T3 Playoff Desert Admiral (L+19) vs AetV (X) G40


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 carrier, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 119 Sea Zone
                2 fighters moved from 113 Sea Zone to 119 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from Western Germany to 112 Sea Zone
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 armour and 1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 112 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                        Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Norway
                Battle in Archangel
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 3 : 1/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Norway from Americans, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 119 Sea Zone
                    Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 transport; Americans defend with 1 artillery, 3 carriers, 1 cruiser, 1 infantry and 2 transports
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 3 fighters and 1 tactical_bomber in 119 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 3 carriers, 1 cruiser and 3 transports in 119 Sea Zone, round 2 : 0/4 hits, 1,50 expected hits
                        1 carrier owned by the Americans lost in 119 Sea Zone
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        1 carrier owned by the Americans lost in 119 Sea Zone
                        Germans roll dice for 3 fighters and 1 tactical_bomber in 119 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
                        Americans roll dice for 1 carrier, 1 cruiser and 3 transports in 119 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                        1 cruiser owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Americans and 1 transport owned by the Americans lost in 119 Sea Zone
                        1 transport owned by the British, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 119 Sea Zone
                    Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 82
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 artillery, 3 carriers, 1 cruiser, 1 infantry and 2 transports

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters could not land in 119 Sea Zone and were removed
                1 fighter moved from 112 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone
                2 aaGuns, 2 armour, 1 infantry and 1 mech_infantry moved from Bryansk to Rostov
                3 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Western Ukraine to Ukraine
                3 mech_infantrys moved from Eastern Poland to Archangel
                1 mech_infantry moved from Western Germany to Poland
                1 armour and 1 infantry moved from Tobruk to Alexandria

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 carrier and 1 fighter placed in 112 Sea Zone
                3 mech_infantrys placed in Novgorod
                2 armour and 1 mech_infantry placed in Ukraine
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Germans : 3,00
        Americans : -1,67
        Russians : -0,67

    triplea_41412_Ger9.tsvg


  • I swapped the casualty bc i clicked to fast through the choice selection.

    Hope the swap is ok with you. Let me know if not.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Italians
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Italians
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Vologda
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                2 infantry moved from Olgiy to Dzavhan

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs

    triplea_41412_Rus9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Japanese buy 1 carrier, 1 destroyer, 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                3 artilleries and 2 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Japan to 16 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol
                1 fighter moved from Anhwe to Jehol
                2 infantry moved from Kwangsi to Hunan
                3 infantry moved from French Indo China to Yunnan
                1 fighter moved from Shan State to Yunnan
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery moved from Shan State to Yunnan
                2 infantry moved from Shan State to Yunnan
                2 mech_infantrys moved from Anhwe to Chahar
                1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 54 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone
                1 carrier moved from 56 Sea Zone to 54 Sea Zone
                1 bomber moved from Shan State to Hunan
                1 bomber moved from Shan State to Chahar

    triplea_41412_Jap9.tsvg


  • Scramble in sz54?

  • '19 '17

    Yes


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Japanese buy 1 carrier, 1 destroyer, 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                3 artilleries and 2 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Japan to 16 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol
                1 fighter moved from Anhwe to Jehol
                2 infantry moved from Kwangsi to Hunan
                3 infantry moved from French Indo China to Yunnan
                1 fighter moved from Shan State to Yunnan
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery moved from Shan State to Yunnan
                2 infantry moved from Shan State to Yunnan
                2 mech_infantrys moved from Anhwe to Chahar
                1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 54 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone
                1 carrier moved from 56 Sea Zone to 54 Sea Zone
                1 bomber moved from Shan State to Hunan
                1 bomber moved from Shan State to Chahar

    Combat - Japanese
                Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in Soviet Far East
                Battle in Jehol
                    Japanese attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 0/3 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 4 : 0/3 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 5 : 1/3 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Soviet Far East from Russians, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Manchuria
                    Japanese attack with 3 artilleries and 3 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 artilleries and 3 infantry in Manchuria, round 2 : 2/6 hits, 2,00 expected hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Hunan, round 2 : 1/3 hits, 1,00 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter and 5 infantry
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in Yunnan, round 2 : 2/7 hits, 1,83 expected hits
                        Chinese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Chahar, round 2 : 1/3 hits, 1,00 expected hits
                        Chinese roll dice for 3 infantry in Chahar, round 2 : 2/3 hits, 1,00 expected hits
                        2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    retreated to Chahar
                    Chinese win with 2 infantry remaining. Battle score for attacker is -5
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
                    Americans defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport; ANZAC defend with 3 fighters
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/9 hits, 4,67 expected hits
                        Americans roll dice for 1 carrier, 2 destroyers, 5 fighters and 1 transport in 54 Sea Zone, round 2 : 4/8 hits, 4,33 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 54 Sea Zone
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 5 fighters in 54 Sea Zone, round 3 : 5/8 hits, 4,00 expected hits
                        Americans roll dice for 1 destroyer, 5 fighters and 1 transport in 54 Sea Zone, round 3 : 2/6 hits, 3,67 expected hits
                        1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 4 fighters in 54 Sea Zone, round 4 : 3/6 hits, 3,17 expected hits
                        Americans roll dice for 1 fighter and 1 transport in 54 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                        1 fighter owned by the ANZAC and 1 transport owned by the Americans lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser and 4 fighters remaining. Battle score for attacker is 44
                    Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 transport
                    Casualties for ANZAC: 3 fighters
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber

    Non Combat Move - Japanese
                1 transport moved from 56 Sea Zone to 37 Sea Zone
                1 battleship moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                1 bomber moved from Hunan to Shan State
                3 infantry moved from Malaya to Shan State
                1 bomber moved from Chahar to Kiangsu
                1 fighter moved from Jehol to 35 Sea Zone
                5 carriers, 1 cruiser, 7 fighters, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 bomber moved from 16 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Shan State to Western Australia
                1 aaGun moved from Korea to Manchuria

    Place Units - Japanese
                1 carrier placed in 37 Sea Zone
                1 destroyer placed in 20 Sea Zone
                2 submarines placed in 6 Sea Zone
                2 mech_infantrys placed in Kwangtung
                3 infantry placed in French Indo China
                1 infantry and 1 mech_infantry placed in Malaya
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Combat Hit Differential Summary :

    Americans : -3,00
        Chinese : 1,33
        Japanese : -4,00

    triplea_41412_Jap9.tsvg

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 carriers, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
                1 bomber and 1 tactical_bomber moved from Queensland to 54 Sea Zone
                2 bombers moved from Queensland to 54 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 1 battleship, 5 bombers, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser and 4 fighters
                        Americans roll dice for 1 battleship, 5 bombers, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 :  7/17 hits

    triplea_41412_Ame9.tsvg

  • '19 '17

    OOL sz54, 7 hits?


  • Sink BB
    Sink CR
    Sink CV
    Kill 2x Ftr’s

  • '19 '17

    1 more, battleship was already damaged.


  • Plus a Ftr.
    Hopefully i get to knock out a few of yours. :-D :-D :-D

  • '19 '17

    @aequitas:

    Plus a Ftr.
    Hopefully i get to knock out a few of yours. :-D :-D :-D

    My roll was below average :(

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 carriers, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
                1 bomber and 1 tactical_bomber moved from Queensland to 54 Sea Zone
                2 bombers moved from Queensland to 54 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 1 battleship, 5 bombers, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser and 4 fighters
                        Americans roll dice for 1 battleship, 5 bombers, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 :  7/17 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 4 fighters in 54 Sea Zone, round 2 :  4/8 hits
                    Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
                        3 fighters owned by the Japanese, 1 carrier owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                        Americans roll dice for 1 battleship, 5 bombers, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 :  9/17 hits
                        Japanese roll dice for 1 carrier and 1 fighter in 54 Sea Zone, round 3 :  0/2 hits
                        1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 54 Sea Zone
                    Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 5 bombers, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 104
                    Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser and 4 fighters

    Non Combat Move - Americans
                5 fighters moved from 54 Sea Zone to Queensland
                5 bombers moved from 54 Sea Zone to Queensland
                3 tactical_bombers moved from 54 Sea Zone to Queensland
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                4 bombers moved from United Kingdom to Urals
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                2 carriers and 3 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_41412_Ame9.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                2 infantry moved from Chahar to Jehol
                1 fighter moved from Suiyuyan to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in Jehol, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                        Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Hopei
                2 infantry moved from Suiyuyan to Chahar

    Place Units - Chinese
                1 infantry placed in Chahar
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs

    triplea_41412_Chi9.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 carriers, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
                1 bomber and 1 tactical_bomber moved from Queensland to 54 Sea Zone
                2 bombers moved from Queensland to 54 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 1 battleship, 5 bombers, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser and 4 fighters
                        Americans roll dice for 1 battleship, 5 bombers, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 :  7/17 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 4 fighters in 54 Sea Zone, round 2 :  4/8 hits
                    Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
                        3 fighters owned by the Japanese, 1 carrier owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                        Americans roll dice for 1 battleship, 5 bombers, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 :  9/17 hits
                        Japanese roll dice for 1 carrier and 1 fighter in 54 Sea Zone, round 3 :  0/2 hits
                        1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 54 Sea Zone
                    Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 5 bombers, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 104
                    Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser and 4 fighters

    Non Combat Move - Americans
                5 fighters moved from 54 Sea Zone to Queensland
                5 bombers moved from 54 Sea Zone to Queensland
                3 tactical_bombers moved from 54 Sea Zone to Queensland
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                4 bombers moved from United Kingdom to Urals
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                2 carriers and 3 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                2 infantry moved from Chahar to Jehol
                1 fighter moved from Suiyuyan to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in Jehol, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                        Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Hopei
                2 infantry moved from Suiyuyan to Chahar

    Place Units - Chinese
                1 infantry placed in Chahar
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Urals: 4 bombers
                EDIT: Adding units owned by Americans to Vologda: 4 bombers
                EDIT: Turning off Edit Mode
                1 artillery and 4 infantry moved from Egypt to Alexandria
                4 fighters moved from Egypt to Alexandria
                1 fighter moved from Eastern Persia to Caucasus
                2 armour moved from Volgograd to Caucasus
                4 fighters moved from Volgograd to Rostov
                5 fighters moved from Russia to Rostov
                2 infantry moved from India to Burma
                2 fighters moved from India to Burma
                1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Rostov
                    British attack with 9 fighters
                    Germans defend with 2 aaGuns, 2 armour, 1 infantry and 1 mech_infantry; Italians defend with 1 aaGun and 1 armour
                        AA fire in Rostov :  3/9 hits
                        3 fighters owned by the British lost in Rostov
                        British roll dice for 6 fighters in Rostov, round 2 :  2/6 hits
                        Italians roll dice for 3 aaGuns, 3 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 :  1/5 hits
                        1 aaGun owned by the Germans, 1 aaGun owned by the Italians and 1 fighter owned by the British lost in Rostov
                        British roll dice for 5 fighters in Rostov, round 3 :  3/5 hits
                        Italians roll dice for 1 aaGun, 3 armour, 1 infantry and 1 mech_infantry in Rostov, round 3 :  1/5 hits
                        1 aaGun owned by the Germans, 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Rostov
                        British roll dice for 4 fighters in Rostov, round 4 :  2/4 hits
                        Italians roll dice for 3 armour in Rostov, round 4 :  2/3 hits
                        1 armour owned by the Germans, 2 fighters owned by the British and 1 armour owned by the Italians lost in Rostov
                        British roll dice for 2 fighters in Rostov, round 5 :  2/2 hits
                        Italians roll dice for 1 armour in Rostov, round 5 :  1/1 hits
                        1 armour owned by the Germans and 1 fighter owned by the British lost in Rostov
                    British win with 1 fighter remaining. Battle score for attacker is -40
                    Casualties for Germans: 2 aaGuns, 2 armour, 1 infantry and 1 mech_infantry
                    Casualties for British: 8 fighters
                    Casualties for Italians: 1 aaGun and 1 armour
                Battle in Alexandria
                    British attack with 1 artillery, 4 fighters and 4 infantry
                    Germans defend with 1 armour and 1 infantry; Italians defend with 1 aaGun, 1 artillery and 2 infantry
                        AA fire in Alexandria :  0/3 hits
                        British roll dice for 1 artillery, 4 fighters and 4 infantry in Alexandria, round 2 :  3/9 hits
                        Italians roll dice for 1 aaGun, 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 :  1/5 hits
                        1 aaGun owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                        British roll dice for 1 artillery, 4 fighters and 3 infantry in Alexandria, round 3 :  4/8 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 3 :  1/3 hits
                        1 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    British attack with 2 armour and 1 fighter
                    Germans defend with 1 mech_infantry
                        British roll dice for 2 armour and 1 fighter in Caucasus, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Rostov to Vologda
                1 fighter moved from Caucasus to Volgograd
                4 fighters moved from Alexandria to Iraq
                1 mech_infantry moved from Belgian Congo to Egypt
                2 fighters and 1 tactical_bomber moved from Burma to India

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 factory_minor placed in Iraq
                1 fighter and 1 mech_infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
                British collect 31 PUs (2 lost to blockades); end with 31 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
                Some Units in India change ownership: 1 infantry

    triplea_41412_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Tunisia to Libya

    Place Units - Italians
                2 submarines placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
                Italians collect 14 PUs (2 lost to blockades); end with 14 PUs

    Combat Hit Differential Summary :

    triplea_41412_Ita9.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to South Australia
                5 artilleries and 5 infantry moved from Queensland to South Australia
                2 infantry moved from Egypt to Trans-Jordan

    triplea_41412_ANZ9.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to South Australia
                5 artilleries and 5 infantry moved from Queensland to South Australia
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs

    triplea_41412_ANZ9.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to South Australia
                5 artilleries and 5 infantry moved from Queensland to South Australia
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Syria to Iraq

    Turn Complete - French

    triplea_41412_Fre9.tsvg

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