TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 7 Combat Move - French Non Combat Move - French 2 infantry moved from Algeria to Tunisia Turn Complete - FrenchCombat Hit Differential Summary :
Things are looking increasingly desperate. I expect I will be surrendering soon but still interested in seeing what happens in the next turn or two.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Western Ukraine to Rostov
Italians take Rostov from Russians
1 armour, 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
1 armour, 2 artilleries, 1 cruiser, 3 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 80 Sea Zone to Persia
1 bomber moved from Greece to Persia
Combat - Italians
Battle in Persia
Italians attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
British defend with 1 armour, 1 bomber, 1 factory_minor, 1 infantry and 4 mech_infantrys; French defend with 1 infantry
Italians roll dice for 1 cruiser in Persia, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Persia, round 2 : 5/7 hits, 2.67 expected hits
British roll dice for 1 armour, 1 bomber, 2 infantry and 4 mech_infantrys in Persia, round 2 : 2/8 hits, 2.67 expected hits
2 mech_infantrys owned by the British, 1 bomber owned by the British, 1 infantry owned by the French, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Persia
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 infantry in Persia, round 3 : 1/5 hits, 2.17 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Persia, round 3 : 0/3 hits, 1.17 expected hits
1 mech_infantry owned by the British lost in Persia
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 infantry in Persia, round 4 : 3/5 hits, 2.17 expected hits
British roll dice for 1 armour and 1 mech_infantry in Persia, round 4 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Persia
Italians win, taking Persia from British with 1 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 34
Casualties for Italians: 2 infantry
Casualties for British: 1 armour, 1 bomber, 1 infantry and 4 mech_infantrys
Casualties for French: 1 infantry
Non Combat Move - Italians
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 bomber moved from Persia to Syria
1 fighter moved from Western Germany to Western Ukraine
1 infantry moved from Northern Italy to France
1 aaGun and 4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 airfield placed in Eastern Poland
1 armour and 2 infantry placed in Egypt
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 1.50
British : -2.67
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 mech_infantry
Syria : 1 flag, 1 bomber
France : 2 infantry
Western Germany : 2 aaGuns
Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Rostov : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag, 1 airfield
Bessarabia : 1 flag
Western Ukraine : 1 aaGun, 2 armour, 1 artillery, 1 fighter and 1 infantry
80 Sea Zone : 1 cruiser and 3 transports
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag
72 Sea Zone : 1 destroyer
Persia : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 1 infantry
Production/PUs Summary :
Germans : 48 / 69
Russians : 25 / 27
Japanese : 62 / 71
Americans : 58 / 79
Chinese : 2 / 3
British : 25 / 27
UK_Pacific : 6 / 6
Italians : 22 / 31
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sikang to Bryansk
1 fighter moved from New South Wales to New Zealand
1 mech_infantry moved from South Australia to New South Wales
1 armour moved from South Australia to New South Wales
2 aaGuns moved from South Australia to New South Wales
1 fighter and 1 tactical_bomber moved from South Australia to New South Wales
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6,4,2,2,5,5,6,4,4,6,1,6,2
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sikang to Bryansk
1 fighter moved from New South Wales to New Zealand
1 mech_infantry moved from South Australia to New South Wales
1 armour moved from South Australia to New South Wales
2 aaGuns moved from South Australia to New South Wales
1 fighter and 1 tactical_bomber moved from South Australia to New South Wales
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6,4,2,2,5,5,6,4,4,6,1,6,2
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Tunisia
1 fighter moved from United Kingdom to Norway
2 infantry moved from 125 Sea Zone to Norway
1 infantry moved from Belgian Congo to Rhodesia
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 fighter, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
South Australia : 1 artillery and 4 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 1 destroyer
Rhodesia : 1 infantry
Tunisia : 2 infantry
Norway : 1 fighter and 2 infantry
Bryansk : 1 fighter
Production/PUs Summary :
Germans : 48 / 69
Russians : 25 / 27
Japanese : 62 / 71
Americans : 58 / 79
Chinese : 2 / 3
British : 25 / 27
UK_Pacific : 6 / 6
Italians : 22 / 31
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 68 PUs;
Germans buy 1 artillery, 1 factory_minor, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Trans-Jordan to Northwest Persia
Germans take Northwest Persia from British
1 fighter moved from 80 Sea Zone to 71 Sea Zone
1 bomber and 1 tactical_bomber moved from Anglo Egyptian Sudan to 71 Sea Zone
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 destroyer and 2 submarines moved from 112 Sea Zone to 125 Sea Zone
3 infantry moved from Finland to Norway
1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
3 fighters moved from 112 Sea Zone to Norway
2 fighters moved from Western Germany to Norway
1 tactical_bomber moved from France to Norway
1 fighter and 2 tactical_bombers moved from Eastern Poland to Norway
1 bomber moved from Slovakia Hungary to Norway
Combat - Germans
Battle in 71 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 carrier, 1 submarine, 1 tactical_bomber and 1 transport
1 submarine owned by the British Submerged
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 71 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
British roll dice for 1 carrier, 1 tactical_bomber and 1 transport in 71 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 fighter owned by the Germans and 1 carrier owned by the British lost in 71 Sea Zone
Germans roll dice for 1 bomber and 1 tactical_bomber in 71 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
British roll dice for 1 tactical_bomber and 1 transport in 71 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the British lost in 71 Sea Zone
1 transport owned by the British lost in 71 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 tactical_bomber and 1 transport
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Americans defend with 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 125 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 125 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
2 submarines owned by the Germans lost in 125 Sea Zone
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 125 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -20
Casualties for Germans: 1 destroyer and 2 submarines
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 3/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Norway
Germans attack with 1 bomber, 6 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 aaGuns, 2 fighters and 2 infantry; French defend with 1 fighter and 2 infantry; Americans defend with 1 artillery and 1 infantry
AA fire in Norway : 3/6 hits, 1.00 expected hits
3 fighters owned by the Germans lost in Norway
Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Norway, round 2 : 6/12 hits, 5.00 expected hits
Americans roll dice for 2 aaGuns, 1 artillery, 3 fighters and 5 infantry in Norway, round 2 : 4/9 hits, 4.00 expected hits
2 aaGuns owned by the British, 4 infantry owned by the Germans, 1 infantry owned by the Americans, 1 infantry owned by the French and 2 infantry owned by the British lost in Norway
Germans roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Norway, round 3 : 2/8 hits, 4.33 expected hits
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Norway, round 3 : 2/5 hits, 2.67 expected hits
1 fighter owned by the Germans, 1 artillery owned by the Americans, 1 tactical_bomber owned by the Germans and 1 infantry owned by the French lost in Norway
Germans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Norway, round 4 : 3/6 hits, 3.17 expected hits
Americans roll dice for 3 fighters in Norway, round 4 : 1/3 hits, 2.00 expected hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in Norway
Germans win, taking Norway from Americans with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Germans: 4 fighters, 4 infantry and 2 tactical_bombers
Casualties for British: 2 aaGuns, 2 fighters and 2 infantry
Casualties for French: 1 fighter and 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
7 armour and 9 mech_infantrys moved from Belarus to Western Ukraine
1 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour and 3 mech_infantrys moved from Ukraine to Caucasus
4 aaGuns, 5 artilleries, 18 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 bomber moved from Norway to Western Germany
1 carrier moved from 80 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from 71 Sea Zone to 72 Sea Zone
1 bomber moved from 71 Sea Zone to Italian Somaliland
1 fighter moved from 80 Sea Zone to Greece
Place Units - Germans
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western Germany
2 infantry and 1 mech_infantry placed in Novgorod
1 factory_minor placed in Western Ukraine
1 infantry placed in Ukraine
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 56 PUs (3 lost to blockades); end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -2.00
British : -0.33
AA fire in Norway : : 2.00
Americans : -1.33
Territory Summary for Germans :
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Germany : 1 factory_major
Norway : 1 mech_infantry
Italian Somaliland : 1 bomber
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 aaGun
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 4 aaGuns, 8 armour, 5 artilleries, 1 factory_minor, 18 infantry and 12 mech_infantrys
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Caucasus : 1 flag, 3 armour and 4 mech_infantrys
112 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
Bulgaria : 1 flag
Greece : 1 fighter
72 Sea Zone : 1 carrier and 1 tactical_bomber
81 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 armour
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 59 / 85
Russians : 19 / 27
Japanese : 62 / 71
Americans : 53 / 79
Chinese : 2 / 3
British : 25 / 27
UK_Pacific : 6 / 6
Italians : 22 / 31
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 armour moved from Russia to Archangel
1 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Tambov
2 infantry moved from Kazakhstan to Volgograd
1 artillery moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Rostov
1 artillery moved from Bryansk to Tambov
2 artilleries moved from Bryansk to Belarus
1 fighter moved from Sikang to Tambov
2 infantry moved from Kazakhstan to Volgograd
2 artilleries moved from Bryansk to Belarus
2 armour and 1 mech_infantry moved from Russia to Volgograd
1 tactical_bomber moved from Sikang to Tambov
1 armour moved from Russia to Volgograd
2 artilleries moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 fighter moved from Sikang to Tambov
8 armour moved from Bryansk to Belarus
1 armour and 3 mech_infantrys moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Volgograd
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 3 armour, 4 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 armour, 4 infantry and 2 mech_infantrys in Volgograd, round 2 : 1/9 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 armour and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 9 armour, 7 artilleries, 1 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 9 armour, 7 artilleries, 1 infantry and 3 mech_infantrys in Belarus, round 2 : 7/20 hits, 8.17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 9 armour, 7 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Bryansk to Russia
9 artilleries moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 1.00
Italians : 0.00
Russians : -3.83
Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry
Belarus : 9 armour, 7 artilleries, 1 infantry and 3 mech_infantrys
Bryansk : 7 infantry
Rostov : 1 artillery and 1 infantry
Archangel : 1 armour and 1 infantry
Russia : 2 aaGuns, 1 airfield, 9 artilleries, 1 factory_major, 2 fighters, 9 infantry and 1 tactical_bomber
Tambov : 1 artillery and 2 infantry
Ukraine : 1 artillery, 1 factory_minor and 1 infantry
Volgograd : 3 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 85
Russians : 28 / 28
Japanese : 62 / 71
Americans : 53 / 79
Chinese : 2 / 3
British : 25 / 27
UK_Pacific : 6 / 6
Italians : 20 / 31
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour, 2 artilleries and 3 infantry moved from Shensi to Sikang
1 bomber moved from Yunnan to Sikang
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Shan State to Burma
1 artillery moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 bomber moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Burma
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
2 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to 62 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in Alaska
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Alaska from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 62 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in New Guinea
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in New Guinea, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Szechwan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 artilleries, 1 bomber and 1 infantry
British defend with 2 artilleries and 1 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Burma, round 2 : 1/4 hits, 1.67 expected hits
UK_Pacific roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Burma, round 3 : 3/4 hits, 1.67 expected hits
UK_Pacific roll dice for 2 artilleries in Burma, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 11
Casualties for British: 2 artilleries and 1 infantry
Battle in Sikang
Japanese attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
Chinese defend with 1 fighter and 3 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Sikang, round 2 : 3/7 hits, 2.67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 0/4 hits, 1.67 expected hits
3 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Sikang, round 3 : 4/7 hits, 2.67 expected hits
Chinese roll dice for 1 fighter in Sikang, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 19
Casualties for Chinese: 1 fighter and 3 infantry
Battle in Queensland
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield and 1 harbour; Americans defend with 1 artillery
Japanese roll dice for 1 cruiser in Queensland, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery in Queensland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Queensland
Japanese win, taking Queensland from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from New Guinea to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 infantry and 2 transports moved from 35 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 54 Sea Zone
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 armour moved from Shan State to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 bomber moved from Sikang to Shensi
1 bomber moved from Szechwan to Shensi
1 bomber moved from Burma to French Indo China
1 mech_infantry moved from French Indo China to Szechwan
1 infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Manchuria
1 tactical_bomber moved from Manchuria to Philippines
1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
2 fighters and 1 infantry placed in French Indo China
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : -1.00
Chinese : -2.67
UK_Pacific : -1.67
Japanese : 3.50
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 fighter and 8 infantry
Shensi : 1 flag, 2 bombers
Yunnan : 1 flag, 1 aaGun, 2 artilleries and 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Chahar : 1 flag
Sikang : 1 flag, 1 armour, 2 artilleries and 3 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 armour and 1 infantry
Burma : 1 flag, 2 artilleries and 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
New Guinea : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
Alaska : 1 flag, 1 artillery and 1 infantry
Midway : 1 flag, 1 airfield
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
46 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports
35 Sea Zone : 1 carrier and 2 destroyers
25 Sea Zone : 1 submarine
2 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters
54 Sea Zone : 1 armour, 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 infantry, 4 tactical_bombers and 3 transports
Production/PUs Summary :
Germans : 52 / 85
Russians : 27 / 28
Japanese : 70 / 75
Americans : 51 / 79
Chinese : 0 / 3
British : 25 / 27
UK_Pacific : 5 / 6
Italians : 20 / 31
ANZAC : 8 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 armour moved from Libya to Tobruk
Americans take Tobruk from Italians
1 bomber moved from Western United States to 2 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
There is a chance I will back out of the 54 battle (still thinking about other options) but I think I need some miracles here. Will need scramble and OOL for 112 and ool for 54 if I stick with that.
For the OOLs it probably makes sense for me to post the hits in each round.
Full scramble @ 112. OOL depends on the dice results . Will go step by step. Try your luck.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 armour moved from Libya to Tobruk
Americans take Tobruk from Italians
1 bomber moved from Western United States to 2 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 2 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Guinea
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 infantry and 1 mech_infantry in New Guinea, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in New Guinea
Americans roll dice for 1 mech_infantry in New Guinea, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in New Guinea
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 112 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
Combat Hit Differential Summary :
Americans : -1.33
Japanese : 1.17
Lose AC, DD & tactical.
Just want to confirm that is two hits on one ac or 1 hit on each?
Two hits on 1 carrier.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 armour moved from Libya to Tobruk
Americans take Tobruk from Italians
1 bomber moved from Western United States to 2 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 2 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Guinea
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 infantry and 1 mech_infantry in New Guinea, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in New Guinea
Americans roll dice for 1 mech_infantry in New Guinea, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in New Guinea
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 112 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
Germans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 112 Sea Zone, round 2 : 2/11 hits, 5.50 expected hits
1 destroyer owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
Americans roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
Germans : -3.50
Americans : -0.67
Japanese : 1.17
I got lucky on your roll and my sub got a hit. I was going to assume a tilt on the carrier now but want to make sure.
Yes, damage AC
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 armour moved from Russia to Archangel
1 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Tambov
2 infantry moved from Kazakhstan to Volgograd
1 artillery moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Rostov
1 artillery moved from Bryansk to Tambov
2 artilleries moved from Bryansk to Belarus
1 fighter moved from Sikang to Tambov
2 infantry moved from Kazakhstan to Volgograd
2 artilleries moved from Bryansk to Belarus
2 armour and 1 mech_infantry moved from Russia to Volgograd
1 tactical_bomber moved from Sikang to Tambov
1 armour moved from Russia to Volgograd
2 artilleries moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 fighter moved from Sikang to Tambov
8 armour moved from Bryansk to Belarus
1 armour and 3 mech_infantrys moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Volgograd
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 3 armour, 4 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 armour, 4 infantry and 2 mech_infantrys in Volgograd, round 2 : 1/9 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 armour and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 9 armour, 7 artilleries, 1 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 9 armour, 7 artilleries, 1 infantry and 3 mech_infantrys in Belarus, round 2 : 7/20 hits, 8.17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 9 armour, 7 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Bryansk to Russia
9 artilleries moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 1.00
Italians : 0.00
Russians : -3.83
sorry had the older file open too and posted it by mistake. 3 hits. Will post too.