Whackamatt (Allies) vs entek (Axis) …take 3

  • '20 '19 '18 '17 '16

    Game History

    Round: 5

    Combat Move - Romanians
                2 Artillerys, 1 Fighter and 6 Infantrys moved from Vinnytsia to Kiev
                2 Infantrys and 1 Mech.Inf moved from Odessa to Donetsk
                1 Mech.Inf moved from Bucharest to Kiev

    Purchase Units - Romanians
                Romanians buy 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Donetsk
                    Romanians attack with 2 Infantrys and 1 Mech.Inf
                    Russians defend with 1 Infantry
                        Romanians roll dice for 2 Infantrys and 1 Mech.Inf in Donetsk, round 2 :  0/3 hits
                        Russians roll dice for 1 Infantry in Donetsk, round 2 :  0/1 hits
                        Romanians roll dice for 2 Infantrys and 1 Mech.Inf in Donetsk, round 3 :  1/3 hits
                        Russians roll dice for 1 Infantry in Donetsk, round 3 :  0/1 hits
                        1 Infantry owned by the Russians lost in Donetsk
                    Romanians win, taking Donetsk from Russians with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Kiev
                    Romanians attack with 2 Artillerys, 1 Fighter, 6 Infantrys and 1 Mech.Inf
                    Russians defend with 1 Infantry
                        Romanians roll dice for 2 Artillerys, 1 Fighter, 6 Infantrys and 1 Mech.Inf in Kiev, round 2 :  3/10 hits
                        Russians roll dice for 1 Infantry in Kiev, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Kiev
                    Romanians win, taking Kiev from Russians with 2 Artillerys, 1 Fighter, 6 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Romanians
                1 Fighter moved from Kiev to Vinnytsia
                1 Elite and 2 Infantrys moved from E.Romania to Odessa
                1 Elite and 2 Infantrys moved from Bucharest to E.Romania

    Place Units - Romanians
                2 Infantrys and 2 Tanks placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 18 PUs; end with 18 PUs total

    Territory Summary for Romanians :

    Donetsk : 1 flag, 2 Infantrys and 1 Mech.Inf
        Kiev : 1 flag, 2 Artillerys, 6 Infantrys and 1 Mech.Inf
        Vinnytsia : 1 AAGun and 1 Fighter
        Odessa : 1 flag, 1 Elite and 2 Infantrys
        Bucharest : 1 Factory, 2 Infantrys and 2 Tanks
        Bulgaria : 1 Infantry
        E.Romania : 1 Elite and 2 Infantrys

    Production/PUs Summary :

    Germans : 88 / 97
        Russians : 109 / 118
        Italians : 50 / 52
        French : 44 / 42
        Yamamoto : 64 / 67
        Chinese : 31 / 35
        Hisaichi : 54 / 54
        British : 104 / 114
        Anzac : 36 / 36
        Dutch : 27 / 27
        Finns : 13 / 13
        Romanians : 18 / 18
        Thai : 0 / 0
        Americans : 111 / 111

    triplea_41767_Rom5.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Americans
                1 Artillery, 2 Infantrys and 1 Tank moved from Phoenix to 117 Sea Zone
                1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 117 Sea Zone to 109 Sea Zone
                1 Artillery, 2 Infantrys and 1 Tank moved from 109 Sea Zone to Ponape
                1 Cruiser moved from 117 Sea Zone to 121 Sea Zone
                1 Infantry moved from Kermandec to 121 Sea Zone
                1 Infantry moved from 121 Sea Zone to New Caledonia
                1 B.Transport moved from 117 Sea Zone to 115 Sea Zone
                1 Infantry moved from New Caledonia to 115 Sea Zone
                1 Infantry moved from 115 Sea Zone to Guadalcanal
                1 Infantry moved from Ulithi to Woleai
                      Americans take Woleai from Yamamoto
                1 Cruiser and 1 Destroyer moved from 109 Sea Zone to 107 Sea Zone
                3 Fighters moved from 102 Sea Zone to 107 Sea Zone
                1 Fighter moved from Hollandia to 107 Sea Zone
                1 B.Carrier moved from 97 Sea Zone to 109 Sea Zone
                1 Battleship and 1 Destroyer moved from 104 Sea Zone to 109 Sea Zone
                2 Carriers, 5 Cruisers and 1 Destroyer moved from 102 Sea Zone to 109 Sea Zone
                1 Carrier moved from 104 Sea Zone to 109 Sea Zone
                2 Adv.Fighters and 1 Fighter moved from 97 Sea Zone to 109 Sea Zone
                1 Elite, 2 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone
                1 B.Transport, 1 Elite, 2 Infantrys and 1 Marine moved from 83 Sea Zone to 98 Sea Zone
                1 Elite, 2 Infantrys and 1 Marine moved from 98 Sea Zone to Johnston
                3 Destroyers moved from 91 Sea Zone to 104 Sea Zone
                2 Infantrys moved from South Central USA to 25 Sea Zone
                1 Infantry moved from Cuba to 26 Sea Zone
                3 Infantrys moved from South Atlantic USA to 26 Sea Zone
                2 Destroyers moved from 28 Sea Zone to 30 Sea Zone
                1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 35 Sea Zone
                4 Infantrys moved from 35 Sea Zone to Salvador
                3 Infantrys and 1 Tank moved from Bahia to Salvador
                2 Infantrys and 1 Transport moved from 25 Sea Zone to 119 Sea Zone
                2 Infantrys moved from 119 Sea Zone to N.Chile
                1 Tank moved from Argentina to N.Chile
                1 Fighter moved from Amazon to N.Chile
                1 Destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 Transport moved from 32 Sea Zone to 26 Sea Zone
                3 Infantrys moved from Northeast USA to South Atlantic USA

    Purchase Units - Americans
                Americans buy 1 B.Carrier, 1 B.Transport, 1 Battleship, 3 Destroyers, 1 Factory, 4 Infantrys, 1 L.Fighter and 1 Marine; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 107 Sea Zone
                    Americans attack with 1 Cruiser, 1 Destroyer and 4 Fighters
                    Yamamoto defend with 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 1 Transport
                        Americans roll dice for 1 Cruiser, 1 Destroyer and 4 Fighters in 107 Sea Zone, round 2 : 2/6 hits, 2.17 expected hits
                        Yamamoto roll dice for 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                        2 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 1 Destroyer owned by the Yamamoto and 1 Transport owned by the Yamamoto lost in 107 Sea Zone
                        Americans roll dice for 1 Cruiser and 2 Fighters in 107 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                        Yamamoto roll dice for 2 Adv.Fighters and 1 Carrier in 107 Sea Zone, round 3 : 3/3 hits, 1.83 expected hits
                        2 Fighters owned by the Americans, 1 Carrier owned by the Yamamoto and 1 Cruiser owned by the Americans lost in 107 Sea Zone
                    Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is -24
                    Casualties for Americans: 1 Cruiser, 1 Destroyer and 4 Fighters
                    Casualties for Yamamoto: 1 Carrier, 1 Destroyer and 1 Transport
                Battle in Salvador
                    Americans attack with 7 Infantrys and 1 Tank
                    Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                        Americans roll dice for 7 Infantrys and 1 Tank in Salvador, round 2 : 1/8 hits, 1.67 expected hits
                        Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits, 1.67 expected hits
                        1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Salvador
                        Americans roll dice for 6 Infantrys and 1 Tank in Salvador, round 3 : 0/7 hits, 1.50 expected hits
                        Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 3 : 3/3 hits, 1.33 expected hits
                        3 Infantrys owned by the Americans lost in Salvador
                        Americans roll dice for 3 Infantrys and 1 Tank in Salvador, round 4 : 1/4 hits, 1.00 expected hits
                        Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 4 : 2/3 hits, 1.33 expected hits
                        2 Infantrys owned by the Americans and 1 Infantry owned by the Neutral lost in Salvador
                        Americans roll dice for 1 Infantry and 1 Tank in Salvador, round 5 : 2/2 hits, 0.67 expected hits
                        Neutral roll dice for 2 Tanks in Salvador, round 5 : 1/2 hits, 1.00 expected hits
                        1 Infantry owned by the Americans and 2 Tanks owned by the Neutral lost in Salvador
                    Americans loses 0 PUs for violating Salvadors neutrality.
                    Americans win, taking Salvador from Neutral with 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Americans: 7 Infantrys
                    Casualties for Neutral: 2 Infantrys and 2 Tanks
                Battle in Ponape
                    Americans attack with 1 Artillery, 2 Infantrys and 1 Tank
                    Yamamoto defend with 1 Artillery and 1 Infantry
                        Americans roll dice for 1 Battleship and 5 Cruisers in Ponape, round 2 : 5/6 hits, 3.17 expected hits
                        1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Ponape
                    Americans win, taking Ponape from Yamamoto with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Artillery and 1 Infantry
                    2 Adv.Fighters owned by the Yamamoto forced to land in Davao

    Non Combat Move - Americans

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from San Francisco: 3 Fighters
                1 B.Carrier placed in 97 Sea Zone
                EDIT: Adding units owned by Americans to 97 Sea Zone: 3 Fighters
                EDIT: Turning off Edit Mode
                Americans undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 97 Sea Zone: 3 Fighters
                EDIT: Adding units owned by Americans to Johnston: 3 Fighters
                EDIT: Turning off Edit Mode
                1 B.Transport placed in 97 Sea Zone
                1 B.Carrier placed in 104 Sea Zone
                Americans undo move 2.
                1 Battleship placed in 104 Sea Zone
                Americans undo move 1.
                1 B.Transport placed in 83 Sea Zone
                Americans undo move 2.
                1 B.Transport placed in 97 Sea Zone
                1 B.Carrier and 2 Destroyers placed in 91 Sea Zone
                Americans undo move 3.
                3 Destroyers placed in 91 Sea Zone
                1 B.Carrier placed in 83 Sea Zone
                1 L.Fighter placed in 83 Sea Zone
                1 Factory placed in Bahia
                2 Infantrys and 1 Marine placed in South Atlantic USA
                2 Infantrys placed in San Francisco

    Turn Complete - Americans
                Americans collect 116 PUs; end with 116 PUs

    Combat Hit Differential Summary :

    Neutral : 1.67
        Yamamoto : 1.83
        Americans : 0.67

    triplea_41767_Ame5.tsvg

  • '20 '19 '18 '17 '16

    Game History

    Round: 6

    Combat Move - Germans
                4 Artillerys, 3 Infantrys and 3 Tanks moved from Latvia to Leningrad
                2 Transports moved from 24 Sea Zone to 23 Sea Zone
                3 Infantrys moved from Hamburg to 23 Sea Zone
                1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
                3 Infantrys moved from 24 Sea Zone to Leningrad
                3 Artillerys and 5 Infantrys moved from Brest to Minsk
                3 Tanks moved from Vinnytsia to Minsk
                1 Fighter moved from 24 Sea Zone to Leningrad
                2 Artillerys moved from Vyborg to Leningrad
                1 Adv.Fighter moved from 24 Sea Zone to Leningrad
                4 Infantrys moved from Tunis to 47 Sea Zone
                2 Infantrys and 1 Transport moved from 47 Sea Zone to 45 Sea Zone
                2 Infantrys and 1 Transport moved from 47 Sea Zone to 45 Sea Zone
                4 Infantrys moved from 45 Sea Zone to N.Tunisia
                7 Infantrys moved from Belgium to Picardy
                1 Bomber moved from Hamburg to Leningrad
                3 Fighters moved from Lorraine to Picardy
                2 Stukas moved from Lorraine to Picardy

