Infantry moved from E.Morocco to N.Algeria
1 Infantry moved from French Guiana to Amazon
1 Transport moved from 19 Sea Zone to 21 Sea ZonePlace Units - French
1 Bunker and 2 Infantrys placed in Syria
1 Bunker and 4 Infantrys placed in E.Morocco
3 Tanks placed in Italian East AfricaTurn Complete - French
French collect 28 PUs; end with 35 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
1 Carrier, 1 Cruiser, 4 Destroyers, 1 Fighter and 6 Submarines moved from 85 Sea Zone to 86 Sea Zone
2 Battleships, 3 Carriers, 3 Destroyers, 3 Submarines and 2 Transports moved from 101 Sea Zone to 86 Sea Zone
2 Bombers moved from Mindanao to 86 Sea Zone
1 Fighter moved from 111 Sea Zone to 86 Sea Zone
2 Bombers moved from Java to 86 Sea Zone
1 Elite and 2 Tanks moved from Lombok to Soembawa
2 T.Boats moved from 92 Sea Zone to 84 Sea Zone
1 Elite and 1 Infantry moved from Tokyo to 84 Sea Zone
1 Elite moved from 84 Sea Zone to Shantung
1 Infantry moved from 84 Sea Zone to Shantung
1 Tank moved from Sumatra to 110 Sea Zone
2 Artillerys moved from Sumatra to 110 Sea Zone
1 Elite and 2 Infantrys moved from Sumatra to 110 Sea Zone
1 Transport moved from 111 Sea Zone to 93 Sea Zone
1 Marine moved from Mindanao to 93 Sea Zone
1 Marine and 1 Transport moved from 93 Sea Zone to 84 Sea Zone
1 Marine moved from 84 Sea Zone to Shantung
1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 67 Sea Zone
1 Infantry and 1 Tank moved from 67 Sea Zone to Northern Territory
1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Northern Territory
1 Artillery, 1 Elite and 1 Transport moved from 110 Sea Zone to 67 Sea Zone
1 Artillery and 1 Elite moved from 67 Sea Zone to SoembawaPurchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 2 Destroyers, 1 Elite, 3 Marines, 2 Submarines and 1 Transport; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 86 Sea Zone
Yamamoto attack with 2 Battleships, 4 Bombers, 4 Carriers, 1 Cruiser, 7 Destroyers, 2 Fighters, 9 Submarines and 2 Transports
British defend with 1 Destroyer and 1 Transport; Americans defend with 1 B.Transport, 4 Carriers, 6 Destroyers, 8 Fighters, 7 Submarines and 5 Transports
Yamamoto roll dice for 9 Submarines in 86 Sea Zone, round 2 : 5/9 hits, 3.00 expected hits
Americans roll dice for 7 Submarines in 86 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 2 Battleships, 4 Bombers, 4 Carriers, 1 Cruiser, 7 Destroyers, 2 Fighters and 2 Transports in 86 Sea Zone, round 2 : 9/20 hits, 8.17 expected hits
Americans roll dice for 1 B.Transport, 4 Carriers, 7 Destroyers, 8 Fighters and 6 Transports in 86 Sea Zone, round 2 : 7/26 hits, 9.50 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
7 Submarines owned by the Americans, 1 B.Transport owned by the Americans, 1 Transport owned by the British, 4 Submarines owned by the Yamamoto, 5 Transports owned by the Americans and 2 Transports owned by the Yamamoto lost in 86 Sea Zone
Yamamoto roll dice for 5 Submarines in 86 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
Yamamoto roll dice for 2 Battleships, 4 Bombers, 4 Carriers, 1 Cruiser, 7 Destroyers and 2 Fighters in 86 Sea Zone, round 3 : 9/20 hits, 8.17 expected hits
Americans roll dice for 4 Carriers, 7 Destroyers and 8 Fighters in 86 Sea Zone, round 3 : 4/19 hits, 8.33 expected hits
4 Fighters owned by the Americans, 6 Destroyers owned by the Americans, 4 Submarines owned by the Yamamoto and 1 Destroyer owned by the British lost in 86 Sea Zone
Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Carrier owned by the Americans lost in 86 Sea Zone
Yamamoto roll dice for 2 Battleships, 4 Bombers, 4 Carriers, 1 Cruiser, 7 Destroyers and 2 Fighters in 86 Sea Zone, round 4 : 10/20 hits, 8.17 expected hits
Americans roll dice for 3 Carriers and 4 Fighters in 86 Sea Zone, round 4 : 4/7 hits, 3.50 expected hits
4 Fighters owned by the Americans, 3 Carriers owned by the Americans, 1 Submarine owned by the Yamamoto and 3 Destroyers owned by the Yamamoto lost in 86 Sea Zone
Yamamoto win with 2 Battleships, 4 Bombers, 4 Carriers, 1 Cruiser, 4 Destroyers and 2 Fighters remaining. Battle score for attacker is 170
Casualties for Yamamoto: 3 Destroyers, 9 Submarines and 2 Transports
Casualties for Americans: 1 B.Transport, 4 Carriers, 6 Destroyers, 8 Fighters, 7 Submarines and 5 Transports
Casualties for British: 1 Destroyer and 1 Transport
Battle in Northern Territory
Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank
Anzac defend with 3 Infantrys
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Northern Territory, round 2 : 2/4 hits, 1.33 expected hits
Anzac roll dice for 3 Infantrys in Northern Territory, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Northern Territory
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Northern Territory, round 3 : 1/3 hits, 1.17 expected hits
Anzac roll dice for 1 Infantry in Northern Territory, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Northern Territory
Yamamoto win, taking Northern Territory from Anzac with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 3 Infantrys
Battle in Shantung
Yamamoto attack with 1 Elite, 1 Infantry and 1 Marine
Chinese defend with 1 Tank
Yamamoto roll dice for 1 Elite, 1 Infantry and 1 Marine in Shantung, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Shantung, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Shantung
Yamamoto win, taking Shantung from Chinese with 1 Elite, 1 Infantry and 1 Marine remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Soembawa
Yamamoto attack with 1 Artillery, 2 Elites and 2 Tanks
Dutch defend with 1 Bunker and 1 Infantry
Yamamoto roll dice for 1 Artillery, 2 Elites and 2 Tanks in Soembawa, round 2 : 2/5 hits, 2.17 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Bunker and 1 Infantry in Soembawa, round 2 : 1/2 hits, 0.83 expected hits
1 Elite owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Soembawa
Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Tanks in Soembawa, round 3 : 2/4 hits, 1.83 expected hits
Dutch roll dice for 1 Bunker in Soembawa, round 3 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Soembawa
Yamamoto win, taking Soembawa from Dutch with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Elites
Casualties for Dutch: 1 Bunker and 1 InfantryNon Combat Move - Yamamoto
1 Transport moved from 110 Sea Zone to 107 Sea Zone
1 Transport moved from 111 Sea Zone to 107 Sea Zone
2 Bombers moved from 86 Sea Zone to Tokyo
1 Carrier moved from 111 Sea Zone to 84 Sea Zone
2 Fighters moved from Java to 84 Sea Zone
2 Bombers moved from 86 Sea Zone to Iwo Jima
2 Fighters moved from Java to BroomePlace Units - Yamamoto
2 Artillerys and 2 Marines placed in Davao
1 Destroyer placed in 84 Sea Zone
1 Destroyer, 2 Submarines and 1 Transport placed in 85 Sea Zone
1 Adv.Fighter, 1 Elite and 1 Marine placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 63 PUs; end with 63 PUsCombat Hit Differential Summary :
Yamamoto : 7.00
Americans : -7.67
Anzac : -0.33
Chinese : -0.50
Dutch : 0.67 -
I just ran the odds on that sea battle a handful of times. Big variance, ranging from -16 to -40. But +170? That’s got to be the craziest victory I’ve seen on Triple A. There’s no way I can recover.
Anyway, I see now how Axis can win, which was my goal for this match. I will concede. The only front I’m doing alright in is Russia(and China, only because they have been ignored by Axis), but that hardly matters when Axis will swallow Africa, Mid East, and southeast quarter of map.
Very well played and thank you for the match! I won’t ask you to reveal how to beat your own strategy but I do wonder how you would counter your own Italy 1 as Britain…
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It was a gamble, for sure. I see now that my surviving units should have been only 7 instead of the mass I was left with.
HOWEVER! I feel you are throwing the match FAR too early. This game usually doesn’t conclude until somewhere in the double digit rounds.
I am still down in production by a full 90ish, I have NO offense going on against Russia as Germany, mainland China has nothing to worry about, Russia looks poised to swoop down and crush my forward deployed factory, and Japan is still only making 63 a round.
What I like in particular is that this game can forgive one big loss such as this, because of all the increased incomes. The US still has at least 14 naval units in the Pacific.
I predict you will go on to win if all things go as planned and there are no big crushes like this round. Your main threat is how to contain Italy in Africa while protecting India. But taking Africa doesn’t really win you the game, I need Moscow or London, which I currently don’t see with the squeeze Germany is under.
I think this game could go on for a long while. In my mind, this lucky win puts the odds back closer to 50/50, as I was feeling under tremendous pressure. Japan isn’t poised to make a lot of quick gains for money, as those typically come from Russia and China, which aren’t possible right now.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
4 Infantrys moved from Suiyuan to Chahar
1 Artillery and 3 Infantrys moved from Shansi to Shantung
1 Tank moved from Shensi to Chahar
1 Adv.Fighter moved from Anhwei to Chahar
1 Adv.Fighter, 1 Bomber and 1 Fighter moved from Anhwei to ShantungPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 6 Infantrys and 3 Tanks; Remaining resources: 6 PUs;Combat - Chinese
Battle in Chahar
Chinese attack with 1 Adv.Fighter, 4 Infantrys and 1 Tank
Hisaichi defend with 1 ArmoredCar and 1 Tank
Chinese roll dice for 1 Adv.Fighter, 4 Infantrys and 1 Tank in Chahar, round 2 : 3/6 hits
Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Chahar, round 2 : 0/2 hits
1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 9
Casualties for Hisaichi: 1 ArmoredCar and 1 Tank
Battle in Shantung
Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys
Yamamoto defend with 1 Elite, 1 Infantry and 1 Marine
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in Shantung, round 2 : 1/7 hits
Yamamoto roll dice for 1 Elite, 1 Infantry and 1 Marine in Shantung, round 2 : 2/3 hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Shantung
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Shantung, round 3 : 1/5 hits
Yamamoto roll dice for 1 Elite and 1 Marine in Shantung, round 3 : 0/2 hits
1 Elite owned by the Yamamoto lost in Shantung
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Shantung, round 4 : 4/5 hits
Yamamoto roll dice for 1 Marine in Shantung, round 4 : 0/1 hits
1 Marine owned by the Yamamoto lost in Shantung
Chinese win, taking Shantung from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Elite, 1 Infantry and 1 Marine
Casualties for Chinese: 2 InfantrysNon Combat Move - Chinese
1 Tank moved from Shensi to Anhwei
1 AAGun and 4 Infantrys moved from Shensi to Hupeh
6 Infantrys moved from Ningsia to Suiyuan
1 Adv.Fighter moved from Chahar to Anhwei
1 Adv.Fighter, 1 Bomber and 1 Fighter moved from Shantung to Anhwei
6 Infantrys moved from E.Qinghai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
3 Tanks moved from Gobi Altai to Suiyuan
3 Tanks moved from Urumqi to Gobi Altai
1 Adv.Fighter moved from Urumqi to ShensiPlace Units - Chinese
6 Infantrys placed in Hsining
1 Adv.Fighter and 3 Tanks placed in UrumqiTurn Complete - Chinese
Chinese collect 38 PUs; end with 44 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
1 unit repaired.
1 Battleship and 1 Destroyer moved from 66 Sea Zone to 59 Sea Zone
2 Artillerys, 1 Elite and 1 Marine moved from Broome to 67 Sea Zone
2 Artillerys, 1 Elite, 1 Marine and 2 Transports moved from 67 Sea Zone to 113 Sea Zone
2 Artillerys, 1 Elite and 1 Marine moved from 113 Sea Zone to Townsville
3 Fighters moved from Java to Townsville
1 Elite moved from S.Thailand to N.Thailand
1 Infantry moved from S.Thailand to Burma
3 ArmoredCars moved from Malaya to Burma
3 ArmoredCars moved from Malaya to N.Thailand
1 Tank moved from S.Thailand to Burma
1 Tank moved from S.Thailand to N.Thailand
1 Infantry moved from Kiangsi to Hunan
Hisaichi take Hunan from Chinese
1 ArmoredCar and 1 Infantry moved from Shanghai to Shantung
1 Infantry moved from Kiangsi to Shanghai
2 Infantrys moved from Kwangtung to Hunan
1 Artillery and 3 Infantrys moved from Kwangsi to N.French Indochina
1 Infantry moved from Kiangsi to 92 Sea Zone
2 ArmoredCars moved from Hong Kong to 92 Sea Zone
2 ArmoredCars, 1 Destroyer, 1 Infantry, 1 T.Boat and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 ArmoredCars and 1 Infantry moved from 84 Sea Zone to Shantung
3 Infantrys moved from Kirin to Khabarovsk
3 Infantrys moved from Kirin to Heilungchiang
1 Artillery moved from Liaoning to Hulunbuir
1 Infantry moved from Kirin to Heilungchiang
4 Infantrys moved from Changchun to Kirin
4 ArmoredCars moved from Hong Kong to Kwangsi
1 Adv.Fighter moved from Kiangsi to ShantungPurchase Units - Hisaichi
Hisaichi buy 1 Bunker, 1 Elite, 22 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in 59 Sea Zone
Hisaichi attack with 1 Battleship and 1 Destroyer
British defend with 3 Transports
Hisaichi roll dice for 1 Battleship and 1 Destroyer in 59 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 3 Transports in 59 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
1 Transport owned by the British lost in 59 Sea Zone
Hisaichi roll dice for 1 Battleship and 1 Destroyer in 59 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 2 Transports in 59 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
1 Transport owned by the British lost in 59 Sea Zone
Hisaichi roll dice for 1 Battleship and 1 Destroyer in 59 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
British roll dice for 1 Transport in 59 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 Transport owned by the British lost in 59 Sea Zone
Hisaichi win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is 18
Casualties for British: 3 Transports
Battle in Burma
Hisaichi attack with 3 ArmoredCars, 1 Infantry and 1 Tank
British defend with 1 Infantry
Hisaichi roll dice for 3 ArmoredCars, 1 Infantry and 1 Tank in Burma, round 2 : 5/5 hits, 1.67 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the British lost in Burma
Hisaichi win, taking Burma from British with 2 ArmoredCars, 1 Infantry and 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 ArmoredCar
Casualties for British: 1 Infantry
Battle in Heilungchiang
Hisaichi attack with 4 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 4 Infantrys in Heilungchiang, round 2 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Shantung
Hisaichi attack with 1 Adv.Fighter, 3 ArmoredCars and 2 Infantrys
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Adv.Fighter, 3 ArmoredCars and 2 Infantrys in Shantung, round 2 : 2/6 hits, 1.83 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 2/2 hits, 0.67 expected hits
2 ArmoredCars owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is -2
Casualties for Hisaichi: 2 ArmoredCars
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Townsville
Hisaichi attack with 2 Artillerys, 1 Elite, 3 Fighters and 1 Marine
Anzac defend with 1 AAGun, 2 ArmoredCars, 1 Bunker, 1 Factory and 1 Infantry
AA fire in Townsville : 0/3 hits, 0.50 expected hits
Hisaichi roll dice for 2 Artillerys, 1 Elite, 3 Fighters and 1 Marine in Townsville, round 2 : 2/7 hits, 2.83 expected hits
Units damaged: 1 Bunker owned by the Anzac
Anzac roll dice for 2 ArmoredCars, 1 Bunker and 1 Infantry in Townsville, round 2 : 0/4 hits, 1.17 expected hits
1 ArmoredCar owned by the Anzac lost in Townsville
Hisaichi roll dice for 2 Artillerys, 1 Elite, 3 Fighters and 1 Marine in Townsville, round 3 : 2/7 hits, 2.83 expected hits
Anzac roll dice for 1 ArmoredCar, 1 Bunker and 1 Infantry in Townsville, round 3 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Anzac, 2 Fighters owned by the Hisaichi and 1 ArmoredCar owned by the Anzac lost in Townsville
Hisaichi roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Marine in Townsville, round 4 : 2/5 hits, 2.17 expected hits
Anzac roll dice for 1 Bunker in Townsville, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Anzac lost in Townsville
Hisaichi win, taking Townsville from Anzac with 2 Artillerys, 1 Elite, 1 Fighter and 1 Marine remaining. Battle score for attacker is 0
Casualties for Anzac: 2 ArmoredCars, 1 Bunker and 1 Infantry
Casualties for Hisaichi: 2 Fighters
Battle in Khabarovsk
Hisaichi attack with 3 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys in Khabarovsk, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 3 Infantrys in Khabarovsk, round 3 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Khabarovsk, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 3 Infantrys in Khabarovsk, round 4 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Khabarovsk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 2 Infantrys in Khabarovsk, round 5 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Khabarovsk, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 6 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Infantry in Khabarovsk, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Russians win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Hisaichi: 3 Infantrys
Battle in N.Thailand
Hisaichi attack with 3 ArmoredCars, 1 Elite and 1 Tank
French defend with 1 Artillery
Hisaichi roll dice for 3 ArmoredCars, 1 Elite and 1 Tank in N.Thailand, round 2 : 2/5 hits, 1.83 expected hits
French roll dice for 1 Artillery in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the French lost in N.Thailand
Hisaichi win, taking N.Thailand from French with 3 ArmoredCars, 1 Elite and 1 Tank remaining. Battle score for attacker is 4
Casualties for French: 1 ArtilleryNon Combat Move - Hisaichi
1 Adv.Fighter moved from Shantung to Changchun
1 Fighter moved from Townsville to Northern TerritoryPlace Units - Hisaichi
1 Bunker, 1 Infantry and 2 Tanks placed in Hulunbuir
6 Infantrys placed in Hong Kong
1 Elite and 7 Infantrys placed in Changchun
5 Infantrys placed in Malaya
3 Infantrys placed in BroomeTurn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
Hisaichi : 0.17
British : -0.33
French : -0.33
Anzac : -0.67
Chinese : 1.33
Russians : 1.00
AA fire in Townsville : : -0.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
2 Transports moved from 21 Sea Zone to 20 Sea Zone
4 Infantrys moved from Wales to 20 Sea Zone
4 Infantrys and 2 Transports moved from 20 Sea Zone to 21 Sea Zone
3 Infantrys moved from Manchester to 21 Sea Zone
7 Infantrys moved from 21 Sea Zone to Netherlands
1 Fighter moved from Manchester to Netherlands
1 Tank moved from Nordland to Stockholm
British take Oslo from Germans
British take Stockholm from Germans
1 Infantry moved from Nordland to 5 Sea Zone
1 Infantry and 1 Transport moved from 5 Sea Zone to 21 Sea Zone
1 Infantry moved from 21 Sea Zone to Netherlands
2 Tanks moved from Italian East Africa to Darfur
5 Infantrys moved from Assam to Burma
1 Artillery moved from Yunnan to Burma
2 Adv.Fighters moved from Madras to Burma
1 Infantry moved from Lower Egypt to Mersa Matruh
British take Mersa Matruh from Italians
3 Artillerys and 5 Infantrys moved from Lower Egypt to New ValleyPurchase Units - British
British buy 2 ArmoredCars, 27 Infantrys, 2 T.Boats and 2 Tanks; Remaining resources: 7 PUs;Combat - British
Battle in Netherlands
British attack with 1 Fighter and 8 Infantrys
Germans defend with 3 Mech.Infs
British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits
1 Mech.Inf owned by the Germans lost in Netherlands
British roll dice for 1 Fighter and 8 Infantrys in Netherlands, round 2 : 1/9 hits
Germans roll dice for 2 Mech.Infs in Netherlands, round 2 : 1/2 hits
1 Mech.Inf owned by the Germans and 1 Infantry owned by the British lost in Netherlands
British roll dice for 1 Fighter and 7 Infantrys in Netherlands, round 3 : 1/8 hits
Germans roll dice for 1 Mech.Inf in Netherlands, round 3 : 0/1 hits
1 Mech.Inf owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 1 Fighter and 7 Infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 3 Mech.Infs
Casualties for British: 1 Infantry
Battle in New Valley
British attack with 3 Artillerys and 5 Infantrys
Italians defend with 1 Infantry
British roll dice for 3 Artillerys and 5 Infantrys in New Valley, round 2 : 1/8 hits
Italians roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits
1 Infantry owned by the Italians lost in New Valley
British win, taking New Valley from Italians with 3 Artillerys and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Darfur
British attack with 2 Tanks
Germans defend with 1 Infantry
British roll dice for 2 Tanks in Darfur, round 2 : 2/2 hits
Germans roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits
1 Infantry owned by the Germans lost in Darfur
British win, taking Darfur from Germans with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Burma
British attack with 2 Adv.Fighters, 1 Artillery and 5 Infantrys
Hisaichi defend with 2 ArmoredCars, 1 Infantry and 1 Tank
British roll dice for 2 Adv.Fighters, 1 Artillery and 5 Infantrys in Burma, round 2 : 2/8 hits
Hisaichi roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Burma, round 2 : 2/4 hits
2 ArmoredCars owned by the Hisaichi and 2 Infantrys owned by the British lost in Burma
British roll dice for 2 Adv.Fighters, 1 Artillery and 3 Infantrys in Burma, round 3 : 2/6 hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Burma, round 3 : 0/2 hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Burma
British win, taking Burma from Hisaichi with 2 Adv.Fighters, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 11
Casualties for British: 2 Infantrys
Casualties for Hisaichi: 2 ArmoredCars, 1 Infantry and 1 TankNon Combat Move - British
5 Infantrys moved from Bihar to Assam
2 Adv.Fighters moved from Burma to Assam
1 Infantry moved from Yunnan to Kweichow
1 AAGun and 1 Tank moved from Yunnan to Assam
2 Infantrys moved from Rajputana to Hyderabad
2 Infantrys moved from Delhi to Bihar
15 Infantrys moved from Madras to Hyderabad
2 ArmoredCars moved from Rhodesia to Italian East Africa
1 AAGun moved from Kenya to Italian East Africa
2 ArmoredCars moved from Cape Town to Rhodesia
1 Submarine moved from 56 Sea Zone to 57 Sea Zone
3 Tanks moved from Northern Ireland to Manchester
1 AAGun moved from London to Dover
1 Transport moved from 88 Sea Zone to 91 Sea Zone
1 Fighter moved from Netherlands to DoverPlace Units - British
2 T.Boats placed in 21 Sea Zone
3 Infantrys placed in Dover
2 Infantrys placed in Manchester
1 ArmoredCar and 1 Tank placed in Cape Town
1 ArmoredCar and 1 Tank placed in Bombay
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
8 Infantrys placed in London
4 Infantrys placed in WalesTurn Complete - British
British collect 95 PUs; end with 102 PUs -
don’t forget the ANZAC and Dutch!
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Purchase Units - Dutch
Dutch buy 5 Bunkers; Remaining resources: 0 PUs;Place Units - Dutch
1 Bunker placed in Flores
1 Bunker placed in Hollandia
1 Bunker placed in Tanimbar
1 Bunker placed in Merauke
1 Bunker placed in CelebesTurn Complete - Dutch
Dutch collect 15 PUs; end with 15 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Finns
1 Infantry moved from Tampere to Kotka
Finns take Kotka from Russians
1 Elite and 2 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 4 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Non Combat Move - Finns
Place Units - Finns
4 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Romanians
2 ArmoredCars moved from Bucharest to Vinnytsia
1 Artillery and 1 Elite moved from E.Romania to Bulgaria
2 ArmoredCars moved from Bucharest to Vinnytsia
1 Artillery and 1 Infantry moved from E.Romania to Vinnytsia
1 Fighter moved from E.Romania to VinnytsiaPurchase Units - Romanians
Romanians buy 2 ArmoredCars and 2 Elites; Remaining resources: 0 PUs;Combat - Romanians
Battle in Vinnytsia
Romanians attack with 4 ArmoredCars, 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 Artillery and 4 Infantrys
Romanians roll dice for 4 ArmoredCars, 1 Artillery, 1 Fighter and 1 Infantry in Vinnytsia, round 2 : 0/7 hits, 2.33 expected hits
Russians roll dice for 1 Artillery and 4 Infantrys in Vinnytsia, round 2 : 4/5 hits, 1.67 expected hits
3 ArmoredCars owned by the Romanians and 1 Infantry owned by the Romanians lost in Vinnytsia
Romanians roll dice for 1 ArmoredCar, 1 Artillery and 1 Fighter in Vinnytsia, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 4 Infantrys in Vinnytsia, round 3 : 2/5 hits, 1.67 expected hits
1 ArmoredCar owned by the Romanians, 1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Vinnytsia
retreated to Vinnytsia
Russians win with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is -20
Casualties for Romanians: 4 ArmoredCars, 1 Artillery and 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Bulgaria
Romanians attack with 1 Artillery and 1 Elite
Russians defend with 1 Artillery
Romanians roll dice for 1 Artillery and 1 Elite in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Russians and 1 Elite owned by the Romanians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 1 Artillery remaining. Battle score for attacker is 1
Casualties for Romanians: 1 Elite
Casualties for Russians: 1 ArtilleryNon Combat Move - Romanians
1 Fighter moved from Vinnytsia to Bucharest
1 AAGun moved from E.Romania to BucharestPlace Units - Romanians
2 ArmoredCars and 2 Elites placed in BucharestTurn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Romanians : -2.17
Russians : 3.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Thai
1 Infantry moved from S.French Indochina to 106 Sea Zone
1 Infantry and 1 T.Boat moved from 106 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Samar
Thai take Samar from Americans
6 Infantrys moved from S.Thailand to Burma
1 Tank moved from N.French Indochina to Burma
1 Artillery and 1 Infantry moved from N.French Indochina to Kweichow
2 Artillerys, 3 Infantrys and 1 Marine moved from Bangkok to S.Thailand
2 Infantrys moved from S.French Indochina to N.French Indochina
1 Transport moved from 92 Sea Zone to 111 Sea Zone
1 Infantry moved from Lombok to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Palawan
Thai take Palawan from Americans
1 Transport moved from 92 Sea Zone to 105 Sea Zone
1 Destroyer and 1 Submarine moved from 66 Sea Zone to 59 Sea Zone
2 Infantrys moved from Lombok to SoembawaPurchase Units - Thai
Thai buy 2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine; Remaining resources: 2 PUs;Combat - Thai
Battle in Kweichow
Thai attack with 1 Artillery and 1 Infantry
British defend with 1 Infantry
Thai roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in Kweichow, round 3 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kweichow
Thai win, taking Kweichow from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Burma
Thai attack with 6 Infantrys and 1 Tank
British defend with 1 Artillery and 3 Infantrys
Thai roll dice for 6 Infantrys and 1 Tank in Burma, round 2 : 1/7 hits, 1.50 expected hits
British roll dice for 1 Artillery and 3 Infantrys in Burma, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma
Thai roll dice for 5 Infantrys and 1 Tank in Burma, round 3 : 2/6 hits, 1.33 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Burma, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in Burma
Thai roll dice for 4 Infantrys and 1 Tank in Burma, round 4 : 3/5 hits, 1.17 expected hits
British roll dice for 1 Artillery in Burma, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Artillery owned by the British lost in Burma
Thai win, taking Burma from British with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Thai: 3 Infantrys
Casualties for British: 1 Artillery and 3 InfantrysNon Combat Move - Thai
Place Units - Thai
2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine placed in BangkokTurn Complete - Thai
Thai collect 26 PUs; end with 28 PUsCombat Hit Differential Summary :
British : 0.33
Chinese : -0.67
Thai : 2.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
2 Infantrys moved from Amazon to Bahia
4 Tanks moved from Venezuela to Bahia
1 Bomber moved from South Africa to 113 Sea Zone
1 B.Transport and 4 Infantrys moved from 28 Sea Zone to 34 Sea Zone
4 Infantrys moved from 34 Sea Zone to Rio de Oro
4 Infantrys moved from Azores to 30 Sea Zone
1 B.Transport and 4 Infantrys moved from 30 Sea Zone to 31 Sea Zone
4 Infantrys moved from 31 Sea Zone to Rio de Oro
1 Bomber moved from Amazon to Rio de Oro
2 Adv.Fighters moved from Amazon to Bahia
1 Bomber moved from Wake to 113 Sea ZonePurchase Units - Americans
Americans buy 2 Adv.Fighters, 2 B.Carriers, 1 Bunker, 3 Fighters and 1 Submarine; Remaining resources: 2 PUs;Combat - Americans
Battle in 113 Sea Zone
Americans attack with 2 Bombers
Hisaichi defend with 2 Transports
Americans roll dice for 2 Bombers in 113 Sea Zone, round 2 : 2/2 hits
Hisaichi roll dice for 2 Transports in 113 Sea Zone, round 2 : 0/2 hits
2 Transports owned by the Hisaichi lost in 113 Sea Zone
Americans win with 2 Bombers remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 Transports
Battle in Rio de Oro
Americans attack with 1 Bomber and 8 Infantrys
Neutral defend with 3 Infantrys
Americans roll dice for 1 Bomber and 8 Infantrys in Rio de Oro, round 2 : 2/9 hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio de Oro
Americans roll dice for 1 Bomber and 7 Infantrys in Rio de Oro, round 3 : 1/8 hits
Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 1 Bomber and 7 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 3 Infantrys
Casualties for Americans: 1 Infantry
Battle in Bahia
Americans attack with 2 Adv.Fighters, 2 Infantrys and 4 Tanks
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 2 Adv.Fighters, 2 Infantrys and 4 Tanks in Bahia, round 2 : 4/8 hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 0/4 hits
1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 2 Adv.Fighters, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 11
Casualties for Neutral: 3 Infantrys and 1 TankNon Combat Move - Americans
1 Artillery moved from Southwest USA to 83 Sea Zone
2 Infantrys moved from San Francisco to 83 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 83 Sea Zone to 91 Sea Zone
1 Artillery and 2 Infantrys moved from 91 Sea Zone to Pearl Harbor
4 S.Submarines moved from 83 Sea Zone to 91 Sea Zone
1 Artillery and 2 Infantrys moved from Kwajalein to 96 Sea Zone
1 Artillery, 1 B.Transport, 1 Destroyer, 2 Infantrys and 2 Submarines moved from 96 Sea Zone to 91 Sea Zone
1 Artillery and 2 Infantrys moved from 91 Sea Zone to Pearl Harbor
1 Adv.Fighter moved from Midway to 91 Sea Zone
2 Bombers moved from 113 Sea Zone to Merauke
1 S.Bomber moved from San Francisco to Port Moresby
2 Adv.Fighters moved from Bahia to Mauritania
1 Destroyer and 1 Submarine moved from 30 Sea Zone to 31 Sea Zone
1 Destroyer and 1 Submarine moved from 31 Sea Zone to 41 Sea Zone
1 Bomber moved from Rio de Oro to W.MoroccoPlace Units - Americans
1 B.Carrier and 1 Submarine placed in 91 Sea Zone
1 B.Carrier placed in 26 Sea Zone
2 Fighters placed in 26 Sea Zone
1 Fighter placed in 91 Sea Zone
1 Bunker placed in Saipan
1 Adv.Fighter placed in San Francisco
1 Adv.Fighter placed in WashingtonTurn Complete - Americans
Americans collect 102 PUs; end with 104 PUs -
the Hulu bombing
Rolling 1d6:
(6) -
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Germans
Turning on Edit Mode
EDIT: Changing PUs for Hisaichi from 67 to 64
EDIT: Adding units owned by Americans to Chita: 1 Bomber
EDIT: Removing units owned by Americans from N.Buryat Mongolia: 1 Bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Germans
Turning on Edit Mode
EDIT: Changing PUs for Hisaichi from 67 to 64
EDIT: Adding units owned by Americans to Chita: 1 Bomber
EDIT: Removing units owned by Americans from N.Buryat Mongolia: 1 Bomber
EDIT: Turning off Edit Mode
1 Infantry and 1 Tank moved from Belgium to Netherlands
1 Bomber moved from Hamburg to Netherlands
1 Mech.Inf and 2 Stukas moved from Bavaria to Netherlands
1 ArmoredCar moved from Bohemia to Brest
1 Artillery and 1 Infantry moved from Krakow to Vinnytsia
1 Elite moved from Krakow to Vinnytsia
1 Infantry moved from Warsaw to Brest
1 ArmoredCar moved from Bohemia to Brest
2 ArmoredCars moved from Bohemia to Vinnytsia
1 HeavyTank moved from Bohemia to Vinnytsia
1 Infantry moved from Warsaw to Brest
1 Destroyer and 2 Transports moved from 46 Sea Zone to 45 Sea Zone
1 ArmoredCar moved from East Prussia to DanzigPurchase Units - Germans
Germans buy 4 ArmoredCars, 2 Artillerys, 11 Infantrys, 2 Mech.Infs, 1 Stuka, 4 Submarines and 4 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Netherlands
Germans attack with 1 Bomber, 1 Infantry, 1 Mech.Inf, 2 Stukas and 1 Tank
