@zarhunter said in L26 BM zarhunter (X) vs discalced (L+18) 2:
Those 17 russians forced Japan to not get their islands. triplea_42517_4 Japan.tsvg
yah – let’s see whether it was worth it!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from India to Rostov
1 fighter moved from 54 Sea Zone to Northern Territory
1 armour moved from New South Wales to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
1 infantry moved from Morocco to Algeria
Turn Complete - French
Welcome back! I hope vacation was good.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 12 PUs;
Combat Move - Germans
4 infantry moved from Karelia to Novgorod
1 bomber moved from Germany to Novgorod
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Rostov
2 tactical_bombers moved from Eastern Poland to Rostov
1 tactical_bomber moved from Southern Italy to Ukraine
2 infantry moved from Bryansk to Ukraine
1 bomber moved from Western Germany to Smolensk
1 armour moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Germans roll dice for 1 bomber and 4 infantry in Novgorod, round 2 : 1/5 hits, 1.33 expected hits
Russians roll dice for 2 mech_infantrys in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 bomber and 4 infantry in Novgorod, round 3 : 1/5 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 infantry and 2 tactical_bombers
ANZAC defend with 1 fighter
Germans roll dice for 2 infantry and 2 tactical_bombers in Rostov, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Ukraine
Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 tactical_bomber moved from Ukraine to Bryansk
2 tactical_bombers moved from Rostov to Bryansk
1 bomber moved from Smolensk to Bryansk
2 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
4 armour moved from Germany to Eastern Poland
1 bomber moved from Novgorod to Germany
1 aaGun, 2 artilleries and 4 infantry moved from France to Southern France
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Karelia to Finland
Place Units - Germans
2 infantry placed in Southern France
3 infantry placed in Western Ukraine
4 armour and 4 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Southern France: 1 fighter
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,5
Germans collect 53 PUs (2 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
10 infantry moved from Amur to Korea
2 infantry moved from Vologda to Smolensk
2 infantry moved from Vologda to Archangel
1 infantry moved from Tambov to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Vologda to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Rostov
Combat - Russians
Battle in Korea
Russians attack with 10 infantry
Japanese defend with 1 artillery and 7 infantry
Russians roll dice for 10 infantry in Korea, round 2 : 2/10 hits
Japanese roll dice for 1 artillery and 7 infantry in Korea, round 2 : 1/8 hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians roll dice for 9 infantry in Korea, round 3 : 1/9 hits
Japanese roll dice for 1 artillery and 5 infantry in Korea, round 3 : 1/6 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians roll dice for 8 infantry in Korea, round 4 : 0/8 hits
Japanese roll dice for 1 artillery and 4 infantry in Korea, round 4 : 1/5 hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 7 infantry in Korea, round 5 : 1/7 hits
Japanese roll dice for 1 artillery and 4 infantry in Korea, round 5 : 1/5 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians roll dice for 6 infantry in Korea, round 6 : 0/6 hits
Japanese roll dice for 1 artillery and 3 infantry in Korea, round 6 : 0/4 hits
Russians roll dice for 6 infantry in Korea, round 7 : 2/6 hits
Japanese roll dice for 1 artillery and 3 infantry in Korea, round 7 : 3/4 hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
Russians roll dice for 3 infantry in Korea, round 8 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 8 : 0/2 hits
Russians roll dice for 3 infantry in Korea, round 9 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 9 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is -2
Casualties for Russians: 9 infantry
Casualties for Japanese: 1 artillery and 7 infantry
Battle in Rostov
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 infantry moved from Vologda to Russia
1 aaGun and 2 infantry moved from Novosibirsk to Vologda
2 infantry moved from Russia to Tambov
3 fighters and 1 tactical_bomber moved from Rostov to Russia
2 fighters moved from Smolensk to Russia
Place Units - Russians
4 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
Russians collect 24 PUs (3 lost to blockades); end with 24 PUs
@Marshmallow:
Welcome back! I hope vacation was good.