    Purchase Units - Germans
                Germans buy 1 Elite, 2 HeavyTanks, 10 Infantrys, 2 JetFighters and 6 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Leningrad
                    Germans attack with 1 Adv.Fighter, 6 Artillerys, 1 Bomber, 1 Fighter, 6 Infantrys and 3 Tanks
                    Russians defend with 1 AAGun, 4 Adv.Fighters, 3 Bunkers, 1 Factory, 4 HeavyTanks and 3 Infantrys
                        AA fire in Leningrad :  1/3 hits
                    1 Adv.Fighter owned by the Germans lost in Leningrad
                        Germans roll dice for 1 Battleship in Leningrad, round 2 :  0/1 hits
                        Germans roll dice for 6 Artillerys, 1 Bomber, 1 Fighter, 6 Infantrys and 3 Tanks in Leningrad, round 2 :  6/17 hits
                    Units damaged: 3 Bunkers owned by the Russians
                        Russians roll dice for 4 Adv.Fighters, 3 Bunkers, 4 HeavyTanks and 3 Infantrys in Leningrad, round 2 :  8/14 hits
                        6 Infantrys owned by the Germans, 3 Infantrys owned by the Russians and 2 Artillerys owned by the Germans lost in Leningrad
                        Germans roll dice for 4 Artillerys, 1 Bomber, 1 Fighter and 3 Tanks in Leningrad, round 3 :  4/9 hits
                        Russians roll dice for 4 Adv.Fighters, 3 Bunkers and 4 HeavyTanks in Leningrad, round 3 :  8/11 hits
                        1 Fighter owned by the Germans, 3 Bunkers owned by the Russians, 3 Tanks owned by the Germans, 1 HeavyTank owned by the Russians and 4 Artillerys owned by the Germans lost in Leningrad
                    Russians win with 4 Adv.Fighters and 3 HeavyTanks remaining. Battle score for attacker is -38
                    Casualties for Germans: 1 Adv.Fighter, 6 Artillerys, 1 Fighter, 6 Infantrys and 3 Tanks
                    Casualties for Russians: 3 Bunkers, 1 HeavyTank and 3 Infantrys
                    1 Bomber owned by the Germans retreated
                Battle in Minsk
                    Germans attack with 3 Artillerys, 5 Infantrys and 3 Tanks
                    Russians defend with 1 Artillery, 1 Infantry, 1 Mech.Rocket and 2 Tanks
                        Germans roll dice for 3 Artillerys, 5 Infantrys and 3 Tanks in Minsk, round 2 :  6/11 hits
                        Russians roll dice for 1 Artillery, 1 Infantry, 1 Mech.Rocket and 2 Tanks in Minsk, round 2 :  3/5 hits
                        3 Infantrys owned by the Germans, 1 Infantry owned by the Russians, 1 Mech.Rocket owned by the Russians, 2 Tanks owned by the Russians and 1 Artillery owned by the Russians lost in Minsk
                    Germans win, taking Minsk from Russians with 3 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 16
                    Casualties for Germans: 3 Infantrys
                    Casualties for Russians: 1 Artillery, 1 Infantry, 1 Mech.Rocket and 2 Tanks
                Battle in Picardy
                    Germans attack with 3 Fighters, 7 Infantrys and 2 Stukas
                    British defend with 1 Artillery and 1 Infantry
                        Germans roll dice for 3 Fighters, 7 Infantrys and 2 Stukas in Picardy, round 2 :  2/12 hits
                        French roll dice for 1 Artillery and 1 Infantry in Picardy, round 2 :  0/2 hits
                        1 Infantry owned by the British and 1 Artillery owned by the British lost in Picardy
                    Germans win, taking Picardy from French with 3 Fighters, 7 Infantrys and 2 Stukas remaining. Battle score for attacker is 6
                    Casualties for British: 1 Artillery and 1 Infantry

    Non Combat Move - Germans
                2 Stukas moved from Picardy to Burgundy
                3 Fighters moved from Picardy to Burgundy
                2 HeavyTanks moved from Lorraine to Burgundy
                3 Mech.Infs moved from Rhine to Burgundy
                1 Mech.Inf moved from Rhine to Burgundy
                4 Infantrys moved from Rhine to Belgium
                3 Mech.Infs moved from Bavaria to Burgundy
                4 Infantrys moved from Warsaw to Brest
                5 Infantrys moved from Krakow to Brest
                1 AAGun and 5 Infantrys moved from Vinnytsia to Kiev
                2 Artillerys and 3 Infantrys moved from E.Romania to Bulgaria
                1 Bomber moved from Leningrad to Hamburg

    Place Units - Germans
                6 Infantrys placed in Hamburg
                4 Mech.Infs placed in Rhine
                1 JetFighter and 2 Mech.Infs placed in Bavaria
                1 JetFighter placed in Berlin
                4 Infantrys placed in Warsaw
                1 Elite and 2 HeavyTanks placed in Bohemia

    Turn Complete - Germans
                Germans collect 91 PUs; end with 91 PUs total

    Territory Summary for Germans :

    Pomerania : 1 AAGun
        Berlin : 1 Factory and 1 JetFighter
        Rhine : 1 Factory and 4 Mech.Infs
        Bohemia : 1 Elite, 1 Factory and 2 HeavyTanks
        Bavaria : 1 Factory, 1 JetFighter and 2 Mech.Infs
        Silesia : 1 Infantry
        Hamburg : 1 AAGun, 1 Bomber, 1 Factory and 6 Infantrys
        Lithuania : 1 flag
        Kiev : 1 AAGun and 5 Infantrys
        Vinnytsia : 1 flag
        Latvia : 1 flag
        Minsk : 1 flag, 3 Artillerys, 2 Infantrys and 3 Tanks
        Burgundy : 1 flag, 1 AAGun, 2 Artillerys, 3 Fighters, 2 HeavyTanks, 9 Infantrys, 16 Mech.Infs, 2 Stukas and 12 Tanks
        Lorraine : 1 flag, 1 AAGun
        Picardy : 1 flag, 7 Infantrys
        N.Algeria : 1 flag, 2 Infantrys and 4 Tanks
        N.Tunisia : 1 flag, 4 Infantrys
        Tunis : 1 flag, 1 AAGun and 1 Factory
        Bulgaria : 2 Artillerys and 3 Infantrys
        Krakow : 1 flag
        Warsaw : 1 flag, 1 Factory and 4 Infantrys
        Brest : 1 flag, 1 AAGun and 9 Infantrys
        Croatia : 1 flag
        Danzig : 1 flag
        Hungary : 1 flag
        Belgium : 1 flag, 4 Infantrys
        24 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer and 2 Transports
        56 Sea Zone : 1 Destroyer
        45 Sea Zone : 2 Transports

    Production/PUs Summary :

    Germans : 91 / 91
        Russians : 108 / 118
        Italians : 50 / 52
        French : 42 / 42
        Yamamoto : 61 / 67
        Chinese : 31 / 35
        Hisaichi : 54 / 54
        British : 104 / 114
        Anzac : 36 / 36
        Dutch : 27 / 27
        Finns : 13 / 13
        Romanians : 18 / 18
        Thai : 0 / 0
        Americans : 116 / 116

    triplea_41767_Ger5.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 6

    Combat Move - Russians
                5 Infantrys moved from Rostov to Donetsk
                1 Artillery moved from Ankara to 54 Sea Zone
                1 Infantry moved from Georgia to 54 Sea Zone
                1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
                1 Infantry moved from Smolensk to Minsk
                1 Infantry moved from Novgorod to Minsk
                1 Infantry moved from S.Karelia to Vyborg
                      Russians take Vyborg from Finns
                4 Infantrys moved from Arkhangelsk to 6 Sea Zone
                4 Infantrys moved from 6 Sea Zone to N.Karelia
                2 HeavyTanks moved from Rostov to Kiev
                7 Infantrys moved from Kursk to Kiev
                6 Mech.Rockets moved from Rostov to Kiev
                1 Artillery and 4 Infantrys moved from Kursk to Minsk
                1 Mech.Rocket moved from Rostov to Donetsk
                1 Tank moved from Kursk to Kiev
                2 Tanks moved from Kursk to Minsk
                1 Tank moved from Smolensk to Minsk
                1 Infantry moved from Lapland to Oulu
                2 HeavyTanks moved from Leningrad to Oulu
                4 Adv.Fighters moved from Leningrad to Oulu
                1 HeavyTank moved from Leningrad to Oulu
                1 Infantry moved from Ayan to Heilungchiang
                1 Bomber and 2 Fighters moved from Chita to Heilungchiang
                1 Infantry moved from Ayan to Heilungchiang
                2 Infantrys moved from Chita to Hulunbuir
                3 Infantrys moved from N.Buryat Mongolia to Chita
                3 Infantrys moved from Evenkia to Olyokminsk
                2 Mech.Rockets moved from Sibirsky to N.Buryat Mongolia
                1 HeavyTank moved from Sibirsky to Olyokminsk
                2 Infantrys moved from Sibirsky to Evenkia
                6 ArmoredCars moved from Kolyma to Ayan
                1 Infantry moved from Krasnoyarsk to Irkutsk
                2 Infantrys moved from W.Iran to Erzurum
                2 Artillerys and 4 Tanks moved from Ankara to Erzurum
                5 Infantrys moved from Stalingrad to Rostov
                10 Infantrys moved from Yaroslavl to Kursk
                10 Infantrys moved from Moscow to Yaroslavl

    Purchase Units - Russians
                Russians buy 2 ArmoredCars, 28 Infantrys, 2 Mech.Infs and 7 Mech.Rockets; Remaining resources: 1 PUs;

    Combat - Russians
                Battle in N.Karelia
                    Russians attack with 4 Infantrys
                    Finns defend with 1 Infantry
                        Russians roll dice for 4 Infantrys in N.Karelia, round 2 : 1/4 hits, 0.67 expected hits
                        Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Finns lost in N.Karelia
                    Russians win, taking N.Karelia from Finns with 4 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Finns: 1 Infantry
                Battle in Minsk
                    Russians attack with 1 Artillery, 6 Infantrys and 3 Tanks
                    Germans defend with 3 Artillerys, 2 Infantrys and 3 Tanks
                        Russians roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Minsk, round 2 : 4/10 hits, 3.00 expected hits
                        Germans roll dice for 3 Artillerys, 2 Infantrys and 3 Tanks in Minsk, round 2 : 4/8 hits, 3.17 expected hits
                        4 Infantrys owned by the Russians, 2 Artillerys owned by the Germans and 2 Infantrys owned by the Germans lost in Minsk
                        Russians roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Minsk, round 3 : 3/6 hits, 2.33 expected hits
                        Germans roll dice for 1 Artillery and 3 Tanks in Minsk, round 3 : 2/4 hits, 1.83 expected hits
                        2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 2 Tanks owned by the Germans lost in Minsk
                        Russians roll dice for 1 Artillery and 3 Tanks in Minsk, round 4 : 2/4 hits, 1.83 expected hits
                        Germans roll dice for 1 Tank in Minsk, round 4 : 1/1 hits, 0.50 expected hits
                        1 Artillery owned by the Russians and 1 Tank owned by the Germans lost in Minsk
                    Russians win, taking Minsk from Germans with 3 Tanks remaining. Battle score for attacker is 15
                    Casualties for Russians: 1 Artillery and 6 Infantrys
                    Casualties for Germans: 3 Artillerys, 2 Infantrys and 3 Tanks
                Battle in Donetsk
                    Russians attack with 1 Artillery, 6 Infantrys and 1 Mech.Rocket
                    Romanians defend with 2 Infantrys and 1 Mech.Inf
                        Russians roll dice for 1 Artillery, 6 Infantrys and 1 Mech.Rocket in Donetsk, round 2 : 2/8 hits, 2.17 expected hits
                        Romanians roll dice for 2 Infantrys and 1 Mech.Inf in Donetsk, round 2 : 0/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Romanians lost in Donetsk
                        Russians roll dice for 1 Artillery, 6 Infantrys and 1 Mech.Rocket in Donetsk, round 3 : 4/8 hits, 2.17 expected hits
                        Romanians roll dice for 1 Mech.Inf in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Mech.Inf owned by the Romanians lost in Donetsk
                    Russians win, taking Donetsk from Romanians with 1 Artillery, 6 Infantrys and 1 Mech.Rocket remaining. Battle score for attacker is 10
                    Casualties for Romanians: 2 Infantrys and 1 Mech.Inf
                Battle in Erzurum
                    Russians attack with 2 Artillerys, 2 Infantrys and 4 Tanks
                    Neutral defend with 2 Infantrys
                        Russians roll dice for 2 Artillerys, 2 Infantrys and 4 Tanks in Erzurum, round 2 : 3/8 hits, 3.33 expected hits
                        Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Neutral lost in Erzurum
                    Russians loses 0 PUs for violating Erzurums neutrality.
                    Russians win, taking Erzurum from Neutral with 2 Artillerys, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
                    Casualties for Neutral: 2 Infantrys
                Battle in Heilungchiang
                    Russians attack with 1 Bomber, 2 Fighters and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Russians roll dice for 1 Bomber, 2 Fighters and 2 Infantrys in Heilungchiang, round 2 : 2/5 hits, 1.67 expected hits
                        Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Heilungchiang
                    Russians win, taking Heilungchiang from Hisaichi with 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Oulu
                    Russians attack with 4 Adv.Fighters, 3 HeavyTanks and 1 Infantry
                    Finns defend with 5 Infantrys
                        Russians roll dice for 4 Adv.Fighters, 3 HeavyTanks and 1 Infantry in Oulu, round 2 : 2/8 hits, 4.17 expected hits
                        Finns roll dice for 5 Infantrys in Oulu, round 2 : 2/5 hits, 1.67 expected hits
                        2 Infantrys owned by the Finns, 1 Infantry owned by the Russians and 1 Adv.Fighter owned by the Russians lost in Oulu
                        Russians roll dice for 3 Adv.Fighters and 3 HeavyTanks in Oulu, round 3 : 3/6 hits, 3.50 expected hits
                        Finns roll dice for 3 Infantrys in Oulu, round 3 : 0/3 hits, 1.00 expected hits
                        3 Infantrys owned by the Finns lost in Oulu
                    Russians win, taking Oulu from Finns with 3 Adv.Fighters and 3 HeavyTanks remaining. Battle score for attacker is -2
                    Casualties for Russians: 1 Adv.Fighter and 1 Infantry
                    Casualties for Finns: 5 Infantrys
                Battle in Kiev
                    Russians attack with 2 HeavyTanks, 7 Infantrys, 6 Mech.Rockets and 1 Tank
                    Romanians defend with 2 Artillerys, 6 Infantrys and 1 Mech.Inf; Germans defend with 1 AAGun and 5 Infantrys
                        Russians roll dice for 2 HeavyTanks, 7 Infantrys, 6 Mech.Rockets and 1 Tank in Kiev, round 2 : 8/16 hits, 7.00 expected hits
                        Romanians roll dice for 2 Artillerys, 11 Infantrys and 1 Mech.Inf in Kiev, round 2 : 3/14 hits, 4.67 expected hits
                        3 Infantrys owned by the Russians, 2 Infantrys owned by the Germans and 6 Infantrys owned by the Romanians lost in Kiev
                        Russians roll dice for 2 HeavyTanks, 4 Infantrys, 6 Mech.Rockets and 1 Tank in Kiev, round 3 : 7/13 hits, 6.17 expected hits
                        Romanians roll dice for 2 Artillerys, 3 Infantrys and 1 Mech.Inf in Kiev, round 3 : 3/6 hits, 2.00 expected hits
                    3 Mech.Rockets owned by the Russians, 2 Artillerys owned by the Romanians, 1 Mech.Inf owned by the Romanians and 3 Infantrys owned by the Germans lost in Kiev
                    Russians win, taking Kiev from Romanians with 2 HeavyTanks, 4 Infantrys, 3 Mech.Rockets and 1 Tank remaining. Battle score for attacker is 12
                    Casualties for Russians: 3 Infantrys and 3 Mech.Rockets
                    Casualties for Germans: 5 Infantrys
                    Casualties for Romanians: 2 Artillerys, 6 Infantrys and 1 Mech.Inf

    Non Combat Move - Russians
                1 AAGun moved from Rostov to Donetsk
                3 Adv.Fighters moved from Oulu to Leningrad
                1 Bomber and 2 Fighters moved from Heilungchiang to Hulunbuir

    Place Units - Russians
                3 Infantrys placed in Sverdlovsk
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Sverdlovsk: 3 Infantrys
                EDIT: Adding units owned by Russians to Hulunbuir: 1 Bunker
                EDIT: Turning off Edit Mode
                10 Infantrys placed in Moscow
                4 Infantrys placed in Leningrad
                4 Infantrys placed in Arkhangelsk
                2 ArmoredCars placed in Rostov
                5 Mech.Rockets placed in Stalingrad
                3 Infantrys placed in Georgia
                2 Infantrys, 2 Mech.Infs and 2 Mech.Rockets placed in Sibirsky
                2 Infantrys placed in Sverdlovsk

    Turn Complete - Russians
                Russians collect 122 PUs; end with 123 PUs

    Combat Hit Differential Summary :

    Germans : 1.50
        Romanians : -2.00
        Neutral : -0.67
        Hisaichi : -0.33
        Finns : -1.00
        Russians : 3.00

    triplea_41767_Rus6.tsvg

  • '20 '19 '18 '17 '16

    Game History

    Round: 6

    Combat Move - Italians
                1 Infantry moved from Orleanais to Brittany
                      Italians take Brittany from French
                2 Artillerys and 2 Infantrys moved from Mersa Matruh to Lower Egypt
                1 Artillery, 1 Elite, 3 Infantrys and 2 Tanks moved from Mersa Matruh to Lower Egypt
                2 Fighters moved from 51 Sea Zone to Lower Egypt
                4 Artillerys and 4 Infantrys moved from Campania to 49 Sea Zone
                4 Artillerys, 4 Infantrys and 4 Transports moved from 49 Sea Zone to 51 Sea Zone
                2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 51 Sea Zone
                6 Artillerys and 6 Infantrys moved from 51 Sea Zone to Greece
                1 Tank moved from Albania to Greece
                1 Transport moved from 42 Sea Zone to 46 Sea Zone

    Purchase Units - Italians
                Italians buy 4 Artillerys, 1 Destroyer, 1 Elite, 1 Fighter, 4 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Greece
                    Italians attack with 6 Artillerys, 6 Infantrys and 1 Tank
                    Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
                        Italians roll dice for 1 Battleship in Greece, round 2 :  1/1 hits
                        1 Infantry owned by the Neutral lost in Greece
                        Italians roll dice for 6 Artillerys, 6 Infantrys and 1 Tank in Greece, round 2 :  4/13 hits
                        Neutral roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Greece, round 2 :  3/6 hits
                        4 Infantrys owned by the Neutral and 3 Infantrys owned by the Italians lost in Greece
                        Italians roll dice for 6 Artillerys, 3 Infantrys and 1 Tank in Greece, round 3 :  4/10 hits
                        Neutral roll dice for 1 Fighter and 1 Tank in Greece, round 3 :  0/2 hits
                        1 Fighter owned by the Neutral and 1 Tank owned by the Neutral lost in Greece
                    Italians loses 0 PUs for violating Greeces neutrality.
                    Italians win, taking Greece from Neutral with 6 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 17
                    Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
                    Casualties for Italians: 3 Infantrys
                Battle in Lower Egypt
                    Italians attack with 3 Artillerys, 1 Elite, 2 Fighters, 5 Infantrys and 2 Tanks
                    French defend with 1 Infantry; British defend with 14 Infantrys
                        Italians roll dice for 3 Artillerys, 1 Elite, 2 Fighters, 5 Infantrys and 2 Tanks in Lower Egypt, round 2 :  2/13 hits
                        British roll dice for 15 Infantrys in Lower Egypt, round 2 :  5/15 hits
                        1 Infantry owned by the French, 5 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
                    3 Artillerys, 1 Elite and 2 Tanks retreated to Mersa Matruh
                    British win with 13 Infantrys remaining. Battle score for attacker is -6
                    Casualties for French: 1 Infantry
                    Casualties for Italians: 5 Infantrys
                    Casualties for British: 1 Infantry

    Non Combat Move - Italians
                2 Fighters moved from Lower Egypt to 51 Sea Zone
                2 Transports moved from 51 Sea Zone to 49 Sea Zone
                3 ArmoredCars, 5 Artillerys, 1 Infantry and 3 Tanks moved from Languedoc to Orleanais
                3 Mech.Infs and 1 Tank moved from Provence to Orleanais

    Place Units - Italians
                1 Artillery and 2 Infantrys placed in Hun
                3 Artillerys, 1 Elite and 2 Infantrys placed in Rome
                1 Fighter, 1 Mech.Inf and 1 Tank placed in Provence
                1 Destroyer placed in 46 Sea Zone

    Turn Complete - Italians
                Italians collect 56 PUs; end with 56 PUs total

    Territory Summary for Italians :

    Rome : 1 AAGun, 3 Artillerys, 1 Elite, 1 Factory and 2 Infantrys
        Lombardy : 1 AAGun and 1 Factory
        Sardinia : 1 Infantry
        Hun : 1 Artillery, 1 Bunker, 1 Factory and 2 Infantrys
        Aquitaine : 1 flag
        Orleanais : 1 flag, 3 ArmoredCars, 5 Artillerys, 1 Infantry, 3 Mech.Infs and 4 Tanks
        Languedoc : 1 flag
        Brittany : 1 flag, 1 Infantry
        Provence : 1 flag, 1 AAGun, 1 Factory, 1 Fighter, 1 Mech.Inf and 1 Tank
        N.Algeria : 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank
        S.Algeria : 1 flag
        S.Tunisia : 1 flag
        Mersa Matruh : 1 flag, 3 Artillerys, 1 Elite and 2 Tanks
        Greece : 1 flag, 1 AAGun, 6 Artillerys, 3 Infantrys and 1 Tank
        56 Sea Zone : 1 Destroyer and 1 Submarine
        51 Sea Zone : 1 Battleship, 1 Carrier, 5 Destroyers, 2 Fighters and 6 Transports
        49 Sea Zone : 2 Transports
        46 Sea Zone : 1 Destroyer and 1 Transport

    Production/PUs Summary :

    Germans : 90 / 91
        Russians : 122 / 123
        Italians : 56 / 56
        French : 40 / 42
        Yamamoto : 61 / 67
        Chinese : 31 / 35
        Hisaichi : 51 / 54
        British : 104 / 114
        Anzac : 36 / 36
        Dutch : 27 / 27
        Finns : 9 / 13
        Romanians : 13 / 18
        Thai : 0 / 0
        Americans : 116 / 116

    triplea_41767_Ita6.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 6

    Combat Move - French
                1 Artillery and 2 Infantrys moved from Normandy to Paris

    Purchase Units - French
                French buy 4 Artillerys, 1 Bunker and 11 Infantrys; Remaining resources: 0 PUs;

    Non Combat Move - French

    Place Units - French
                1 Bunker placed in S.French Indochina
                8 Infantrys placed in Paris
                3 Infantrys placed in Normandy
                4 Artillerys placed in E.Morocco

    Turn Complete - French
                French collect 40 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    triplea_41767_Fre6.tsvg

  • '20 '19 '18 '17 '16

    Game History

    Round: 6

    Combat Move - Yamamoto
                1 Destroyer moved from 86 Sea Zone to 101 Sea Zone
                1 S.Submarine moved from 112 Sea Zone to 107 Sea Zone
                1 Infantry moved from Davao to 107 Sea Zone
                1 Infantry and 1 S.Submarine moved from 107 Sea Zone to 110 Sea Zone
                1 Infantry moved from 110 Sea Zone to Sumatra
                      Yamamoto take Sumatra from Dutch

    Purchase Units - Yamamoto
                Yamamoto buy 1 Bunker, 6 Destroyers and 6 Infantrys; Remaining resources: 1 PUs;

    Combat - Yamamoto
                Battle in 101 Sea Zone
                    Yamamoto attack with 1 Destroyer and 1 Submarine
                    British defend with 1 Submarine
                        Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 Submarine in 101 Sea Zone, round 2 :  1/1 hits
                        1 Submarine owned by the British and 1 Submarine owned by the Yamamoto lost in 101 Sea Zone
                    Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 0
                    Casualties for British: 1 Submarine
                    Casualties for Yamamoto: 1 Submarine

    Non Combat Move - Yamamoto
                1 Destroyer moved from 85 Sea Zone to 86 Sea Zone
                1 Fighter moved from Rongelap to Tokyo

    Place Units - Yamamoto
                4 Destroyers placed in 107 Sea Zone
                1 Bunker placed in Davao
                2 Destroyers placed in 85 Sea Zone
                6 Infantrys placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 63 PUs; end with 64 PUs total

    Territory Summary for Yamamoto :

    Tokyo : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 1 Fighter and 9 Infantrys
        Kusaie : 1 Infantry
        Minamitori : 1 Infantry
        Kwangsi : 1 flag
        Paramushir : 1 Infantry
        Kunashir : 1 Artillery
        Hainan : 1 flag
        Iwo Jima : 1 Infantry
        Saipan : 1 AAGun, 1 Bunker and 1 Infantry
        Fukien : 1 flag
        Iturup : 1 Infantry
        Sumatra : 1 flag, 1 Infantry
        Celebes : 1 flag
        Samar : 1 flag
        Truk : 1 flag
        Palawan : 1 flag
        Davao : 1 flag, 1 AAGun, 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Bunker, 1 Factory, 1 Infantry and 2 Tanks
        Mindoro : 1 flag
        Panay : 1 flag
        Manila : 1 flag
        Guam : 1 flag
        Mindanao : 1 flag, 1 Infantry
        107 Sea Zone : 4 Destroyers
        110 Sea Zone : 1 Carrier, 1 Destroyer, 2 Fighters and 1 S.Submarine
        85 Sea Zone : 2 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Carrier, 3 Destroyers and 3 Fighters
        101 Sea Zone : 1 Destroyer
        86 Sea Zone : 1 Destroyer
        92 Sea Zone : 1 B.Transport

    Production/PUs Summary :

    Germans : 90 / 91
        Russians : 122 / 123
        Italians : 56 / 56
        French : 40 / 40
        Yamamoto : 63 / 64
        Chinese : 31 / 35
        Hisaichi : 51 / 54
        British : 104 / 114
        Anzac : 36 / 36
        Dutch : 25 / 27
        Finns : 9 / 13
        Romanians : 13 / 18
        Thai : 0 / 0
        Americans : 116 / 116

    triplea_41767_Yam6.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 6

    Combat Move - Chinese
                3 ArmoredCars and 8 Tanks moved from Chahar to Peking
                1 Artillery and 1 Infantry moved from Kweichow to Hunan
                2 ArmoredCars and 2 Tanks moved from Ningsia to Hupeh
                1 Infantry moved from Shensi to Hupeh
                2 ArmoredCars moved from Ningsia to Hupeh
                1 Infantry moved from Ningsia to Suiyuan
                1 Infantry moved from Ningsia to Shensi
                1 ArmoredCar moved from Gobi Altai to Suiyuan
                1 ArmoredCar moved from Gobi Altai to Shensi
                1 Fighter moved from Hsining to Shensi
                1 Mech.Inf moved from Hsining to Suiyuan
                2 Artillerys and 2 Elites moved from Hsining to E.Qinghai
                2 Infantrys moved from E.Sinkiang to Gobi Altai
                4 ArmoredCars moved from Urumqi to Gobi Altai