British defend with 7 Infantrys
Germans roll dice for 1 Bomber, 1 Infantry, 1 Mech.Inf, 2 Stukas and 1 Tank in Netherlands, round 2 : 5/6 hits, 2.83 expected hits
British roll dice for 7 Infantrys in Netherlands, round 2 : 3/7 hits, 2.33 expected hits
1 Infantry owned by the Germans, 5 Infantrys owned by the British, 1 Mech.Inf owned by the Germans and 1 Stuka owned by the Germans lost in Netherlands
Germans roll dice for 1 Bomber, 1 Stuka and 1 Tank in Netherlands, round 3 : 3/3 hits, 1.67 expected hits
British roll dice for 2 Infantrys in Netherlands, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 1 Bomber, 1 Stuka and 1 Tank remaining. Battle score for attacker is -2
Casualties for Germans: 1 Infantry, 1 Mech.Inf and 1 Stuka
Casualties for British: 7 Infantrys
Battle in Vinnytsia
Germans attack with 2 ArmoredCars, 1 Artillery, 1 Elite, 1 HeavyTank and 1 Infantry
Russians defend with 1 Artillery and 3 Infantrys
Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite, 1 HeavyTank and 1 Infantry in Vinnytsia, round 2 : 4/6 hits, 2.33 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in Vinnytsia, round 2 : 3/4 hits, 1.33 expected hits
2 ArmoredCars owned by the Germans, 3 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 1 Artillery, 1 Elite and 1 HeavyTank remaining. Battle score for attacker is 0
Casualties for Germans: 2 ArmoredCars and 1 Infantry
Casualties for Russians: 1 Artillery and 3 Infantrys
Battle in Brest
Germans attack with 2 ArmoredCars and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 2 ArmoredCars and 2 Infantrys in Brest, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Brest, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Brest
Germans win, taking Brest from Russians with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Germans
1 Bomber and 1 Stuka moved from Netherlands to Hamburg
1 Artillery and 1 Infantry moved from Orleanais to Normandy
4 Tanks moved from Aquitaine to Normandy
3 Artillerys and 6 Infantrys moved from Normandy to PicardyPlace Units - Germans
3 Infantrys placed in Normandy
4 Submarines placed in 22 Sea Zone
1 Artillery and 1 Infantry placed in Hamburg
1 Artillery and 1 Infantry placed in Rhine
4 Infantrys placed in Warsaw
2 Infantrys placed in Rhine
1 Stuka placed in Paris
3 ArmoredCars placed in Krakow
1 ArmoredCar and 4 Tanks placed in Bohemia
2 Mech.Infs placed in BavariaTurn Complete - Germans
Germans collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Germans : 5.17
British : -0.00
Russians : 1.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Russians
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Tank moved from Rostov to 54 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Infantry and 1 Tank moved from 53 Sea Zone to Bulgaria
1 Infantry moved from Donetsk to Odessa
Russians take Odessa from Romanians
4 Infantrys moved from Donetsk to Vinnytsia
11 Infantrys moved from Kiev to Vinnytsia
1 Tank moved from Rostov to Vinnytsia
1 Infantry moved from Latvia to East Prussia
1 Artillery moved from Lithuania to East Prussia
2 Infantrys and 2 Tanks moved from Lithuania to Brest
1 Adv.Fighter moved from Yaroslavl to Brest
1 Adv.Fighter moved from Minsk to Brest
5 Adv.Fighters and 3 Fighters moved from Minsk to Tampere
7 Infantrys and 2 Tanks moved from Oulu to Tampere
6 Infantrys moved from Vyborg to Kotka
1 Infantry moved from Khabarovsk to Vladivostok
Russians take Vladivostok from Hisaichi
1 Adv.Fighter and 2 Fighters moved from Chita to Heilungchiang
3 Adv.Fighters moved from N.Buryat Mongolia to Heilungchiang
4 Infantrys moved from Chita to HeilungchiangPurchase Units - Russians
Russians buy 8 ArmoredCars, 1 HeavyTank, 22 Infantrys and 8 Tanks; Remaining resources: 2 PUs;Combat - Russians
Battle in Brest
Russians attack with 2 Adv.Fighters, 2 Infantrys and 2 Tanks
Germans defend with 2 ArmoredCars and 2 Infantrys
Russians roll dice for 2 Adv.Fighters, 2 Infantrys and 2 Tanks in Brest, round 2 : 1/6 hits
Germans roll dice for 2 ArmoredCars and 2 Infantrys in Brest, round 2 : 2/4 hits
1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Russians lost in Brest
Russians roll dice for 2 Adv.Fighters and 2 Tanks in Brest, round 3 : 3/4 hits
Germans roll dice for 1 ArmoredCar and 2 Infantrys in Brest, round 3 : 0/3 hits
1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Germans lost in Brest
Russians win, taking Brest from Germans with 2 Adv.Fighters and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Germans: 2 ArmoredCars and 2 Infantrys
Casualties for Russians: 2 Infantrys
Battle in Kotka
Russians attack with 6 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 6 Infantrys in Kotka, round 2 : 1/6 hits
Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits
1 Infantry owned by the Finns lost in Kotka
Russians win, taking Kotka from Finns with 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Vinnytsia
Russians attack with 15 Infantrys and 1 Tank
Germans defend with 1 Artillery, 1 Elite and 1 HeavyTank
Russians roll dice for 15 Infantrys and 1 Tank in Vinnytsia, round 2 : 2/16 hits
Germans roll dice for 1 Artillery, 1 Elite and 1 HeavyTank in Vinnytsia, round 2 : 2/3 hits
2 Infantrys owned by the Russians, 1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Vinnytsia
Russians roll dice for 13 Infantrys and 1 Tank in Vinnytsia, round 3 : 5/14 hits
Germans roll dice for 1 HeavyTank in Vinnytsia, round 3 : 0/1 hits
1 HeavyTank owned by the Germans lost in Vinnytsia
Russians win, taking Vinnytsia from Germans with 13 Infantrys and 1 Tank remaining. Battle score for attacker is 10
Casualties for Germans: 1 Artillery, 1 Elite and 1 HeavyTank
Casualties for Russians: 2 Infantrys
Battle in East Prussia
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 ArmoredCar
Russians roll dice for 1 Artillery and 1 Infantry in East Prussia, round 2 : 1/2 hits
Germans roll dice for 1 ArmoredCar in East Prussia, round 2 : 0/1 hits
1 ArmoredCar owned by the Germans lost in East Prussia
Russians win, taking East Prussia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Battle in Heilungchiang
Russians attack with 4 Adv.Fighters, 2 Fighters and 4 Infantrys
Hisaichi defend with 4 Infantrys
Russians roll dice for 4 Adv.Fighters, 2 Fighters and 4 Infantrys in Heilungchiang, round 2 : 6/10 hits
Hisaichi roll dice for 4 Infantrys in Heilungchiang, round 2 : 0/4 hits
4 Infantrys owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 4 Adv.Fighters, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 8
Casualties for Hisaichi: 4 Infantrys
Battle in Bulgaria
Russians attack with 1 Infantry and 1 Tank
Romanians defend with 1 Artillery
Russians roll dice for 1 Infantry and 1 Tank in Bulgaria, round 2 : 1/2 hits
Romanians roll dice for 1 Artillery in Bulgaria, round 2 : 0/1 hits
1 Artillery owned by the Romanians lost in Bulgaria
Russians win, taking Bulgaria from Romanians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Romanians: 1 Artillery
Battle in Tampere
Russians attack with 5 Adv.Fighters, 3 Fighters, 7 Infantrys and 2 Tanks
Finns defend with 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys
Russians roll dice for 5 Adv.Fighters, 3 Fighters, 7 Infantrys and 2 Tanks in Tampere, round 2 : 4/17 hits
Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys in Tampere, round 2 : 3/7 hits
1 Elite owned by the Finns, 3 Infantrys owned by the Finns and 3 Infantrys owned by the Russians lost in Tampere
Russians roll dice for 5 Adv.Fighters, 3 Fighters, 4 Infantrys and 2 Tanks in Tampere, round 3 : 4/14 hits
Finns roll dice for 2 Artillerys and 1 Fighter in Tampere, round 3 : 0/3 hits
2 Artillerys owned by the Finns and 1 Fighter owned by the Finns lost in Tampere
Russians win, taking Tampere from Finns with 5 Adv.Fighters, 3 Fighters, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 19
Casualties for Finns: 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys
Casualties for Russians: 3 InfantrysNon Combat Move - Russians
8 Infantrys moved from Rostov to Donetsk
10 Infantrys moved from Kursk to Kiev
4 Infantrys moved from Arkhangelsk to S.Karelia
1 Infantry moved from S.Karelia to Vyborg
3 Infantrys moved from S.Karelia to N.Karelia
1 Infantry moved from Leningrad to Vyborg
3 Infantrys moved from Leningrad to Latvia
10 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
5 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Georgia to Rostov
2 Infantrys moved from Penza to Tula
1 Infantry moved from Kirov to Arkhangelsk
4 Adv.Fighters and 2 Fighters moved from Heilungchiang to Chita
1 Infantry moved from Ayan to Khabarovsk
1 Infantry moved from Okhotsk to Ayan
6 Infantrys and 2 Tanks moved from N.Buryat Mongolia to Chita
5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
5 Infantrys moved from Evenkia to Olyokminsk
5 Tanks moved from Sibirsky to Olyokminsk
1 Infantry moved from Sibirsky to Evenkia
2 Infantrys moved from Novosibirsk to Krasnoyarsk
1 Infantry moved from Krasnoyarsk to Irkutsk
1 Adv.Fighter moved from Sverdlovsk to N.Buryat Mongolia
4 Infantrys moved from Sverdlovsk to Novosibirsk
2 Adv.Fighters moved from Tashkent to Rostov
2 Adv.Fighters moved from Brest to Minsk
5 Adv.Fighters and 3 Fighters moved from Tampere to OuluPlace Units - Russians
2 ArmoredCars, 1 HeavyTank and 1 Tank placed in Leningrad
3 ArmoredCars and 3 Tanks placed in Sibirsky
2 ArmoredCars placed in Tashkent
1 ArmoredCar and 4 Tanks placed in Sverdlovsk
Russians undo move 4.
1 ArmoredCar and 4 Tanks placed in Stalingrad
10 Infantrys placed in Moscow
3 Infantrys placed in Georgia
5 Infantrys placed in Sverdlovsk
4 Infantrys placed in ArkhangelskTurn Complete - Russians
Russians collect 127 PUs; end with 129 PUs -
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Italians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Ayan: 4 Tanks
EDIT: Removing units owned by Russians from Chita: 4 Tanks
EDIT: Turning off Edit Mode





