Do you scramble to SZ 112?
18L Giallo(X+3) vs BSD BM
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Sakha to Buryatia
1 mech_infantry moved from Yakut S.S.R. to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Iwo Jima
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo JimaCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iwo Jima
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers in Iwo Jima, round 2 : 6/12 hits
Americans roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transportNon Combat Move - Japanese
1 infantry moved from Burma to India
2 artilleries moved from India to Burma
1 armour, 8 infantry and 3 mech_infantrys moved from Kweichow to Hopei
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Shensi to Hopei
1 artillery moved from Chahar to Hopei
2 artilleries moved from India to Burma
5 fighters and 5 tactical_bombers moved from Iwo Jima to 6 Sea Zone
6 submarines moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier placed in 39 Sea Zone
1 fighter placed in India
1 destroyer placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
3 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 10 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 21 Sea Zone
2 artilleries and 2 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
8 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from France to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 mech_infantry moved from France to Yugoslavia
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
2 fighters moved from 110 Sea Zone to Holland Belgium
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans win, taking 17 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French West Africa
Battle in Yugoslavia
Americans attack with 1 artillery, 1 bomber and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Yugoslavia, round 2 : 2/3 hits
Germans roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Yugoslavia
Americans win, taking French West Africa from Germans, taking Yugoslavia from Germans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Guam
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Guam, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Americans roll dice for 2 artilleries and 1 infantry in Guam, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 16 Sea Zone
Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
8 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 fighters moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
5 submarines moved from 54 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Yugoslavia to France
1 armour and 1 infantry moved from Normandy Bordeaux to France
2 fighters moved from Holland Belgium to 110 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Morocco to AlgeriaPlace Units - Americans
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 artillery and 2 infantry placed in Norway
3 infantry placed in Northern Italy
5 infantry and 2 mech_infantrys placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 10 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 21 Sea Zone
2 artilleries and 2 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
8 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from France to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 mech_infantry moved from France to Yugoslavia
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
2 fighters moved from 110 Sea Zone to Holland Belgium
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans win, taking 17 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French West Africa
Battle in Yugoslavia
Americans attack with 1 artillery, 1 bomber and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Yugoslavia, round 2 : 2/3 hits
Germans roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Yugoslavia
Americans win, taking French West Africa from Germans, taking Yugoslavia from Germans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Guam
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Guam, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Americans roll dice for 2 artilleries and 1 infantry in Guam, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 16 Sea Zone
Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
8 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 fighters moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
5 submarines moved from 54 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Yugoslavia to France
1 armour and 1 infantry moved from Normandy Bordeaux to France
2 fighters moved from Holland Belgium to 110 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Morocco to AlgeriaPlace Units - Americans
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 artillery and 2 infantry placed in Norway
3 infantry placed in Northern Italy
5 infantry and 2 mech_infantrys placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUsPurchase Units - British
British buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Greece to Albania
British take Albania from Germans
1 armour moved from Southern Italy to Greater Southern Germany
2 fighters moved from Greece to Greater Southern Germany
1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 mech_infantrys moved from Southern Italy to Greater Southern Germany
1 fighter moved from Greece to Greater Southern Germany
2 fighters moved from 97 Sea Zone to Greater Southern GermanyCombat - British
Battle in Holland Belgium
Battle in Greater Southern Germany
British attack with 1 armour, 5 fighters and 2 mech_infantrys
Germans defend with 1 aaGun, 1 infantry and 2 mech_infantrys
AA fire in Greater Southern Germany : 1/3 hits
1 fighter owned by the British lost in Greater Southern Germany
British roll dice for 1 armour, 4 fighters and 2 mech_infantrys in Greater Southern Germany, round 2 : 3/7 hits
Germans roll dice for 1 aaGun, 1 infantry and 2 mech_infantrys in Greater Southern Germany, round 2 : 2/3 hits
1 mech_infantry owned by the Germans, 2 mech_infantrys owned by the British, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Greater Southern Germany
British roll dice for 1 armour and 4 fighters in Greater Southern Germany, round 3 : 0/5 hits
Germans roll dice for 1 mech_infantry in Greater Southern Germany, round 3 : 0/1 hits
British roll dice for 1 armour and 4 fighters in Greater Southern Germany, round 4 : 2/5 hits
Germans roll dice for 1 mech_infantry in Greater Southern Germany, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Greater Southern Germany
British win, taking Holland Belgium from Germans with 4 fighters remaining. Battle score for attacker is -8
Casualties for Germans: 1 aaGun, 1 infantry and 2 mech_infantrys
Casualties for British: 1 armour, 1 fighter and 2 mech_infantrysNon Combat Move - British
2 fighters moved from Greater Southern Germany to 97 Sea Zone
2 fighters moved from Greater Southern Germany to France
2 fighters moved from France to United Kingdom
2 transports moved from 97 Sea Zone to 92 Sea Zone
2 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from Northern Italy to France
3 infantry moved from Greece to Albania
5 artilleries moved from Greece to Albania
2 mech_infantrys moved from Greece to AlbaniaPlace Units - British
1 armour and 2 mech_infantrys placed in Southern Italy
1 armour and 2 mech_infantrys placed in GreeceTurn Complete - British
British collect 26 PUs; end with 26 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Combat Move - Italians
Turn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in Shan State
Battle in Malaya
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Shan State from Japanese, taking Malaya from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 marine moved from Sumatra to 41 Sea Zone
1 cruiser, 4 destroyers and 1 marine moved from 41 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
3 infantry moved from New South Wales to Queensland
6 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery placed in Queensland
2 transports placed in 54 Sea Zone
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUsPurchase Units - French
French buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - French
Non Combat Move - French
2 infantry moved from Southern France to FrancePlace Units - French
1 artillery and 2 infantry placed in France
1 infantry placed in Southern FranceTurn Complete - French
French collect 15 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 20 infantry; Remaining resources: 4 PUs;Combat Move - Germans
1 armour, 9 artilleries and 14 mech_infantrys moved from Egypt to Trans-Jordan
6 armour and 6 mech_infantrys moved from Belgian Congo to Egypt
7 armour moved from Belgian Congo to Egypt
1 infantry moved from Romania to Bulgaria
1 bomber moved from Germany to Bulgaria
1 infantry moved from Romania to Yugoslavia
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
1 tactical_bomber moved from Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 infantry moved from Romania to Bessarabia
1 bomber moved from Germany to Bessarabia
1 mech_infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Germany to Baltic States
1 mech_infantry moved from Vyborg to Finland
Germans take Finland from Americans
1 mech_infantry moved from Libya to Tunisia
Germans take Tunisia from French
17 artilleries and 1 infantry moved from Romania to Yugoslavia
1 infantry moved from Romania to Bulgaria
1 fighter and 1 tactical_bomber moved from Germany to Holland BelgiumCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Germans attack with 17 artilleries and 2 infantry
Americans defend with 1 artillery and 1 mech_infantry
Germans roll dice for 17 artilleries and 2 infantry in Yugoslavia, round 2 : 11/19 hits
Americans roll dice for 1 artillery and 1 mech_infantry in Yugoslavia, round 2 : 1/2 hits
1 mech_infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 17 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Northern Italy
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 1/7 hits
Americans roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Northern Italy
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Northern Italy, round 3 : 1/6 hits
Americans roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Northern Italy
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Northern Italy, round 4 : 4/5 hits
Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 3 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Baltic States
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 armour, 9 artilleries and 14 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 9 artilleries and 14 mech_infantrys in Trans-Jordan, round 2 : 5/24 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 armour, 9 artilleries and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bulgaria, round 2 : 1/3 hits
British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Bulgaria to Germany
1 bomber moved from Bessarabia to Germany
2 fighters and 2 tactical_bombers moved from Northern Italy to Germany
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 aaGun moved from Romania to Yugoslavia
7 mech_infantrys moved from Slovakia Hungary to Germany
2 artilleries and 25 infantry moved from Slovakia Hungary to Germany
1 aaGun, 6 artilleries and 4 mech_infantrys moved from Poland to Germany
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
11 mech_infantrys moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Baltic States to GermanyPlace Units - Germans
10 infantry placed in Germany
10 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,6,4,3,4,6,4,2,4,5,2,1,6
Germans collect 50 PUs (6 lost to blockades); end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 artillery moved from Novgorod to Karelia
2 infantry moved from Novgorod to Karelia
1 fighter and 2 infantry moved from Eastern Poland to Slovakia Hungary
2 artilleries and 6 infantry moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to Romania
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Bryansk to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Slovakia Hungary
2 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
5 infantry moved from Novgorod to Baltic States
2 infantry moved from Belarus to Baltic States
1 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 8 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 8 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/9 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
Russians win, taking Bessarabia from Germans with 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 2 artilleries and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 8 infantry in Romania, round 2 : 3/10 hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 4 infantry in Karelia, round 2 : 2/5 hits
Germans roll dice for 1 mech_infantry in Karelia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 8 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 8 infantry in Baltic States, round 2 : 2/8 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 8 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 mech_infantrys moved from Belarus to Eastern Poland
39 infantry moved from Eastern Poland to Romania
1 fighter moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 fighter moved from Poland to Eastern Poland
6 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Volgograd to Caucasus
4 infantry moved from Kazakhstan to Caucasus
2 armour and 13 infantry moved from Kansu to Tsinghai
3 mech_infantrys moved from Russia to Western Ukraine
9 infantry moved from Russia to SamaraPlace Units - Russians
3 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 1 aaGun, 2 artilleries and 13 infantry
EDIT: Adding units owned by Russians to Northwest Persia: 1 aaGun, 2 artilleries and 13 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 5 infantry
EDIT: Adding units owned by Russians to Northwest Persia: 5 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Volgograd
3 infantry placed in Novgorod
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 4 destroyers, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
4 submarines moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
2 submarines moved from 20 Sea Zone to 37 Sea Zone
2 artilleries moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Hunan to Shan State
1 mech_infantry moved from Szechwan to Shan State
1 mech_infantry moved from Kweichow to Shan State
1 mech_infantry moved from Hopei to Szechwan
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Hopei to Hunan
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Ulaanbaatar to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
4 fighters and 3 tactical_bombers moved from 6 Sea Zone to Iwo Jima
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Sumatra
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 21 Sea Zone
Japanese win, taking Sumatra from ANZAC with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 17 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 3 fighters, 7 submarines and 2 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 5 submarines; ANZAC defend with 1 cruiser, 4 destroyers and 3 transports
Japanese roll dice for 7 submarines in 37 Sea Zone, round 2 : 1/7 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/7 hits
Americans roll dice for 5 submarines in 37 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 transports in 37 Sea Zone, round 2 : 4/9 hits
3 submarines owned by the Americans, 4 submarines owned by the Japanese and 1 carrier owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 3 submarines in 37 Sea Zone, round 3 : 0/3 hits
Japanese roll dice for 2 destroyers, 3 fighters and 2 tactical_bombers in 37 Sea Zone, round 3 : 5/7 hits
Americans roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 transports in 37 Sea Zone, round 3 : 4/9 hits
1 destroyer owned by the Japanese, 2 submarines owned by the Americans, 3 submarines owned by the Japanese, 2 destroyers owned by the ANZAC and 1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 37 Sea Zone, round 4 : 4/6 hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 37 Sea Zone, round 4 : 1/6 hits
1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 1 cruiser owned by the ANZAC and 2 destroyers owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 3 fighters and 2 tactical_bombers in 37 Sea Zone, round 5 : 2/5 hits
Americans roll dice for 2 fighters and 3 transports in 37 Sea Zone, round 5 : 0/2 hits
2 fighters owned by the Americans lost in 37 Sea Zone
3 transports owned by the ANZAC lost in 37 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 65
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 5 submarines
Casualties for ANZAC: 1 cruiser, 4 destroyers and 3 transports
Casualties for Japanese: 1 carrier, 2 destroyers and 7 submarines
Battle in Iwo Jima
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Iwo Jima, round 2 : 6/9 hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 4 artilleries, 1 infantry and 3 mech_infantrys
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 4 artilleries, 1 infantry and 3 mech_infantrys in Shan State, round 2 : 3/8 hits
ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from ANZAC with 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in 37 Sea Zone and were removed
1 fighter moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter moved from 21 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
4 fighters and 3 tactical_bombers moved from Iwo Jima to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from Hopei to Yunnan
1 artillery moved from Hopei to KweichowPlace Units - Japanese
4 destroyers and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
3 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Norway to Finland
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 bomber and 1 infantry moved from France to Northern Italy
1 infantry moved from French West Africa to French Central Africa
French take French Central Africa from Germans
1 mech_infantry moved from French West Africa to Nigeria
British take Nigeria from Germans
1 submarine moved from 54 Sea Zone to 41 Sea ZoneCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northern Italy
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Northern Italy, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery and 1 bomber in Northern Italy, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Finland
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Finland, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Finland
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Finland, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Finland, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to France
1 bomber moved from Northern Italy to France
1 armour moved from Normandy Bordeaux to France
4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 battleship and 1 marine moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea ZonePlace Units - Americans
1 battleship, 1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 artillery and 2 infantry placed in NorwayTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUsPurchase Units - British
British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Southern Italy to Greater Southern Germany
British take Greater Southern Germany from GermansCombat - British
Non Combat Move - British
5 artilleries, 4 infantry and 2 mech_infantrys moved from Albania to Greece
1 fighter moved from France to United Kingdom
1 artillery and 3 infantry moved from Normandy Bordeaux to France
5 infantry moved from United Kingdom to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Southern Italy to France
4 transports moved from 92 Sea Zone to 97 Sea ZonePlace Units - British
2 infantry placed in Greece
1 infantry placed in Greece
2 artilleries and 5 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Greece: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 26 PUs; end with 26 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Combat Move - Italians
1 mech_infantry moved from Egypt to Trans-JordanNon Combat Move - Italians
Turn Complete - Italians
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 3 artilleries, 1 infantry and 2 transports; Remaining resources: 5 PUs;Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
2 artilleries, 2 infantry and 1 marine moved from Malaya to Shan StateCombat - ANZAC
Battle in Shan State
ANZAC attack with 3 artilleries, 5 infantry and 1 marine
Japanese defend with 4 artilleries and 3 mech_infantrys
ANZAC roll dice for 3 artilleries, 5 infantry and 1 marine in Shan State, round 2 : 2/9 hits
Japanese roll dice for 4 artilleries and 3 mech_infantrys in Shan State, round 2 : 1/7 hits
1 infantry owned by the ANZAC and 2 mech_infantrys owned by the Japanese lost in Shan State
ANZAC roll dice for 3 artilleries, 4 infantry and 1 marine in Shan State, round 3 : 2/8 hits
Japanese roll dice for 4 artilleries and 1 mech_infantry in Shan State, round 3 : 0/5 hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State
ANZAC roll dice for 3 artilleries, 4 infantry and 1 marine in Shan State, round 4 : 4/8 hits
Japanese roll dice for 3 artilleries in Shan State, round 4 : 0/3 hits
3 artilleries owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 3 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 25
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 4 artilleries and 3 mech_infantrysNon Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea ZonePlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
2 artilleries and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 26 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 3 artilleries, 1 infantry and 2 transports; Remaining resources: 5 PUs;Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
2 artilleries, 2 infantry and 1 marine moved from Malaya to Shan StateCombat - ANZAC
Battle in Shan State
ANZAC attack with 3 artilleries, 5 infantry and 1 marine
Japanese defend with 4 artilleries and 3 mech_infantrys
ANZAC roll dice for 3 artilleries, 5 infantry and 1 marine in Shan State, round 2 : 2/9 hits
Japanese roll dice for 4 artilleries and 3 mech_infantrys in Shan State, round 2 : 1/7 hits
1 infantry owned by the ANZAC and 2 mech_infantrys owned by the Japanese lost in Shan State
ANZAC roll dice for 3 artilleries, 4 infantry and 1 marine in Shan State, round 3 : 2/8 hits
Japanese roll dice for 4 artilleries and 1 mech_infantry in Shan State, round 3 : 0/5 hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State
ANZAC roll dice for 3 artilleries, 4 infantry and 1 marine in Shan State, round 4 : 4/8 hits
Japanese roll dice for 3 artilleries in Shan State, round 4 : 0/3 hits
3 artilleries owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 3 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 25
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 4 artilleries and 3 mech_infantrysNon Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea ZonePlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
2 artilleries and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 26 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUsPurchase Units - French
French buy 5 infantry; Remaining resources: 0 PUs;Combat Move - French
1 infantry moved from Southern France to FranceNon Combat Move - French
Place Units - French
3 infantry placed in France
2 infantry placed in Southern FranceTurn Complete - French
French collect 15 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 14 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Yugoslavia to Greater Southern Germany
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Germany to Northern Italy
1 artillery moved from Yugoslavia to Northern Italy
2 infantry moved from Germany to Poland
2 fighters and 2 tactical_bombers moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Slovakia Hungary
1 armour moved from Trans-Jordan to Persia
Germans take Iraq from Russians
Germans take Persia from Russians
1 artillery moved from Trans-Jordan to Syria
1 mech_infantry moved from Trans-Jordan to Syria
1 mech_infantry moved from Trans-Jordan to Syria
16 artilleries moved from Yugoslavia to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
1 bomber moved from Germany to Holland Belgium
1 mech_infantry moved from Gold Coast to French West Africa
Germans take French West Africa from French
1 mech_infantry moved from Tunisia to AlgeriaCombat - Germans
Battle in Northern Italy
Germans attack with 1 artillery and 1 bomber
Americans defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 artillery and 1 bomber in Northern Italy, round 2 : 2/2 hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Greater Southern Germany
Germans attack with 16 artilleries and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 16 artilleries and 1 infantry in Greater Southern Germany, round 2 : 6/17 hits
British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 16 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Slovakia Hungary
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 1/7 hits
Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 2/3 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Slovakia Hungary
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Slovakia Hungary, round 3 : 4/5 hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 : 1/2 hits
1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Slovakia Hungary
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Syria
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Syria, round 2 : 0/3 hits
French roll dice for 1 infantry in Syria, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Syria
Germans roll dice for 1 artillery and 1 mech_infantry in Syria, round 3 : 0/2 hits
French roll dice for 1 infantry in Syria, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Syria
Germans roll dice for 1 artillery in Syria, round 4 : 0/1 hits
French roll dice for 1 infantry in Syria, round 4 : 1/1 hits
1 artillery owned by the Germans lost in Syria
French win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 artillery and 2 mech_infantrys
Battle in Poland
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Algeria
Germans attack with 1 mech_infantry
Americans defend with 1 artillery
Germans roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits
French roll dice for 1 artillery in Algeria, round 2 : 0/1 hits
Germans roll dice for 1 mech_infantry in Algeria, round 3 : 0/1 hits
French roll dice for 1 artillery in Algeria, round 3 : 0/1 hits
Germans roll dice for 1 mech_infantry in Algeria, round 4 : 1/1 hits
French roll dice for 1 artillery in Algeria, round 4 : 0/1 hits
1 artillery owned by the Americans lost in Algeria
Germans win, taking Algeria from French with 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Germany
2 fighters and 2 tactical_bombers moved from Poland to Western Germany
1 aaGun moved from Yugoslavia to Greater Southern Germany
1 bomber moved from Northern Italy to Western Germany
2 mech_infantrys moved from Trans-Jordan to EgyptPlace Units - Germans
10 mech_infantrys placed in Germany
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,3,4,2,1,1,3,5,5,6,6,6,3
Germans collect 44 PUs (6 lost to blockades); end with 47 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 62 PUs;
Russians buy 1 armour, 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 infantry moved from Romania to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
2 infantry moved from Baltic States to Poland
1 artillery moved from Romania to Yugoslavia
1 fighter moved from Eastern Poland to Yugoslavia
1 infantry moved from Baltic States to Poland
1 infantry moved from Baltic States to Poland
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Germans
2 artilleries and 2 infantry moved from Northwest Persia to Persia
6 infantry moved from Northwest Persia to Persia
9 infantry moved from Northwest Persia to Persia
2 armour and 13 infantry moved from Tsinghai to SikangCombat - Russians
Battle in Yugoslavia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Yugoslavia, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Russians attack with 2 artilleries and 17 infantry
Germans defend with 1 armour
Russians roll dice for 2 artilleries and 17 infantry in Persia, round 2 : 2/19 hits
Germans roll dice for 1 armour in Persia, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Persia
Russians win, taking Persia from Germans with 2 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Poland, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Sikang
Russians attack with 2 armour and 13 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 13 infantry in Sikang, round 2 : 6/15 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 2 armour and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
9 infantry moved from Samara to Novosibirsk
7 infantry moved from Caucasus to Northwest Persia
3 infantry moved from Volgograd to Caucasus
1 infantry moved from Eastern Poland to Slovakia Hungary
5 mech_infantrys moved from Eastern Poland to Romania
9 infantry moved from Eastern Poland to Romania
7 infantry and 1 mech_infantry moved from Bessarabia to Romania
3 mech_infantrys moved from Western Ukraine to Romania
6 infantry moved from Western Ukraine to Eastern Poland
4 infantry moved from Baltic States to Eastern Poland
3 infantry moved from Novgorod to Baltic States
1 artillery and 3 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
3 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Poland to Romania
1 fighter moved from Yugoslavia to RomaniaPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Volgograd
1 armour, 7 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 fighter moved from Yunnan to 37 Sea Zone
3 mech_infantrys moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Shan State
1 armour moved from Yunnan to Shan State
1 artillery moved from Kweichow to Yunnan
9 infantry moved from Hopei to Kweichow
3 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
5 fighters and 5 tactical_bombers moved from 6 Sea Zone to Guam
2 fighters moved from 6 Sea Zone to Guam
1 mech_infantry moved from Kweichow to Shan State
1 mech_infantry moved from Hunan to Shan State
1 infantry moved from Anhwe to HunanCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Guam
Japanese attack with 1 artillery, 7 fighters, 1 infantry and 5 tactical_bombers
Americans defend with 1 airfield, 2 artilleries and 1 infantry
Japanese roll dice for 1 artillery, 7 fighters, 1 infantry and 5 tactical_bombers in Guam, round 2 : 8/14 hits
Americans roll dice for 2 artilleries and 1 infantry in Guam, round 2 : 0/3 hits
2 artilleries owned by the Americans and 1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 7 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
ANZAC defend with 3 artilleries, 4 infantry and 1 marine
Japanese roll dice for 1 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 1/9 hits
ANZAC roll dice for 3 artilleries, 4 infantry and 1 marine in Shan State, round 2 : 4/8 hits
1 infantry owned by the ANZAC and 4 mech_infantrys owned by the Japanese lost in Shan State
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 3 : 2/5 hits
ANZAC roll dice for 3 artilleries, 3 infantry and 1 marine in Shan State, round 3 : 2/7 hits
2 infantry owned by the ANZAC and 2 mech_infantrys owned by the Japanese lost in Shan State
1 armour owned by the Japanese retreated to French Indo China
ANZAC win with 3 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is -15
Casualties for ANZAC: 3 infantry
Casualties for Japanese: 6 mech_infantrysNon Combat Move - Japanese
6 fighters moved from 6 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter moved from 37 Sea Zone to India
1 destroyer moved from 17 Sea Zone to 21 Sea Zone
3 battleships, 11 carriers, 2 cruisers, 14 destroyers and 22 submarines moved from 6 Sea Zone to 21 Sea Zone
7 fighters moved from Guam to 21 Sea Zone
5 tactical_bombers moved from Guam to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea ZonePlace Units - Japanese
2 mech_infantrys placed in India
3 artilleries placed in French Indo China
3 infantry placed in Kiangsu
1 destroyer placed in 39 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4,2,1
Japanese collect 54 PUs (4 lost to blockades); end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 1 factory_minor, 5 infantry, 2 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
2 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to French West Africa
1 mech_infantry moved from Nigeria to French West Africa
1 infantry moved from French Central Africa to French West Africa
2 infantry moved from France to Northern Italy
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from France to Northern Italy
5 fighters moved from 26 Sea Zone to 16 Sea Zone
2 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to SumatraCombat - Americans
Battle in Tunisia
Battle in Northern Italy
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
Americans roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 infantry in Northern Italy, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Northern Italy
Americans win, taking Tunisia from Germans, taking Northern Italy from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 4/5 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sumatra
Americans attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in French West Africa
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in French West Africa, round 2 : 1/1 hits
1 infantry owned by the Americans lost in French West Africa
Americans roll dice for 1 fighter and 1 mech_infantry in French West Africa, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in French West Africa, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in French West Africa
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Algeria
Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Algeria, round 2 : 0/5 hits
Germans roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Algeria
Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Algeria, round 3 : 2/4 hits
Germans roll dice for 1 mech_infantry in Algeria, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Algeria
Americans win, taking Algeria from Germans with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 10 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 10 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 7/11 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Americans win with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from French West Africa to 91 Sea Zone
1 fighter moved from Algeria to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Northern Italy to France
1 artillery, 1 infantry and 1 mech_infantry moved from Finland to Norway
10 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 2 cruisers and 7 destroyers moved from 26 Sea Zone to 54 Sea Zone
10 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
12 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - Americans
3 destroyers and 5 submarines placed in 10 Sea Zone
1 factory_minor placed in Finland
1 artillery and 2 infantry placed in Norway
1 armour, 3 infantry and 2 mech_infantrys placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 1 factory_minor, 5 infantry, 2 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
2 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to French West Africa
1 mech_infantry moved from Nigeria to French West Africa
1 infantry moved from French Central Africa to French West Africa
2 infantry moved from France to Northern Italy
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from France to Northern Italy
5 fighters moved from 26 Sea Zone to 16 Sea Zone
2 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to SumatraCombat - Americans
Battle in Tunisia
Battle in Northern Italy
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
Americans roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 infantry in Northern Italy, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Northern Italy
Americans win, taking Tunisia from Germans, taking Northern Italy from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 4/5 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sumatra
Americans attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in French West Africa
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in French West Africa, round 2 : 1/1 hits
1 infantry owned by the Americans lost in French West Africa
Americans roll dice for 1 fighter and 1 mech_infantry in French West Africa, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in French West Africa, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in French West Africa
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Algeria
Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Algeria, round 2 : 0/5 hits
Germans roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Algeria
Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Algeria, round 3 : 2/4 hits
Germans roll dice for 1 mech_infantry in Algeria, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Algeria
Americans win, taking Algeria from Germans with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 10 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 10 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 7/11 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Americans win with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from French West Africa to 91 Sea Zone
1 fighter moved from Algeria to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Northern Italy to France
1 artillery, 1 infantry and 1 mech_infantry moved from Finland to Norway
10 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 2 cruisers and 7 destroyers moved from 26 Sea Zone to 54 Sea Zone
10 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
12 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - Americans
3 destroyers and 5 submarines placed in 10 Sea Zone
1 factory_minor placed in Finland
1 artillery and 2 infantry placed in Norway
1 armour, 3 infantry and 2 mech_infantrys placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsPurchase Units - British
British buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
5 infantry moved from Normandy Bordeaux to France
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from France to United Kingdom
1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys moved from Greece to AlbaniaPlace Units - British
1 infantry and 2 mech_infantrys placed in Southern Italy
3 infantry placed in Greece
4 infantry placed in United KingdomTurn Complete - British
British collect 22 PUs; end with 22 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 25 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Combat Move - Italians
Turn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Shan State to Yunnan
1 artillery moved from Shan State to Burma
ANZAC take Burma from Japanese
1 marine moved from Shan State to Siam
ANZAC take Siam from JapaneseCombat - ANZAC
Battle in Yunnan
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
ANZAC win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 3 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 artilleries and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUsPurchase Units - French
French buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - French
Non Combat Move - French
2 infantry moved from Southern France to FrancePlace Units - French
2 armour and 1 infantry placed in FranceTurn Complete - French
French collect 15 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
2 artilleries moved from Greater Southern Germany to Yugoslavia
1 fighter and 1 tactical_bomber moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Western Germany to Yugoslavia
2 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Poland
2 infantry moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Northern Italy
8 artilleries and 10 mech_infantrys moved from Trans-Jordan to Iraq
2 armour and 2 mech_infantrys moved from Egypt to Syria
11 armour and 6 mech_infantrys moved from Egypt to IraqCombat - Germans
Battle in Yugoslavia
Germans attack with 2 artilleries, 1 fighter and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Yugoslavia, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits
1 artillery owned by the Germans and 1 infantry owned by the Russians lost in Yugoslavia
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yugoslavia, round 3 : 2/3 hits
Russians roll dice for 1 artillery in Yugoslavia, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Yugoslavia
Germans win, taking Yugoslavia from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery
Casualties for Russians: 1 artillery and 1 infantry
Battle in Northern Italy
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 1/3 hits
Americans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Northern Italy
Germans roll dice for 1 bomber and 2 infantry in Northern Italy, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits
Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits
1 artillery owned by the Americans, 2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Slovakia Hungary
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Syria
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Syria, round 2 : 1/4 hits
French roll dice for 1 infantry in Syria, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Syria
Germans win, taking Syria from French with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 11 armour, 8 artilleries and 16 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 11 armour, 8 artilleries and 16 mech_infantrys in Iraq, round 2 : 11/35 hits
Russians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Iraq
Germans win, taking Iraq from Russians with 11 armour, 8 artilleries and 16 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 1/6 hits
Russians roll dice for 4 infantry in Poland, round 2 : 1/4 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Poland
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 3 : 1/5 hits
Russians roll dice for 3 infantry in Poland, round 3 : 0/3 hits
1 infantry owned by the Russians lost in Poland
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 4 : 1/5 hits
Russians roll dice for 2 infantry in Poland, round 4 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Poland
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 5 : 2/4 hits
Russians roll dice for 1 infantry in Poland, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
25 mech_infantrys moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Poland to Germany
1 bomber moved from Poland to Western Germany
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Germany
1 fighter and 1 tactical_bomber moved from Yugoslavia to Western Germany
1 bomber moved from Northern Italy to Western Germany
2 fighters and 2 tactical_bombers moved from Germany to Western Germany
8 infantry moved from Germany to Western Germany
8 artilleries and 1 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Western Germany
13 artilleries moved from Greater Southern Germany to Western Germany
1 artillery moved from Greater Southern Germany to Western Germany
1 aaGun moved from Greater Southern Germany to Western GermanyPlace Units - Germans
10 mech_infantrys placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,1,6,5,6,4,6,6,2,6,2,1,1
Germans collect 43 PUs (6 lost to blockades); end with 44 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 46 PUs