    Purchase Units - Chinese
                Chinese buy 4 ArmoredCars, 1 Elite, 3 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Peking
                    Chinese attack with 3 ArmoredCars and 8 Tanks
                    Hisaichi defend with 2 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 3 Fighters and 3 Infantrys
                        Chinese roll dice for 3 ArmoredCars and 8 Tanks in Peking, round 2 : 4/11 hits, 5.00 expected hits
                    Units damaged: 1 Bunker owned by the Hisaichi
                        Hisaichi roll dice for 2 Artillerys, 1 Bunker, 1 Elite, 3 Fighters and 3 Infantrys in Peking, round 2 : 3/10 hits, 4.00 expected hits
                        3 ArmoredCars owned by the Chinese and 3 Infantrys owned by the Hisaichi lost in Peking
                        Chinese roll dice for 8 Tanks in Peking, round 3 : 1/8 hits, 4.00 expected hits
                        Hisaichi roll dice for 2 Artillerys, 1 Bunker, 1 Elite and 3 Fighters in Peking, round 3 : 3/7 hits, 3.00 expected hits
                        1 Elite owned by the Hisaichi and 3 Tanks owned by the Chinese lost in Peking
                        Chinese roll dice for 5 Tanks in Peking, round 4 : 2/5 hits, 2.50 expected hits
                        Hisaichi roll dice for 2 Artillerys, 1 Bunker and 3 Fighters in Peking, round 4 : 2/6 hits, 2.67 expected hits
                        2 Tanks owned by the Chinese and 2 Artillerys owned by the Hisaichi lost in Peking
                        Chinese roll dice for 3 Tanks in Peking, round 5 : 2/3 hits, 1.50 expected hits
                        Hisaichi roll dice for 1 Bunker and 3 Fighters in Peking, round 5 : 1/4 hits, 2.00 expected hits
                        2 Fighters owned by the Hisaichi and 1 Tank owned by the Chinese lost in Peking
                        Chinese roll dice for 2 Tanks in Peking, round 6 : 0/2 hits, 1.00 expected hits
                        Hisaichi roll dice for 1 Bunker and 1 Fighter in Peking, round 6 : 1/2 hits, 1.00 expected hits
                        1 Tank owned by the Chinese lost in Peking
                        Chinese roll dice for 1 Tank in Peking, round 7 : 0/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 Bunker and 1 Fighter in Peking, round 7 : 0/2 hits, 1.00 expected hits
                        Chinese roll dice for 1 Tank in Peking, round 8 : 0/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 Bunker and 1 Fighter in Peking, round 8 : 0/2 hits, 1.00 expected hits
                        Chinese roll dice for 1 Tank in Peking, round 9 : 1/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 Bunker and 1 Fighter in Peking, round 9 : 0/2 hits, 1.00 expected hits
                        1 Fighter owned by the Hisaichi lost in Peking
                        Chinese roll dice for 1 Tank in Peking, round 10 : 1/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 Bunker in Peking, round 10 : 0/1 hits, 0.50 expected hits
                        1 Bunker owned by the Hisaichi lost in Peking
                    Chinese win, taking Peking from Hisaichi with 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Chinese: 3 ArmoredCars and 7 Tanks
                    Casualties for Hisaichi: 2 Artillerys, 1 Bunker, 1 Elite, 3 Fighters and 3 Infantrys
                Battle in Hupeh
                    Chinese attack with 4 ArmoredCars, 1 Infantry and 2 Tanks
                    Hisaichi defend with 4 Artillerys and 1 Infantry
                        Chinese roll dice for 4 ArmoredCars, 1 Infantry and 2 Tanks in Hupeh, round 2 : 2/7 hits, 2.50 expected hits
                        Hisaichi roll dice for 4 Artillerys and 1 Infantry in Hupeh, round 2 : 3/5 hits, 1.67 expected hits
                        2 ArmoredCars owned by the Chinese, 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
                        Chinese roll dice for 2 ArmoredCars and 2 Tanks in Hupeh, round 3 : 2/4 hits, 1.67 expected hits
                        Hisaichi roll dice for 3 Artillerys in Hupeh, round 3 : 2/3 hits, 1.00 expected hits
                        2 ArmoredCars owned by the Chinese and 2 Artillerys owned by the Hisaichi lost in Hupeh
                        Chinese roll dice for 2 Tanks in Hupeh, round 4 : 1/2 hits, 1.00 expected hits
                        Hisaichi roll dice for 1 Artillery in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Hisaichi lost in Hupeh
                    Chinese win, taking Hupeh from Hisaichi with 2 Tanks remaining. Battle score for attacker is 0
                    Casualties for Chinese: 4 ArmoredCars and 1 Infantry
                    Casualties for Hisaichi: 4 Artillerys and 1 Infantry
                Battle in Hunan
                    Chinese attack with 1 Artillery and 1 Infantry
                    Hisaichi defend with 1 Tank
                        Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Tank in Hunan, round 2 : 1/1 hits, 0.50 expected hits
                        1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Hisaichi with 1 Artillery remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 Infantry
                    Casualties for Hisaichi: 1 Tank

    Non Combat Move - Chinese

    Place Units - Chinese
                4 ArmoredCars and 2 Mech.Infs placed in Hsining
                1 Elite and 3 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 38 PUs; end with 38 PUs

    Combat Hit Differential Summary :

    Hisaichi : -3.67
        Chinese : -4.83

    triplea_41767_Chi6.tsvg

  • '20 '19 '18 '17 '16

    Game History

    Round: 6

    Combat Move - Hisaichi
                2 Artillerys and 3 Infantrys moved from Shantung to Peking
                1 Infantry moved from Shansi to Chahar
                      Hisaichi take Chahar from Chinese
                1 Artillery and 1 Infantry moved from Kwangtung to Hunan
                1 Bomber moved from Hong Kong to Hunan
                1 Fighter moved from Changchun to Peking
                3 Artillerys and 3 Infantrys moved from Hong Kong to 92 Sea Zone
                3 Artillerys and 3 Infantrys moved from 92 Sea Zone to S.French Indochina
                1 Infantry moved from N.French Indochina to Kweichow
                      Hisaichi take Kweichow from Chinese

    Purchase Units - Hisaichi
                Hisaichi buy 1 Adv.Fighter, 2 Bunkers and 16 Infantrys; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Hunan
                    Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry
                    Chinese defend with 1 Artillery
                        Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 1 Artillery in Hunan, round 2 :  0/1 hits
                        1 Artillery owned by the Chinese lost in Hunan
                    Hisaichi win, taking Hunan from Chinese with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 Artillery
                Battle in S.French Indochina
                    Hisaichi attack with 3 Artillerys and 3 Infantrys
                    French defend with 1 Bunker; British defend with 1 Infantry
                        Hisaichi roll dice for 3 Artillerys and 3 Infantrys in S.French Indochina, round 2 :  0/6 hits
                        French roll dice for 1 Bunker and 1 Infantry in S.French Indochina, round 2 :  2/2 hits
                        2 Infantrys owned by the Hisaichi lost in S.French Indochina
                        Hisaichi roll dice for 3 Artillerys and 1 Infantry in S.French Indochina, round 3 :  3/4 hits
                        French roll dice for 1 Bunker and 1 Infantry in S.French Indochina, round 3 :  2/2 hits
                        1 Infantry owned by the Hisaichi, 1 Infantry owned by the British, 1 Bunker owned by the French and 1 Artillery owned by the Hisaichi lost in S.French Indochina
                    Hisaichi win, taking S.French Indochina from French with 2 Artillerys remaining. Battle score for attacker is -2
                    Casualties for French: 1 Bunker
                    Casualties for Hisaichi: 1 Artillery and 3 Infantrys
                    Casualties for British: 1 Infantry
                Battle in Peking
                    Hisaichi attack with 2 Artillerys, 1 Fighter and 3 Infantrys
                    Chinese defend with 1 Factory and 1 Tank
                        Hisaichi roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Peking, round 2 :  3/6 hits
                        Chinese roll dice for 1 Tank in Peking, round 2 :  0/1 hits
                        1 Tank owned by the Chinese lost in Peking
                    Hisaichi win, taking Peking from Chinese with 2 Artillerys, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 Tank

    Non Combat Move - Hisaichi
                1 Infantry moved from Liaoning to Peking
                2 Infantrys moved from Changchun to Kirin
                1 Destroyer and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
                1 Destroyer moved from 92 Sea Zone to 107 Sea Zone
                1 Transport moved from 92 Sea Zone to 84 Sea Zone
                1 Artillery moved from Changchun to 84 Sea Zone
                1 Artillery moved from 84 Sea Zone to Shantung
                1 Bomber moved from Hunan to Hong Kong
                1 Fighter moved from Peking to Shantung

    Place Units - Hisaichi
                1 Bunker and 8 Infantrys placed in Changchun
                1 Bunker and 3 Infantrys placed in Shantung
                1 Adv.Fighter and 5 Infantrys placed in Hong Kong

    Turn Complete - Hisaichi
                Hisaichi collect 53 PUs; end with 53 PUs total

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
        Khabarovsk : 1 flag
        N.French Indochina : 1 flag, 2 Artillerys and 1 Tank
        S.French Indochina : 1 flag, 2 Artillerys
        Shansi : 1 flag
        Kweichow : 1 flag, 1 Infantry
        Kwangtung : 1 flag
        Shanghai : 1 flag
        Kiangsi : 1 flag
        Chahar : 1 flag, 1 Infantry
        Hunan : 1 flag, 1 Artillery and 1 Infantry
        Anhwei : 1 flag
        Liaoning : 1 Infantry
        Kirin : 1 Artillery and 2 Infantrys
        Peking : 1 flag, 2 Artillerys, 1 Factory and 4 Infantrys
        Shantung : 1 flag, 1 Artillery, 1 Bunker, 1 Factory, 1 Fighter and 3 Infantrys
        Changchun : 1 AAGun, 2 Bunkers, 1 Factory and 8 Infantrys
        Hong Kong : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Bomber, 1 Factory and 5 Infantrys
        107 Sea Zone : 1 Destroyer
        110 Sea Zone : 1 Battleship, 1 Carrier, 2 Fighters and 1 T.Boat
        85 Sea Zone : 3 Destroyers
        75 Sea Zone : 1 Destroyer
        84 Sea Zone : 1 Destroyer and 2 Transports
        72 Sea Zone : 1 Submarine
        92 Sea Zone : 1 Destroyer and 3 Transports

    Production/PUs Summary :

    Germans : 90 / 91
        Russians : 122 / 123
        Italians : 56 / 56
        French : 38 / 40
        Yamamoto : 63 / 64
        Chinese : 31 / 38
        Hisaichi : 53 / 53
        British : 104 / 114
        Anzac : 36 / 36
        Dutch : 25 / 27
        Finns : 9 / 13
        Romanians : 13 / 18
        Thai : 0 / 0
        Americans : 116 / 116

    triplea_41767_His6.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 6

    Combat Move - British
                2 Transports moved from 20 Sea Zone to 18 Sea Zone
                4 Infantrys moved from Manchester to 18 Sea Zone
                2 Infantrys moved from Dover to 20 Sea Zone
                4 Infantrys and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
                6 Infantrys moved from 20 Sea Zone to Picardy
                1 Bomber and 5 Fighters moved from Paris to Picardy
                2 Adv.Fighters moved from Paris to Picardy
                13 Infantrys moved from Lower Egypt to Mersa Matruh
                1 Infantry moved from New Valley to Mersa Matruh
                1 Infantry moved from Darfur to Kufra
                3 Fighters moved from Syria to Mersa Matruh
                2 Transports moved from 65 Sea Zone to 60 Sea Zone
                1 Cruiser moved from 65 Sea Zone to 60 Sea Zone
                5 Infantrys moved from Madras to 60 Sea Zone
                1 Cruiser, 5 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
                5 Infantrys moved from 65 Sea Zone to Sumatra
                1 Infantry moved from Yunnan to Kweichow
                1 ArmoredCar moved from N.Thailand to Kweichow
                1 Infantry moved from Yunnan to Kweichow
                2 Infantrys moved from Yunnan to N.French Indochina
                8 Infantrys moved from S.Thailand to S.French Indochina
                3 ArmoredCars moved from N.Thailand to N.French Indochina
                1 Infantry moved from N.Thailand to N.French Indochina
                1 Fighter moved from Malaya to S.French Indochina
                2 Artillerys and 2 Infantrys moved from Malaya to S.Thailand
                2 Artillerys moved from Bangkok to S.Thailand
                2 Infantrys moved from Malaya to S.Thailand
                5 Infantrys moved from Delhi to Bihar
                5 Infantrys moved from Bihar to Assam
                6 Infantrys moved from London to Dover
                2 Infantrys moved from Manchester to Dover

    Purchase Units - British
                British buy 4 Artillerys, 2 Bunkers, 1 Cruiser, 1 Factory, 24 Infantrys and 2 Mech.Infs; Remaining resources: 1 PUs;

    Combat - British
                Battle in Kweichow
                    British attack with 1 ArmoredCar and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        British roll dice for 1 ArmoredCar and 2 Infantrys in Kweichow, round 2 : 0/3 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the British lost in Kweichow
                        British roll dice for 1 ArmoredCar and 1 Infantry in Kweichow, round 3 : 1/2 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Kweichow
                    British win, taking Kweichow from Hisaichi with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 Infantry
                    Casualties for Hisaichi: 1 Infantry
                Battle in Picardy
                    British attack with 2 Adv.Fighters, 1 Bomber, 5 Fighters and 6 Infantrys
                    Germans defend with 7 Infantrys
                        British roll dice for 1 Cruiser in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                        British roll dice for 2 Adv.Fighters, 1 Bomber, 5 Fighters and 6 Infantrys in Picardy, round 2 : 4/14 hits, 4.33 expected hits
                        Germans roll dice for 7 Infantrys in Picardy, round 2 : 3/7 hits, 2.33 expected hits
                        4 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Picardy
                        British roll dice for 2 Adv.Fighters, 1 Bomber, 5 Fighters and 3 Infantrys in Picardy, round 3 : 4/11 hits, 3.83 expected hits
                        Germans roll dice for 3 Infantrys in Picardy, round 3 : 0/3 hits, 1.00 expected hits
                        3 Infantrys owned by the Germans lost in Picardy
                    British win, taking Picardy from Germans with 2 Adv.Fighters, 1 Bomber, 5 Fighters and 3 Infantrys remaining. Battle score for attacker is 8
                    Casualties for British: 3 Infantrys
                    Casualties for Germans: 7 Infantrys
                Battle in Sumatra
                    British attack with 5 Infantrys
                    Yamamoto defend with 1 Infantry
                        British roll dice for 2 Cruisers in Sumatra, round 2 : 0/2 hits, 1.00 expected hits
                        British roll dice for 5 Infantrys in Sumatra, round 2 : 0/5 hits, 0.83 expected hits
                        Yamamoto roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 5 Infantrys in Sumatra, round 3 : 3/5 hits, 0.83 expected hits
                        Yamamoto roll dice for 1 Infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Sumatra
                    British win, taking Sumatra from Yamamoto with 4 Infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 Infantry
                    Casualties for Yamamoto: 1 Infantry
                Battle in N.French Indochina
                    British attack with 3 ArmoredCars and 3 Infantrys
                    Hisaichi defend with 2 Artillerys and 1 Tank
                        British roll dice for 3 ArmoredCars and 3 Infantrys in N.French Indochina, round 2 : 0/6 hits, 1.50 expected hits
                        Hisaichi roll dice for 2 Artillerys and 1 Tank in N.French Indochina, round 2 : 2/3 hits, 1.17 expected hits
                        2 Infantrys owned by the British lost in N.French Indochina
                        British roll dice for 3 ArmoredCars and 1 Infantry in N.French Indochina, round 3 : 0/4 hits, 1.17 expected hits
                        Hisaichi roll dice for 2 Artillerys and 1 Tank in N.French Indochina, round 3 : 3/3 hits, 1.17 expected hits
                        2 ArmoredCars owned by the British and 1 Infantry owned by the British lost in N.French Indochina
                        British roll dice for 1 ArmoredCar in N.French Indochina, round 4 : 1/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 2 Artillerys and 1 Tank in N.French Indochina, round 4 : 0/3 hits, 1.17 expected hits
                        1 Artillery owned by the Hisaichi lost in N.French Indochina
                        British roll dice for 1 ArmoredCar in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 Artillery and 1 Tank in N.French Indochina, round 5 : 1/2 hits, 0.83 expected hits
                        1 ArmoredCar owned by the British lost in N.French Indochina
                    Hisaichi win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -14
                    Casualties for British: 3 ArmoredCars and 3 Infantrys
                    Casualties for Hisaichi: 1 Artillery
                Battle in Mersa Matruh
                    British attack with 3 Fighters and 14 Infantrys
                    Italians defend with 3 Artillerys, 1 Elite and 2 Tanks
                        British roll dice for 3 Fighters and 14 Infantrys in Mersa Matruh, round 2 : 3/17 hits, 3.33 expected hits
                        Italians roll dice for 3 Artillerys, 1 Elite and 2 Tanks in Mersa Matruh, round 2 : 1/6 hits, 2.33 expected hits
                        1 Elite owned by the Italians, 2 Artillerys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                        British roll dice for 3 Fighters and 13 Infantrys in Mersa Matruh, round 3 : 4/16 hits, 3.17 expected hits
                        Italians roll dice for 1 Artillery and 2 Tanks in Mersa Matruh, round 3 : 0/3 hits, 1.33 expected hits
                        2 Tanks owned by the Italians and 1 Artillery owned by the Italians lost in Mersa Matruh
                    British win, taking Mersa Matruh from Italians with 3 Fighters and 13 Infantrys remaining. Battle score for attacker is 23
                    Casualties for British: 1 Infantry
                    Casualties for Italians: 3 Artillerys, 1 Elite and 2 Tanks
                Battle in S.French Indochina
                    British attack with 1 Fighter and 8 Infantrys
                    Hisaichi defend with 2 Artillerys
                        British roll dice for 1 Fighter and 8 Infantrys in S.French Indochina, round 2 : 2/9 hits, 1.67 expected hits
                        Hisaichi roll dice for 2 Artillerys in S.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                        2 Artillerys owned by the Hisaichi lost in S.French Indochina
                    British win, taking S.French Indochina from Hisaichi with 1 Fighter and 8 Infantrys remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 2 Artillerys

    Non Combat Move - British
                1 Fighter moved from S.French Indochina to Malaya
                1 AAGun moved from Delhi to Bihar
                2 Adv.Fighters moved from Picardy to Paris
                1 Bomber and 5 Fighters moved from Picardy to Paris
                3 Fighters moved from Mersa Matruh to Kufra

    Place Units - British
                1 Bunker and 1 Factory placed in Kufra
                British undo move 1.
                1 Bunker placed in Kufra
                1 Factory placed in Darfur
                2 Artillerys, 1 Bunker and 4 Infantrys placed in Bangkok
                2 Artillerys and 4 Infantrys placed in Malaya
                5 Infantrys placed in Delhi
                5 Infantrys placed in Madras
                2 Mech.Infs placed in Cape Town
                1 Cruiser placed in 20 Sea Zone
                3 Infantrys placed in Wales
                3 Infantrys placed in Manchester

    Turn Complete - British
                British collect 105 PUs; end with 106 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        British : -2.00
        Hisaichi : 1.33
        Italians : -2.67
        Yamamoto : 0.33

    triplea_41767_Bri6.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 6

    Combat Move - Anzac
                3 Elites moved from Northern Territory to 113 Sea Zone
                1 Elite moved from Aroe to 113 Sea Zone
                1 Infantry moved from Aroe to 113 Sea Zone
                5 Cruisers, 4 Elites and 1 Infantry moved from 113 Sea Zone to 107 Sea Zone
                1 Infantry moved from 107 Sea Zone to Peleliu
                1 Elite moved from 107 Sea Zone to Celebes
                3 Elites moved from 107 Sea Zone to Mindanao
                2 Destroyers, 1 Submarine and 2 Transports moved from 113 Sea Zone to 107 Sea Zone
                1 Fighter moved from Java to 107 Sea Zone
                1 Adv.Fighter moved from Malaya to 107 Sea Zone
                1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 109 Sea Zone
                1 Artillery and 1 Infantry moved from 109 Sea Zone to Truk
                      Americans take Truk from Yamamoto

    Purchase Units - Anzac
                Anzac buy 1 Cruiser, 3 Infantrys, 3 Marines and 1 Transport; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in 107 Sea Zone
                    Anzac attack with 1 Adv.Fighter, 5 Cruisers, 2 Destroyers, 1 Fighter, 1 Submarine and 2 Transports
                    Hisaichi defend with 1 Destroyer; Yamamoto defend with 4 Destroyers
                        Anzac roll dice for 1 Submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Anzac roll dice for 1 Adv.Fighter, 5 Cruisers, 2 Destroyers, 1 Fighter and 2 Transports in 107 Sea Zone, round 2 : 6/9 hits, 4.00 expected hits
                        Yamamoto roll dice for 5 Destroyers in 107 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                        1 Transport owned by the Anzac, 1 Destroyer owned by the Hisaichi and 4 Destroyers owned by the Yamamoto lost in 107 Sea Zone
                    Anzac win with 1 Adv.Fighter, 5 Cruisers, 2 Destroyers, 1 Fighter, 1 Submarine and 1 Transport remaining. Battle score for attacker is 34
                    Casualties for Anzac: 1 Transport
                    Casualties for Yamamoto: 4 Destroyers
                    Casualties for Hisaichi: 1 Destroyer
                Battle in Peleliu
                Battle in Mindanao
                    Anzac attack with 3 Elites
                    Yamamoto defend with 1 Infantry
                        Anzac roll dice for 3 Elites in Mindanao, round 2 : 1/3 hits, 1.00 expected hits
                        Yamamoto roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
                        1 Elite owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Mindanao
                    Anzac win, taking Peleliu from Yamamoto, taking Mindanao from Yamamoto with 2 Elites remaining. Battle score for attacker is -1
                    Casualties for Anzac: 1 Elite
                    Casualties for Yamamoto: 1 Infantry
                Battle in Celebes

    Non Combat Move - Anzac
                1 Elite and 2 Infantrys moved from Soembawa to Lombok
                1 Adv.Fighter and 1 Fighter moved from 107 Sea Zone to Hollandia

    Place Units - Anzac
                1 Infantry and 2 Marines placed in Port Moresby
                2 Infantrys and 1 Marine placed in Broome
                1 Cruiser and 1 Transport placed in 113 Sea Zone

    Turn Complete - Anzac
                Anzac collect 37 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Yamamoto : 0.00
        Anzac : 2.67

    triplea_41767_Anz6.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 6

    Combat Move - Dutch
                2 Adv.Fighters moved from Banjarmasin to 92 Sea Zone
                5 Fighters moved from Banjarmasin to 92 Sea Zone
                1 Infantry and 1 Tank moved from Merauke to Hollandia

    Purchase Units - Dutch
                Dutch buy 3 Fighters; Remaining resources: 3 PUs;

    Combat - Dutch
                Battle in 92 Sea Zone
                    Dutch attack with 2 Adv.Fighters and 5 Fighters
                    Hisaichi defend with 1 Destroyer and 3 Transports; Yamamoto defend with 1 B.Transport
                        Dutch roll dice for 2 Adv.Fighters and 5 Fighters in 92 Sea Zone, round 2 : 5/7 hits, 2.67 expected hits
                        Hisaichi roll dice for 1 B.Transport, 1 Destroyer and 3 Transports in 92 Sea Zone, round 2 : 0/5 hits, 1.00 expected hits
                        3 Transports owned by the Hisaichi, 1 Destroyer owned by the Hisaichi and 1 B.Transport owned by the Yamamoto lost in 92 Sea Zone
                    Dutch win with 2 Adv.Fighters and 5 Fighters remaining. Battle score for attacker is 34
                    Casualties for Yamamoto: 1 B.Transport
                    Casualties for Hisaichi: 1 Destroyer and 3 Transports

    Non Combat Move - Dutch
                2 Adv.Fighters and 5 Fighters moved from 92 Sea Zone to S.French Indochina

    Place Units - Dutch
                3 Fighters placed in Banjarmasin

    Turn Complete - Dutch
                Dutch collect 28 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Hisaichi : -1.00
        Dutch : 2.33

    triplea_41767_Dut6.tsvg

  • '20 '19 '18 '17 '16

    Game History

    Round: 6

    Combat Move - Finns
                1 Infantry moved from Helsinki to 24 Sea Zone
                1 Infantry moved from 24 Sea Zone to Lapland
                      Finns take Lapland from Russians

    Purchase Units - Finns
                Finns buy 6 Infantrys; Remaining resources: 1 PUs;

    Combat - Finns

    Non Combat Move - Finns
                5 Infantrys moved from Helsinki to Tampere

    Place Units - Finns
                6 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 11 PUs; end with 12 PUs total

    Territory Summary for Finns :

    Helsinki : 1 Factory and 6 Infantrys
        Tampere : 1 AAGun and 9 Infantrys
        Lapland : 1 Infantry
        24 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport

    Production/PUs Summary :

    Germans : 88 / 91
        Russians : 120 / 123
        Italians : 55 / 56
        French : 42 / 40
        Yamamoto : 56 / 64
        Chinese : 32 / 38
        Hisaichi : 50 / 53
        British : 105 / 106
        Anzac : 37 / 37
        Dutch : 28 / 31
        Finns : 11 / 12
        Romanians : 13 / 18
        Thai : 0 / 0
        Americans : 119 / 116

    triplea_41767_Fin6.tsvg

  • '20 '19 '18 '17 '16

    Game History

    Round: 6

    Purchase Units - Romanians
                Romanians buy 2 Bunkers and 3 Infantrys; Remaining resources: 0 PUs;

    Non Combat Move - Romanians
                1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
                1 Elite and 1 Infantry moved from Odessa to Vinnytsia
                2 Infantrys moved from Bucharest to E.Romania
                1 Infantry moved from Bulgaria to E.Romania
                2 Tanks moved from Bucharest to Vinnytsia

    Place Units - Romanians
                1 Bunker placed in Odessa
                1 Bunker placed in E.Romania
                3 Infantrys placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 13 PUs; end with 13 PUs total

    Territory Summary for Romanians :

    Vinnytsia : 1 AAGun, 2 Elites, 1 Fighter, 3 Infantrys and 2 Tanks
        Odessa : 1 flag, 1 Bunker and 1 Infantry
        Bucharest : 1 Factory and 3 Infantrys
        E.Romania : 1 Bunker and 3 Infantrys

    Production/PUs Summary :

    Germans : 88 / 91
        Russians : 120 / 123
        Italians : 55 / 56
        French : 42 / 40
        Yamamoto : 56 / 64
        Chinese : 32 / 38
        Hisaichi : 50 / 53
        British : 105 / 106
        Anzac : 37 / 37
        Dutch : 28 / 31
        Finns : 11 / 12
        Romanians : 13 / 13
        Thai : 0 / 0
        Americans : 119 / 116

    triplea_41767_Rom6.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 6

    Combat Move - Americans
                    Americans loses 0 PUs for violating Jamaicas neutrality.
                1 Artillery, 2 Infantrys and 1 Tank moved from Ponape to 109 Sea Zone
                1 Infantry moved from Woleai to 109 Sea Zone
                1 Infantry moved from New Caledonia to 115 Sea Zone
                1 Infantry moved from Guadalcanal to 115 Sea Zone
                1 B.Transport and 2 Infantrys moved from 115 Sea Zone to 108 Sea Zone
                2 Infantrys moved from 108 Sea Zone to Yap
                      Americans take Yap from Yamamoto
                1 Artillery, 2 Cruisers, 2 Infantrys, 1 Tank and 2 Transports moved from 109 Sea Zone to 107 Sea Zone
                2 Adv.Fighters and 1 Fighter moved from 109 Sea Zone to Davao
                1 Destroyer moved from 109 Sea Zone to 107 Sea Zone
                1 Battleship and 3 Destroyers moved from 104 Sea Zone to 108 Sea Zone
                1 Elite and 1 Marine moved from Johnston to 97 Sea Zone
                1 Infantry moved from Johnston to 97 Sea Zone
                1 Infantry moved from Johnston to 97 Sea Zone
                1 B.Transport, 1 Elite, 2 Infantrys and 1 Marine moved from 97 Sea Zone to 103 Sea Zone
                1 Elite, 2 Infantrys and 1 Marine moved from 103 Sea Zone to Kusaie
                1 Cruiser moved from 109 Sea Zone to 103 Sea Zone
                1 Infantry moved from Eniwetok to 103 Sea Zone
                1 Infantry moved from 103 Sea Zone to Rongelap
                      Americans take Rongelap from Yamamoto
                2 Cruisers and 1 Infantry moved from 109 Sea Zone to 107 Sea Zone
                1 Artillery, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Davao
                1 Carrier moved from 109 Sea Zone to 108 Sea Zone
                1 Fighter moved from Johnston to 108 Sea Zone
                1 Battleship and 1 Carrier moved from 109 Sea Zone to 103 Sea Zone
                2 Fighters moved from Johnston to 103 Sea Zone
                1 B.Carrier moved from 83 Sea Zone to 91 Sea Zone
                1 L.Fighter moved from 83 Sea Zone to 108 Sea Zone
                1 B.Transport moved from 98 Sea Zone to 83 Sea Zone
                3 Destroyers moved from 91 Sea Zone to 96 Sea Zone
                1 Fighter, 2 Infantrys and 1 Tank moved from N.Chile to S.Chile
                1 Tank moved from Salvador to 35 Sea Zone
                1 B.Transport and 1 Tank moved from 35 Sea Zone to 39 Sea Zone
                1 Tank moved from 39 Sea Zone to S.Chile
                1 Infantry and 1 Marine moved from South Atlantic USA to 26 Sea Zone
                1 Infantry moved from South Atlantic USA to 25 Sea Zone
                1 Infantry moved from South Atlantic USA to 25 Sea Zone
                1 Infantry, 1 Marine and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
                1 Infantry, 1 Marine and 1 Transport moved from 32 Sea Zone to 33 Sea Zone
                1 Infantry and 1 Marine moved from 33 Sea Zone to Cape Verde
                2 Infantrys and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
                2 Infantrys moved from 26 Sea Zone to Jamaica
                      Americans take Jamaica from Neutral
                2 Destroyers moved from 30 Sea Zone to 33 Sea Zone
                1 Cruiser moved from 121 Sea Zone to 109 Sea Zone

    Purchase Units - Americans
                Americans buy 2 B.Transports, 1 Cruiser, 3 Destroyers, 6 Infantrys, 2 Marines, 1 S.Bomber, 1 S.Submarine, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in S.Chile
                    Americans attack with 1 Fighter, 2 Infantrys and 2 Tanks
                    Neutral defend with 1 Fighter and 2 Infantrys
                        Americans roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in S.Chile, round 2 : 1/5 hits, 1.67 expected hits
                        Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/3 hits, 1.17 expected hits
                        2 Infantrys owned by the Americans and 1 Infantry owned by the Neutral lost in S.Chile
                        Americans roll dice for 1 Fighter and 2 Tanks in S.Chile, round 3 : 1/3 hits, 1.33 expected hits
                        Neutral roll dice for 1 Fighter and 1 Infantry in S.Chile, round 3 : 0/2 hits, 0.83 expected hits
                        1 Infantry owned by the Neutral lost in S.Chile
                        Americans roll dice for 1 Fighter and 2 Tanks in S.Chile, round 4 : 2/3 hits, 1.33 expected hits
                        Neutral roll dice for 1 Fighter in S.Chile, round 4 : 0/1 hits, 0.50 expected hits
                        1 Fighter owned by the Neutral lost in S.Chile
                    Americans loses 0 PUs for violating S.Chiles neutrality.
                    Americans win, taking S.Chile from Neutral with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 8
                    Casualties for Americans: 2 Infantrys
                    Casualties for Neutral: 1 Fighter and 2 Infantrys
                Battle in Kusaie
                    Americans attack with 1 Elite, 2 Infantrys and 1 Marine
                    Yamamoto defend with 1 Infantry
                        Americans roll dice for 1 Battleship and 1 Cruiser in Kusaie, round 2 : 1/2 hits, 1.17 expected hits
                        1 Infantry owned by the Yamamoto lost in Kusaie
                    Americans win, taking Kusaie from Yamamoto with 1 Elite, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Cape Verde
                    Americans attack with 1 Infantry and 1 Marine
                    Neutral defend with 1 Infantry
                        Americans roll dice for 1 Infantry and 1 Marine in Cape Verde, round 2 : 0/2 hits, 0.67 expected hits
                        Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Americans lost in Cape Verde
                        Americans roll dice for 1 Marine in Cape Verde, round 3 : 0/1 hits, 0.50 expected hits
                        Neutral roll dice for 1 Infantry in Cape Verde, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 Marine in Cape Verde, round 4 : 1/1 hits, 0.50 expected hits
                        Neutral roll dice for 1 Infantry in Cape Verde, round 4 : 1/1 hits, 0.33 expected hits
                        1 Marine owned by the Americans and 1 Infantry owned by the Neutral lost in Cape Verde
                    Neutral win with no units remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 Infantry and 1 Marine
                    Casualties for Neutral: 1 Infantry
                Battle in Davao
                    Americans attack with 2 Adv.Fighters, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                    Yamamoto defend with 1 AAGun, 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Bunker, 1 Factory, 1 Infantry and 2 Tanks
                        AA fire in Davao : 0/3 hits, 0.50 expected hits
                        Americans roll dice for 4 Cruisers in Davao, round 2 : 2/4 hits, 2.00 expected hits
                    Units damaged: 1 Bunker owned by the Yamamoto
                        1 Bomber owned by the Yamamoto lost in Davao
                        Americans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Davao, round 2 : 3/8 hits, 2.83 expected hits
                        Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bunker, 1 Infantry and 2 Tanks in Davao, round 2 : 3/7 hits, 3.50 expected hits
                        1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 3 Infantrys owned by the Americans and 1 Tank owned by the Yamamoto lost in Davao
                        Americans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Fighter and 1 Tank in Davao, round 3 : 3/5 hits, 2.17 expected hits
                        Yamamoto roll dice for 2 Adv.Fighters, 1 Bunker and 1 Tank in Davao, round 3 : 3/4 hits, 2.33 expected hits
                        1 Fighter owned by the Americans, 1 Adv.Fighter owned by the Yamamoto, 1 Artillery owned by the Americans, 1 Tank owned by the Americans, 1 Tank owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Davao
                        Americans roll dice for 2 Adv.Fighters in Davao, round 4 : 0/2 hits, 1.00 expected hits
                        Yamamoto roll dice for 1 Adv.Fighter in Davao, round 4 : 1/1 hits, 0.67 expected hits
                    1 Adv.Fighter owned by the Americans lost in Davao
                        Americans roll dice for 1 Adv.Fighter in Davao, round 5 : 1/1 hits, 0.50 expected hits
                        Yamamoto roll dice for 1 Adv.Fighter in Davao, round 5 : 1/1 hits, 0.67 expected hits
                    1 Adv.Fighter owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in Davao
                    Yamamoto win with no units remaining. Battle score for attacker is 13
                    Casualties for Yamamoto: 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Bunker, 1 Infantry and 2 Tanks
                    Casualties for Americans: 2 Adv.Fighters, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 Fighter moved from S.Chile to Argentina
                2 Infantrys moved from San Francisco to W.Mexico
                1 Transport moved from 119 Sea Zone to 99 Sea Zone
                EDIT: 1 Transport moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 S.Submarine placed in 97 Sea Zone
                1 Cruiser placed in 104 Sea Zone
                3 Destroyers placed in 91 Sea Zone
                1 B.Transport placed in 35 Sea Zone
                2 Tanks placed in Bahia
                1 Marine placed in Salvador
                4 Infantrys placed in San Francisco
                1 B.Transport and 1 Transport placed in 26 Sea Zone
                1 Marine placed in South Atlantic USA
                2 Infantrys and 1 S.Bomber placed in San Francisco

    Turn Complete - Americans
                Americans collect 126 PUs; end with 126 PUs

    Combat Hit Differential Summary :

    Neutral : 0.50
        Yamamoto : 0.83
        Americans : -0.67
        AA fire in Davao : : -0.50

    triplea_41767_Ame6.tsvg

  • '20 '19 '18 '17 '16

    Game History

    Round: 7

    Combat Move - Germans
                9 Infantrys moved from Brest to Minsk
                1 JetFighter moved from Bavaria to Minsk
                1 JetFighter moved from Berlin to 24 Sea Zone
                2 Transports moved from 24 Sea Zone to 23 Sea Zone
                4 Infantrys moved from Hamburg to 23 Sea Zone
                4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
                4 Infantrys moved from 24 Sea Zone to Latvia
                1 Bomber moved from Hamburg to Minsk
                2 Artillerys and 3 Infantrys moved from Bulgaria to Serbia

    Purchase Units - Germans
                Germans buy 2 Artillerys, 1 Destroyer, 20 Infantrys and 6 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Minsk
                    Germans attack with 1 Bomber, 9 Infantrys and 1 JetFighter
                    Russians defend with 3 Tanks
                        Germans roll dice for 1 Bomber, 9 Infantrys and 1 JetFighter in Minsk, round 2 :  3/11 hits
                        Russians roll dice for 3 Tanks in Minsk, round 2 :  2/3 hits
                        2 Infantrys owned by the Germans and 3 Tanks owned by the Russians lost in Minsk
                    Germans win, taking Minsk from Russians with 1 Bomber, 7 Infantrys and 1 JetFighter remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 Infantrys
                    Casualties for Russians: 3 Tanks
                Battle in Serbia
                    Germans attack with 2 Artillerys and 3 Infantrys
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Germans roll dice for 2 Artillerys and 3 Infantrys in Serbia, round 2 :  1/5 hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 :  2/3 hits
                        2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Serbia
                        Germans roll dice for 2 Artillerys and 1 Infantry in Serbia, round 3 :  1/3 hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 3 :  1/2 hits
                        1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Serbia
                        Germans roll dice for 2 Artillerys in Serbia, round 4 :  1/2 hits
                        Neutral roll dice for 1 Artillery in Serbia, round 4 :  1/1 hits
                        1 Artillery owned by the Neutral and 1 Artillery owned by the Germans lost in Serbia
                    Germans loses 0 PUs for violating Serbias neutrality.
                    Germans win, taking Serbia from Neutral with 1 Artillery remaining. Battle score for attacker is -2
                    Casualties for Neutral: 1 Artillery and 2 Infantrys
                    Casualties for Germans: 1 Artillery and 3 Infantrys

    Non Combat Move - Germans
                4 Infantrys moved from Warsaw to Brest
                1 Bomber moved from Minsk to Warsaw
                1 JetFighter moved from Minsk to Brest
                2 HeavyTanks moved from Bohemia to Brest
                1 Elite moved from Bohemia to Krakow
                1 Infantry moved from Silesia to Krakow
                4 Mech.Infs moved from Rhine to Burgundy
                2 Mech.Infs moved from Bavaria to Burgundy
                2 Infantrys moved from Hamburg to Rhine
                4 Infantrys moved from Belgium to Lorraine
                4 Infantrys moved from N.Tunisia to N.Algeria

    Place Units - Germans
                1 Destroyer placed in 23 Sea Zone
                2 Artillerys and 3 Infantrys placed in Hamburg
                4 Mech.Infs placed in Rhine
                2 Mech.Infs placed in Bavaria
                4 Infantrys placed in Warsaw
                5 Infantrys placed in Bohemia
                4 Infantrys placed in Tunis
                4 Infantrys placed in Berlin

    Turn Complete - Germans
                Germans collect 92 PUs; end with 92 PUs total

    Territory Summary for Germans :

    Pomerania : 1 AAGun
        Berlin : 1 Factory and 4 Infantrys
        Rhine : 1 Factory, 2 Infantrys and 4 Mech.Infs
        Bohemia : 1 Factory and 5 Infantrys
        Bavaria : 1 Factory and 2 Mech.Infs
        Hamburg : 1 AAGun, 2 Artillerys, 1 Factory and 3 Infantrys
        Lithuania : 1 flag
        Vinnytsia : 1 flag
        Latvia : 1 flag, 4 Infantrys
        Minsk : 1 flag, 7 Infantrys
        Burgundy : 1 flag, 1 AAGun, 2 Artillerys, 3 Fighters, 2 HeavyTanks, 9 Infantrys, 22 Mech.Infs, 2 Stukas and 12 Tanks
        Lorraine : 1 flag, 1 AAGun and 4 Infantrys
        N.Algeria : 1 flag, 6 Infantrys and 4 Tanks
        N.Tunisia : 1 flag
        Tunis : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys
        Krakow : 1 flag, 1 Elite and 1 Infantry
        Warsaw : 1 flag, 1 Bomber, 1 Factory and 4 Infantrys
        Brest : 1 flag, 1 AAGun, 2 HeavyTanks, 4 Infantrys and 1 JetFighter
        Croatia : 1 flag
        Danzig : 1 flag
        Hungary : 1 flag
        Serbia : 1 flag, 1 Artillery
        Belgium : 1 flag
        24 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer, 1 JetFighter and 2 Transports
        23 Sea Zone : 1 Destroyer
        56 Sea Zone : 1 Destroyer
        45 Sea Zone : 2 Transports

    Production/PUs Summary :

    Germans : 92 / 92
        Russians : 119 / 123
        Italians : 55 / 56
        French : 42 / 40
        Yamamoto : 52 / 64
        Chinese : 32 / 38
        Hisaichi : 50 / 53
        British : 105 / 106
        Anzac : 37 / 37
        Dutch : 28 / 31
        Finns : 11 / 12
        Romanians : 13 / 13
        Thai : 0 / 0
        Americans : 126 / 126

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 2 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.233
            Median : 3.500
            Variance : 1.103
            Standard Deviation : 1.050
            Total rolls : 30

    Neutral Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.833
            Median : 2.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Germans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.150
            Standard Deviation : 1.072
            Total rolls : 21

    Russians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_41767_Ger7.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 7

    Combat Move - Russians
                4 Infantrys moved from Arkhangelsk to 6 Sea Zone
                4 Infantrys moved from 6 Sea Zone to Lapland
                4 Infantrys moved from N.Karelia to Oulu
                1 Infantry moved from Vyborg to Kotka
                      Russians take Kotka from Finns
                3 Adv.Fighters and 4 Infantrys moved from Leningrad to Latvia
                1 Mech.Rocket moved from Donetsk to Vinnytsia
                1 Mech.Rocket moved from Stalingrad to Minsk
                10 Infantrys moved from Kursk to Minsk
                2 ArmoredCars moved from Rostov to Vinnytsia
                1 Artillery and 2 Infantrys moved from Donetsk to Odessa
                1 Mech.Rocket moved from Stalingrad to Odessa
                2 Infantrys moved from Georgia to 54 Sea Zone
                1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
                2 Infantrys moved from 53 Sea Zone to Odessa
                4 Infantrys moved from Donetsk to Vinnytsia
                3 Mech.Rockets moved from Stalingrad to Vinnytsia
                4 Infantrys and 3 Mech.Rockets moved from Kiev to Brest
                2 HeavyTanks moved from Kiev to Brest
                1 Tank moved from Kiev to Brest
                1 ArmoredCar moved from Ayan to Vladivostok
                      Russians take Khabarovsk from Hisaichi
                      Russians take Vladivostok from Hisaichi
                1 Artillery and 2 Infantrys moved from Hulunbuir to Peking
                1 Bomber and 2 Fighters moved from Hulunbuir to Peking
                1 Mech.Inf and 1 Tank moved from Hulunbuir to Peking
                2 Infantrys moved from Heilungchiang to Liaoning
                1 ArmoredCar moved from Ayan to Liaoning
                4 ArmoredCars moved from Ayan to Kirin
                3 Infantrys moved from Chita to Hulunbuir
                1 Mech.Rocket moved from N.Buryat Mongolia to Kirin
                1 Mech.Rocket moved from N.Buryat Mongolia to Peking
                1 HeavyTank moved from Olyokminsk to Ayan
                3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
                1 Infantry moved from Irkutsk to N.Buryat Mongolia
                2 Infantrys moved from Evenkia to Olyokminsk
                2 Mech.Infs and 2 Mech.Rockets moved from Sibirsky to N.Buryat Mongolia
                2 Infantrys moved from Sibirsky to Evenkia
                2 Infantrys moved from Sverdlovsk to Novosibirsk

    Purchase Units - Russians
                Russians buy 1 Bunker, 4 HeavyTanks, 19 Infantrys, 5 Mech.Rockets and 4 Tanks; Remaining resources: 1 PUs;

    Combat - Russians
                Battle in Brest
                    Russians attack with 2 HeavyTanks, 4 Infantrys, 3 Mech.Rockets and 1 Tank
                    Germans defend with 1 AAGun, 2 HeavyTanks, 4 Infantrys and 1 JetFighter
                        Russians roll dice for 2 HeavyTanks, 4 Infantrys, 3 Mech.Rockets and 1 Tank in Brest, round 2 : 5/10 hits, 4.50 expected hits
                        Germans roll dice for 2 HeavyTanks, 4 Infantrys and 1 JetFighter in Brest, round 2 : 3/7 hits, 3.00 expected hits
                        1 JetFighter owned by the Germans, 3 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Brest
                        Russians roll dice for 2 HeavyTanks, 1 Infantry, 3 Mech.Rockets and 1 Tank in Brest, round 3 : 4/7 hits, 3.67 expected hits
                        Germans roll dice for 2 HeavyTanks in Brest, round 3 : 1/2 hits, 1.33 expected hits
                        2 HeavyTanks owned by the Germans and 1 Infantry owned by the Russians lost in Brest
                    Russians win, taking Brest from Germans with 2 HeavyTanks, 3 Mech.Rockets and 1 Tank remaining. Battle score for attacker is 26
                    Casualties for Russians: 4 Infantrys
                    Casualties for Germans: 2 HeavyTanks, 4 Infantrys and 1 JetFighter
                Battle in Lapland
                    Russians attack with 4 Infantrys
                    Finns defend with 1 Infantry
                        Russians roll dice for 4 Infantrys in Lapland, round 2 : 1/4 hits, 0.67 expected hits
                        Finns roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Finns lost in Lapland
                    Russians win, taking Lapland from Finns with 4 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Finns: 1 Infantry
                Battle in Peking
                    Russians attack with 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys, 1 Mech.Inf, 1 Mech.Rocket and 1 Tank
                    Hisaichi defend with 2 Artillerys, 1 Factory and 4 Infantrys
                        Russians roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys, 1 Mech.Inf, 1 Mech.Rocket and 1 Tank in Peking, round 2 : 2/9 hits, 3.67 expected hits
                        Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Peking, round 2 : 2/6 hits, 2.00 expected hits
                        2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Peking
                        Russians roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 1 Mech.Inf, 1 Mech.Rocket and 1 Tank in Peking, round 3 : 2/7 hits, 3.00 expected hits
                        Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Peking, round 3 : 0/4 hits, 1.33 expected hits
                        2 Infantrys owned by the Hisaichi lost in Peking
                        Russians roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 1 Mech.Inf, 1 Mech.Rocket and 1 Tank in Peking, round 4 : 3/7 hits, 3.00 expected hits
                        Hisaichi roll dice for 2 Artillerys in Peking, round 4 : 1/2 hits, 0.67 expected hits
                        1 Artillery owned by the Russians and 2 Artillerys owned by the Hisaichi lost in Peking
                    Russians win, taking Peking from Hisaichi with 1 Bomber, 2 Fighters, 1 Mech.Inf, 1 Mech.Rocket and 1 Tank remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 Artillery and 2 Infantrys
                    Casualties for Hisaichi: 2 Artillerys and 4 Infantrys
                Battle in Vinnytsia
                    Russians attack with 2 ArmoredCars, 4 Infantrys and 4 Mech.Rockets
                    Romanians defend with 1 AAGun, 2 Elites, 1 Fighter, 3 Infantrys and 2 Tanks
                        Russians roll dice for 2 ArmoredCars, 4 Infantrys and 4 Mech.Rockets in Vinnytsia, round 2 : 4/10 hits, 4.00 expected hits
                        Germans roll dice for 2 Elites, 1 Fighter, 3 Infantrys and 2 Tanks in Vinnytsia, round 2 : 4/8 hits, 3.17 expected hits
                        4 Infantrys owned by the Russians, 1 Elite owned by the Romanians and 3 Infantrys owned by the Romanians lost in Vinnytsia
                        Russians roll dice for 2 ArmoredCars and 4 Mech.Rockets in Vinnytsia, round 3 : 5/6 hits, 2.67 expected hits
                        Germans roll dice for 1 Elite, 1 Fighter and 2 Tanks in Vinnytsia, round 3 : 1/4 hits, 1.83 expected hits
                        1 Fighter owned by the Romanians, 1 ArmoredCar owned by the Russians, 1 Elite owned by the Romanians and 2 Tanks owned by the Romanians lost in Vinnytsia
                    Russians win, taking Vinnytsia from Germans with 1 ArmoredCar and 4 Mech.Rockets remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 ArmoredCar and 4 Infantrys
                    Casualties for Romanians: 2 Elites, 1 Fighter, 3 Infantrys and 2 Tanks
                Battle in Kirin
                    Russians attack with 4 ArmoredCars and 1 Mech.Rocket
                    Hisaichi defend with 1 Artillery and 2 Infantrys
                        Russians roll dice for 4 ArmoredCars and 1 Mech.Rocket in Kirin, round 2 : 1/5 hits, 1.83 expected hits
                        Hisaichi roll dice for 1 Artillery and 2 Infantrys in Kirin, round 2 : 0/3 hits, 1.00 expected hits
                        1 Infantry owned by the Hisaichi lost in Kirin
                        Russians roll dice for 4 ArmoredCars and 1 Mech.Rocket in Kirin, round 3 : 1/5 hits, 1.83 expected hits
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Kirin, round 3 : 1/2 hits, 0.67 expected hits
                        1 ArmoredCar owned by the Russians and 1 Infantry owned by the Hisaichi lost in Kirin
                        Russians roll dice for 3 ArmoredCars and 1 Mech.Rocket in Kirin, round 4 : 1/4 hits, 1.50 expected hits
                        Hisaichi roll dice for 1 Artillery in Kirin, round 4 : 1/1 hits, 0.33 expected hits
                        1 ArmoredCar owned by the Russians and 1 Artillery owned by the Hisaichi lost in Kirin
                    Russians win, taking Kirin from Hisaichi with 2 ArmoredCars and 1 Mech.Rocket remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Artillery and 2 Infantrys
                    Casualties for Russians: 2 ArmoredCars
                Battle in Odessa
                    Russians attack with 1 Artillery, 4 Infantrys and 1 Mech.Rocket
                    Romanians defend with 1 Bunker and 1 Infantry
                        Russians roll dice for 1 Artillery, 4 Infantrys and 1 Mech.Rocket in Odessa, round 2 : 3/6 hits, 1.83 expected hits
                        Romanians roll dice for 1 Bunker and 1 Infantry in Odessa, round 2 : 2/2 hits, 0.83 expected hits
                        1 Bunker owned by the Romanians, 2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
                    Russians win, taking Odessa from Romanians with 1 Artillery, 2 Infantrys and 1 Mech.Rocket remaining. Battle score for attacker is 4
                    Casualties for Russians: 2 Infantrys
                    Casualties for Romanians: 1 Bunker and 1 Infantry
                Battle in Minsk
                    Russians attack with 10 Infantrys and 1 Mech.Rocket
                    Germans defend with 7 Infantrys
                        Russians roll dice for 10 Infantrys and 1 Mech.Rocket in Minsk, round 2 : 4/11 hits, 2.33 expected hits
                        Germans roll dice for 7 Infantrys in Minsk, round 2 : 3/7 hits, 2.33 expected hits
                        3 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Minsk
                        Russians roll dice for 7 Infantrys and 1 Mech.Rocket in Minsk, round 3 : 2/8 hits, 1.83 expected hits
                        Germans roll dice for 3 Infantrys in Minsk, round 3 : 0/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Germans lost in Minsk
                        Russians roll dice for 7 Infantrys and 1 Mech.Rocket in Minsk, round 4 : 1/8 hits, 1.83 expected hits
                        Germans roll dice for 1 Infantry in Minsk, round 4 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                    Russians win, taking Minsk from Germans with 6 Infantrys and 1 Mech.Rocket remaining. Battle score for attacker is 6
                    Casualties for Russians: 4 Infantrys
                    Casualties for Germans: 7 Infantrys
                Battle in Liaoning
                    Russians attack with 1 ArmoredCar and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Russians roll dice for 1 ArmoredCar and 2 Infantrys in Liaoning, round 2 : 1/3 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Infantry in Liaoning, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Liaoning
                    Russians win, taking Liaoning from Hisaichi with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Latvia
                    Russians attack with 3 Adv.Fighters and 4 Infantrys
                    Germans defend with 4 Infantrys
                        Russians roll dice for 3 Adv.Fighters and 4 Infantrys in Latvia, round 2 : 3/7 hits, 2.17 expected hits
                        Germans roll dice for 4 Infantrys in Latvia, round 2 : 2/4 hits, 1.33 expected hits
                        2 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Latvia
                        Russians roll dice for 3 Adv.Fighters and 2 Infantrys in Latvia, round 3 : 3/5 hits, 1.83 expected hits
                        Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Germans lost in Latvia
                    Russians win, taking Latvia from Germans with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 2 Infantrys
                    Casualties for Germans: 4 Infantrys

    Non Combat Move - Russians
                1 AAGun moved from Kursk to Minsk
                1 AAGun moved from Donetsk to Odessa
                3 Adv.Fighters moved from Latvia to Leningrad
                5 Infantrys moved from Rostov to Donetsk
                3 Infantrys moved from Georgia to Rostov
                5 Infantrys moved from Yaroslavl to S.Karelia
                5 Infantrys moved from Yaroslavl to Kursk
                10 Infantrys moved from Moscow to Yaroslavl
                1 Bomber and 2 Fighters moved from Peking to Hulunbuir

    Place Units - Russians
                1 Bunker and 4 HeavyTanks placed in Leningrad
                4 Infantrys placed in Arkhangelsk
                10 Infantrys placed in Moscow
                2 Mech.Rockets placed in Rostov
                3 Mech.Rockets placed in Georgia
                3 Infantrys placed in Stalingrad
                2 Infantrys and 4 Tanks placed in Sibirsky

    Turn Complete - Russians
                Russians collect 144 PUs; end with 145 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Romanians : 1.17
        Hisaichi : -1.33
        Finns : -0.33
        Russians : 3.17

    triplea_41767_Rus7.tsvg

  • '20 '19 '18 '17 '16

    Game History

    Round: 7

    Combat Move - Italians
                3 ArmoredCars, 5 Artillerys, 1 Infantry, 3 Mech.Infs and 4 Tanks moved from Orleanais to Normandy
                1 Fighter, 1 Mech.Inf and 1 Tank moved from Provence to Picardy
                1 Infantry moved from Brittany to Orleanais
                1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
                2 Fighters moved from 51 Sea Zone to Mersa Matruh
                3 Artillerys and 3 Infantrys moved from Greece to 51 Sea Zone
                1 Artillery and 1 Tank moved from Greece to 51 Sea Zone
                1 Artillery moved from Greece to 51 Sea Zone
                5 Artillerys, 4 Infantrys and 1 Tank moved from 51 Sea Zone to Mersa Matruh
                1 Artillery, 1 Elite and 1 Infantry moved from Rome to Campania
                1 Artillery moved from Rome to Campania

    Purchase Units - Italians
                Italians buy 6 Artillerys, 1 Bunker, 4 Infantrys, 1 Mech.Inf and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Normandy
                    Italians attack with 3 ArmoredCars, 5 Artillerys, 1 Infantry, 3 Mech.Infs and 4 Tanks
                    French defend with 1 AAGun, 1 Factory and 3 Infantrys
                        Italians roll dice for 3 ArmoredCars, 5 Artillerys, 1 Infantry, 3 Mech.Infs and 4 Tanks in Normandy, round 2 :  9/16 hits
                        French roll dice for 3 Infantrys in Normandy, round 2 :  1/3 hits
                        3 Infantrys owned by the French and 1 Infantry owned by the Italians lost in Normandy
                    Italians win, taking Normandy from French with 3 ArmoredCars, 5 Artillerys, 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 4
                    Casualties for French: 3 Infantrys
                    Casualties for Italians: 1 Infantry
                Battle in Mersa Matruh
                    Italians attack with 5 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank
                    British defend with 13 Infantrys
                        Italians roll dice for 1 Battleship in Mersa Matruh, round 2 :  0/1 hits
                        Italians roll dice for 5 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank in Mersa Matruh, round 2 :  2/12 hits
                        British roll dice for 13 Infantrys in Mersa Matruh, round 2 :  3/13 hits
                        3 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh
                        Italians roll dice for 5 Artillerys, 2 Fighters, 1 Infantry and 1 Tank in Mersa Matruh, round 3 :  4/9 hits
                        British roll dice for 11 Infantrys in Mersa Matruh, round 3 :  1/11 hits
                        1 Infantry owned by the Italians and 4 Infantrys owned by the British lost in Mersa Matruh
                        Italians roll dice for 5 Artillerys, 2 Fighters and 1 Tank in Mersa Matruh, round 4 :  3/8 hits
                        British roll dice for 7 Infantrys in Mersa Matruh, round 4 :  2/7 hits
                        3 Infantrys owned by the British and 2 Artillerys owned by the Italians lost in Mersa Matruh
                        Italians roll dice for 3 Artillerys, 2 Fighters and 1 Tank in Mersa Matruh, round 5 :  3/6 hits
                        British roll dice for 4 Infantrys in Mersa Matruh, round 5 :  2/4 hits
                        3 Infantrys owned by the British and 2 Artillerys owned by the Italians lost in Mersa Matruh
                        Italians roll dice for 1 Artillery, 2 Fighters and 1 Tank in Mersa Matruh, round 6 :  0/4 hits
                        British roll dice for 1 Infantry in Mersa Matruh, round 6 :  0/1 hits
                        Italians roll dice for 1 Artillery, 2 Fighters and 1 Tank in Mersa Matruh, round 7 :  4/4 hits
                        British roll dice for 1 Infantry in Mersa Matruh, round 7 :  0/1 hits
                        1 Infantry owned by the British lost in Mersa Matruh
                    Italians win, taking Mersa Matruh from British with 1 Artillery, 2 Fighters and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Italians: 4 Artillerys and 4 Infantrys
                    Casualties for British: 13 Infantrys
                Battle in Picardy
                    Italians attack with 1 Fighter, 1 Mech.Inf and 1 Tank
                    British defend with 3 Infantrys
                        Italians roll dice for 1 Fighter, 1 Mech.Inf and 1 Tank in Picardy, round 2 :  0/3 hits
                        French roll dice for 3 Infantrys in Picardy, round 2 :  0/3 hits
                        Italians roll dice for 1 Fighter, 1 Mech.Inf and 1 Tank in Picardy, round 3 :  2/3 hits
                        French roll dice for 3 Infantrys in Picardy, round 3 :  2/3 hits
                        2 Infantrys owned by the British, 1 Fighter owned by the Italians and 1 Mech.Inf owned by the Italians lost in Picardy
                    1 Tank retreated to Burgundy
                    French win with 1 Infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 Fighter and 1 Mech.Inf
                    Casualties for British: 2 Infantrys

    Non Combat Move - Italians
                1 Artillery moved from 51 Sea Zone to Mersa Matruh
                2 Fighters moved from Mersa Matruh to 51 Sea Zone
                1 Destroyer moved from 46 Sea Zone to 51 Sea Zone

    Place Units - Italians
                1 Artillery, 1 Bunker and 2 Infantrys placed in Hun
                2 Infantrys and 2 Tanks placed in Provence
                5 Artillerys placed in Lombardy
                1 Mech.Inf and 1 Tank placed in Rome

    Turn Complete - Italians
                Italians collect 59 PUs; end with 59 PUs total

    Territory Summary for Italians :

    Rome : 1 AAGun, 1 Factory, 1 Mech.Inf and 1 Tank
        Lombardy : 1 AAGun, 5 Artillerys and 1 Factory
        Campania : 2 Artillerys, 1 Elite and 1 Infantry
        Sardinia : 1 Infantry
        Hun : 2 Artillerys, 2 Bunkers, 1 Factory and 4 Infantrys
        Burgundy : 1 Tank
        Aquitaine : 1 flag
        Orleanais : 1 flag, 1 Infantry
        Languedoc : 1 flag
        Brittany : 1 flag
        Normandy : 1 flag, 1 AAGun, 3 ArmoredCars, 5 Artillerys, 1 Factory, 3 Mech.Infs and 4 Tanks
        Provence : 1 flag, 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
        N.Algeria : 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank
        S.Algeria : 1 flag
        S.Tunisia : 1 flag
        Mersa Matruh : 1 flag, 2 Artillerys and 1 Tank
        Greece : 1 flag, 1 AAGun and 1 Artillery
        56 Sea Zone : 1 Destroyer and 1 Submarine
        51 Sea Zone : 1 Battleship, 1 Carrier, 6 Destroyers, 2 Fighters and 7 Transports
        49 Sea Zone : 2 Transports

    Production/PUs Summary :

    Germans : 83 / 92
        Russians : 144 / 145
        Italians : 59 / 59
        French : 39 / 40
        Yamamoto : 52 / 64
        Chinese : 35 / 38
        Hisaichi : 36 / 53
        British : 104 / 106
        Anzac : 37 / 37
        Dutch : 28 / 31
        Finns : 7 / 12
        Romanians : 12 / 13
        Thai : 0 / 0
        Americans : 126 / 126

    triplea_41767_Ita7.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 7

    Combat Move - French
                5 Artillerys and 16 Infantrys moved from E.Morocco to N.Algeria

    Purchase Units - French
                French buy 7 Infantrys and 5 Tanks; Remaining resources: 1 PUs;

    Combat - French
                Battle in N.Algeria
                    French attack with 5 Artillerys and 16 Infantrys
                    Germans defend with 6 Infantrys and 4 Tanks; Italians defend with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank
                        French roll dice for 5 Artillerys and 16 Infantrys in N.Algeria, round 2 : 6/21 hits, 5.17 expected hits
                        Germans roll dice for 1 Adv.Fighter, 1 Artillery, 8 Infantrys and 5 Tanks in N.Algeria, round 2 : 8/15 hits, 6.17 expected hits
                        4 Infantrys owned by the Germans, 2 Infantrys owned by the Italians and 8 Infantrys owned by the French lost in N.Algeria
                        French roll dice for 5 Artillerys and 8 Infantrys in N.Algeria, round 3 : 5/13 hits, 3.83 expected hits
                        Germans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 5 Tanks in N.Algeria, round 3 : 4/9 hits, 4.17 expected hits
                        2 Infantrys owned by the Germans, 1 Artillery owned by the Italians, 4 Infantrys owned by the French and 2 Tanks owned by the Germans lost in N.Algeria
                        French roll dice for 5 Artillerys and 4 Infantrys in N.Algeria, round 4 : 2/9 hits, 3.00 expected hits
                        Germans roll dice for 1 Adv.Fighter and 3 Tanks in N.Algeria, round 4 : 3/4 hits, 2.17 expected hits
                        3 Infantrys owned by the French and 2 Tanks owned by the Germans lost in N.Algeria
                        French roll dice for 5 Artillerys and 1 Infantry in N.Algeria, round 5 : 0/6 hits, 2.00 expected hits
                        Germans roll dice for 1 Adv.Fighter and 1 Tank in N.Algeria, round 5 : 1/2 hits, 1.17 expected hits
                        1 Infantry owned by the French lost in N.Algeria
                        French roll dice for 5 Artillerys in N.Algeria, round 6 : 1/5 hits, 1.67 expected hits
                        Germans roll dice for 1 Adv.Fighter and 1 Tank in N.Algeria, round 6 : 1/2 hits, 1.17 expected hits
                        1 Tank owned by the Italians and 1 Artillery owned by the French lost in N.Algeria
                        French roll dice for 4 Artillerys in N.Algeria, round 7 : 2/4 hits, 1.33 expected hits
                        Germans roll dice for 1 Adv.Fighter in N.Algeria, round 7 : 0/1 hits, 0.67 expected hits
                    1 Adv.Fighter owned by the Italians lost in N.Algeria
                    French win, taking N.Algeria from Germans with 4 Artillerys remaining. Battle score for attacker is 19
                    Casualties for French: 1 Artillery and 16 Infantrys
                    Casualties for Germans: 6 Infantrys and 4 Tanks
                    Casualties for Italians: 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank

    Non Combat Move - French

    Place Units - French
                4 Infantrys placed in E.Morocco
                3 Infantrys and 5 Tanks placed in Paris

    Turn Complete - French
                French collect 40 PUs; end with 41 PUs

    Combat Hit Differential Summary :

    Germans : 1.50
        French : -1.00

    triplea_41767_Fre7.tsvg

  • '20 '19 '18 '17 '16

    I think it’s time to call this one.  Want t start a new one of these?

    I’m still enjoying our other game.

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