@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
L18 BM3 G40 BSD (L) vs AetV (X+5) Game II
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Thank you Gamerman01.
How will you proceed BSD?
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OK, thanks for the ruling. I will redo the Allies turns starting with USA. Will take the turn later tonight or early tomorrow. Sorry for the misunderstanding.
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@BSD:
OK, thanks for the ruling. I will redo the Allies turns starting with USA. Will take the turn later tonight or early tomorrow. Sorry for the misunderstanding.
No Problem BSD.
Thank you for your Patience. I hope you still have fun and a good time. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans buy 4 artilleries, 7 infantry and 7 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
2 fighters moved from Western United States to 1 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
2 armour, 4 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
2 armour, 4 artilleries and 6 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Holland Belgium
Americans attack with 6 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 6 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 4/8 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 1 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 2 armour, 4 artilleries and 6 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 armour, 4 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
5 bombers moved from Gibraltar to United Kingdom
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to Iceland
3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
3 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Western United States to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Trans-Jordan to Egypt
1 fighter moved from Belgian Congo to Egypt
2 fighters moved from 1 Sea Zone to Western United States
1 artillery moved from Alaska to British Columbia
2 aaGuns and 1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
7 transports placed in 101 Sea Zone
3 artilleries and 7 infantry placed in Eastern United States
1 artillery placed in Central United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 8 infantry moved from Kweichow to ShensiNon Combat Move - Chinese
1 fighter moved from Kiangsu to ShensiPlace Units - Chinese
2 infantry placed in Manchuria
2 artilleries and 4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans buy 4 artilleries, 7 infantry and 7 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
2 fighters moved from Western United States to 1 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
2 armour, 4 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
2 armour, 4 artilleries and 6 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Holland Belgium
Americans attack with 6 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 6 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 4/8 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 1 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 2 armour, 4 artilleries and 6 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 armour, 4 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
5 bombers moved from Gibraltar to United Kingdom
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to Iceland
3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
3 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Western United States to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Trans-Jordan to Egypt
1 fighter moved from Belgian Congo to Egypt
2 fighters moved from 1 Sea Zone to Western United States
1 artillery moved from Alaska to British Columbia
2 aaGuns and 1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
7 transports placed in 101 Sea Zone
3 artilleries and 7 infantry placed in Eastern United States
1 artillery placed in Central United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 8 infantry moved from Kweichow to ShensiNon Combat Move - Chinese
1 fighter moved from Kiangsu to ShensiPlace Units - Chinese
2 infantry placed in Manchuria
2 artilleries and 4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUsPurchase Units - British
British buy 1 carrier, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 infantry moved from Eastern Persia to Persia
1 artillery and 8 infantry moved from West India to Eastern Persia
1 aaGun, 2 artilleries and 6 infantry moved from India to West India
8 artilleries and 24 infantry moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from Gibraltar to Egypt
2 fighters moved from West India to Eastern Persia
1 aaGun, 5 artilleries and 6 infantry moved from Shan State to French Indo China
1 artillery and 1 infantry moved from Shan State to French Indo China
2 fighters moved from United Kingdom to 110 Sea ZonePlace Units - British
1 carrier placed in 110 Sea Zone
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun, 1 armour and 1 artillery
EDIT: Removing units owned by British from United Kingdom: 7 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun, 1 armour, 1 artillery and 7 infantry
EDIT: Turning off Edit Mode
3 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
1 armour and 5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour and 5 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 7 submarines moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
4 artilleries and 5 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
5 artilleries and 5 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Northern Italy to Western Germany
2 mech_infantrys moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 artillery moved from Northern Italy to 97 Sea Zone
4 artilleries and 5 infantry moved from Southern Italy to 97 Sea Zone
5 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 infantry, 7 submarines and 5 transports moved from 97 Sea Zone to 98 Sea Zone
5 artilleries and 5 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Southern Italy to Trans-Jordan -
The second Map is the right one. I missclicked my two Ita Mechs.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Northern Italy to Western Germany
2 mech_infantrys moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 artillery moved from Northern Italy to 97 Sea Zone
4 artilleries and 5 infantry moved from Southern Italy to 97 Sea Zone
5 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 infantry, 7 submarines and 5 transports moved from 97 Sea Zone to 98 Sea Zone
5 artilleries and 5 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 5 artilleries, 2 fighters and 5 infantry
ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 5 artilleries, 2 fighters and 5 infantry in Trans-Jordan, round 2 : 4/12 hits, 4,33 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 5 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Holland Belgium
Italians attack with 1 fighter, 2 infantry and 2 mech_infantrys
Americans defend with 1 mech_infantry
Italians roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 1/5 hits, 1,17 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
3 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
2 fighters moved from Trans-Jordan to 98 Sea ZonePlace Units - Italians
1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : -0,67
British : -0,67
Americans : 0,67 -
I assumed no scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to MarianasCombat - ANZAC
Battle in Marianas
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win, taking Marianas from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is -14
Casualties for ANZAC: 1 destroyer and 1 submarineNon Combat Move - ANZAC
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in Queensland
2 transports placed in 54 Sea Zone
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 2 bombers, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Trans-Jordan
3 mech_infantrys moved from Caucasus to Persia
1 bomber moved from Yugoslavia to Persia
8 bombers moved from Yugoslavia to Normandy Bordeaux
3 fighters, 14 infantry and 1 tactical_bomber moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Sikang to Szechwan
Germans take Szechwan from ChineseCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 8 bombers, 6 fighters, 14 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 armour, 1 artillery and 7 infantry; Americans defend with 2 armour, 4 artilleries, 1 factory_minor, 1 harbour and 5 infantry
AA fire in Normandy Bordeaux : 1/3 hits, 0,50 expected hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 8 bombers, 5 fighters, 14 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 12/28 hits, 10,83 expected hits
Americans roll dice for 1 aaGun, 3 armour, 5 artilleries and 12 infantry in Normandy Bordeaux, round 2 : 8/20 hits, 7,17 expected hits
1 aaGun owned by the British, 8 infantry owned by the Germans, 5 infantry owned by the Americans and 6 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 8 bombers, 5 fighters, 6 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 8/20 hits, 9,50 expected hits
Americans roll dice for 3 armour, 5 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 3/9 hits, 3,50 expected hits
3 infantry owned by the Germans, 2 armour owned by the Americans, 4 artilleries owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 8 bombers, 5 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 8/17 hits, 9,00 expected hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 4 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 8 bombers, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Germans: 1 fighter and 12 infantry
Casualties for British: 1 aaGun, 1 armour, 1 artillery and 7 infantry
Casualties for Americans: 2 armour, 4 artilleries and 5 infantry
Battle in Persia
Germans attack with 1 bomber and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Persia, round 2 : 2/4 hits, 1,17 expected hits
ANZAC roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from ANZAC with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Volgograd to Sikang
1 mech_infantry moved from Volgograd to Northwest Persia
1 bomber moved from Persia to Trans-Jordan
30 armour, 1 artillery, 9 infantry and 15 mech_infantrys moved from Iraq to Trans-Jordan
3 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
5 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 97 Sea Zone to 98 Sea Zone
8 bombers, 5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
3 fighters moved from Germany to Western Germany
8 infantry moved from Western Germany to France
9 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
3 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Novgorod to Karelia
1 aaGun moved from Smolensk to Belarus
1 aaGun moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Germany to Yugoslavia
2 mech_infantrys moved from Germany to Western Germany
1 destroyer moved from 113 Sea Zone to 124 Sea ZonePlace Units - Germans
3 armour placed in Iraq
3 armour placed in Caucasus
2 bombers and 1 fighter placed in Yugoslavia
1 artillery and 2 infantry placed in France
Germans undo move 3.
3 fighters placed in Yugoslavia
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 76 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUsCombat Hit Differential Summary :
Germans : -0,50
Americans : 0,83
ANZAC : 0,67
AA fire in Normandy Bordeaux : : 0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Combat Move - Russians
Turn Complete - Russians
Turning on Edit Mode
EDIT: Changing ownership of Korea from Japanese to Russians
EDIT: Removing units owned by Russians from Manchuria: 1 aaGun and 3 infantry
EDIT: Adding units owned by Russians to Korea: 1 aaGun and 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from 35 Sea Zone to 22 Sea ZoneCombat - Japanese
Battle in Aleutian Islands
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in MidwayNon Combat Move - Japanese
1 submarine and 1 transport moved from 21 Sea Zone to 6 Sea Zone
2 carriers, 3 destroyers and 3 fighters moved from 35 Sea Zone to 18 Sea Zone
2 carriers, 3 destroyers and 3 fighters moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 artillery and 1 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 14 PUs; end with 14 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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Will be back on June 02.2018 the latest.
I am on Vacation. -
I’m out of town for Memorial Day weekend. i will take this turn as soon as i get back.
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You got me, GG WP.
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Rematch?





