0% for April

Odonis (Axis) vs Desert Admiral (Allies +20) 2017 League Championships (3rd)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 3 destroyers, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 transport moved from 44 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to Celebes
                2 fighters moved from 42 Sea Zone to Celebes
                2 fighters moved from 42 Sea Zone to 45 Sea Zone
                1 submarine moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 armour, 1 artillery and 4 mech_infantrys moved from Yunnan to Burma
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Sikang to Shensi
                2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                2 fighters and 3 tactical_bombers moved from Yunnan to Burma
                1 cruiser moved from 35 Sea Zone to 44 Sea Zone
                2 bombers moved from Yunnan to 44 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 2 bombers, 1 cruiser and 1 transport
                    ANZAC defend with 1 cruiser and 1 transport
                        Japanese roll dice for 2 bombers, 1 cruiser and 1 transport in 44 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers, 1 cruiser and 1 transport in 44 Sea Zone, round 3 :  1/3 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the ANZAC and 1 cruiser owned by the Japanese lost in 44 Sea Zone
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 2 bombers and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 cruiser and 1 transport
                    Casualties for Japanese: 1 cruiser
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Shensi, round 2 :  3/5 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery
                Battle in 45 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in 45 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Burma
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 4 mech_infantrys and 3 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 4 mech_infantrys and 3 tactical_bombers in Burma, round 2 :  4/11 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Celebes, round 2 :  3/5 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        1 fighter owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Japanese
                2 bombers moved from 44 Sea Zone to Philippines
                3 mech_infantrys moved from French Indo China to Burma
                2 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 38 Sea Zone
                2 artilleries and 3 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                1 artillery moved from 38 Sea Zone to Burma
                2 fighters and 2 tactical_bombers moved from Shensi to Yunnan
                2 fighters moved from 45 Sea Zone to 38 Sea Zone
                1 carrier moved from 42 Sea Zone to 38 Sea Zone
                1 battleship and 1 cruiser moved from 42 Sea Zone to 38 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from Celebes to 35 Sea Zone
                1 carrier moved from 42 Sea Zone to 38 Sea Zone
                2 fighters moved from Burma to 38 Sea Zone
                3 tactical_bombers moved from Burma to French Indo China
                1 fighter moved from 16 Sea Zone to Korea
                2 fighters moved from 16 Sea Zone to Japan

    Place Units - Japanese
                3 destroyers and 1 submarine placed in 6 Sea Zone
                1 factory_minor placed in Kiangsu
                1 airfield placed in French Indo China
                1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_41238_Jap5.tsvg

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 5 bombers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Midway to 16 Sea Zone
                1 tactical_bomber moved from Midway to 6 Sea Zone
                5 bombers moved from Western United States to 6 Sea Zone
                3 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Hawaiian Islands to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone

    triplea_41238_Ame5.tsvg

  • 19 17

    Scramble in SZ6?

  • 20 19 18 15 13

    nope

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 5 bombers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Midway to 16 Sea Zone
                1 tactical_bomber moved from Midway to 6 Sea Zone
                5 bombers moved from Western United States to 6 Sea Zone
                3 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Hawaiian Islands to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 5 bombers, 3 fighters and 1 tactical_bomber
                    Japanese defend with 3 destroyers and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 5 bombers, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  5/9 hits
                        Japanese roll dice for 3 destroyers in 6 Sea Zone, round 2 :  1/3 hits
                        1 tactical_bomber owned by the Americans and 3 destroyers owned by the Japanese lost in 6 Sea Zone
                    Americans win with 5 bombers and 3 fighters remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 tactical_bomber
                    Casualties for Japanese: 3 destroyers
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 110 Sea Zone
                    Americans attack with 1 armour, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 transports in 110 Sea Zone, round 2 :  3/8 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                5 bombers moved from 6 Sea Zone to Amur
                2 fighters moved from 16 Sea Zone to Midway
                1 carrier moved from 26 Sea Zone to 7 Sea Zone
                1 carrier moved from 26 Sea Zone to 7 Sea Zone
                1 battleship, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 7 Sea Zone
                3 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from 26 Sea Zone to 7 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 mech_infantry moved from Central United States to Western United States
                1 bomber moved from 55 Sea Zone to Queensland

    Place Units - Americans
                5 bombers and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Americans :

    Queensland : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield and 2 fighters
        Amur : 5 bombers
        26 Sea Zone : 1 submarine
        10 Sea Zone : 1 transport
        7 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry and 1 transport
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        86 Sea Zone : 1 transport
        Brazil : 1 flag, 1 artillery and 3 infantry
        110 Sea Zone : 1 armour, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 transports

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 37 / 43
        Japanese : 62 / 67
        Americans : 54 / 74
        Chinese : 3 / 5
        British : 33 / 34
        UK_Pacific : 5 / 12
        Italians : 12 / 20
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.424
            Median : 3.000
            Variance : 0.906
            Standard Deviation : 0.952
            Total rolls : 33

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.480
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 25

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    triplea_41238_Ame5.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 fighter and 2 infantry moved from Kansu to Tsinghai

    triplea_41238_Chi5.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 fighter and 2 infantry moved from Kansu to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Territory Summary for Chinese :

    Kansu : 1 fighter and 1 infantry
        Tsinghai : 2 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 37 / 43
        Japanese : 60 / 67
        Americans : 54 / 74
        Chinese : 5 / 7
        British : 33 / 34
        UK_Pacific : 5 / 12
        Italians : 12 / 20
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.578
            Median : 4.000
            Variance : 0.523
            Standard Deviation : 0.723
            Total rolls : 45

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.480
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 25

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.889
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.600
            Median : 3.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    triplea_41238_Chi5.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 armour moved from Tobruk to Libya
                1 bomber moved from Egypt to Libya
                1 destroyer moved from 109 Sea Zone to 119 Sea Zone
                1 fighter moved from United Kingdom to 119 Sea Zone

    triplea_41238_Bri5.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 5 bombers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Midway to 16 Sea Zone
                1 tactical_bomber moved from Midway to 6 Sea Zone
                5 bombers moved from Western United States to 6 Sea Zone
                3 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Hawaiian Islands to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 5 bombers, 3 fighters and 1 tactical_bomber
                    Japanese defend with 3 destroyers and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 5 bombers, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  5/9 hits
                        Japanese roll dice for 3 destroyers in 6 Sea Zone, round 2 :  1/3 hits
                        1 tactical_bomber owned by the Americans and 3 destroyers owned by the Japanese lost in 6 Sea Zone
                    Americans win with 5 bombers and 3 fighters remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 tactical_bomber
                    Casualties for Japanese: 3 destroyers
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 110 Sea Zone
                    Americans attack with 1 armour, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 transports in 110 Sea Zone, round 2 :  3/8 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                5 bombers moved from 6 Sea Zone to Amur
                2 fighters moved from 16 Sea Zone to Midway
                1 carrier moved from 26 Sea Zone to 7 Sea Zone
                1 carrier moved from 26 Sea Zone to 7 Sea Zone
                1 battleship, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 7 Sea Zone
                3 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from 26 Sea Zone to 7 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 mech_infantry moved from Central United States to Western United States
                1 bomber moved from 55 Sea Zone to Queensland

    Place Units - Americans
                5 bombers and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 fighter and 2 infantry moved from Kansu to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Purchase Units - British
                British buy 2 destroyers and 1 fighter; Remaining resources: 8 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 9 PUs;
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Tobruk to Libya
                1 bomber moved from Egypt to Libya
                1 destroyer moved from 109 Sea Zone to 119 Sea Zone
                1 fighter moved from United Kingdom to 119 Sea Zone

    Combat - British
                Battle in Libya
                    British attack with 1 armour and 1 bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 bomber in Libya, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Libya, round 2 :  1/1 hits
                        1 armour owned by the British lost in Libya
                    retreated to Libya
                    Italians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour
                Battle in 119 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from 119 Sea Zone to Scotland
                2 carriers moved from 109 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Alexandria to Tobruk
                2 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Libya to Egypt
                2 fighters moved from Bryansk to Smolensk
                4 fighters moved from Finland to Smolensk

    Place Units - British
                2 destroyers placed in 98 Sea Zone
                1 fighter placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,1,3
                British collect 30 PUs (3 lost to blockades); end with 38 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Some Units in India change ownership: 3 infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Kansu : 1 fighter and 1 infantry
        Tsinghai : 2 infantry
        Chahar : 1 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
        Queensland : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield and 2 fighters
        Amur : 5 bombers
        39 Sea Zone : 1 destroyer
        26 Sea Zone : 1 submarine
        10 Sea Zone : 1 transport
        7 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry and 1 transport
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 infantry
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield and 1 fighter
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        Tobruk : 1 flag, 1 artillery and 1 infantry
        Ethiopia : 1 flag, 2 infantry and 1 mech_infantry
        Smolensk : 6 fighters
        119 Sea Zone : 1 flag, 1 destroyer
        86 Sea Zone : 1 transport
        109 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Brazil : 1 flag, 1 artillery and 3 infantry
        Persia : 1 flag
        98 Sea Zone : 2 destroyers
        110 Sea Zone : 1 armour, 5 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 transports
        105 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 37 / 43
        Japanese : 60 / 67
        Americans : 54 / 74
        Chinese : 5 / 7
        British : 33 / 38
        UK_Pacific : 5 / 5
        Italians : 12 / 20
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 10 times
                5 was rolled 12 times
                6 was rolled 10 times
            Average roll : 3.550
            Median : 4.000
            Variance : 0.305
            Standard Deviation : 0.552
            Total rolls : 60

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Germans Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Americans Combat
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.480
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 25

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.889
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.600
            Median : 3.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    triplea_41238_UK_5.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Tunisia to Algeria
                1 submarine moved from 98 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 artillery
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery in Algeria, round 2 :  0/1 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 artillery owned by the Italians lost in Algeria
                    French win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                8 infantry moved from Southern Italy to Northern Italy
                3 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Southern Italy to Northern Italy
                1 infantry moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Romania to Northern Italy

    Place Units - Italians
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs

    triplea_41238_Ita5.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                3 fighters moved from Queensland to 46 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    triplea_41238_ANZ5.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                3 fighters moved from Queensland to 46 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Java
                Battle in 46 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    ANZAC win, taking Java from Japanese with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                        ANZAC roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Celebes, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 4 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Celebes, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 5 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Celebes
                    Japanese win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from 46 Sea Zone to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 61 Sea Zone to 56 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        56 Sea Zone : 1 destroyer
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 37 / 43
        Japanese : 56 / 67
        Americans : 54 / 74
        Chinese : 5 / 7
        British : 33 / 38
        UK_Pacific : 5 / 5
        Italians : 12 / 12
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.214
            Median : 3.000
            Variance : 1.538
            Standard Deviation : 1.240
            Total rolls : 14

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.556
            Median : 3.000
            Variance : 2.125
            Standard Deviation : 1.458
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_41238_ANZ5.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 fighter moved from Gibraltar to Tunisia

    triplea_41238_Fre5.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                3 fighters moved from Queensland to 46 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Java
                Battle in 46 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    ANZAC win, taking Java from Japanese with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                        ANZAC roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Celebes, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 4 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Celebes, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 5 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Celebes
                    Japanese win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from 46 Sea Zone to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 61 Sea Zone to 56 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 fighter moved from Gibraltar to Tunisia

    Combat - French
                Battle in Tunisia
                    French attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        French roll dice for 1 fighter and 1 infantry in Tunisia, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        French roll dice for 1 fighter and 1 infantry in Tunisia, round 3 :  2/2 hits
                        Italians roll dice for 1 infantry in Tunisia, round 3 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    French win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 fighter moved from Tunisia to Algeria

    Turn Complete - French

    triplea_41238_Fre5.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Novgorod to Karelia
                2 armour and 2 mech_infantrys moved from Novgorod to Vyborg
                2 mech_infantrys moved from Novgorod to Archangel
                1 artillery moved from Belarus to Archangel
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                4 infantry moved from Bessarabia to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                5 mech_infantrys moved from Eastern Poland to Western Ukraine
                5 mech_infantrys moved from Belarus to Eastern Poland
                5 mech_infantrys moved from Eastern Poland to Western Ukraine
                2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                4 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                3 bombers moved from Sikang to Volgograd
                1 bomber moved from Sikang to Russia

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Western Ukraine
                    Germans attack with 10 mech_infantrys
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 10 mech_infantrys in Western Ukraine, round 2 :  3/10 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 :  0/3 hits
                        1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 10 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour and 4 infantry
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour and 4 infantry in Ukraine, round 2 :  3/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 2 mech_infantrys
                    Russians defend with 1 armour
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 armour in Archangel, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 3 :  1/2 hits
                        Russians roll dice for 1 armour in Archangel, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 armour
                Battle in Volgograd
                    Germans attack with 3 bombers
                    Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 3 bombers in Volgograd, round 2 :  1/3 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 :  1/2 hits
                        1 mech_infantry owned by the Russians and 1 bomber owned by the Germans lost in Volgograd
                        Germans roll dice for 2 bombers in Volgograd, round 3 :  1/2 hits
                        Russians roll dice for 1 armour in Volgograd, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 bomber owned by the Germans lost in Volgograd
                    Germans win with 1 bomber remaining. Battle score for attacker is -14
                    Casualties for Germans: 2 bombers
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Vyborg
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 artillery
                        Germans roll dice for 2 armour and 2 mech_infantrys in Vyborg, round 2 :  3/4 hits
                        Russians roll dice for 1 artillery in Vyborg, round 2 :  1/1 hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Vyborg
                    Germans win, taking Vyborg from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery
                Battle in Karelia
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 artillery
                        Germans roll dice for 2 armour and 2 mech_infantrys in Karelia, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery in Karelia, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                        Germans roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 :  1/8 hits
                        Americans roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  4/9 hits
                        1 infantry owned by the Americans and 4 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 fighters and 2 tactical_bombers in Normandy Bordeaux, round 3 :  2/4 hits
                        Americans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 :  1/8 hits
                        1 fighter owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 1 fighter and 2 tactical_bombers in Normandy Bordeaux, round 4 :  1/3 hits
                        Americans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 :  2/6 hits
                        1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    retreated to Normandy Bordeaux
                    Americans win with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -35
                    Casualties for Germans: 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 1 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                4 infantry moved from Germany to Western Germany
                2 mech_infantrys moved from Germany to Western Germany
                1 aaGun moved from Western Germany to Germany
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from Volgograd to Novgorod
                3 artilleries moved from Belarus to Novgorod
                3 aaGuns moved from Belarus to Novgorod
                1 bomber moved from Russia to Novgorod

    Place Units - Germans
                3 infantry placed in Novgorod
                3 armour placed in Germany
                1 artillery placed in Germany
                2 artilleries placed in Western Germany
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_41238_Ger6.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 7x factory_major; Remaining resources: 36 PUs;
                Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                1 artillery moved from Smolensk to Archangel
                1 artillery and 1 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Ukraine
                3 fighters and 1 tactical_bomber moved from Smolensk to Ukraine
                1 artillery and 1 infantry moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Russia to Bryansk

    triplea_41238_Rus6.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 7x factory_major; Remaining resources: 36 PUs;
                Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                1 artillery moved from Smolensk to Archangel
                1 artillery and 1 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Ukraine
                3 fighters and 1 tactical_bomber moved from Smolensk to Ukraine
                1 artillery and 1 infantry moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 3 infantry
                        Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/6 hits
                        Germans roll dice for 1 armour and 3 infantry in Ukraine, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 3 :  3/5 hits
                        Germans roll dice for 1 armour and 1 infantry in Ukraine, round 3 :  1/2 hits
                        1 fighter owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour and 3 infantry
                    Casualties for Russians: 1 fighter and 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 :  0/2 hits
                        Germans roll dice for 1 artillery in Archangel, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 4 :  1/2 hits
                        Germans roll dice for 1 artillery in Archangel, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 artilleries and 3 infantry moved from Russia to Bryansk
                2 fighters moved from Ukraine to Russia
                2 aaGuns and 5 artilleries moved from Smolensk to Bryansk
                4 armour moved from Smolensk to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk
                2 infantry moved from Smolensk to Bryansk
                1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                6 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Norway : 1 flag, 1 infantry
        Belarus : 1 artillery and 1 infantry
        Bryansk : 2 aaGuns, 4 armour, 10 artilleries and 7 infantry
        Archangel : 1 artillery and 1 infantry
        Russia : 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 4 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 2 infantry
        114 Sea Zone : 1 submarine
        Finland : 1 flag, 2 aaGuns and 2 artilleries
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 35 / 41
        Japanese : 56 / 67
        Americans : 54 / 74
        Chinese : 5 / 7
        British : 33 / 38
        UK_Pacific : 5 / 5
        Italians : 12 / 12
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.629
            Median : 4.000
            Variance : 0.265
            Standard Deviation : 0.514
            Total rolls : 35

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.818
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Russians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.542
            Median : 3.500
            Variance : 0.087
            Standard Deviation : 0.295
            Total rolls : 24

    triplea_41238_Rus6.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 1 factory_minor, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 fighters moved from 38 Sea Zone to India
                1 armour, 4 artilleries, 3 infantry and 6 mech_infantrys moved from Burma to India
                2 fighters and 2 tactical_bombers moved from Yunnan to India
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 battleship, 1 carrier and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
                1 bomber moved from Philippines to 39 Sea Zone
                1 bomber moved from Philippines to Java
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from Sikang to Shensi
                      Japanese take Shensi from Chinese
                1 carrier moved from 38 Sea Zone to 39 Sea Zone
                2 tactical_bombers moved from French Indo China to India
                1 tactical_bomber moved from French Indo China to 44 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 1 bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 bomber in Java, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser and 1 transport in 39 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 carriers, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in India
                    Japanese attack with 1 armour, 5 artilleries, 6 fighters, 4 infantry, 6 mech_infantrys and 4 tactical_bombers
                    British defend with 3 aaGuns, 2 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India :  3/9 hits
                        3 fighters owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 5 artilleries, 3 fighters, 4 infantry, 6 mech_infantrys and 4 tactical_bombers in India, round 2 :  6/23 hits
                        UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 :  8/20 hits
                        4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 mech_infantrys owned by the Japanese, 3 aaGuns owned by the British and 3 infantry owned by the British lost in India
                        Japanese roll dice for 1 armour, 4 artilleries, 3 fighters, 3 mech_infantrys and 4 tactical_bombers in India, round 3 :  10/15 hits
                        UK_Pacific roll dice for 2 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 3 :  7/17 hits
                        4 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese and 10 infantry owned by the British lost in India
                        Japanese roll dice for 1 armour, 3 fighters and 4 tactical_bombers in India, round 4 :  5/8 hits
                        UK_Pacific roll dice for 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in India, round 4 :  2/7 hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British and 2 artilleries owned by the British lost in India
                        Japanese roll dice for 1 armour, 2 fighters and 3 tactical_bombers in India, round 5 :  4/6 hits
                        UK_Pacific roll dice for 2 fighters in India, round 5 :  1/2 hits
                        1 tactical_bomber owned by the Japanese and 2 fighters owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -17
                    Casualties for British: 3 aaGuns, 2 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Japanese: 5 artilleries, 4 fighters, 4 infantry, 6 mech_infantrys and 2 tactical_bombers

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from India to Yunnan
                1 bomber moved from 39 Sea Zone to Shan State
                4 transports moved from 38 Sea Zone to 36 Sea Zone
                1 bomber moved from Java to Borneo
                1 tactical_bomber moved from 44 Sea Zone to Philippines
                1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from Korea to Japan
                1 mech_infantry moved from French Indo China to Kiangsi

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                1 fighter placed in French Indo China
                1 armour and 1 infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Shantung

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Korea: 2 fighters
                EDIT: Adding units owned by Japanese to Japan: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_41238_Jap6.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 destroyer, 5 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                4 fighters moved from 110 Sea Zone to Southern France
                5 bombers moved from Western United States to 6 Sea Zone
                5 bombers moved from Amur to 6 Sea Zone
                4 fighters moved from 7 Sea Zone to 6 Sea Zone
                2 fighters moved from Midway to 6 Sea Zone
                2 carriers moved from 7 Sea Zone to 6 Sea Zone
                1 battleship, 2 cruisers and 2 destroyers moved from 7 Sea Zone to 6 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone

    triplea_41238_Ame6.tsvg

  • 19 17

    Scramble and kamikaze targets?

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