L18 BM3 G40 BSD (L) vs AetV (X+5) Game II

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    Thank you Gamerman01.

    How will you proceed BSD?


  • OK, thanks for the ruling.  I will redo the Allies turns starting with USA.  Will take the turn later tonight or early tomorrow.  Sorry for the misunderstanding.

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    @BSD:

    OK, thanks for the ruling.  I will redo the Allies turns starting with USA.  Will take the turn later tonight or early tomorrow.  Sorry for the misunderstanding.

    No Problem BSD.
    Thank you for your Patience. I hope you still have fun and a good time.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 4 artilleries, 7 infantry and 7 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
                2 fighters moved from Western United States to 1 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                4 fighters moved from 110 Sea Zone to Holland Belgium
                2 armour, 4 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
                2 armour, 4 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 6 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 6 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  4/8 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 1 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Normandy Bordeaux
                    Americans attack with 2 armour, 4 artilleries and 6 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 2 armour, 4 artilleries and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Holland Belgium to United Kingdom
                2 fighters moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone
                5 bombers moved from Gibraltar to United Kingdom
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 fighters moved from Eastern United States to Iceland
                3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
                3 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
                1 fighter moved from Western United States to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Belgian Congo to Egypt
                2 fighters moved from 1 Sea Zone to Western United States
                1 artillery moved from Alaska to British Columbia
                2 aaGuns and 1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                7 transports placed in 101 Sea Zone
                3 artilleries and 7 infantry placed in Eastern United States
                1 artillery placed in Central United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

    triplea_41458_Ame17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 8 infantry moved from Kweichow to Shensi

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Shensi

    Place Units - Chinese
                2 infantry placed in Manchuria
                2 artilleries and 4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 21 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_41458_Chi17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 4 artilleries, 7 infantry and 7 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
                2 fighters moved from Western United States to 1 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                4 fighters moved from 110 Sea Zone to Holland Belgium
                2 armour, 4 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
                2 armour, 4 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 6 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 6 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  4/8 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 1 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Normandy Bordeaux
                    Americans attack with 2 armour, 4 artilleries and 6 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 2 armour, 4 artilleries and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Holland Belgium to United Kingdom
                2 fighters moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone
                5 bombers moved from Gibraltar to United Kingdom
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 fighters moved from Eastern United States to Iceland
                3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
                3 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
                1 fighter moved from Western United States to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Belgian Congo to Egypt
                2 fighters moved from 1 Sea Zone to Western United States
                1 artillery moved from Alaska to British Columbia
                2 aaGuns and 1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                7 transports placed in 101 Sea Zone
                3 artilleries and 7 infantry placed in Eastern United States
                1 artillery placed in Central United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 8 infantry moved from Kweichow to Shensi

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Shensi

    Place Units - Chinese
                2 infantry placed in Manchuria
                2 artilleries and 4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 21 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs

    Purchase Units - British
                British buy 1 carrier, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                1 artillery and 8 infantry moved from West India to Eastern Persia
                1 aaGun, 2 artilleries and 6 infantry moved from India to West India
                8 artilleries and 24 infantry moved from Trans-Jordan to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber moved from Gibraltar to Egypt
                2 fighters moved from West India to Eastern Persia
                1 aaGun, 5 artilleries and 6 infantry moved from Shan State to French Indo China
                1 artillery and 1 infantry moved from Shan State to French Indo China
                2 fighters moved from United Kingdom to 110 Sea Zone

    Place Units - British
                1 carrier placed in 110 Sea Zone
                3 infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 aaGun, 1 armour and 1 artillery
                EDIT: Removing units owned by British from United Kingdom: 7 infantry
                EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun, 1 armour, 1 artillery and 7 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 armour and 5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                Some Units in India change ownership: 1 armour and 5 mech_infantrys

    triplea_41458_UK_17.tsvg

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    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 7 submarines moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to Trans-Jordan
                1 fighter moved from Southern Italy to Trans-Jordan
                4 artilleries and 5 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
                5 artilleries and 5 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Southern Italy to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium

    triplea_41458_Ita17.tsvg

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    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Western Germany to Holland Belgium
                2 mech_infantrys moved from Northern Italy to Western Germany
                2 mech_infantrys moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 artillery moved from Northern Italy to 97 Sea Zone
                4 artilleries and 5 infantry moved from Southern Italy to 97 Sea Zone
                5 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 infantry, 7 submarines and 5 transports moved from 97 Sea Zone to 98 Sea Zone
                5 artilleries and 5 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from Southern Italy to Trans-Jordan

    triplea_41458_Ita17.tsvg

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    The second Map is the right one. I missclicked my two Ita Mechs.

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Western Germany to Holland Belgium
                2 mech_infantrys moved from Northern Italy to Western Germany
                2 mech_infantrys moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 artillery moved from Northern Italy to 97 Sea Zone
                4 artilleries and 5 infantry moved from Southern Italy to 97 Sea Zone
                5 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 infantry, 7 submarines and 5 transports moved from 97 Sea Zone to 98 Sea Zone
                5 artilleries and 5 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from Southern Italy to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 5 artilleries, 2 fighters and 5 infantry
                    ANZAC defend with 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1,17 expected hits
                        Italians roll dice for 5 artilleries, 2 fighters and 5 infantry in Trans-Jordan, round 2 : 4/12 hits, 4,33 expected hits
                        British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the ANZAC lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 5 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Holland Belgium
                    Italians attack with 1 fighter, 2 infantry and 2 mech_infantrys
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 1/5 hits, 1,17 expected hits
                        Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to Western Germany
                3 infantry moved from Northern Italy to France
                1 aaGun moved from Northern Italy to France
                2 fighters moved from Trans-Jordan to 98 Sea Zone

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Italians : -0,67
        British : -0,67
        Americans : 0,67

    triplea_41458_Ita17.tsvg

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    I assumed no scramble.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from 22 Sea Zone to Marianas

    Combat - ANZAC
                Battle in Marianas
                Battle in 21 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                        ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 21 Sea Zone
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the ANZAC lost in 21 Sea Zone
                    Japanese win, taking Marianas from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is -14
                    Casualties for ANZAC: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 infantry placed in Queensland
                2 transports placed in 54 Sea Zone
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 24 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41458_Fre17.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 artillery, 2 bombers, 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Iraq to Syria
                      Germans take Syria from British
                1 armour moved from Syria to Trans-Jordan
                3 mech_infantrys moved from Caucasus to Persia
                1 bomber moved from Yugoslavia to Persia
                8 bombers moved from Yugoslavia to Normandy Bordeaux
                3 fighters, 14 infantry and 1 tactical_bomber moved from France to Normandy Bordeaux
                3 fighters moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Yenisey to Yakut S.S.R.
                      Germans take Yakut S.S.R. from Russians
                1 mech_infantry moved from Sikang to Szechwan
                      Germans take Szechwan from Chinese

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 8 bombers, 6 fighters, 14 infantry and 1 tactical_bomber
                    British defend with 1 aaGun, 1 armour, 1 artillery and 7 infantry; Americans defend with 2 armour, 4 artilleries, 1 factory_minor, 1 harbour and 5 infantry
                        AA fire in Normandy Bordeaux : 1/3 hits, 0,50 expected hits
                        1 fighter owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 8 bombers, 5 fighters, 14 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 12/28 hits, 10,83 expected hits
                        Americans roll dice for 1 aaGun, 3 armour, 5 artilleries and 12 infantry in Normandy Bordeaux, round 2 : 8/20 hits, 7,17 expected hits
                        1 aaGun owned by the British, 8 infantry owned by the Germans, 5 infantry owned by the Americans and 6 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 8 bombers, 5 fighters, 6 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 8/20 hits, 9,50 expected hits
                        Americans roll dice for 3 armour, 5 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 3/9 hits, 3,50 expected hits
                        3 infantry owned by the Germans, 2 armour owned by the Americans, 4 artilleries owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 8 bombers, 5 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 8/17 hits, 9,00 expected hits
                        Americans roll dice for 1 armour in Normandy Bordeaux, round 4 : 1/1 hits, 0,50 expected hits
                        1 infantry owned by the Germans and 1 armour owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 8 bombers, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for Germans: 1 fighter and 12 infantry
                    Casualties for British: 1 aaGun, 1 armour, 1 artillery and 7 infantry
                    Casualties for Americans: 2 armour, 4 artilleries and 5 infantry
                Battle in Persia
                    Germans attack with 1 bomber and 3 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber and 3 mech_infantrys in Persia, round 2 : 2/4 hits, 1,17 expected hits
                        ANZAC roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                    Germans win, taking Persia from ANZAC with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Volgograd to Sikang
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 bomber moved from Persia to Trans-Jordan
                30 armour, 1 artillery, 9 infantry and 15 mech_infantrys moved from Iraq to Trans-Jordan
                3 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                5 infantry, 1 mech_infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                5 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 97 Sea Zone to 98 Sea Zone
                8 bombers, 5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
                3 fighters moved from Germany to Western Germany
                8 infantry moved from Western Germany to France
                9 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                3 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                2 mech_infantrys moved from Novgorod to Finland
                1 infantry moved from Novgorod to Karelia
                1 aaGun moved from Smolensk to Belarus
                1 aaGun moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Germany to Yugoslavia
                2 mech_infantrys moved from Germany to Western Germany
                1 destroyer moved from 113 Sea Zone to 124 Sea Zone

    Place Units - Germans
                3 armour placed in Iraq
                3 armour placed in Caucasus
                2 bombers and 1 fighter placed in Yugoslavia
                1 artillery and 2 infantry placed in France
                Germans undo move 3.
                3 fighters placed in Yugoslavia
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 76 PUs; end with 76 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs

    Combat Hit Differential Summary :

    Germans : -0,50
        Americans : 0,83
        ANZAC : 0,67
        AA fire in Normandy Bordeaux : : 0,50

    triplea_41458_Ger18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Combat Move - Russians

    Turn Complete - Russians

    triplea_41458_Rus18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Combat Move - Russians

    Turn Complete - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Korea from Japanese to Russians
                EDIT: Removing units owned by Russians from Manchuria: 1 aaGun and 3 infantry
                EDIT: Adding units owned by Russians to Korea: 1 aaGun and 3 infantry
                EDIT: Turning off Edit Mode

    triplea_41458_Rus18.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 fighter moved from 35 Sea Zone to 22 Sea Zone

    Combat - Japanese
                Battle in Aleutian Islands
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 22 Sea Zone
                    Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Midway

    Non Combat Move - Japanese
                1 submarine and 1 transport moved from 21 Sea Zone to 6 Sea Zone
                2 carriers, 3 destroyers and 3 fighters moved from 35 Sea Zone to 18 Sea Zone
                2 carriers, 3 destroyers and 3 fighters moved from 18 Sea Zone to 6 Sea Zone
                1 fighter moved from 22 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 artillery and 1 infantry placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 14 PUs; end with 14 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    triplea_41458_Jap18.tsvg

  • 22 21 20 19 18 17 16

    Will be back on June 02.2018 the latest.
    I am on Vacation.


  • I’m out of town for Memorial Day weekend.  i will take this turn as soon as i get back.


  • You got me, GG WP.


  • Rematch?

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