i am away for the weekend, so maybe sunday night
G40 Marsh (Allies +14) vs. StuckTojo (Allies) No VCs
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 fighters and 1 tactical_bomber moved from Western Ukraine to Rostov
2 infantry moved from Finland to Norway
1 mech_infantry moved from Eastern Poland to Belarus
4 mech_infantrys moved from Western Ukraine to Rostov
1 mech_infantry moved from Novgorod to Belarus
3 bombers moved from Slovakia Hungary to Belarus
1 mech_infantry moved from Karelia to Belarus
1 fighter moved from Western Germany to Belarus
3 fighters and 2 tactical_bombers moved from Western Germany to Norway
1 fighter moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Germans attack with 5 fighters, 4 mech_infantrys and 1 tactical_bomber
French defend with 1 infantry; Russians defend with 3 infantry; British defend with 2 infantry
Germans roll dice for 5 fighters, 4 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/10 hits
Russians roll dice for 6 infantry in Rostov, round 2 : 2/6 hits
2 mech_infantrys owned by the Germans and 3 infantry owned by the Russians lost in Rostov
Germans roll dice for 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 3/8 hits
Russians roll dice for 3 infantry in Rostov, round 3 : 1/3 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the French and 2 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for French: 1 infantry
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 3 infantry
Casualties for British: 2 infantry
Battle in Belarus
Germans attack with 3 bombers, 1 fighter and 3 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 3 bombers, 1 fighter and 3 mech_infantrys in Belarus, round 2 : 4/7 hits
Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 bombers, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Norway
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Norway, round 2 : 2/7 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Norway, round 2 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Germans
5 fighters and 1 tactical_bomber moved from Rostov to Bessarabia
1 aaGun moved from Western Ukraine to Bessarabia
1 aaGun moved from Western Ukraine to Bessarabia
1 aaGun moved from Western Ukraine to Eastern Poland
4 artilleries moved from Western Ukraine to Eastern Poland
7 armour moved from Western Ukraine to Eastern Poland
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Bulgaria to Romania
1 infantry moved from Holland Belgium to France
3 fighters and 2 tactical_bombers moved from Norway to Western Germany
1 artillery and 2 infantry moved from Novgorod to 127 Sea Zone
1 artillery and 2 infantry moved from 127 Sea Zone to Finland
1 fighter moved from Belarus to Novgorod
3 bombers moved from Belarus to Western Germany
10 artilleries and 11 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from 125 Sea Zone to Novgorod
1 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
4 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
4 mech_infantrys placed in Western Germany
1 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,4,1,2,1,6,3,4,1,6,1,2
Germans collect 44 PUs (4 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Volgograd to Rostov
1 fighter moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Belarus
3 infantry moved from Bryansk to Belarus
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 fighter moved from Russia to Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Rostov
3 armour moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Belarus
2 armour, 13 artilleries, 39 infantry and 1 mech_infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 3 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 4 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 1.83 expected hits
Germans roll dice for 3 mech_infantrys in Belarus, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 5 armour, 13 artilleries, 39 infantry and 1 mech_infantry
Germans defend with 1 infantry; Italians defend with 1 aaGun
Russians roll dice for 5 armour, 13 artilleries, 39 infantry and 1 mech_infantry in Western Ukraine, round 2 : 13/58 hits, 15.67 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 5 armour, 13 artilleries, 39 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Italians: 1 aaGunNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 artillery moved from Vologda to Smolensk
1 artillery and 3 infantry moved from Russia to Bryansk
4 aaGuns moved from Bryansk to Western Ukraine
1 fighter moved from Rostov to Russia
1 fighter moved from Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 mech_infantry moved from Libya to AlexandriaPlace Units - Russians
2 armour, 1 bomber and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : 2.33
Italians : 0.17
Russians : -4.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 carrier, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Yunnan to Burma
2 infantry moved from Chahar to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
1 bomber moved from Yunnan to Szechwan
1 fighter moved from Philippines to Shan State
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from Yunnan to Szechwan
1 armour moved from Yunnan to Kweichow
2 mech_infantrys moved from Yunnan to Szechwan
2 mech_infantrys moved from French Indo China to Kweichow
1 mech_infantry moved from French Indo China to Szechwan
1 artillery moved from Yunnan to Shan State
1 infantry moved from Yunnan to Burma
1 fighter moved from 35 Sea Zone to Malaya
1 tactical_bomber moved from 35 Sea Zone to MalayaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 2 transports; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 3/3 hits
Americans roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC and 2 transports owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 2 transports
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
UK_Pacific defend with 1 harbour; ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 2/6 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 fighter
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Shan State, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 bomber and 3 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Szechwan, round 2 : 2/5 hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 3/3 hits
2 infantry owned by the Chinese and 3 mech_infantrys owned by the Japanese lost in Szechwan
Japanese roll dice for 1 armour and 1 bomber in Szechwan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Japanese roll dice for 1 armour and 1 bomber in Szechwan, round 4 : 2/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 mech_infantrysNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 bomber moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
3 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Korea to ManchuriaPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Japan
2 destroyers and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
6 fighters moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from 125 Sea Zone to Norway
1 tactical_bomber moved from United Kingdom to NorwayCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 6 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 6 fighters in 42 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer and 6 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Norway
Americans attack with 1 armour, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Norway, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 tactical_bomber moved from Norway to 110 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
6 fighters moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from 42 Sea Zone to India
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : 0.33
Americans : -1.67
Japanese : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from ItaliansCombat - British
Battle in Burma
British attack with 2 fighters and 3 infantry
Japanese defend with 2 infantry
British roll dice for 2 fighters and 3 infantry in Burma, round 2 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters moved from Burma to India
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 fighter moved from Iraq to 39 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery and 2 infantry moved from West India to India
3 infantry moved from Eastern Persia to West India
2 infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Bryansk to Western Ukraine
1 submarine moved from 98 Sea Zone to 93 Sea Zone
3 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Libya to Tobruk
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 carrier, 3 destroyers, 2 fighters and 1 transport moved from 109 Sea Zone to 110 Sea ZonePlace Units - British
1 submarine placed in 98 Sea Zone
1 submarine and 2 transports placed in 110 Sea Zone
1 artillery and 2 infantry placed in PersiaTurn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 artilleryCombat Hit Differential Summary :
British : 0.50
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Slovakia Hungary to Belarus
1 bomber moved from Eastern Poland to Ukraine
1 fighter moved from Bessarabia to BelarusCombat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/1 hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Belarus
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 fighter in Belarus, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the Russians lost in Belarus
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Belarus to Romania
1 artillery and 2 infantry moved from Bulgaria to Romania
1 armour moved from Slovakia Hungary to Romania
1 armour moved from Northern Italy to RomaniaPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,2,2,6,6,6,1,4,6,1,4,5
Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 artillery and 1 infantry moved from South Australia to Queensland
1 infantry moved from Northwest Persia to PersiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
3 infantry moved from Algeria to TunisiaTurn Complete - French
Combat Hit Differential Summary :
-
One moment please – I forgot to move the French destroyer.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
3 infantry moved from Algeria to TunisiaTurn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by French to 39 Sea Zone: 1 destroyer
EDIT: Removing units owned by French from 80 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
2 infantry moved from Bessarabia to Ukraine
5 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
2 infantry moved from Finland to Norway
3 bombers moved from Western Germany to NorwayCombat - Germans
Battle in Ukraine
Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor; British defend with 1 infantry
Germans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/8 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the British lost in Ukraine
Germans win, taking Ukraine from Russians with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 3 bombers and 2 infantry
Americans defend with 1 armour
Germans roll dice for 3 bombers and 2 infantry in Norway, round 2 : 4/5 hits
Americans roll dice for 1 armour in Norway, round 2 : 0/1 hits
1 armour owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 125 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Finland
2 aaGuns, 10 artilleries and 11 infantry moved from Bessarabia to Eastern Poland
5 fighters and 1 tactical_bomber moved from Ukraine to Eastern Poland
1 infantry moved from Romania to Eastern Poland
4 mech_infantrys moved from Poland to Eastern Poland
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
3 bombers moved from Norway to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
2 infantry moved from France to Western Germany
2 mech_infantrys moved from Western Germany to Germany
1 fighter moved from Western Germany to Eastern Poland
1 fighter moved from Novgorod to Germany
1 artillery moved from Novgorod to 127 Sea Zone
1 artillery moved from 127 Sea Zone to FinlandPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 armour and 4 mech_infantrys placed in Germany
1 fighter and 3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greater Southern Germany: 3 bombers
EDIT: Adding units owned by Germans to Germany: 3 bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,3,5,1,1,4,5,2,2,4,1,3
Germans collect 43 PUs (5 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
Forgot to sink your transport, edited it out.
Must have gotten distracted by how sh*tty I’m doing. :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Shensi to Szechwan
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Belarus
1 bomber and 2 fighters moved from Russia to UkraineCombat - Russians
Battle in Szechwan
Russians attack with 4 infantry
Japanese defend with 1 armour
Russians roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 bomber, 2 fighters and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 bomber, 2 fighters and 3 infantry in Ukraine, round 2 : 3/6 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber and 2 fighters moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Belarus to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 armour moved from Russia to Western Ukraine
1 artillery moved from Smolensk to Bryansk
6 infantry moved from Russia to Bryansk
1 mech_infantry moved from Alexandria to Trans-Jordan
6 infantry moved from Buryatia to Amur
1 infantry moved from Nenetsia to VologdaPlace Units - Russians
3 infantry placed in Volgograd
2 armour and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : 1.00
Russians : 3.17
Japanese : 0.50 -
Forgot to sink your transport, edited it out.
Must have gotten distracted by how sh*tty I’m doing. :-P
I admit that there were some thoughts along the lines that you could be doing better, but then one of my other games reminded me that the dice can humble preliminary assumptions of victory…
Marsh
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Chahar
2 mech_infantrys moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
1 armour and 3 mech_infantrys moved from Kweichow to Szechwan
1 artillery moved from Shan State to Burma
1 mech_infantry moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Szechwan
1 bomber moved from Yunnan to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 fighter moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to Shensi
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 tactical_bomber moved from Yunnan to ShensiCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking Celebes from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 1/5 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Borneo, round 3 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Chahar
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Chahar, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 bomber and 1 mech_infantry in Chahar, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Burma, round 3 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 3 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Burma: 1 artillery
EDIT: Removing units owned by Japanese from Burma: 1 tactical_bomber
EDIT: Turning off Edit Mode
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 0/5 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 1/5 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 4 : 1/4 hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 fighter and 5 mech_infantrys
Russians defend with 3 infantry
Japanese roll dice for 1 armour, 1 fighter and 5 mech_infantrys in Szechwan, round 2 : 2/7 hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Szechwan
Japanese roll dice for 1 armour, 1 fighter and 5 mech_infantrys in Szechwan, round 3 : 1/7 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Szechwan to Yunnan
1 fighter and 2 tactical_bombers moved from Borneo to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kiangsu to Jehol
1 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Chahar to Anhwe
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Burma from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs -
@Marshmallow:
Forgot to sink your transport, edited it out.
Must have gotten distracted by how sh*tty I’m doing. :-P
I admit that there were some thoughts along the lines that you could be doing better, but then one of my other games reminded me that the dice can humble preliminary assumptions of victory…
Marsh
It doesn’t look like you have to worry about the dice just yet. :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from India to French Indo China
1 submarine moved from 54 Sea Zone to 42 Sea Zone
7 fighters moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Norway
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to NorwayCombat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 7 fighters in 42 Sea Zone, round 2 : 1/7 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Norway
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Norway, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Norway, round 3 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 transport moved from 26 Sea Zone to 12 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 43 Sea Zone to 44 Sea Zone
7 fighters moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to India
2 fighters moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 10 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 bomber moved from Western United States to Queensland
2 fighters and 1 tactical_bomber moved from Norway to 110 Sea ZonePlace Units - Americans
1 carrier and 3 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : 0.00
Americans : -4.67
Japanese : 0.67
AA fire in French Indo China : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Suiyuyan
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 7 infantry and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
2 armour, 6 artilleries, 1 fighter, 11 infantry and 3 mech_infantrys moved from India to BurmaCombat - British
Battle in 41 Sea Zone
British attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 41 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Burma
British attack with 2 armour, 6 artilleries, 1 fighter, 11 infantry and 3 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 2 armour, 6 artilleries, 1 fighter, 11 infantry and 3 mech_infantrys in Burma, round 2 : 6/23 hits, 6.83 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 armour, 6 artilleries, 1 fighter, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Burma to India
1 fighter moved from 41 Sea Zone to India
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 39 Sea Zone to 44 Sea Zone
2 fighters moved from 41 Sea Zone to 44 Sea Zone
2 aaGuns moved from India to Burma
3 infantry moved from West India to India
3 mech_infantrys moved from Eastern Persia to India
2 infantry moved from Eastern Persia to West India
2 artilleries and 3 infantry moved from Persia to Eastern Persia
3 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Western Ukraine to Tambov
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea ZonePlace Units - British
3 infantry placed in Egypt
3 infantry placed in Persia
1 infantry placed in United Kingdom
2 transports placed in 110 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : -1.67
Japanese : -0.50





