T3 Playoff Desert Admiral (L+19) vs AetV (X) G40


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from India to 39 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                2 armour and 2 mech_infantrys moved from West India to Persia
                      Japanese take Eastern Persia from British
                1 artillery, 3 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 3 infantry moved from 80 Sea Zone to Persia
                2 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour, 4 infantry and 1 mech_infantry moved from Szechwan to Sikang
                1 fighter moved from Yunnan to Sikang
                1 destroyer moved from 42 Sea Zone to 62 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                2 fighters moved from 35 Sea Zone to 46 Sea Zone
                1 bomber moved from Caroline Islands to 26 Sea Zone
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Midway to 26 Sea Zone
                3 fighters moved from Midway to 26 Sea Zone
                1 battleship, 6 carriers, 2 destroyers, 7 fighters, 5 submarines and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                3 submarines moved from 6 Sea Zone to 26 Sea Zone
                2 fighters moved from Japan to 26 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in Persia
                    Japanese attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Persia, round 2 : 2/8 hits, 2,33 expected hits
                        British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Persia
                    Japanese win, taking Persia from British with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 26 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 6 carriers, 3 destroyers, 12 fighters, 8 submarines, 1 tactical_bomber and 2 transports
                    Americans defend with 1 battleship, 5 carriers, 5 destroyers, 8 fighters, 3 submarines, 4 tactical_bombers and 1 transport
                        Japanese roll dice for 8 submarines in 26 Sea Zone, round 2 : 2/8 hits, 2,67 expected hits
                    Units damaged: 2 carriers owned by the Americans
                        Japanese roll dice for 1 battleship, 2 bombers, 6 carriers, 3 destroyers, 12 fighters, 1 tactical_bomber and 2 transports in 26 Sea Zone, round 2 : 13/19 hits, 9,67 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
                        Americans roll dice for 1 battleship, 5 carriers, 5 destroyers, 8 fighters, 4 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 13/23 hits, 11,33 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        3 submarines owned by the Americans, 5 destroyers owned by the Americans, 4 carriers owned by the Japanese, 3 carriers owned by the Americans and 4 submarines owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 4 submarines in 26 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits
                    Units damaged: 2 carriers owned by the Americans
                        Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 3 destroyers, 12 fighters, 1 tactical_bomber and 2 transports in 26 Sea Zone, round 3 : 13/19 hits, 9,67 expected hits
                        Americans roll dice for 8 fighters and 4 tactical_bombers in 26 Sea Zone, round 3 : 7/12 hits, 7,33 expected hits
                        Americans roll dice for 1 battleship, 2 carriers and 1 transport in 26 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
                        1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 4 tactical_bombers owned by the Americans, 3 destroyers owned by the Japanese, 2 carriers owned by the Americans, 1 submarine owned by the Japanese, 6 fighters owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 3 submarines in 26 Sea Zone, round 4 : 1/3 hits, 1,00 expected hits
                        1 transport owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 9 fighters and 2 transports in 26 Sea Zone, round 4 : 8/12 hits, 6,50 expected hits
                        Americans roll dice for 2 fighters in 26 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
                        2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 2 bombers, 2 carriers, 7 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 110
                    Casualties for Americans: 1 battleship, 5 carriers, 5 destroyers, 8 fighters, 3 submarines, 4 tactical_bombers and 1 transport
                    Casualties for Japanese: 4 carriers, 3 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber
                Battle in Hawaiian Islands
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 aaGun, 1 airfield, 1 bomber, 1 harbour, 4 infantry and 2 mech_infantrys
                        Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 1/4 hits, 1,33 expected hits
                        Americans roll dice for 1 aaGun, 1 bomber, 4 infantry and 2 mech_infantrys in Hawaiian Islands, round 2 : 2/7 hits, 2,17 expected hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Americans lost in Hawaiian Islands
                        Japanese roll dice for 2 artilleries in Hawaiian Islands, round 3 : 0/2 hits, 0,67 expected hits
                        Americans roll dice for 1 bomber, 4 infantry and 2 mech_infantrys in Hawaiian Islands, round 3 : 1/7 hits, 2,17 expected hits
                        1 artillery owned by the Japanese lost in Hawaiian Islands
                        Japanese roll dice for 1 artillery in Hawaiian Islands, round 4 : 1/1 hits, 0,33 expected hits
                        Americans roll dice for 1 bomber, 4 infantry and 2 mech_infantrys in Hawaiian Islands, round 4 : 1/7 hits, 2,17 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                    Americans win with 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 aaGun and 1 infantry
                    Casualties for Japanese: 2 artilleries and 2 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 62 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 submarine in 62 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 submarine in 62 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 submarine in 62 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the ANZAC lost in 62 Sea Zone
                    Japanese win, taking 62 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Sikang
                    Japanese attack with 1 armour, 1 fighter, 4 infantry and 1 mech_infantry
                    Chinese defend with 6 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 4 infantry and 1 mech_infantry in Sikang, round 2 : 4/7 hits, 1,83 expected hits
                        Chinese roll dice for 6 infantry in Sikang, round 2 : 2/6 hits, 2,00 expected hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Sikang
                        Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Sikang, round 3 : 2/5 hits, 1,50 expected hits
                        Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun
                EDIT: Turning off Edit Mode
                1 fighter moved from Sikang to Volgograd
                4 infantry moved from Yunnan to Szechwan
                3 mech_infantrys moved from Kwangtung to Anhwe
                2 bombers moved from 26 Sea Zone to Midway
                3 fighters moved from 26 Sea Zone to Midway
                4 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
                4 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from 45 Sea Zone to 33 Sea Zone
                2 fighters moved from 46 Sea Zone to 33 Sea Zone
                2 infantry moved from West India to Eastern Persia

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                2 fighters placed in India
                3 armour placed in Kwangtung
                2 artilleries and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 76 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

    Combat Hit Differential Summary :

    British : 0,67
        Americans : -1,33
        ANZAC : -1,50
        Chinese : -0,67
        Japanese : 11,17

    triplea_41412_Jap17.tsvg


  • I swapped an Inf for an AA-Gun for you bc i figured you would have rather kept the AA-Gun.
    If this is correct let me know and i will roll here on the Forum for this one Inf Unit wich i took out in Cmbat round 1 on Pearl.

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber and 3 fighters moved from Western United States to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Norway to 125 Sea Zone
                1 artillery, 1 carrier, 5 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 125 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
                7 bombers and 1 fighter moved from Norway to Novgorod
                1 infantry and 1 mech_infantry moved from Norway to Finland
                      Americans take Finland from Germans

    triplea_41412_Ame17.tsvg

  • '19 '17

    @aequitas:

    I swapped an Inf for an AA-Gun for you bc i figured you would have rather kept the AA-Gun.
    If this is correct let me know and i will roll here on the Forum for this one Inf Unit wich i took out in Cmbat round 1 on Pearl.

    Thanks.

  • '19 '17

    Novgorod scramble?


  • No scramble.

    Rolling for one Defending Inf at Pearl.

    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • You may also add one US Inf at Pearl, Desert Admiral.

  • '19 '17

    I was raped in Novgorod!

    Pearl:  4 hits first round.  Your subs are in it, but the CV must have not hit since they aren’t an option.  OOL?


  • Sink 1x CV, sink BB and kill a plane, please.


  • @Desert_Admiral:

    I was raped in Novgorod!

    Pearl:  4 hits first round.  Your subs are in it, but the CV must have not hit since they aren’t an option.  OOL?

    You had i think 8% on Novgorod.

  • '19 '17

    Should’ve looked at it closer

  • '19 '17

    1 casualty


  • What is still in this battle?
    Can you please post the map?


  • Refreshing.

    Please post a map. Thank you.


  • bump

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber and 3 fighters moved from Western United States to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Norway to 125 Sea Zone
                1 artillery, 1 carrier, 5 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 125 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
                7 bombers and 1 fighter moved from Norway to Novgorod
                1 infantry and 1 mech_infantry moved from Norway to Finland
                      Americans take Finland from Germans

    Combat - Americans
                Battle in Novgorod
                    Americans attack with 1 artillery, 7 bombers, 1 fighter and 1 infantry
                    Germans defend with 1 aaGun, 1 airfield, 6 armour, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
                        AA fire in Novgorod :  1/3 hits
                        1 fighter owned by the Americans lost in Novgorod
                        Americans roll dice for 1 artillery, 7 bombers and 1 infantry in Novgorod, round 2 :  5/9 hits
                        Germans roll dice for 1 aaGun, 6 armour, 3 fighters, 2 infantry and 1 mech_infantry in Novgorod, round 2 :  9/12 hits
                        1 aaGun owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Americans, 7 bombers owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans win with 5 armour and 3 fighters remaining. Battle score for attacker is -80
                    Casualties for Germans: 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
                    Casualties for Americans: 1 artillery, 7 bombers, 1 fighter and 1 infantry
                Battle in 26 Sea Zone
                    Americans attack with 2 bombers, 1 carrier and 3 fighters
                    Japanese defend with 1 battleship, 2 carriers, 4 fighters, 3 submarines and 2 transports
                        Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 2 bombers and 3 fighters in 26 Sea Zone, round 2 :  4/5 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 4 fighters and 2 transports in 26 Sea Zone, round 2 :  4/7 hits
                        1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 battleship owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 26 Sea Zone
                    3 submarines owned by the Japanese Submerged
                        Americans roll dice for 2 bombers and 1 fighter in 26 Sea Zone, round 3 :  0/3 hits
                        Japanese roll dice for 1 carrier, 3 fighters and 2 transports in 26 Sea Zone, round 3 :  1/4 hits
                        1 fighter owned by the Americans lost in 26 Sea Zone
                        Americans roll dice for 2 bombers in 26 Sea Zone, round 4 :  1/2 hits

    triplea_41412_Ame17.tsvg


  • @Desert_Admiral:

    1 casualty

    1x Ftr please.
    Thank you.


  • Will be on Vacation from:

    May 25 - June 02 the latest!

  • '19 '17

    Good game AeV!  Win this tier in the playoffs!


  • Thank you DA, will do my best.

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