Thanks. It was great.
Highlight: hovering over an active volcano in a helicopter. Seeing right into the crater and watching lave bubbling and boiling from the various lava tubes.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Kwangsi to Korea
1 artillery and 1 infantry moved from Anhwe to Chahar
1 bomber moved from Kwangsi to Chahar
1 bomber moved from Kwangsi to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in Amur
Japanese attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Korea
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Korea, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 transport; ANZAC defend with 1 transport
Japanese roll dice for 1 bomber, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 1/5 hits, 3.00 expected hits
Americans roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 bomber, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 1 destroyer and 1 transport
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 fighter
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/8 hits, 4.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Chahar, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Chahar, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
1 bomber moved from 42 Sea Zone to Kwangsi
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from Chahar to Kwangsi
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
3 infantry moved from Kiangsu to Anhwe
1 bomber moved from Korea to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 2 destroyers, 1 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Anhwe to Hunan
2 fighters moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
1 fighter and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : 0.33
ANZAC : -0.33
Chinese : -1.00
Russians : 0.67
Japanese : -4.33
Thanks. It was great.
Highlight: hovering over an active volcano in a helicopter. Seeing right into the crater and watching lave bubbling and boiling from the various lava tubes.
That sounds amazing.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 submarine moved from 45 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
1 fighter moved from Northern Territory to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 25 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans, 1 cruiser owned by the Japanese and 1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser and 1 transport
Non Combat Move - Americans
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Western United States to Alaska
2 aaGuns moved from British Columbia to Alaska
1 mech_infantry moved from British Columbia to Central United States
1 fighter moved from 42 Sea Zone to Western Australia
1 fighter moved from Persia to Russia
1 fighter moved from Trans-Jordan to India
1 bomber moved from 42 Sea Zone to India
2 mech_infantrys moved from Trans-Jordan to Northwest Persia
4 infantry moved from Trans-Jordan to 98 Sea Zone
4 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
4 infantry moved from 80 Sea Zone to Eastern Persia
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 92 Sea Zone to Trans-Jordan
1 fighter moved from Gibraltar to Trans-Jordan
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 submarine moved from 45 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
1 fighter moved from Northern Territory to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 25 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans, 1 cruiser owned by the Japanese and 1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser and 1 transport
Non Combat Move - Americans
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Western United States to Alaska
2 aaGuns moved from British Columbia to Alaska
1 mech_infantry moved from British Columbia to Central United States
1 fighter moved from 42 Sea Zone to Western Australia
1 fighter moved from Persia to Russia
1 fighter moved from Trans-Jordan to India
1 bomber moved from 42 Sea Zone to India
2 mech_infantrys moved from Trans-Jordan to Northwest Persia
4 infantry moved from Trans-Jordan to 98 Sea Zone
4 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
4 infantry moved from 80 Sea Zone to Eastern Persia
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 92 Sea Zone to Trans-Jordan
1 fighter moved from Gibraltar to Trans-Jordan
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 artillery and 1 infantry moved from West India to India
2 fighters moved from Trans-Jordan to India
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Caucasus to Samara
1 infantry moved from Volgograd to Rostov
1 artillery and 3 infantry moved from Volgograd to Samara
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 armour, 1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
2 armour moved from Egypt to Iraq
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
Place Units - British
1 armour and 2 artilleries placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,1,6,4,4,5,2,4,1,3,1,6,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 8 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 bomber moved from Bryansk to Western Germany
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,6
Italians collect 10 PUs (1 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Going to make an edit to location of Italian fighters.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 8 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 bomber moved from Bryansk to Western Germany
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,6
Italians collect 10 PUs (1 lost to blockades); end with 18 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Greece: 2 fighters
EDIT: Removing units owned by Italians from Bryansk: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 56 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns, 1 armour and 2 fighters moved from Northern Territory to Western Australia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 56 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns, 1 armour and 2 fighters moved from Northern Territory to Western Australia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Trans-Jordan
1 infantry moved from Algeria to Morocco
2 infantry moved from United Kingdom to Scotland
3 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 6 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Ukraine to Rostov
2 infantry moved from Bryansk to Smolensk
2 infantry moved from Novgorod to Archangel
1 bomber moved from Germany to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 bomber moved from Bryansk to Rostov
2 tactical_bombers moved from Bryansk to Smolensk
1 tactical_bomber moved from Southern Italy to Rostov
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 3/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Rostov to Bryansk
1 bomber moved from Rostov to Novgorod
1 bomber moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
3 infantry moved from Western Ukraine to Bryansk
4 armour moved from Eastern Poland to Bryansk
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Bryansk
1 fighter moved from Southern Italy to Bryansk
2 infantry moved from Bulgaria to Greece
1 aaGun, 2 artilleries and 6 infantry moved from Southern France to Northern Italy
1 fighter moved from Southern France to Southern Italy
1 infantry moved from Western Germany to Greater Southern Germany
4 infantry moved from Western Germany to Greater Southern Germany
2 aaGuns moved from Western Germany to Greater Southern Germany
1 infantry moved from Novgorod to Belarus
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
1 fighter placed in Western Germany
3 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,3
Germans collect 49 PUs (5 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -0.17
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
2 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
2 fighters moved from Russia to Smolensk
Combat - Russians
Battle in Archangel
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
3 fighters and 1 tactical_bomber moved from Archangel to Russia
1 aaGun moved from Vologda to Russia
2 infantry moved from Tambov to Rostov
2 infantry moved from Russia to Tambov
1 infantry moved from Shensi to Suiyuyan
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 cruisers, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Hopei to Kweichow
3 infantry moved from Anhwe to Kweichow
2 armour and 1 mech_infantry moved from Kwangsi to Shan State
2 artilleries and 3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
4 transports moved from 36 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Kweichow
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 2 bombers, 4 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 4 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/7 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 mech_infantry
Japanese roll dice for 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/11 hits, 4.50 expected hits
Chinese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 1 mech_infantry
Non Combat Move - Japanese
2 fighters moved from Yunnan to Philippines
2 tactical_bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
2 bombers moved from Kweichow to Kwangsi
1 aaGun moved from Hunan to Kweichow
1 aaGun moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
2 battleships, 3 carriers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
Place Units - Japanese
4 artilleries and 3 infantry placed in Japan
3 infantry placed in Kiangsu
2 cruisers and 1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : -0.50
Chinese : 0.00
UK_Pacific : -0.33
Japanese : 2.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Hawaiian Islands to 19 Sea Zone
1 bomber and 3 fighters moved from India to 41 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 3 fighters in 41 Sea Zone, round 2 : 4/4 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Celebes: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 transport
EDIT: Changing ownership of Celebes from Japanese to Americans
EDIT: Turning off Edit Mode
1 bomber moved from 19 Sea Zone to Guam
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Western Australia to 54 Sea Zone
1 bomber and 3 fighters moved from 41 Sea Zone to India
4 infantry moved from Eastern Persia to West India
1 cruiser and 2 transports moved from 80 Sea Zone to 79 Sea Zone
2 mech_infantrys moved from Northwest Persia to Kazakhstan
2 fighters moved from Gibraltar to Trans-Jordan
2 transports moved from 92 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Trans-Jordan to Kazakhstan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 armour, 1 fighter and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 4.
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer, 2 submarines and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer, 2 submarines and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Alaska: 1 aaGun and 1 mech_infantry
EDIT: Adding units owned by Americans to British Columbia: 1 aaGun and 1 mech_infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 fighter and 5 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 aaGun and 3 infantry
AA fire in Kweichow : 0/1 hits
Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 2 : 2/7 hits
Japanese roll dice for 1 aaGun and 3 infantry in Kweichow, round 2 : 0/3 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 3 : 2/7 hits
Japanese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 aaGun and 3 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs