Desert Admiral (X) vs Simon33 (Allies+18)

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                4 artilleries and 4 infantry moved from Trans-Jordan to Egypt
                3 artilleries, 6 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 bomber moved from Russia to Egypt
                6 artilleries and 7 infantry moved from India to Burma

    Combat - British

    triplea_41220_Bri7.tsvg

  • '19 '17 '16

    Scramble from Egypt?

    I took the sub as a casualty in SZ110. I suppose you may have rather taken the DD and submerged. If you want to do that, I’ll edit the sub back in.

  • '19 '17

    @simon33:

    Scramble from Egypt?

    I took the sub as a casualty in SZ110. I suppose you may have rather taken the DD and submerged. If you want to do that, I’ll edit the sub back in.

    No scramble in Egypt.  I would rather keep and submerge the sub in SZ110.  Thanks for the heads up.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in Soviet Far East
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Americans win, taking Normandy Bordeaux from Germans, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
                        Americans roll dice for 2 fighters in 110 Sea Zone, round 3 :  2/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 105 Sea Zone
                2 fighters moved from 110 Sea Zone to 105 Sea Zone
                1 destroyer moved from 105 Sea Zone to 110 Sea Zone
                1 submarine moved from 5 Sea Zone to 15 Sea Zone
                1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from Western United States to United Kingdom
                1 transport moved from 1 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 artillery, 2 fighters and 1 infantry placed in Western United States
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 9 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 9 PUs

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 27 PUs;
                British buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 transport; Remaining resources: 2 PUs;

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                4 artilleries and 4 infantry moved from Trans-Jordan to Egypt
                3 artilleries, 6 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 bomber moved from Russia to Egypt
                6 artilleries and 7 infantry moved from India to Burma

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 7 artilleries, 1 bomber, 10 infantry and 1 mech_infantry
                    Germans defend with 3 fighters; Italians defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
                        British roll dice for 1 armour, 7 artilleries, 1 bomber, 10 infantry and 1 mech_infantry in Egypt, round 2 :  7/20 hits
                        Italians roll dice for 1 armour, 2 artilleries, 6 fighters, 5 infantry and 1 tactical_bomber in Egypt, round 2 :  9/15 hits
                        2 artilleries owned by the Italians, 5 infantry owned by the Italians and 9 infantry owned by the British lost in Egypt
                        British roll dice for 1 armour, 7 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Egypt, round 3 :  6/11 hits
                        Italians roll dice for 1 armour, 6 fighters and 1 tactical_bomber in Egypt, round 3 :  5/8 hits
                        1 mech_infantry owned by the British, 1 tactical_bomber owned by the Italians, 2 fighters owned by the Germans, 2 fighters owned by the Italians, 3 artilleries owned by the British, 1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 4 artilleries and 1 bomber in Egypt, round 4 :  3/6 hits
                        Italians roll dice for 2 fighters in Egypt, round 4 :  2/2 hits
                        1 fighter owned by the Germans, 1 fighter owned by the Italians and 2 artilleries owned by the British lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 46
                    Casualties for Germans: 3 fighters
                    Casualties for British: 5 artilleries, 10 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
                Battle in 98 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 2 submarines and 1 transport
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 submarines in 98 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 2 submarines in 98 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                    Italians win with 1 submarine and 1 transport remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Burma
                    British attack with 6 artilleries and 7 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 6 artilleries and 7 infantry in Burma, round 2 :  3/13 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 6 artilleries and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                2 aaGuns and 1 mech_infantry moved from India to Burma
                1 fighter moved from 39 Sea Zone to India
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Iraq to Persia
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Gibraltar to United Kingdom
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
                British collect 33 PUs (2 lost to blockades); end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 16 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour
                    Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_41220_UK_7.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk

    Combat - Italians

    Non Combat Move - Italians
                1 transport moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                2 artilleries and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 armour
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Smolensk : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag, 3 transports
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 81
        Russians : 11 / 43
        Japanese : 54 / 57
        Americans : 52 / 72
        Chinese : 0 / 9
        British : 35 / 41
        UK_Pacific : 14 / 16
        Italians : 19 / 25
        ANZAC : 14 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41220_Ita7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                2 submarines moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Queensland to Hawaiian Islands
                2 fighters moved from Sumatra to Burma
                2 fighters moved from Java to Burma
                1 fighter and 1 infantry moved from India to Burma
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41220_Fre7.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 artilleries, 1 bomber, 1 carrier, 1 factory_minor and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 bombers moved from Kazakhstan to Persia
                2 fighters moved from Kazakhstan to Persia
                3 armour moved from Caucasus to Northwest Persia
                1 armour moved from Caucasus to Northwest Persia
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Northern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 mech_infantry moved from Norway to 112 Sea Zone
                1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                2 infantry moved from Bryansk to Tambov
                1 fighter moved from Ukraine to Tambov
                1 fighter moved from Volgograd to Tambov
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
                      Germans take Yenisey from Russians
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Normandy Bordeaux
                    Germans attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Germans roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  1/6 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 :  2/6 hits
                        Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Persia
                    Germans attack with 3 bombers and 2 fighters
                    British defend with 2 artilleries, 1 factory_minor and 4 infantry
                        Germans roll dice for 3 bombers and 2 fighters in Persia, round 2 :  4/5 hits
                        British roll dice for 2 artilleries and 4 infantry in Persia, round 2 :  3/6 hits
                        1 bomber owned by the Germans, 2 fighters owned by the Germans and 4 infantry owned by the British lost in Persia
                    retreated to Persia
                    British win with 2 artilleries remaining. Battle score for attacker is -20
                    Casualties for Germans: 1 bomber and 2 fighters
                    Casualties for British: 4 infantry
                Battle in Tambov
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in Tambov, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters and 2 infantry in Tambov, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 4 armour
                    British defend with 1 infantry
                        Germans roll dice for 4 armour in Northwest Persia, round 2 :  3/4 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 3 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 armour moved from Caucasus to Northwest Persia
                2 bombers moved from Persia to Caucasus
                2 fighters moved from Tambov to Caucasus
                3 armour moved from Bryansk to Caucasus
                1 bomber moved from Bryansk to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to France
                1 bomber moved from Western Germany to France
                4 fighters moved from Normandy Bordeaux to France
                2 submarines moved from 112 Sea Zone to 109 Sea Zone
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Northern Italy to Western Germany
                2 artilleries moved from Ukraine to Bryansk
                2 artilleries moved from Novgorod to Belarus
                2 artilleries moved from Volgograd to Tambov
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Smolensk

    Place Units - Germans
                3 artilleries placed in Ukraine
                1 artillery placed in Western Germany
                1 infantry placed in Western Germany
                1 factory_minor placed in Yugoslavia
                3 artilleries placed in Volgograd
                3 infantry placed in Novgorod
                1 bomber placed in Western Germany
                1 carrier placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6,1,4,2
                Germans collect 59 PUs (2 lost to blockades); end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 1 armour and 1 mech_infantry
        Timguska : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters and 1 tactical_bomber
        Western Germany : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        Germany : 1 factory_major
        Norway : 1 artillery
        Belarus : 1 flag, 2 artilleries
        Karelia : 1 flag
        Bryansk : 6 aaGuns, 2 armour, 15 artilleries and 32 infantry
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Tambov : 1 flag, 2 artilleries and 2 infantry
        Ukraine : 1 flag, 3 artilleries and 1 factory_minor
        Vologda : 1 flag
        Volgograd : 1 flag, 3 artilleries and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag, 3 armour, 2 bombers and 2 fighters
        Smolensk : 1 infantry
        Samara : 1 flag
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 carrier
        Bulgaria : 1 flag
        109 Sea Zone : 3 submarines
        Northwest Persia : 1 flag, 6 armour
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag
        110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 61 / 82
        Russians : 9 / 43
        Japanese : 51 / 57
        Americans : 50 / 72
        Chinese : 0 / 9
        British : 35 / 41
        UK_Pacific : 14 / 16
        Italians : 19 / 25
        ANZAC : 17 / 22
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 13 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 3.509
            Median : 4.000
            Variance : 0.696
            Standard Deviation : 0.835
            Total rolls : 57

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Germans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.552
            Standard Deviation : 0.743
            Total rolls : 30

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.714
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Russians Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_41220_Ger8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 18x factory_major; Remaining resources: 25 PUs;
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Vologda to Russia
                1 fighter and 1 infantry moved from Russia to Smolensk
                1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Tambov
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 carrier
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier in 113 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians lost in 113 Sea Zone
                    1 submarine owned by the Russians retreated to 114 Sea Zone
                    Germans win with 1 carrier remaining. Battle score for attacker is -12
                    Casualties for Russians: 1 cruiser
                Battle in Tambov
                    Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries and 2 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  2/6 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 2 :  0/4 hits
                        2 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 3 :  1/6 hits
                        Germans roll dice for 2 artilleries in Tambov, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                        Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 4 :  2/5 hits
                        Germans roll dice for 1 artillery in Tambov, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 :  1/2 hits
                        Italians roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                2 fighters and 1 tactical_bomber moved from Tambov to Russia
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs

    triplea_41220_Rus8.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 15 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 15 Sea Zone
                3 infantry moved from Kazakhstan to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 tactical_bomber moved from French Indo China to 44 Sea Zone
                1 armour moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 armour moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                3 bombers moved from Japan to Soviet Far East
                1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
                1 armour moved from Manchuria to Siberia
                      Japanese take Siberia from Russians
                2 infantry moved from Manchuria to Amur
                1 tactical_bomber moved from Japan to 15 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Soviet Far East
                    Japanese attack with 1 artillery, 3 bombers and 1 infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Soviet Far East, round 2 :  3/5 hits
                        Russians roll dice for 1 artillery in Soviet Far East, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in 15 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 15 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 1 submarine in 15 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 15 Sea Zone, round 3 :  3/4 hits
                        Americans roll dice for 1 submarine in 15 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 15 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                4 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                3 bombers moved from Soviet Far East to Japan
                1 infantry moved from Shan State to Yunnan
                1 armour, 7 artilleries and 2 infantry moved from Shan State to French Indo China
                1 infantry moved from Kiangsi to Kwangsi
                1 armour moved from Kazakhstan to Northwest Persia
                1 artillery and 1 infantry moved from Novosibirsk to Kansu
                1 fighter and 2 tactical_bombers moved from 15 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 destroyer placed in 36 Sea Zone
                2 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Manchuria
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 57 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Jehol : 1 flag, 5 infantry
        Manchuria : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
        Sakha : 1 flag, 1 armour
        Soviet Far East : 1 flag, 1 artillery
        Amur : 1 flag, 2 infantry
        Siberia : 1 flag, 1 armour
        Kazakhstan : 1 flag
        French Indo China : 1 flag, 1 airfield, 1 armour, 7 artilleries, 1 factory_minor, 2 fighters and 4 infantry
        36 Sea Zone : 1 destroyer
        15 Sea Zone : 1 destroyer
        5 Sea Zone : 1 transport
        6 Sea Zone : 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 4 transports
        Novosibirsk : 1 flag
        Turkmenistan : 1 flag, 3 infantry
        Samara : 1 infantry
        Northwest Persia : 1 armour

    Production/PUs Summary :

    Germans : 59 / 82
        Russians : 7 / 11
        Japanese : 55 / 57
        Americans : 50 / 72
        Chinese : 0 / 9
        British : 35 / 41
        UK_Pacific : 14 / 16
        Italians : 19 / 25
        ANZAC : 17 / 22
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16

    Americans Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.385
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    triplea_41220_Jap8.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                2 fighters moved from Western United States to 15 Sea Zone
                1 submarine moved from 10 Sea Zone to 15 Sea Zone
                2 bombers moved from United Kingdom to 110 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 105 Sea Zone to 110 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone

    Combat - Americans
                Battle in 15 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 15 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 15 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 110 Sea Zone
                    Americans attack with 2 bombers, 1 carrier, 1 cruiser and 3 fighters
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 3 transports
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 2 bombers and 3 fighters in 110 Sea Zone, round 2 :  4/5 hits
                    Units damaged: 1 carrier owned by the Germans
                        Americans roll dice for 1 carrier and 1 cruiser in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports in 110 Sea Zone, round 2 :  5/8 hits
                        3 destroyers owned by the Germans, 1 cruiser owned by the Americans, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 110 Sea Zone

    triplea_41220_Ame8.tsvg

  • '19 '17 '16

    Do you agree with the casualty/submerge choice in SZ110?

    Actually, I’m going to proceed on the assumption you do.

  • '19 '17 '16

    Scratch that. British turn will change depending on casualty choices.

  • '19 '17

    Instead of 3 destroyers, lose 2 destroyers and sub.  Thanks.

  • '19 '17 '16

    I couldn’t hit the sub. My cruiser missed and I had no destroyer so planes couldn’t hit subs.

  • '19 '17

    Yes, those casualties are fine.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                2 fighters moved from Western United States to 15 Sea Zone
                1 submarine moved from 10 Sea Zone to 15 Sea Zone
                2 bombers moved from United Kingdom to 110 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 105 Sea Zone to 110 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone

    Combat - Americans
                Battle in 15 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 15 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 15 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 110 Sea Zone
                    Americans attack with 2 bombers, 1 carrier, 1 cruiser and 3 fighters
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 3 transports
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 2 bombers and 3 fighters in 110 Sea Zone, round 2 :  4/5 hits
                    Units damaged: 1 carrier owned by the Germans
                        Americans roll dice for 1 carrier and 1 cruiser in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports in 110 Sea Zone, round 2 :  5/8 hits
                        3 destroyers owned by the Germans, 1 cruiser owned by the Americans, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 110 Sea Zone
                    retreated to 110 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is -34
                    Casualties for Germans: 3 destroyers
                    Casualties for Americans: 1 carrier, 1 cruiser and 3 fighters
                    2 fighters owned by the Germans forced to land in Normandy Bordeaux

    Non Combat Move - Americans
                2 fighters moved from 15 Sea Zone to 25 Sea Zone
                3 destroyers and 3 submarines moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 transport moved from 3 Sea Zone to 9 Sea Zone
                1 transport moved from 105 Sea Zone to 103 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to Quebec
                2 bombers moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                2 artilleries, 2 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 9 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 9 PUs

    Purchase Units - British
                British buy 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        Germans roll dice for 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        1 fighter owned by the Germans, 1 mech_infantry owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the British lost in Normandy Bordeaux
                        British roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        Germans roll dice for 1 fighter in Normandy Bordeaux, round 3 :  1/1 hits
                        1 fighter owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 fighters and 1 mech_infantry
                    Casualties for British: 1 artillery and 2 fighters

    Non Combat Move - British
                1 bomber and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 fighters moved from India to Persia
                2 aaGuns, 6 artilleries, 6 infantry and 1 mech_infantry moved from Burma to India
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                British undo move 1.
                1 artillery and 2 infantry placed in Persia
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,1,4,5,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
                British collect 31 PUs (6 lost to blockades); end with 31 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 fighter and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs
                Some Units in India change ownership: 1 fighter and 2 infantry

    triplea_41220_UK_8.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Bryansk to Vologda
                      Italians take Vologda from Russians

    Combat - Italians
                Battle in Gibraltar
                Battle in Trans-Jordan

    Non Combat Move - Italians
                1 transport moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 armour
        Smolensk : 1 flag
        95 Sea Zone : 1 destroyer and 1 transport
        Greece : 1 flag
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 transport
        98 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 57 / 82
        Russians : 6 / 11
        Japanese : 55 / 57
        Americans : 50 / 71
        Chinese : 0 / 9
        British : 36 / 36
        UK_Pacific : 14 / 14
        Italians : 21 / 32
        ANZAC : 17 / 22
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41220_Ita8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from Hawaiian Islands to Midway
                2 fighters and 2 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC
                1 infantry moved from Burma to India
                5 fighters moved from Burma to Persia
                2 submarines moved from 26 Sea Zone to 25 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_41220_Fre8.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to United Kingdom
                1 tactical_bomber moved from France to 105 Sea Zone
                4 fighters moved from France to United Kingdom
                2 infantry moved from Bryansk to Tambov
                2 artilleries moved from Volgograd to Tambov
                2 bombers and 2 fighters moved from Caucasus to Tambov
                3 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                1 artillery moved from Norway to 112 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
                3 artilleries and 3 infantry moved from 111 Sea Zone to Scotland
                1 bomber moved from France to United Kingdom
                2 bombers and 2 fighters moved from Tambov to Russia

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 8 damage total.
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Battle in 105 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 105 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Scotland
                Battle in Tambov
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Tambov
                        Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 3 :  2/4 hits
                        Russians roll dice for 1 artillery in Tambov, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Tambov
                    Germans win, taking Scotland from British, taking Tambov from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                6 armour moved from Northwest Persia to Caucasus
                1 artillery moved from Volgograd to Caucasus
                3 artilleries moved from Ukraine to Bryansk
                2 bombers and 2 fighters moved from Russia to Bryansk
                2 artilleries moved from Belarus to Bryansk
                3 infantry moved from Novgorod to Belarus
                1 carrier moved from 110 Sea Zone to 111 Sea Zone
                1 cruiser moved from 110 Sea Zone to 111 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 battleship moved from 110 Sea Zone to 111 Sea Zone
                1 carrier moved from 113 Sea Zone to 111 Sea Zone
                2 fighters moved from United Kingdom to 111 Sea Zone
                2 fighters moved from United Kingdom to Holland Belgium
                1 tactical_bomber moved from 105 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Western Germany
                1 armour and 1 mech_infantry moved from Yenisey to Timguska

    Place Units - Germans
                1 fighter placed in Western Germany
                3 infantry placed in France
                Germans undo move 2.
                3 artilleries and 3 infantry placed in Western Germany
                2 bombers placed in Western Germany
                1 submarine placed in 97 Sea Zone
                3 infantry placed in Volgograd
                1 factory_minor placed in Caucasus

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Timguska : 1 flag, 1 armour and 1 mech_infantry
        Scotland : 1 flag, 1 airfield, 3 artilleries and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 3 artilleries, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Germany : 1 factory_major
        Holland Belgium : 2 fighters and 1 tactical_bomber
        Belarus : 1 flag, 3 infantry
        Karelia : 1 flag
        Bryansk : 6 aaGuns, 2 armour, 20 artilleries, 2 bombers, 2 fighters and 30 infantry
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Tambov : 1 flag, 2 artilleries and 2 infantry
        Ukraine : 1 flag, 1 factory_minor
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 9 armour, 1 artillery and 1 factory_minor
        Samara : 1 flag
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 4 submarines
        97 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag
        111 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 60 / 82
        Russians : 5 / 11
        Japanese : 55 / 57
        Americans : 50 / 71
        Chinese : 0 / 9
        British : 34 / 36
        UK_Pacific : 14 / 14
        Italians : 21 / 32
        ANZAC : 17 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.562
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 16

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    British Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_41220_Ger9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 2x factory_major; Remaining resources: 9 PUs;
                Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Italians
                1 armour moved from Smolensk to Russia
                2 infantry moved from Olgiy to Yenisey
                      Russians take Yenisey from Germans
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
                1 fighter and 1 infantry moved from Russia to Samara
                1 fighter and 1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  2/5 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 2 :  0/4 hits
                        2 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 :  2/5 hits
                        Germans roll dice for 2 artilleries in Tambov, round 3 :  2/2 hits
                        2 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  0/2 hits
                        Italians roll dice for 1 armour in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    retreated to Vologda
                    Italians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                4 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Dzavhan to Central Mongolia
                2 infantry moved from Buyant-Uhaa to Central Mongolia

    Place Units - Russians
                1 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs

    triplea_41220_Rus9.tsvg

Suggested Topics

  • 41
  • 18
  • 35
  • 102
  • 137
  • 95
  • 156
  • 1.9k
Axis & Allies Boardgaming Custom Painted Miniatures

63

Online

17.8k

Users

40.4k

Topics

1.8m

Posts