@Oskar2KX please play 2nd map with
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
18L Giallo(X+5) vs Shin Ji(allies) BM3.3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Java to French Indo China
3 fighters and 2 mech_infantrys moved from French Indo China to Kiangsi
2 artilleries and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
2 transports moved from 62 Sea Zone to 54 Sea Zone
2 infantry and 2 mech_infantrys moved from New South Wales to Queensland
1 infantry moved from Trans-Jordan to IraqCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kiangsi
ANZAC attack with 3 fighters and 2 mech_infantrys
Japanese defend with 1 infantry
ANZAC roll dice for 3 fighters and 2 mech_infantrys in Kiangsi, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
ANZAC win, taking Kiangsi from Japanese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Kiangsi to French Indo ChinaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 2.50
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Finland
Germans take Finland from Americans
2 infantry moved from Germany to Greater Southern Germany
1 mech_infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Urals to Kansu
13 armour and 9 mech_infantrys moved from West India to Eastern Persia
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Western Germany to Normandy Bordeaux
2 fighters moved from Germany to Greater Southern Germany
1 fighter moved from Germany to Yugoslavia
1 bomber moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Yugoslavia
Germans attack with 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Yugoslavia, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Persia
Germans attack with 13 armour and 9 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 13 armour and 9 mech_infantrys in Eastern Persia, round 2 : 9/22 hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 13 armour and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Greater Southern Germany, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Germans roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/8 hits
Americans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits
2 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 4/8 hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry and 1 mech_infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
8 infantry moved from Germany to Western Germany
1 fighter moved from Yugoslavia to Germany
2 fighters moved from Greater Southern Germany to Germany
1 mech_infantry moved from Eastern Poland to Germany
2 aaGuns, 17 artilleries and 30 infantry moved from Eastern Poland to Slovakia Hungary
3 artilleries moved from Karelia to Finland
8 mech_infantrys moved from Karelia to Finland
1 fighter moved from Vyborg to Germany
1 fighter moved from Karelia to Western Germany
3 artilleries, 1 infantry and 7 mech_infantrys moved from Vyborg to FinlandPlace Units - Germans
7 infantry placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,6
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
3 armour, 25 artilleries and 56 infantry moved from Belarus to Baltic States
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
7 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Eastern Poland
1 artillery and 2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Russia to Bessarabia
1 fighter moved from Russia to Archangel
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 mech_infantry moved from Russia to Archangel
2 infantry moved from Russia to Smolensk
1 infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Russia to Novosibirsk
1 armour and 1 mech_infantry moved from Russia to Urals
Russians take Urals from GermansCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 3 armour, 25 artilleries and 56 infantry
Germans defend with 1 infantry
Russians roll dice for 3 armour, 25 artilleries and 56 infantry in Baltic States, round 2 : 23/84 hits, 23.33 expected hits
Italians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Italians with 3 armour, 25 artilleries and 55 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Archangel, round 2 : 4/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Bessarabia to Belarus
1 fighter moved from Eastern Poland to Belarus
2 aaGuns moved from Belarus to Baltic States
1 fighter moved from Archangel to BelarusPlace Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : -0.33
Italians : -0.67
Russians : 2.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 fighters and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
3 mech_infantrys moved from Shantung to Kiangsi
1 infantry moved from Hunan to Kwangsi
1 armour, 17 artilleries, 4 infantry and 7 mech_infantrys moved from Hunan to Yunnan
1 bomber moved from Philippines to Szechwan
1 bomber moved from Kiangsu to Kweichow
1 fighter moved from 35 Sea Zone to Kiangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from Philippines to Kwangsi
1 tactical_bomber moved from Philippines to Kiangsi
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Hopei to Szechwan
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Philippines to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangsi
3 artilleries moved from Manchuria to Jehol
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 fighter moved from 35 Sea Zone to Kwangsi
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to KwangtungCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Battle in Kweichow
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kwangtung from UK_Pacific, taking Kweichow from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
ANZAC defend with 2 mech_infantrys
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 3/5 hits
Chinese roll dice for 2 mech_infantrys in Kiangsi, round 2 : 0/2 hits
2 mech_infantrys owned by the ANZAC lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 mech_infantrys
Battle in Yunnan
Japanese attack with 1 armour, 17 artilleries, 4 infantry and 7 mech_infantrys
ANZAC defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 17 artilleries, 4 infantry and 7 mech_infantrys in Yunnan, round 2 : 9/29 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Chinese and 1 infantry owned by the ANZAC lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 17 artilleries, 4 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 carriers, 2 destroyers and 1 submarine moved from 35 Sea Zone to 20 Sea Zone
3 fighters moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kiangsi to 20 Sea Zone
1 tactical_bomber moved from Kwangsi to Kiangsu
1 tactical_bomber moved from Kiangsi to Kiangsu
1 bomber moved from Kweichow to Kiangsu
1 bomber moved from Szechwan to Anhwe
1 aaGun moved from Hunan to Yunnan
1 battleship moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
2 fighters placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 5 artilleries, 1 carrier, 1 factory_minor, 3 fighters, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 3 fighters and 1 infantry moved from Northern Italy to Greater Southern Germany
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
2 armour, 4 artilleries, 9 infantry and 3 mech_infantrys moved from Northern Italy to Southern France
2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 4 transports moved from 92 Sea Zone to 89 Sea Zone
4 artilleries and 4 infantry moved from Central United States to Southeast MexicoCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Greater Southern Germany
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Greater Southern Germany, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Greater Southern Germany, round 3 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters moved from Greater Southern Germany to Norway
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans
3 artilleries placed in Southern France
2 artilleries and 1 infantry placed in Norway
Americans undo move 1.
Americans undo move 1.
2 artilleries and 1 infantry placed in Southern France
3 artilleries placed in Norway
2 armour and 1 mech_infantry placed in Iraq
1 factory_minor placed in Persia
1 carrier and 2 submarines placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 75 PUs; end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 9 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 9 PUsPurchase Units - British
British buy 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
8 fighters moved from Northern Italy to Norway
1 artillery, 3 infantry and 2 marines moved from Northern Italy to Southern France
1 armour moved from Greece to Romania
British take Bulgaria from Germans
British take Romania from Germans
1 armour and 1 mech_infantry moved from Greece to Yugoslavia
4 artilleries, 2 infantry and 3 mech_infantrys moved from Iraq to Persia
3 infantry moved from Trans-Jordan to Iraq
6 mech_infantrys moved from Egypt to Iraq
3 infantry moved from French Indo China to Yunnan
1 artillery and 11 infantry moved from Burma to Yunnan
6 armour, 2 fighters and 19 mech_infantrys moved from India to Yunnan
4 infantry moved from Algeria to 92 Sea Zone
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in Holland Belgium
Battle in Yugoslavia
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Yugoslavia
British win, taking Holland Belgium from Germans, taking Yugoslavia from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Yunnan
British attack with 6 armour, 1 artillery, 2 fighters, 14 infantry and 19 mech_infantrys
Japanese defend with 1 aaGun, 1 armour, 17 artilleries, 4 infantry and 7 mech_infantrys
AA fire in Yunnan : 2/2 hits, 0.33 expected hits
2 fighters owned by the British lost in Yunnan
British roll dice for 6 armour, 1 artillery, 14 infantry and 19 mech_infantrys in Yunnan, round 2 : 9/40 hits, 9.00 expected hits
Japanese roll dice for 1 aaGun, 1 armour, 17 artilleries, 4 infantry and 7 mech_infantrys in Yunnan, round 2 : 7/29 hits, 9.83 expected hits
4 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese and 7 infantry owned by the British lost in Yunnan
British roll dice for 6 armour, 1 artillery, 7 infantry and 19 mech_infantrys in Yunnan, round 3 : 7/33 hits, 7.83 expected hits
Japanese roll dice for 1 armour, 17 artilleries and 3 mech_infantrys in Yunnan, round 3 : 5/21 hits, 7.17 expected hits
4 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese and 5 infantry owned by the British lost in Yunnan
British roll dice for 6 armour, 1 artillery, 2 infantry and 19 mech_infantrys in Yunnan, round 4 : 6/28 hits, 7.00 expected hits
Japanese roll dice for 1 armour and 13 artilleries in Yunnan, round 4 : 6/14 hits, 4.83 expected hits
6 artilleries owned by the Japanese, 4 mech_infantrys owned by the British and 2 infantry owned by the British lost in Yunnan
British roll dice for 6 armour, 1 artillery and 15 mech_infantrys in Yunnan, round 5 : 4/22 hits, 6.00 expected hits
Japanese roll dice for 1 armour and 7 artilleries in Yunnan, round 5 : 0/8 hits, 2.83 expected hits
4 artilleries owned by the Japanese lost in Yunnan
British roll dice for 6 armour, 1 artillery and 15 mech_infantrys in Yunnan, round 6 : 7/22 hits, 6.00 expected hits
Japanese roll dice for 1 armour and 3 artilleries in Yunnan, round 6 : 1/4 hits, 1.50 expected hits
3 artilleries owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 6 armour, 1 artillery and 14 mech_infantrys remaining. Battle score for attacker is 37
Casualties for British: 2 fighters, 14 infantry and 5 mech_infantrys
Casualties for Japanese: 1 aaGun, 1 armour, 17 artilleries, 4 infantry and 7 mech_infantrysNon Combat Move - British
1 aaGun moved from Northern Italy to Southern France
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
7 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns moved from French Indo China to YunnanPlace Units - British
3 infantry placed in Greece
3 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 infantry and 3 marines
EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry and 3 marines
EDIT: Turning off Edit Mode
9 infantry placed in United KingdomTurn Complete - British
British collect 45 PUs; end with 45 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs
Some Units in India change ownership: 4 mech_infantrysCombat Hit Differential Summary :
Germans : 0.33
British : -2.50
Americans : -0.33
AA fire in Yunnan : : 1.67
Japanese : -7.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 5 artilleries, 1 carrier, 1 factory_minor, 3 fighters, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 3 fighters and 1 infantry moved from Northern Italy to Greater Southern Germany
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
2 armour, 4 artilleries, 9 infantry and 3 mech_infantrys moved from Northern Italy to Southern France
2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 4 transports moved from 92 Sea Zone to 89 Sea Zone
4 artilleries and 4 infantry moved from Central United States to Southeast MexicoCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Greater Southern Germany
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Greater Southern Germany, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Greater Southern Germany, round 3 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters moved from Greater Southern Germany to Norway
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans
3 artilleries placed in Southern France
2 artilleries and 1 infantry placed in Norway
Americans undo move 1.
Americans undo move 1.
2 artilleries and 1 infantry placed in Southern France
3 artilleries placed in Norway
2 armour and 1 mech_infantry placed in Iraq
1 factory_minor placed in Persia
1 carrier and 2 submarines placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 75 PUs; end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 9 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 9 PUsPurchase Units - British
British buy 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
8 fighters moved from Northern Italy to Norway
1 artillery, 3 infantry and 2 marines moved from Northern Italy to Southern France
1 armour moved from Greece to Romania
British take Bulgaria from Germans
British take Romania from Germans
1 armour and 1 mech_infantry moved from Greece to Yugoslavia
4 artilleries, 2 infantry and 3 mech_infantrys moved from Iraq to Persia
3 infantry moved from Trans-Jordan to Iraq
6 mech_infantrys moved from Egypt to Iraq
3 infantry moved from French Indo China to Yunnan
1 artillery and 11 infantry moved from Burma to Yunnan
6 armour, 2 fighters and 19 mech_infantrys moved from India to Yunnan
4 infantry moved from Algeria to 92 Sea Zone
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in Holland Belgium
Battle in Yugoslavia
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Yugoslavia
British win, taking Holland Belgium from Germans, taking Yugoslavia from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Yunnan
British attack with 6 armour, 1 artillery, 2 fighters, 14 infantry and 19 mech_infantrys
Japanese defend with 1 aaGun, 1 armour, 17 artilleries, 4 infantry and 7 mech_infantrys
AA fire in Yunnan : 2/2 hits, 0.33 expected hits
2 fighters owned by the British lost in Yunnan
British roll dice for 6 armour, 1 artillery, 14 infantry and 19 mech_infantrys in Yunnan, round 2 : 9/40 hits, 9.00 expected hits
Japanese roll dice for 1 aaGun, 1 armour, 17 artilleries, 4 infantry and 7 mech_infantrys in Yunnan, round 2 : 7/29 hits, 9.83 expected hits
4 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese and 7 infantry owned by the British lost in Yunnan
British roll dice for 6 armour, 1 artillery, 7 infantry and 19 mech_infantrys in Yunnan, round 3 : 7/33 hits, 7.83 expected hits
Japanese roll dice for 1 armour, 17 artilleries and 3 mech_infantrys in Yunnan, round 3 : 5/21 hits, 7.17 expected hits
4 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese and 5 infantry owned by the British lost in Yunnan
British roll dice for 6 armour, 1 artillery, 2 infantry and 19 mech_infantrys in Yunnan, round 4 : 6/28 hits, 7.00 expected hits
Japanese roll dice for 1 armour and 13 artilleries in Yunnan, round 4 : 6/14 hits, 4.83 expected hits
6 artilleries owned by the Japanese, 4 mech_infantrys owned by the British and 2 infantry owned by the British lost in Yunnan
British roll dice for 6 armour, 1 artillery and 15 mech_infantrys in Yunnan, round 5 : 4/22 hits, 6.00 expected hits
Japanese roll dice for 1 armour and 7 artilleries in Yunnan, round 5 : 0/8 hits, 2.83 expected hits
4 artilleries owned by the Japanese lost in Yunnan
British roll dice for 6 armour, 1 artillery and 15 mech_infantrys in Yunnan, round 6 : 7/22 hits, 6.00 expected hits
Japanese roll dice for 1 armour and 3 artilleries in Yunnan, round 6 : 1/4 hits, 1.50 expected hits
3 artilleries owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 6 armour, 1 artillery and 14 mech_infantrys remaining. Battle score for attacker is 37
Casualties for British: 2 fighters, 14 infantry and 5 mech_infantrys
Casualties for Japanese: 1 aaGun, 1 armour, 17 artilleries, 4 infantry and 7 mech_infantrysNon Combat Move - British
1 aaGun moved from Northern Italy to Southern France
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
7 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns moved from French Indo China to YunnanPlace Units - British
3 infantry placed in Greece
3 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 infantry and 3 marines
EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry and 3 marines
EDIT: Turning off Edit Mode
9 infantry placed in United KingdomTurn Complete - British
British collect 45 PUs; end with 45 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs
Some Units in India change ownership: 4 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 3 fighters
EDIT: Adding units owned by British to United Kingdom: 3 fighters
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.33
British : -2.50
Americans : -0.33
AA fire in Yunnan : : 1.67
Japanese : -7.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
Italians take Northern Italy from Americans
1 infantry moved from Western Germany to Greater Southern Germany
3 fighters moved from Southern Italy to Greater Southern GermanyCombat - Italians
Battle in Greater Southern Germany
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 artillery
Italians roll dice for 3 fighters and 1 infantry in Greater Southern Germany, round 2 : 2/4 hits
Americans roll dice for 1 artillery in Greater Southern Germany, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Greater Southern Germany
Italians win, taking Greater Southern Germany from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
3 fighters moved from Greater Southern Germany to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,4
Italians collect 5 PUs (2 lost to blockades); end with 7 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 41 Sea Zone to 56 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Queensland to Java
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 armour, 5 fighters, 1 infantry and 4 mech_infantrys moved from French Indo China to Yunnan
1 infantry moved from Iraq to PersiaCombat - ANZAC
Battle in Sumatra
Battle in Philippines
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Philippines, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Philippines
ANZAC win, taking Sumatra from Japanese, taking Philippines from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 artilleries, 2 infantry and 15 mech_infantrys moved from Finland to Norway
4 fighters moved from Germany to Norway
2 bombers moved from Western Germany to Norway
3 fighters and 2 tactical_bombers moved from Western Germany to Norway
1 artillery moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 artillery and 1 infantry moved from Slovakia Hungary to Yugoslavia
1 artillery moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern PolandCombat - Germans
Battle in Yugoslavia
Germans attack with 1 artillery and 1 infantry
British defend with 1 armour
Germans roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 2/2 hits
British roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Romania
Germans attack with 1 artillery and 1 infantry
British defend with 1 armour
Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits
British roll dice for 1 armour in Romania, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Romania
Germans roll dice for 1 artillery in Romania, round 3 : 0/1 hits
British roll dice for 1 armour in Romania, round 3 : 1/1 hits
1 artillery owned by the Germans lost in Romania
British win with 1 armour remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery
British defend with 1 infantry
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 6 artilleries, 2 bombers, 7 fighters, 2 infantry, 15 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 5 fighters, 2 infantry and 1 mech_infantry; Americans defend with 1 armour, 4 artilleries, 1 factory_minor, 3 fighters and 15 infantry
AA fire in Norway : 0/3 hits
Germans roll dice for 6 artilleries, 2 bombers, 7 fighters, 2 infantry, 15 mech_infantrys and 2 tactical_bombers in Norway, round 2 : 10/34 hits
Americans roll dice for 1 aaGun, 1 armour, 4 artilleries, 8 fighters, 17 infantry and 1 mech_infantry in Norway, round 2 : 15/31 hits
11 mech_infantrys owned by the Germans, 1 aaGun owned by the British, 9 infantry owned by the Americans, 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Norway
Germans roll dice for 4 artilleries, 2 bombers, 7 fighters, 4 mech_infantrys and 2 tactical_bombers in Norway, round 3 : 8/19 hits
Americans roll dice for 1 armour, 4 artilleries, 8 fighters, 8 infantry and 1 mech_infantry in Norway, round 3 : 11/22 hits
4 mech_infantrys owned by the Germans, 2 tactical_bombers owned by the Germans, 1 fighter owned by the Germans, 6 infantry owned by the Americans, 4 artilleries owned by the Germans and 2 infantry owned by the British lost in Norway
retreated to Norway
Americans win with 1 armour, 4 artilleries, 8 fighters and 1 mech_infantry remaining. Battle score for attacker is -66
Casualties for Germans: 6 artilleries, 1 fighter, 2 infantry, 15 mech_infantrys and 2 tactical_bombers
Casualties for British: 1 aaGun and 2 infantry
Casualties for Americans: 15 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Eastern Poland, round 4 : 1/1 hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits
1 artillery owned by the Germans and 1 infantry owned by the Russians lost in Eastern Poland
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Slovakia Hungary to Poland
2 aaGuns, 14 artilleries and 26 infantry moved from Slovakia Hungary to Germany
2 aaGuns, 8 artilleries and 26 infantry moved from Western Germany to France
2 bombers moved from Norway to Germany
6 fighters moved from Norway to Western Germany
18 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
10 mech_infantrys placed in Western Germany
1 fighter placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,3
Germans collect 30 PUs (2 lost to blockades); end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 1 PUs;Combat Move - Russians
3 armour, 25 artilleries and 55 infantry moved from Baltic States to Poland
1 mech_infantry moved from Bessarabia to Slovakia Hungary
Russians take Slovakia Hungary from Germans
2 armour and 1 mech_infantry moved from Ukraine to Romania
1 armour moved from Bessarabia to Yugoslavia
2 fighters and 1 tactical_bomber moved from Belarus to Yugoslavia
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
1 infantry moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Russia to Kazakhstan
1 mech_infantry moved from Archangel to Urals
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Urals
2 infantry moved from Archangel to Novgorod
1 artillery and 9 infantry moved from Belarus to Baltic States
2 infantry moved from Smolensk to BelarusCombat - Russians
Battle in Yugoslavia
Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Yugoslavia, round 2 : 2/4 hits, 2.17 expected hits
Germans roll dice for 1 artillery in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Yugoslavia
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery
Casualties for Russians: 1 armour
Battle in Poland
Russians attack with 3 armour, 25 artilleries and 55 infantry
Germans defend with 1 infantry
Russians roll dice for 3 armour, 25 artilleries and 55 infantry in Poland, round 2 : 24/83 hits, 23.17 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 3 armour, 25 artilleries and 55 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Evenkiyskiy
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Evenkiyskiy, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Baltic States to Poland
2 fighters and 1 tactical_bomber moved from Yugoslavia to RomaniaPlace Units - Russians
3 armour placed in Ukraine
3 armour placed in NovgorodTurn Complete - Russians
Russians collect 35 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : 0.33
Russians : 0.83
Japanese : -0.33 -
I forgot to attack India I see, can I do it here at the forum?
-
Sure, go ahead
-
aaa: 8@2 13@3:
aaa:4@2:
-
Rolls: 8@2 13@3; Total Hits: 68@2: (1, 1, 6, 3, 5, 3, 4, 3)13@3: (3, 4, 2, 2, 5, 4, 5, 6, 4, 2, 4, 4, 5)
Rolls: 4@2; Total Hits: 34@2: (1, 1, 1, 6) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by British from India: 4 mech_infantrys
EDIT: Changing ownership of India from UK_Pacific to Germans
EDIT: Adding units owned by Germans to India: 13 armour and 5 mech_infantrys
EDIT: Removing units owned by Germans from Eastern Persia: 13 armour and 7 mech_infantrys
EDIT: Removing units owned by Germans from West India: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Germans from 30 to 33
EDIT: Turning off Edit Mode
Japanese buy 1 fighter, 6 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from ANZAC
2 fighters moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 bomber moved from Kiangsu to 35 Sea Zone
1 infantry moved from Tsinghai to Kazakhstan
1 bomber moved from Anhwe to Kazakhstan
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Szechwan to Tsinghai
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Chahar to Hopei
1 mech_infantry moved from Kweichow to Anhwe
3 mech_infantrys moved from Shantung to Anhwe
1 mech_infantry moved from Kiangsi to Kwangsi
2 fighters moved from 20 Sea Zone to Philippines
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from Kiangsu to Kiangsi
1 artillery moved from 35 Sea Zone to Philippines
1 submarine moved from 43 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 bomber and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 bomber and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 3 : 1/2 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kazakhstan
Japanese win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 3 artilleries, 4 fighters and 2 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 3 artilleries, 4 fighters and 2 infantry in Philippines, round 2 : 5/9 hits
Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 1/2 hits
1 artillery owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 armour and 1 infantry
Casualties for Japanese: 1 artillery
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
4 fighters moved from Philippines to 35 Sea Zone
1 battleship, 2 carriers, 2 destroyers and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Shantung
2 tactical_bombers moved from Kiangsu to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to Kiangsu
1 tactical_bomber moved from 6 Sea Zone to Kiangsu
1 fighter moved from Japan to Kiangsu
1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 tactical_bombers moved from 6 Sea Zone to Shantung
1 fighter moved from Japan to Shantung
1 bomber moved from Kazakhstan to Shensi
1 mech_infantry moved from Anhwe to ShensiPlace Units - Japanese
4 submarines placed in 6 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by British from India: 4 mech_infantrys
EDIT: Changing ownership of India from UK_Pacific to Germans
EDIT: Adding units owned by Germans to India: 13 armour and 5 mech_infantrys
EDIT: Removing units owned by Germans from Eastern Persia: 13 armour and 7 mech_infantrys
EDIT: Removing units owned by Germans from West India: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Germans from 30 to 33
EDIT: Turning off Edit Mode
Japanese buy 1 fighter, 6 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from ANZAC
2 fighters moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 bomber moved from Kiangsu to 35 Sea Zone
1 infantry moved from Tsinghai to Kazakhstan
1 bomber moved from Anhwe to Kazakhstan
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Szechwan to Tsinghai
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Chahar to Hopei
1 mech_infantry moved from Kweichow to Anhwe
3 mech_infantrys moved from Shantung to Anhwe
1 mech_infantry moved from Kiangsi to Kwangsi
2 fighters moved from 20 Sea Zone to Philippines
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from Kiangsu to Kiangsi
1 artillery moved from 35 Sea Zone to Philippines
1 submarine moved from 43 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.00 expected hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 bomber and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 bomber and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.00 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.00 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0.00 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.00 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kazakhstan
Japanese win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 3 artilleries, 4 fighters and 2 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 3 artilleries, 4 fighters and 2 infantry in Philippines, round 2 : 5/9 hits, 0.00 expected hits
Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 1/2 hits, 0.00 expected hits
1 artillery owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 armour and 1 infantry
Casualties for Japanese: 1 artillery
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
4 fighters moved from Philippines to 35 Sea Zone
1 battleship, 2 carriers, 2 destroyers and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Shantung
2 tactical_bombers moved from Kiangsu to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to Kiangsu
1 tactical_bomber moved from 6 Sea Zone to Kiangsu
1 fighter moved from Japan to Kiangsu
1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 tactical_bombers moved from 6 Sea Zone to Shantung
1 fighter moved from Japan to Shantung
1 bomber moved from Kazakhstan to Shensi
1 mech_infantry moved from Anhwe to ShensiPlace Units - Japanese
4 submarines placed in 6 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from India: 1 factory_major
EDIT: Adding units owned by Germans to India: 1 factory_minor
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Germans from 33 to 45
EDIT: Changing PUs for UK_Pacific from 12 to 0
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 1.00
Russians : 1.00
Japanese : 6.00 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - British
British buy 4 armour, 2 bombers and 2 mech_infantrys; Remaining resources: 1 PUs;Politics - British
Combat Hit Differential Summary :
-
Changing my buy. Instead of the 2 bombers, Going to buy 3 Art and 4 Inf.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 destroyers, 4 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Norway to Germany
1 fighter moved from Norway to Germany
1 artillery moved from Norway to Finland
Americans take Finland from Germans
1 bomber moved from United Kingdom to Germany
1 fighter moved from Norway to Germany
2 armour, 6 artilleries, 11 infantry and 3 mech_infantrys moved from Southern France to Normandy Bordeaux
4 artilleries and 4 infantry moved from Southeast Mexico to 89 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 89 Sea Zone to 11 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 10 carriers, 2 cruisers, 5 destroyers, 16 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Persia to Eastern Persia
2 armour and 1 mech_infantry moved from Iraq to Eastern PersiaCombat - Americans
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in Eastern Persia
Americans attack with 2 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
Americans roll dice for 2 armour and 2 mech_infantrys in Eastern Persia, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Eastern Persia
Americans win, taking Eastern Persia from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Americans
3 fighters moved from Germany to Norway
1 bomber moved from Germany to NorwayPlace Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
3 infantry placed in Norway
3 armour placed in Persia
3 mech_infantrys placed in Iraq
2 destroyers placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery, 1 fighter and 2 infantry moved from Burma to YunnanNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PUPurchase Units - British
British buy 4 armour, 2 bombers and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 artillery, 3 infantry and 2 marines moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Persia to West India
UK_Pacific take West India from Germans
3 armour, 4 artilleries, 3 infantry and 11 mech_infantrys moved from Persia to Eastern Persia
6 mech_infantrys moved from Iraq to Eastern Persia
3 infantry moved from Iraq to Persia
6 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Greece to Albania
1 armour moved from Romania to Yugoslavia
British take Yugoslavia from Germans
1 armour moved from Yugoslavia to Greater Southern GermanyCombat - British
Battle in Greater Southern Germany
British attack with 1 armour
Italians defend with 1 infantry
British roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greater Southern Germany
British win, taking Greater Southern Germany from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Southern France to Normandy Bordeaux
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Norway to Normandy Bordeaux
4 fighters moved from Norway to Normandy BordeauxPlace Units - British
2 bombers placed in United Kingdom
2 armour and 1 mech_infantry placed in Greece
2 armour and 1 mech_infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 bombers
EDIT: Adding units owned by British to United Kingdom: 3 artilleries and 4 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 49 PUs; end with 50 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 56 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 59 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 62 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67
British : 0.50
Americans : 0.67
AA fire in Germany : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Southern Italy to Greater Southern Germany
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Americans
3 fighters moved from Southern Italy to Greater Southern GermanyCombat - Italians
Battle in Greater Southern Germany
Italians attack with 1 armour and 3 fighters
British defend with 1 armour
Italians roll dice for 1 armour and 3 fighters in Greater Southern Germany, round 2 : 4/4 hits
British roll dice for 1 armour in Greater Southern Germany, round 2 : 0/1 hits
1 armour owned by the British lost in Greater Southern Germany
Italians win, taking Greater Southern Germany from British with 1 armour and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
3 fighters moved from Greater Southern Germany to GermanyPlace Units - Italians
3 artilleries placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 4 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 4 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,5
Italians collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs





