Generaloberst_Guderian vs weddingsinger wwII Revised LHTR
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TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 3
Purchase Units - British
British buy 2 armour and 1 battleship; Remaining resources: 0 PUs;Combat Move - British
2 bombers moved from United Kingdom to Germany
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 4 infantry and 3 transports moved from 8 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 6 Sea Zone to Norway
British take Norway from Germans
1 submarine moved from 48 Sea Zone to 60 Sea Zone
2 infantry moved from Australia to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New GuineaCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 2,5 and costs: 7 PUs.
Bombing raid costs 7 PUs
Battle in 60 Sea Zone
British attack with 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 fighter and 2 transports
British roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 2 transports in 60 Sea Zone, round 2 : 2/5 hits
1 submarine owned by the British lost in 60 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is -8
Casualties for British: 1 submarine
Battle in New Guinea
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
British win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 bombers moved from Germany to United Kingdom
2 fighters moved from United Kingdom to 6 Sea Zone
1 infantry moved from Italian East Africa to Anglo Egypt
2 armour moved from Anglo Egypt to Persia
1 fighter and 2 infantry moved from India to Persia
1 aaGun moved from India to PersiaPlace Units - British
1 battleship placed in 6 Sea Zone
2 armour placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese
2 armour moved from French Indochina to Persia
Japanese take India from British
2 fighters moved from French Indochina to Persia
2 fighters moved from 36 Sea Zone to 57 Sea Zone
1 fighter moved from 60 Sea Zone to 57 Sea Zone
2 fighters moved from China to 57 Sea Zone
1 armour moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from Evenki National Okrug to Novosibirsk
1 artillery moved from Yakut S.S.R. to Novosibirsk
2 infantry moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
2 infantry moved from French Indochina to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Persia
1 bomber moved from French Indochina to 57 Sea Zone
1 battleship moved from 60 Sea Zone to 57 Sea Zone
2 transports moved from 60 Sea Zone to 57 Sea Zone
1 carrier moved from 60 Sea Zone to 57 Sea Zone
1 battleship moved from 36 Sea Zone to 47 Sea ZoneCombat - Japanese
Battle in 47 Sea Zone
Japanese attack with 1 battleship
British defend with 1 transport
Japanese roll dice for 1 battleship in 47 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 transport in 47 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the British lost in 47 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in Persia
Japanese attack with 2 armour, 2 fighters and 2 infantry
British defend with 1 aaGun, 2 armour, 1 fighter and 2 infantry
AA fire in Persia : 0/2 hits, 0,33 expected hits
Japanese roll dice for 2 armour, 2 fighters and 2 infantry in Persia, round 2 : 0/6 hits, 2,33 expected hits
British roll dice for 2 armour, 1 fighter and 2 infantry in Persia, round 2 : 2/5 hits, 2,33 expected hits
2 infantry owned by the Japanese lost in Persia
Japanese roll dice for 2 armour and 2 fighters in Persia, round 3 : 3/4 hits, 2,00 expected hits
British roll dice for 2 armour, 1 fighter and 2 infantry in Persia, round 3 : 3/5 hits, 2,33 expected hits
1 fighter owned by the Japanese, 2 armour owned by the Japanese, 2 infantry owned by the British and 1 armour owned by the British lost in Persia
British win with 1 armour and 1 fighter remaining. Battle score for attacker is -15
Casualties for British: 1 armour and 2 infantry
Casualties for Japanese: 2 armour, 1 fighter and 2 infantry
1 fighter owned by the Japanese retreated
Battle in Novosibirsk
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Novosibirsk, round 2 : 0/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Novosibirsk, round 3 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 57 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 5 fighters and 2 transports
Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 5 fighters and 2 transports in 57 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 57 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Japanese, 2 transports owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 2 infantry owned by the Americans and 1 transport owned by the Americans lost in 57 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber and 4 fighters in 57 Sea Zone, round 3 : 4/6 hits, 3,33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 57 Sea Zone, round 3 : 3/5 hits, 3,00 expected hits
3 fighters owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 57 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber and 1 fighter in 57 Sea Zone, round 4 : 0/3 hits, 1,83 expected hits
Americans roll dice for 1 battleship in 57 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 battleship, 1 bomber and 1 fighter in 57 Sea Zone, round 5 : 2/3 hits, 1,83 expected hits
Americans roll dice for 1 battleship in 57 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 57 Sea Zone
Japanese win with 1 battleship and 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport
Casualties for Japanese: 1 carrier, 5 fighters and 2 transportsNon Combat Move - Japanese
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from French Indochina to India
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Persia to 35 Sea Zone
1 bomber moved from 57 Sea Zone to JapanPlace Units - Japanese
1 factory placed in French Indochina
3 transports placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
1 unit repaired.Combat Hit Differential Summary :
British : 0,17
AA fire in Persia : : -0,33
Americans : 1,17
Russians : 1,33
Japanese : -3,50 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from West Russia to Caucasus
2 infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Russia to Archangel
2 infantry moved from Russia to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Caucasus
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to RussiaPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 4
Purchase Units - Germans
Germans buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine S.S.R. to Caucasus
1 artillery moved from Ukraine S.S.R. to Caucasus
2 armour moved from Ukraine S.S.R. to Caucasus
1 armour moved from Belorussia to Caucasus
1 infantry moved from Belorussia to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to West Russia
2 armour moved from Karelia S.S.R. to West Russia
2 fighters moved from 5 Sea Zone to Archangel
1 fighter moved from Karelia S.S.R. to Caucasus
1 fighter moved from Karelia S.S.R. to Caucasus
1 bomber moved from Germany to Archangel
1 fighter moved from Karelia S.S.R. to ArchangelCombat - Germans
Battle in West Russia
Germans attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 infantry in West Russia, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber, 3 fighters and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 3 fighters and 1 infantry in Archangel, round 2 : 4/5 hits, 2,33 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 3 armour, 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 aaGun, 1 artillery, 1 factory and 3 infantry
AA fire in Caucasus : 0/2 hits, 0,33 expected hits
Germans roll dice for 3 armour, 1 artillery, 2 fighters and 2 infantry in Caucasus, round 2 : 0/8 hits, 3,33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 3 armour, 1 artillery, 2 fighters and 1 infantry in Caucasus, round 3 : 3/7 hits, 3,17 expected hits
Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 3 : 1/4 hits, 1,33 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 3 armour, 1 artillery and 2 fighters in Caucasus, round 4 : 3/6 hits, 2,83 expected hits
Russians roll dice for 1 artillery in Caucasus, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Eastern Europe to Belorussia
2 infantry moved from Eastern Europe to Ukraine S.S.R.
1 armour moved from Germany to Belorussia
3 armour moved from Germany to Ukraine S.S.R.
4 infantry moved from Germany to Eastern Europe
1 aaGun moved from Eastern Europe to Ukraine S.S.R.
1 artillery moved from Germany to Eastern Europe
1 fighter moved from Archangel to 5 Sea Zone
1 fighter moved from Archangel to 5 Sea Zone
1 bomber moved from Archangel to Germany
1 fighter moved from Archangel to Belorussia
2 fighters moved from Caucasus to BelorussiaPlace Units - Germans
3 armour, 1 artillery and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : -2,00
Russians : 0,00
AA fire in Caucasus : : -0,33 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 4
Purchase Units - British
British buy 1 bomber and 2 fighters; Remaining resources: 1 PUs;Combat Move - British
2 bombers moved from United Kingdom to Germany
1 fighter moved from Persia to 34 Sea Zone
1 armour moved from Persia to Kazakh S.S.R.
1 battleship moved from 6 Sea Zone to 7 Sea Zone
1 transport moved from 6 Sea Zone to 7 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Norway to Karelia S.S.R.
2 infantry moved from Norway to Karelia S.S.R.
2 transports moved from 6 Sea Zone to 7 Sea Zone
2 armour and 3 infantry moved from United Kingdom to 7 Sea Zone
2 armour and 3 infantry moved from 7 Sea Zone to Western Europe
British take Western Europe from Germans
1 battleship and 1 carrier moved from 6 Sea Zone to 7 Sea ZoneCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 1,2 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in 34 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British roll dice for 1 fighter in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 transport in 34 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese lost in 34 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 transport
Battle in Karelia S.S.R.
British attack with 1 armour, 1 artillery and 4 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 4 infantry in Karelia S.S.R., round 2 : 3/6 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Kazakh S.S.R.
British attack with 1 armour
Japanese defend with 1 infantry
British roll dice for 1 armour in Kazakh S.S.R., round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
British roll dice for 1 armour in Kazakh S.S.R., round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Kazakh S.S.R.
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Japanese: 1 infantryNon Combat Move - British
2 bombers moved from Germany to United Kingdom
1 fighter moved from 34 Sea Zone to Russia
2 fighters moved from 6 Sea Zone to RussiaPlace Units - British
1 bomber and 2 fighters placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from India to Persia
Japanese take Persia from British
1 artillery moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Yakut S.S.R. to Novosibirsk
1 artillery moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to French Madagascar
Japanese take French Madagascar from British
3 armour moved from Japan to 60 Sea Zone
3 infantry moved from Japan to 60 Sea Zone
3 armour, 3 infantry and 3 transports moved from 60 Sea Zone to 36 Sea Zone
3 armour moved from 36 Sea Zone to French Indochina
3 infantry moved from 36 Sea Zone to French Indochina
1 bomber moved from Japan to RussiaCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUsNon Combat Move - Japanese
1 bomber moved from Russia to Novosibirsk
1 fighter moved from 35 Sea Zone to Novosibirsk
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 47 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 factory placed in India
1 armour, 1 artillery and 1 infantry placed in French Indochina
1 armour and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0,17
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TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 2 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
1 artillery and 1 infantry moved from Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 aaGun, 3 armour and 1 factory
AA fire in Caucasus : 0/1 hits
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Caucasus, round 2 : 3/5 hits
Germans roll dice for 3 armour in Caucasus, round 2 : 2/3 hits
2 infantry owned by the Russians and 3 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 3 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Caucasus to RussiaPlace Units - Russians
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 5
Purchase Units - Germans
Germans buy 3 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Germany to Western Europe
1 artillery moved from Germany to Western Europe
4 infantry moved from Eastern Europe to Karelia S.S.R.
1 artillery moved from Eastern Europe to Karelia S.S.R.
1 armour moved from Germany to Western Europe
2 armour moved from Germany to Karelia S.S.R.
2 fighters moved from 5 Sea Zone to Russia
1 armour moved from Belorussia to Russia
2 armour moved from West Russia to Russia
1 infantry moved from West Russia to Russia
3 armour moved from Ukraine S.S.R. to Russia
3 fighters moved from Belorussia to Russia
1 bomber moved from Germany to Russia
1 infantry moved from Belorussia to Karelia S.S.R.Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 2 armour, 1 artillery and 5 infantry
British defend with 1 armour, 1 artillery and 3 infantry
Germans roll dice for 2 armour, 1 artillery and 5 infantry in Karelia S.S.R., round 2 : 0/8 hits, 2,33 expected hits
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Karelia S.S.R., round 2 : 1/5 hits, 1,83 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 2 armour, 1 artillery and 4 infantry in Karelia S.S.R., round 3 : 3/7 hits, 2,17 expected hits
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Karelia S.S.R., round 3 : 1/5 hits, 1,83 expected hits
1 infantry owned by the Germans and 3 infantry owned by the British lost in Karelia S.S.R.
Germans roll dice for 2 armour, 1 artillery and 3 infantry in Karelia S.S.R., round 4 : 0/6 hits, 2,00 expected hits
Russians roll dice for 1 armour and 1 artillery in Karelia S.S.R., round 4 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 5 : 1/5 hits, 1,83 expected hits
Russians roll dice for 1 armour and 1 artillery in Karelia S.S.R., round 5 : 0/2 hits, 0,83 expected hits
1 artillery owned by the British lost in Karelia S.S.R.
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 6 : 1/5 hits, 1,83 expected hits
Russians roll dice for 1 armour in Karelia S.S.R., round 6 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for British: 1 armour, 1 artillery and 3 infantry
Battle in Western Europe
Germans attack with 1 armour, 1 artillery and 6 infantry
British defend with 2 armour and 3 infantry
Germans roll dice for 1 armour, 1 artillery and 6 infantry in Western Europe, round 2 : 3/8 hits, 2,00 expected hits
British roll dice for 2 armour and 3 infantry in Western Europe, round 2 : 2/5 hits, 2,00 expected hits
2 infantry owned by the Germans and 3 infantry owned by the British lost in Western Europe
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Western Europe, round 3 : 1/6 hits, 1,67 expected hits
British roll dice for 2 armour in Western Europe, round 3 : 0/2 hits, 1,00 expected hits
1 armour owned by the British lost in Western Europe
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Western Europe, round 4 : 2/6 hits, 1,67 expected hits
British roll dice for 1 armour in Western Europe, round 4 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Western Europe
Germans win, taking Western Europe from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 3 infantry
Casualties for British: 2 armour and 3 infantry
Battle in Russia
Germans attack with 6 armour, 1 bomber, 5 fighters and 1 infantry
British defend with 3 fighters; Americans defend with 1 fighter; Russians defend with 1 aaGun, 2 artilleries, 1 factory, 1 fighter and 5 infantry
AA fire in Russia : 0/6 hits, 1,00 expected hits
Germans roll dice for 6 armour, 1 bomber, 5 fighters and 1 infantry in Russia, round 2 : 3/13 hits, 6,33 expected hits
Russians roll dice for 2 artilleries, 5 fighters and 5 infantry in Russia, round 2 : 5/12 hits, 5,67 expected hits
3 infantry owned by the Russians, 1 infantry owned by the Germans and 4 armour owned by the Germans lost in Russia
Germans roll dice for 2 armour, 1 bomber and 5 fighters in Russia, round 3 : 4/8 hits, 4,17 expected hits
Russians roll dice for 2 artilleries, 5 fighters and 2 infantry in Russia, round 3 : 3/9 hits, 4,67 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Russians, 2 fighters owned by the Germans and 1 armour owned by the Germans lost in Russia
Germans roll dice for 1 armour, 1 bomber and 3 fighters in Russia, round 4 : 4/5 hits, 2,67 expected hits
Russians roll dice for 5 fighters in Russia, round 4 : 2/5 hits, 3,33 expected hits
2 fighters owned by the Germans, 1 fighter owned by the Americans and 3 fighters owned by the British lost in Russia
Germans roll dice for 1 armour, 1 bomber and 1 fighter in Russia, round 5 : 1/3 hits, 1,67 expected hits
Russians roll dice for 1 fighter in Russia, round 5 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Russians and 1 fighter owned by the Germans lost in Russia
Germans captures 16PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -5
Casualties for Germans: 5 armour, 5 fighters and 1 infantry
Casualties for British: 3 fighters
Casualties for Americans: 1 fighter
Casualties for Russians: 2 artilleries, 1 fighter and 5 infantryNon Combat Move - Germans
1 infantry moved from Ukraine S.S.R. to West Russia
1 bomber moved from Russia to NovosibirskPlace Units - Germans
2 armour, 1 artillery and 7 infantry placed in Germany
1 armour placed in Southern EuropeTurn Complete - Germans
Germans collect 45 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : -7,33
AA fire in Russia : : -1,00
British : -0,50
Russians : -6,17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 bomber and 1 carrier; Remaining resources: 2 PUs;Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 armour moved from Greater Southern Germany to Southern France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery and 3 infantry moved from Western Germany to France
2 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
2 mech_infantrys moved from Western Germany to France
1 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to France
1 fighter moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Romania to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to YugoslaviaCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 111 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/5 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits
1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 fighter; French defend with 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/5 hits
British roll dice for 1 fighter in 110 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits
1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 battleship owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship, 1 cruiser and 1 fighter
Casualties for French: 1 cruiser
Battle in France
Germans attack with 4 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
AA fire in France : 0/1 hits
Germans roll dice for 4 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/17 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits
1 aaGun owned by the French, 4 infantry owned by the Germans and 4 infantry owned by the French lost in France
Germans roll dice for 4 armour, 3 artilleries, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/13 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/7 hits
3 infantry owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 4 armour, 3 artilleries, 2 mech_infantrys and 1 tactical_bomber in France, round 4 : 4/10 hits
French roll dice for 1 armour and 1 fighter in France, round 4 : 2/2 hits
1 armour owned by the French, 1 fighter owned by the French and 2 mech_infantrys owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 4 armour, 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 7 infantry and 2 mech_infantrys
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Battle in Yugoslavia
Germans attack with 2 armour, 2 artilleries, 1 fighter and 8 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 2 : 5/13 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits
5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 15
Casualties for Neutral_Allies: 5 infantry
Battle in Southern France
Germans attack with 2 armour and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Southern France, round 2 : 0/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 3 : 1/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 2/2 hits
1 armour owned by the Germans, 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 1 armour in Southern France, round 4 : 0/1 hits
French roll dice for 1 artillery in Southern France, round 4 : 1/1 hits
1 armour owned by the Germans lost in Southern France
French win with 1 artillery remaining. Battle score for attacker is -17
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for French: 1 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 fighter moved from Yugoslavia to Southern Italy
1 battleship moved from 113 Sea Zone to 112 Sea Zone
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
11 infantry moved from Germany to Slovakia Hungary
3 aaGuns and 3 artilleries moved from Germany to Slovakia Hungary
2 infantry moved from Denmark to Western Germany
1 bomber moved from 111 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from France to Western Germany
3 aaGuns moved from Western Germany to Holland BelgiumPlace Units - Germans
1 carrier placed in 112 Sea Zone
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
Test summary from TripleA, engine version: 1.9, time: 2:21:58 PM
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Test summary from TripleA, engine version: 1.9, time: 8:33:19 PM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 artilleries, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
1 submarine moved from 127 Sea Zone to 111 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Volgograd to Sikang
1 armour moved from Volgograd to Sikang
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Baltic States to Belarus
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Belarus
1 fighter moved from Russia to Yakut S.S.R.
1 tactical_bomber moved from Russia to Yakut S.S.R.
6 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Amur to Siberia
1 aaGun moved from Sakha to Amur
1 infantry moved from Sakha to Amur
1 aaGun and 5 infantry moved from Sakha to Buryatia
1 artillery moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Smolensk
1 artillery moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
1 armour moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to KazakhstanPlace Units - Russians
1 submarine placed in 127 Sea Zone
1 tactical_bomber placed in Ukraine
1 artillery and 1 infantry placed in Novgorod
1 artillery and 1 infantry placed in Ukraine
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs