Generaloberst_Guderian vs weddingsinger wwII Revised LHTR


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 armour and 1 battleship; Remaining resources: 0 PUs;

    Combat Move - British
                2 bombers moved from United Kingdom to Germany
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 8 Sea Zone
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 4 infantry and 3 transports moved from 8 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 6 Sea Zone to Norway
                      British take Norway from Germans
                1 submarine moved from 48 Sea Zone to 60 Sea Zone
                2 infantry moved from Australia to 40 Sea Zone
                2 infantry and 1 transport moved from 40 Sea Zone to 47 Sea Zone
                2 infantry moved from 47 Sea Zone to New Guinea

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/2 hits
                    Bombing raid in Germany rolls: 2,5 and costs: 7 PUs.
                    Bombing raid costs 7 PUs
                Battle in 60 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 battleship, 1 carrier, 1 fighter and 2 transports
                        British roll dice for 1 submarine in 60 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 2 transports in 60 Sea Zone, round 2 :  2/5 hits
                        1 submarine owned by the British lost in 60 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is -8
                    Casualties for British: 1 submarine
                Battle in New Guinea
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 infantry in New Guinea, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in New Guinea
                    British win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 bombers moved from Germany to United Kingdom
                2 fighters moved from United Kingdom to 6 Sea Zone
                1 infantry moved from Italian East Africa to Anglo Egypt
                2 armour moved from Anglo Egypt to Persia
                1 fighter and 2 infantry moved from India to Persia
                1 aaGun moved from India to Persia

    Place Units - British
                1 battleship placed in 6 Sea Zone
                2 armour placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs

    triplea_41404.0_Bri3.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 factory and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 armour moved from French Indochina to Persia
                      Japanese take India from British
                2 fighters moved from French Indochina to Persia
                2 fighters moved from 36 Sea Zone to 57 Sea Zone
                1 fighter moved from 60 Sea Zone to 57 Sea Zone
                2 fighters moved from China to 57 Sea Zone
                1 armour moved from Yakut S.S.R. to Evenki National Okrug
                      Japanese take Evenki National Okrug from Russians
                1 armour moved from Evenki National Okrug to Novosibirsk
                1 artillery moved from Yakut S.S.R. to Novosibirsk
                2 infantry moved from Yakut S.S.R. to Novosibirsk
                1 infantry moved from Sinkiang to Kazakh S.S.R.
                      Japanese take Kazakh S.S.R. from Russians
                2 infantry moved from French Indochina to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Persia
                1 bomber moved from French Indochina to 57 Sea Zone
                1 battleship moved from 60 Sea Zone to 57 Sea Zone
                2 transports moved from 60 Sea Zone to 57 Sea Zone
                1 carrier moved from 60 Sea Zone to 57 Sea Zone
                1 battleship moved from 36 Sea Zone to 47 Sea Zone

    Combat - Japanese
                Battle in 47 Sea Zone
                    Japanese attack with 1 battleship
                    British defend with 1 transport
                        Japanese roll dice for 1 battleship in 47 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                        British roll dice for 1 transport in 47 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 transport owned by the British lost in 47 Sea Zone
                    Japanese win with 1 battleship remaining. Battle score for attacker is 8
                    Casualties for British: 1 transport
                Battle in Persia
                    Japanese attack with 2 armour, 2 fighters and 2 infantry
                    British defend with 1 aaGun, 2 armour, 1 fighter and 2 infantry
                        AA fire in Persia : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 2 armour, 2 fighters and 2 infantry in Persia, round 2 : 0/6 hits, 2,33 expected hits
                        British roll dice for 2 armour, 1 fighter and 2 infantry in Persia, round 2 : 2/5 hits, 2,33 expected hits
                        2 infantry owned by the Japanese lost in Persia
                        Japanese roll dice for 2 armour and 2 fighters in Persia, round 3 : 3/4 hits, 2,00 expected hits
                        British roll dice for 2 armour, 1 fighter and 2 infantry in Persia, round 3 : 3/5 hits, 2,33 expected hits
                        1 fighter owned by the Japanese, 2 armour owned by the Japanese, 2 infantry owned by the British and 1 armour owned by the British lost in Persia
                    British win with 1 armour and 1 fighter remaining. Battle score for attacker is -15
                    Casualties for British: 1 armour and 2 infantry
                    Casualties for Japanese: 2 armour, 1 fighter and 2 infantry
                    1 fighter owned by the Japanese retreated
                Battle in Novosibirsk
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Novosibirsk, round 2 : 0/4 hits, 1,33 expected hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Novosibirsk, round 3 : 2/3 hits, 1,17 expected hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 57 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 1 carrier, 5 fighters and 2 transports
                    Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 5 fighters and 2 transports in 57 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 57 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 fighter owned by the Japanese, 2 transports owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 2 infantry owned by the Americans and 1 transport owned by the Americans lost in 57 Sea Zone
                        Japanese roll dice for 1 battleship, 1 bomber and 4 fighters in 57 Sea Zone, round 3 : 4/6 hits, 3,33 expected hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 57 Sea Zone, round 3 : 3/5 hits, 3,00 expected hits
                        3 fighters owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 57 Sea Zone
                        Japanese roll dice for 1 battleship, 1 bomber and 1 fighter in 57 Sea Zone, round 4 : 0/3 hits, 1,83 expected hits
                        Americans roll dice for 1 battleship in 57 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                        Japanese roll dice for 1 battleship, 1 bomber and 1 fighter in 57 Sea Zone, round 5 : 2/3 hits, 1,83 expected hits
                        Americans roll dice for 1 battleship in 57 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
                        1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 57 Sea Zone
                    Japanese win with 1 battleship and 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport
                    Casualties for Japanese: 1 carrier, 5 fighters and 2 transports

    Non Combat Move - Japanese
                1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
                3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                1 infantry moved from French Indochina to India
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from East Indies to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to India
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Persia to 35 Sea Zone
                1 bomber moved from 57 Sea Zone to Japan

    Place Units - Japanese
                1 factory placed in French Indochina
                3 transports placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs
                1 unit repaired.

    Combat Hit Differential Summary :

    British : 0,17
        AA fire in Persia : : -0,33
        Americans : 1,17
        Russians : 1,33
        Japanese : -3,50

    triplea_41404.0_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 artillery and 3 infantry moved from West Russia to Caucasus
                2 infantry moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Russia to Archangel
                2 infantry moved from Russia to Kazakh S.S.R.

    Combat - Russians
                Battle in Kazakh S.S.R.
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Kazakh S.S.R.
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kazakh S.S.R., round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Kazakh S.S.R.
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 :  0/2 hits
                        1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 17 PUs

    triplea_41404.0_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 4

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Ukraine S.S.R. to Caucasus
                1 artillery moved from Ukraine S.S.R. to Caucasus
                2 armour moved from Ukraine S.S.R. to Caucasus
                1 armour moved from Belorussia to Caucasus
                1 infantry moved from Belorussia to West Russia
                1 infantry moved from Karelia S.S.R. to Archangel
                1 infantry moved from Karelia S.S.R. to West Russia
                2 armour moved from Karelia S.S.R. to West Russia
                2 fighters moved from 5 Sea Zone to Archangel
                1 fighter moved from Karelia S.S.R. to Caucasus
                1 fighter moved from Karelia S.S.R. to Caucasus
                1 bomber moved from Germany to Archangel
                1 fighter moved from Karelia S.S.R. to Archangel

    Combat - Germans
                Battle in West Russia
                    Germans attack with 2 armour and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 2 infantry in West Russia, round 2 : 1/4 hits, 1,33 expected hits
                        Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                    Germans win, taking West Russia from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 bomber, 3 fighters and 1 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 3 fighters and 1 infantry in Archangel, round 2 : 4/5 hits, 2,33 expected hits
                        Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Germans attack with 3 armour, 1 artillery, 2 fighters and 2 infantry
                    Russians defend with 1 aaGun, 1 artillery, 1 factory and 3 infantry
                        AA fire in Caucasus : 0/2 hits, 0,33 expected hits
                        Germans roll dice for 3 armour, 1 artillery, 2 fighters and 2 infantry in Caucasus, round 2 : 0/8 hits, 3,33 expected hits
                        Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 1/4 hits, 1,33 expected hits
                        1 infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 3 armour, 1 artillery, 2 fighters and 1 infantry in Caucasus, round 3 : 3/7 hits, 3,17 expected hits
                        Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 3 : 1/4 hits, 1,33 expected hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 3 armour, 1 artillery and 2 fighters in Caucasus, round 4 : 3/6 hits, 2,83 expected hits
                        Russians roll dice for 1 artillery in Caucasus, round 4 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 artillery and 3 infantry

    Non Combat Move - Germans
                1 infantry moved from Germany to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Karelia S.S.R.
                1 infantry moved from Eastern Europe to Belorussia
                2 infantry moved from Eastern Europe to Ukraine S.S.R.
                1 armour moved from Germany to Belorussia
                3 armour moved from Germany to Ukraine S.S.R.
                4 infantry moved from Germany to Eastern Europe
                1 aaGun moved from Eastern Europe to Ukraine S.S.R.
                1 artillery moved from Germany to Eastern Europe
                1 fighter moved from Archangel to 5 Sea Zone
                1 fighter moved from Archangel to 5 Sea Zone
                1 bomber moved from Archangel to Germany
                1 fighter moved from Archangel to Belorussia
                2 fighters moved from Caucasus to Belorussia

    Place Units - Germans
                3 armour, 1 artillery and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs

    Combat Hit Differential Summary :

    Germans : -2,00
        Russians : 0,00
        AA fire in Caucasus : : -0,33

    triplea_41404.0_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 bomber and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - British
                2 bombers moved from United Kingdom to Germany
                1 fighter moved from Persia to 34 Sea Zone
                1 armour moved from Persia to Kazakh S.S.R.
                1 battleship moved from 6 Sea Zone to 7 Sea Zone
                1 transport moved from 6 Sea Zone to 7 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Norway to Karelia S.S.R.
                2 infantry moved from Norway to Karelia S.S.R.
                2 transports moved from 6 Sea Zone to 7 Sea Zone
                2 armour and 3 infantry moved from United Kingdom to 7 Sea Zone
                2 armour and 3 infantry moved from 7 Sea Zone to Western Europe
                      British take Western Europe from Germans
                1 battleship and 1 carrier moved from 6 Sea Zone to 7 Sea Zone

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/2 hits
                    Bombing raid in Germany rolls: 1,2 and costs: 3 PUs.
                    Bombing raid costs 3 PUs
                Battle in 34 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        British roll dice for 1 fighter in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 transport in 34 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese lost in 34 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 transport
                Battle in Karelia S.S.R.
                    British attack with 1 armour, 1 artillery and 4 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery and 4 infantry in Karelia S.S.R., round 2 :  3/6 hits
                        Germans roll dice for 1 infantry in Karelia S.S.R., round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R.
                    British win, taking Karelia S.S.R. from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kazakh S.S.R.
                    British attack with 1 armour
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour in Kazakh S.S.R., round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                        British roll dice for 1 armour in Kazakh S.S.R., round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the British lost in Kazakh S.S.R.
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 bombers moved from Germany to United Kingdom
                1 fighter moved from 34 Sea Zone to Russia
                2 fighters moved from 6 Sea Zone to Russia

    Place Units - British
                1 bomber and 2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 40 PUs

    triplea_41404.0_Bri4.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 factory and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 infantry moved from India to Persia
                      Japanese take Persia from British
                1 artillery moved from Novosibirsk to Kazakh S.S.R.
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                2 infantry moved from Yakut S.S.R. to Novosibirsk
                1 artillery moved from Yakut S.S.R. to Novosibirsk
                1 infantry moved from India to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 32 Sea Zone
                1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to French Madagascar
                      Japanese take French Madagascar from British
                3 armour moved from Japan to 60 Sea Zone
                3 infantry moved from Japan to 60 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 60 Sea Zone to 36 Sea Zone
                3 armour moved from 36 Sea Zone to French Indochina
                3 infantry moved from 36 Sea Zone to French Indochina
                1 bomber moved from Japan to Russia

    Combat - Japanese
                Strategic bombing raid in Russia
                        AA fire in Russia : 0/1 hits, 0,17 expected hits
                    Bombing raid in Russia rolls: 3 and costs: 3 PUs.
                    Bombing raid costs 3 PUs

    Non Combat Move - Japanese
                1 bomber moved from Russia to Novosibirsk
                1 fighter moved from 35 Sea Zone to Novosibirsk
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 battleship moved from 47 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 factory placed in India
                1 armour, 1 artillery and 1 infantry placed in French Indochina
                1 armour and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,17

    triplea_41404.0_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 2 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Russia to Caucasus
                1 fighter moved from Russia to Caucasus
                1 artillery and 1 infantry moved from Russia to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 2 artilleries, 1 fighter and 2 infantry
                    Germans defend with 1 aaGun, 3 armour and 1 factory
                        AA fire in Caucasus :  0/1 hits
                        Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Caucasus, round 2 :  3/5 hits
                        Germans roll dice for 3 armour in Caucasus, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 3 armour owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Caucasus to Russia

    Place Units - Russians
                2 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs

    triplea_41404.0_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 5

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Germany to Western Europe
                1 artillery moved from Germany to Western Europe
                4 infantry moved from Eastern Europe to Karelia S.S.R.
                1 artillery moved from Eastern Europe to Karelia S.S.R.
                1 armour moved from Germany to Western Europe
                2 armour moved from Germany to Karelia S.S.R.
                2 fighters moved from 5 Sea Zone to Russia
                1 armour moved from Belorussia to Russia
                2 armour moved from West Russia to Russia
                1 infantry moved from West Russia to Russia
                3 armour moved from Ukraine S.S.R. to Russia
                3 fighters moved from Belorussia to Russia
                1 bomber moved from Germany to Russia
                1 infantry moved from Belorussia to Karelia S.S.R.

    Combat - Germans
                Battle in Karelia S.S.R.
                    Germans attack with 2 armour, 1 artillery and 5 infantry
                    British defend with 1 armour, 1 artillery and 3 infantry
                        Germans roll dice for 2 armour, 1 artillery and 5 infantry in Karelia S.S.R., round 2 : 0/8 hits, 2,33 expected hits
                        Russians roll dice for 1 armour, 1 artillery and 3 infantry in Karelia S.S.R., round 2 : 1/5 hits, 1,83 expected hits
                        1 infantry owned by the Germans lost in Karelia S.S.R.
                        Germans roll dice for 2 armour, 1 artillery and 4 infantry in Karelia S.S.R., round 3 : 3/7 hits, 2,17 expected hits
                        Russians roll dice for 1 armour, 1 artillery and 3 infantry in Karelia S.S.R., round 3 : 1/5 hits, 1,83 expected hits
                        1 infantry owned by the Germans and 3 infantry owned by the British lost in Karelia S.S.R.
                        Germans roll dice for 2 armour, 1 artillery and 3 infantry in Karelia S.S.R., round 4 : 0/6 hits, 2,00 expected hits
                        Russians roll dice for 1 armour and 1 artillery in Karelia S.S.R., round 4 : 1/2 hits, 0,83 expected hits
                        1 infantry owned by the Germans lost in Karelia S.S.R.
                        Germans roll dice for 2 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 5 : 1/5 hits, 1,83 expected hits
                        Russians roll dice for 1 armour and 1 artillery in Karelia S.S.R., round 5 : 0/2 hits, 0,83 expected hits
                        1 artillery owned by the British lost in Karelia S.S.R.
                        Germans roll dice for 2 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 6 : 1/5 hits, 1,83 expected hits
                        Russians roll dice for 1 armour in Karelia S.S.R., round 6 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the British lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 armour, 1 artillery and 3 infantry
                Battle in Western Europe
                    Germans attack with 1 armour, 1 artillery and 6 infantry
                    British defend with 2 armour and 3 infantry
                        Germans roll dice for 1 armour, 1 artillery and 6 infantry in Western Europe, round 2 : 3/8 hits, 2,00 expected hits
                        British roll dice for 2 armour and 3 infantry in Western Europe, round 2 : 2/5 hits, 2,00 expected hits
                        2 infantry owned by the Germans and 3 infantry owned by the British lost in Western Europe
                        Germans roll dice for 1 armour, 1 artillery and 4 infantry in Western Europe, round 3 : 1/6 hits, 1,67 expected hits
                        British roll dice for 2 armour in Western Europe, round 3 : 0/2 hits, 1,00 expected hits
                        1 armour owned by the British lost in Western Europe
                        Germans roll dice for 1 armour, 1 artillery and 4 infantry in Western Europe, round 4 : 2/6 hits, 1,67 expected hits
                        British roll dice for 1 armour in Western Europe, round 4 : 1/1 hits, 0,50 expected hits
                        1 infantry owned by the Germans and 1 armour owned by the British lost in Western Europe
                    Germans win, taking Western Europe from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 armour and 3 infantry
                Battle in Russia
                    Germans attack with 6 armour, 1 bomber, 5 fighters and 1 infantry
                    British defend with 3 fighters; Americans defend with 1 fighter; Russians defend with 1 aaGun, 2 artilleries, 1 factory, 1 fighter and 5 infantry
                        AA fire in Russia : 0/6 hits, 1,00 expected hits
                        Germans roll dice for 6 armour, 1 bomber, 5 fighters and 1 infantry in Russia, round 2 : 3/13 hits, 6,33 expected hits
                        Russians roll dice for 2 artilleries, 5 fighters and 5 infantry in Russia, round 2 : 5/12 hits, 5,67 expected hits
                        3 infantry owned by the Russians, 1 infantry owned by the Germans and 4 armour owned by the Germans lost in Russia
                        Germans roll dice for 2 armour, 1 bomber and 5 fighters in Russia, round 3 : 4/8 hits, 4,17 expected hits
                        Russians roll dice for 2 artilleries, 5 fighters and 2 infantry in Russia, round 3 : 3/9 hits, 4,67 expected hits
                        2 infantry owned by the Russians, 2 artilleries owned by the Russians, 2 fighters owned by the Germans and 1 armour owned by the Germans lost in Russia
                        Germans roll dice for 1 armour, 1 bomber and 3 fighters in Russia, round 4 : 4/5 hits, 2,67 expected hits
                        Russians roll dice for 5 fighters in Russia, round 4 : 2/5 hits, 3,33 expected hits
                        2 fighters owned by the Germans, 1 fighter owned by the Americans and 3 fighters owned by the British lost in Russia
                        Germans roll dice for 1 armour, 1 bomber and 1 fighter in Russia, round 5 : 1/3 hits, 1,67 expected hits
                        Russians roll dice for 1 fighter in Russia, round 5 : 1/1 hits, 0,67 expected hits
                        1 fighter owned by the Russians and 1 fighter owned by the Germans lost in Russia
                    Germans captures 16PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -5
                    Casualties for Germans: 5 armour, 5 fighters and 1 infantry
                    Casualties for British: 3 fighters
                    Casualties for Americans: 1 fighter
                    Casualties for Russians: 2 artilleries, 1 fighter and 5 infantry

    Non Combat Move - Germans
                1 infantry moved from Ukraine S.S.R. to West Russia
                1 bomber moved from Russia to Novosibirsk

    Place Units - Germans
                2 armour, 1 artillery and 7 infantry placed in Germany
                1 armour placed in Southern Europe

    Turn Complete - Germans
                Germans collect 45 PUs; end with 61 PUs

    Combat Hit Differential Summary :

    Germans : -7,33
        AA fire in Russia : : -1,00
        British : -0,50
        Russians : -6,17

    triplea_41404.0_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 bomber and 1 carrier; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                2 tactical_bombers moved from Western Germany to 111 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 armour moved from Greater Southern Germany to Southern France
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery and 3 infantry moved from Western Germany to France
                2 mech_infantrys moved from Western Germany to Southern France
                1 armour moved from Greater Southern Germany to Southern France
                2 mech_infantrys moved from Western Germany to France
                1 armour moved from Greater Southern Germany to France
                1 tactical_bomber moved from Poland to France
                1 fighter moved from Slovakia Hungary to Yugoslavia
                2 infantry moved from Romania to Yugoslavia
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 4 :  0/1 hits
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 111 Sea Zone
                    Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 :  4/5 hits
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 :  2/4 hits
                        1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
                    Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 1 fighter; French defend with 1 cruiser
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  5/5 hits
                        British roll dice for 1 fighter in 110 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 :  2/3 hits
                        1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 battleship owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
                    Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 42
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 battleship, 1 cruiser and 1 fighter
                    Casualties for French: 1 cruiser
                Battle in France
                    Germans attack with 4 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                        AA fire in France :  0/1 hits
                        Germans roll dice for 4 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 :  5/17 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  4/11 hits
                        1 aaGun owned by the French, 4 infantry owned by the Germans and 4 infantry owned by the French lost in France
                        Germans roll dice for 4 armour, 3 artilleries, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 3 :  5/13 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 :  3/7 hits
                        3 infantry owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                        Germans roll dice for 4 armour, 3 artilleries, 2 mech_infantrys and 1 tactical_bomber in France, round 4 :  4/10 hits
                        French roll dice for 1 armour and 1 fighter in France, round 4 :  2/2 hits
                        1 armour owned by the French, 1 fighter owned by the French and 2 mech_infantrys owned by the Germans lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 4 armour, 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 7 infantry and 2 mech_infantrys
                    Casualties for British: 1 armour and 1 artillery
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Battle in Yugoslavia
                    Germans attack with 2 armour, 2 artilleries, 1 fighter and 8 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 2 :  5/13 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  0/5 hits
                        5 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 15
                    Casualties for Neutral_Allies: 5 infantry
                Battle in Southern France
                    Germans attack with 2 armour and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Southern France, round 2 :  0/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans lost in Southern France
                        Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 3 :  1/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  2/2 hits
                        1 armour owned by the Germans, 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                        Germans roll dice for 1 armour in Southern France, round 4 :  0/1 hits
                        French roll dice for 1 artillery in Southern France, round 4 :  1/1 hits
                        1 armour owned by the Germans lost in Southern France
                    French win with 1 artillery remaining. Battle score for attacker is -17
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for French: 1 infantry
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 fighter moved from Yugoslavia to Southern Italy
                1 battleship moved from 113 Sea Zone to 112 Sea Zone
                1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                11 infantry moved from Germany to Slovakia Hungary
                3 aaGuns and 3 artilleries moved from Germany to Slovakia Hungary
                2 infantry moved from Denmark to Western Germany
                1 bomber moved from 111 Sea Zone to Western Germany
                1 bomber moved from 110 Sea Zone to Western Germany
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
                2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
                1 tactical_bomber moved from France to Western Germany
                3 aaGuns moved from Western Germany to Holland Belgium

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 38 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_41404.0_Ger1.tsvg


  • Test summary from TripleA, engine version: 1.9, time: 2:21:58 PM

  • 2024 '22 '21 '19 '18

    Test summary from TripleA, engine version: 1.9, time: 8:33:19 PM

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 2 artilleries, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 111 Sea Zone
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Combat - Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Volgograd to Sikang
                1 armour moved from Volgograd to Sikang
                2 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Baltic States to Belarus
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 infantry moved from Archangel to Belarus
                1 fighter moved from Russia to Yakut S.S.R.
                1 tactical_bomber moved from Russia to Yakut S.S.R.
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Amur to Siberia
                1 aaGun moved from Sakha to Amur
                1 infantry moved from Sakha to Amur
                1 aaGun and 5 infantry moved from Sakha to Buryatia
                1 artillery moved from Russia to Bryansk
                1 aaGun moved from Russia to Bryansk
                1 aaGun moved from Russia to Smolensk
                1 artillery moved from Novgorod to Belarus
                3 infantry moved from Novgorod to Belarus
                1 armour moved from Russia to Kazakhstan
                1 mech_infantry moved from Russia to Kazakhstan

    Place Units - Russians
                1 submarine placed in 127 Sea Zone
                1 tactical_bomber placed in Ukraine
                1 artillery and 1 infantry placed in Novgorod
                1 artillery and 1 infantry placed in Ukraine
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    triplea_41404.0_Rus1.tsvg

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