@Adam514 forgot a french ncm so edited and reposted.
Desert Admiral (X) vs Simon33 (Allies+18)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
4 artilleries and 4 infantry moved from Trans-Jordan to Egypt
3 artilleries, 6 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
1 bomber moved from Russia to Egypt
6 artilleries and 7 infantry moved from India to BurmaCombat - British
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Scramble from Egypt?
I took the sub as a casualty in SZ110. I suppose you may have rather taken the DD and submerged. If you want to do that, I’ll edit the sub back in.
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Scramble from Egypt?
I took the sub as a casualty in SZ110. I suppose you may have rather taken the DD and submerged. If you want to do that, I’ll edit the sub back in.
No scramble in Egypt. I would rather keep and submerge the sub in SZ110. Thanks for the heads up.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Normandy Bordeaux
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Americans win, taking Normandy Bordeaux from Germans, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Americans roll dice for 2 fighters in 110 Sea Zone, round 3 : 2/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from 110 Sea Zone to 105 Sea Zone
1 destroyer moved from 105 Sea Zone to 110 Sea Zone
1 submarine moved from 5 Sea Zone to 15 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to United Kingdom
1 transport moved from 1 Sea Zone to 10 Sea ZonePlace Units - Americans
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 9 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 9 PUsPurchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 27 PUs;
British buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
4 artilleries and 4 infantry moved from Trans-Jordan to Egypt
3 artilleries, 6 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
1 bomber moved from Russia to Egypt
6 artilleries and 7 infantry moved from India to BurmaCombat - British
Battle in Egypt
British attack with 1 armour, 7 artilleries, 1 bomber, 10 infantry and 1 mech_infantry
Germans defend with 3 fighters; Italians defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
British roll dice for 1 armour, 7 artilleries, 1 bomber, 10 infantry and 1 mech_infantry in Egypt, round 2 : 7/20 hits
Italians roll dice for 1 armour, 2 artilleries, 6 fighters, 5 infantry and 1 tactical_bomber in Egypt, round 2 : 9/15 hits
2 artilleries owned by the Italians, 5 infantry owned by the Italians and 9 infantry owned by the British lost in Egypt
British roll dice for 1 armour, 7 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Egypt, round 3 : 6/11 hits
Italians roll dice for 1 armour, 6 fighters and 1 tactical_bomber in Egypt, round 3 : 5/8 hits
1 mech_infantry owned by the British, 1 tactical_bomber owned by the Italians, 2 fighters owned by the Germans, 2 fighters owned by the Italians, 3 artilleries owned by the British, 1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British roll dice for 1 armour, 4 artilleries and 1 bomber in Egypt, round 4 : 3/6 hits
Italians roll dice for 2 fighters in Egypt, round 4 : 2/2 hits
1 fighter owned by the Germans, 1 fighter owned by the Italians and 2 artilleries owned by the British lost in Egypt
British win, taking Egypt from Italians with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 46
Casualties for Germans: 3 fighters
Casualties for British: 5 artilleries, 10 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
Battle in 98 Sea Zone
British attack with 1 destroyer
Italians defend with 2 submarines and 1 transport
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 2 submarines in 98 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
Italians win with 1 submarine and 1 transport remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Burma
British attack with 6 artilleries and 7 infantry
Japanese defend with 1 infantry
British roll dice for 6 artilleries and 7 infantry in Burma, round 2 : 3/13 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 6 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 aaGuns and 1 mech_infantry moved from India to Burma
1 fighter moved from 39 Sea Zone to India
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Persia
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to United Kingdom
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 artillery and 2 infantry placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 33 PUs (2 lost to blockades); end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 16 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to BryanskCombat - Italians
Non Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
2 transports placed in 97 Sea Zone
2 artilleries and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Smolensk : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 3 transports
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 81
Russians : 11 / 43
Japanese : 54 / 57
Americans : 52 / 72
Chinese : 0 / 9
British : 35 / 41
UK_Pacific : 14 / 16
Italians : 19 / 25
ANZAC : 14 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
2 fighters moved from Sumatra to Burma
2 fighters moved from Java to Burma
1 fighter and 1 infantry moved from India to Burma
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 bomber, 1 carrier, 1 factory_minor and 4 infantry; Remaining resources: 1 PUs;Combat Move - Germans
3 bombers moved from Kazakhstan to Persia
2 fighters moved from Kazakhstan to Persia
3 armour moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
2 fighters moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 mech_infantry moved from Norway to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
2 infantry moved from Bryansk to Tambov
1 fighter moved from Ukraine to Tambov
1 fighter moved from Volgograd to Tambov
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/6 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/6 hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Persia
Germans attack with 3 bombers and 2 fighters
British defend with 2 artilleries, 1 factory_minor and 4 infantry
Germans roll dice for 3 bombers and 2 fighters in Persia, round 2 : 4/5 hits
British roll dice for 2 artilleries and 4 infantry in Persia, round 2 : 3/6 hits
1 bomber owned by the Germans, 2 fighters owned by the Germans and 4 infantry owned by the British lost in Persia
retreated to Persia
British win with 2 artilleries remaining. Battle score for attacker is -20
Casualties for Germans: 1 bomber and 2 fighters
Casualties for British: 4 infantry
Battle in Tambov
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 2 fighters and 2 infantry in Tambov, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 4 armour
British defend with 1 infantry
Germans roll dice for 4 armour in Northwest Persia, round 2 : 3/4 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 3 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - Germans
3 armour moved from Caucasus to Northwest Persia
2 bombers moved from Persia to Caucasus
2 fighters moved from Tambov to Caucasus
3 armour moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to France
1 bomber moved from Western Germany to France
4 fighters moved from Normandy Bordeaux to France
2 submarines moved from 112 Sea Zone to 109 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Northern Italy to Western Germany
2 artilleries moved from Ukraine to Bryansk
2 artilleries moved from Novgorod to Belarus
2 artilleries moved from Volgograd to Tambov
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to SmolenskPlace Units - Germans
3 artilleries placed in Ukraine
1 artillery placed in Western Germany
1 infantry placed in Western Germany
1 factory_minor placed in Yugoslavia
3 artilleries placed in Volgograd
3 infantry placed in Novgorod
1 bomber placed in Western Germany
1 carrier placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6,1,4,2
Germans collect 59 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 armour and 1 mech_infantry
Timguska : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters and 1 tactical_bomber
Western Germany : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Germany : 1 factory_major
Norway : 1 artillery
Belarus : 1 flag, 2 artilleries
Karelia : 1 flag
Bryansk : 6 aaGuns, 2 armour, 15 artilleries and 32 infantry
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Tambov : 1 flag, 2 artilleries and 2 infantry
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Vologda : 1 flag
Volgograd : 1 flag, 3 artilleries and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 3 armour, 2 bombers and 2 fighters
Smolensk : 1 infantry
Samara : 1 flag
125 Sea Zone : 1 flag
113 Sea Zone : 1 carrier
Bulgaria : 1 flag
109 Sea Zone : 3 submarines
Northwest Persia : 1 flag, 6 armour
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 61 / 82
Russians : 9 / 43
Japanese : 51 / 57
Americans : 50 / 72
Chinese : 0 / 9
British : 35 / 41
UK_Pacific : 14 / 16
Italians : 19 / 25
ANZAC : 17 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.509
Median : 4.000
Variance : 0.696
Standard Deviation : 0.835
Total rolls : 57Null / Other
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.667
Median : 4.000
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 30British Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.714
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Russians Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 18x factory_major; Remaining resources: 25 PUs;
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 fighter and 1 infantry moved from Russia to Smolensk
1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Tambov
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 carrier
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier in 113 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians lost in 113 Sea Zone
1 submarine owned by the Russians retreated to 114 Sea Zone
Germans win with 1 carrier remaining. Battle score for attacker is -12
Casualties for Russians: 1 cruiser
Battle in Tambov
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits
Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 0/4 hits
2 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 1/6 hits
Germans roll dice for 2 artilleries in Tambov, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 2/5 hits
Germans roll dice for 1 artillery in Tambov, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Tambov to Russia
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 15 Sea Zone
3 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
3 bombers moved from Japan to Soviet Far East
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 armour moved from Manchuria to Siberia
Japanese take Siberia from Russians
2 infantry moved from Manchuria to Amur
1 tactical_bomber moved from Japan to 15 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Soviet Far East
Japanese attack with 1 artillery, 3 bombers and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Soviet Far East, round 2 : 3/5 hits
Russians roll dice for 1 artillery in Soviet Far East, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantry
Battle in 15 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 15 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 15 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 1 submarine in 15 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 15 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
4 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
3 bombers moved from Soviet Far East to Japan
1 infantry moved from Shan State to Yunnan
1 armour, 7 artilleries and 2 infantry moved from Shan State to French Indo China
1 infantry moved from Kiangsi to Kwangsi
1 armour moved from Kazakhstan to Northwest Persia
1 artillery and 1 infantry moved from Novosibirsk to Kansu
1 fighter and 2 tactical_bombers moved from 15 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 57 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Jehol : 1 flag, 5 infantry
Manchuria : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
Sakha : 1 flag, 1 armour
Soviet Far East : 1 flag, 1 artillery
Amur : 1 flag, 2 infantry
Siberia : 1 flag, 1 armour
Kazakhstan : 1 flag
French Indo China : 1 flag, 1 airfield, 1 armour, 7 artilleries, 1 factory_minor, 2 fighters and 4 infantry
36 Sea Zone : 1 destroyer
15 Sea Zone : 1 destroyer
5 Sea Zone : 1 transport
6 Sea Zone : 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 4 transports
Novosibirsk : 1 flag
Turkmenistan : 1 flag, 3 infantry
Samara : 1 infantry
Northwest Persia : 1 armourProduction/PUs Summary :
Germans : 59 / 82
Russians : 7 / 11
Japanese : 55 / 57
Americans : 50 / 72
Chinese : 0 / 9
British : 35 / 41
UK_Pacific : 14 / 16
Italians : 19 / 25
ANZAC : 17 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16Americans Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.385
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
2 fighters moved from Western United States to 15 Sea Zone
1 submarine moved from 10 Sea Zone to 15 Sea Zone
2 bombers moved from United Kingdom to 110 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 105 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea ZoneCombat - Americans
Battle in 15 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 15 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 cruiser and 3 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 3 transports
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 bombers and 3 fighters in 110 Sea Zone, round 2 : 4/5 hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 carrier and 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports in 110 Sea Zone, round 2 : 5/8 hits
3 destroyers owned by the Germans, 1 cruiser owned by the Americans, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 110 Sea Zone -
Do you agree with the casualty/submerge choice in SZ110?
Actually, I’m going to proceed on the assumption you do.
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Scratch that. British turn will change depending on casualty choices.
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Instead of 3 destroyers, lose 2 destroyers and sub. Thanks.
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I couldn’t hit the sub. My cruiser missed and I had no destroyer so planes couldn’t hit subs.
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Yes, those casualties are fine.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
2 fighters moved from Western United States to 15 Sea Zone
1 submarine moved from 10 Sea Zone to 15 Sea Zone
2 bombers moved from United Kingdom to 110 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 105 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea ZoneCombat - Americans
Battle in 15 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 15 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 cruiser and 3 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 3 transports
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 bombers and 3 fighters in 110 Sea Zone, round 2 : 4/5 hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 carrier and 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports in 110 Sea Zone, round 2 : 5/8 hits
3 destroyers owned by the Germans, 1 cruiser owned by the Americans, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 110 Sea Zone
retreated to 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is -34
Casualties for Germans: 3 destroyers
Casualties for Americans: 1 carrier, 1 cruiser and 3 fighters
2 fighters owned by the Germans forced to land in Normandy BordeauxNon Combat Move - Americans
2 fighters moved from 15 Sea Zone to 25 Sea Zone
3 destroyers and 3 submarines moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 transport moved from 3 Sea Zone to 9 Sea Zone
1 transport moved from 105 Sea Zone to 103 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
2 bombers moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 9 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 9 PUsPurchase Units - British
British buy 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits
Germans roll dice for 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits
1 fighter owned by the Germans, 1 mech_infantry owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the British lost in Normandy Bordeaux
British roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits
Germans roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 fighters and 1 mech_infantry
Casualties for British: 1 artillery and 2 fightersNon Combat Move - British
1 bomber and 1 infantry moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from India to Persia
2 aaGuns, 6 artilleries, 6 infantry and 1 mech_infantry moved from Burma to India
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to PersiaPlace Units - British
1 artillery and 2 infantry placed in Persia
British undo move 1.
1 artillery and 2 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,1,4,5,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
British collect 31 PUs (6 lost to blockades); end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 fighter and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 1 fighter and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Bryansk to Vologda
Italians take Vologda from RussiansCombat - Italians
Battle in Gibraltar
Battle in Trans-JordanNon Combat Move - Italians
1 transport moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Baltic States : 1 flag
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Vologda : 1 flag, 1 armour
Smolensk : 1 flag
95 Sea Zone : 1 destroyer and 1 transport
Greece : 1 flag
97 Sea Zone : 1 flag
92 Sea Zone : 1 transport
98 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Germans : 57 / 82
Russians : 6 / 11
Japanese : 55 / 57
Americans : 50 / 71
Chinese : 0 / 9
British : 36 / 36
UK_Pacific : 14 / 14
Italians : 21 / 32
ANZAC : 17 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to Midway
2 fighters and 2 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
1 infantry moved from Burma to India
5 fighters moved from Burma to Persia
2 submarines moved from 26 Sea Zone to 25 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 39 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from France to 105 Sea Zone
4 fighters moved from France to United Kingdom
2 infantry moved from Bryansk to Tambov
2 artilleries moved from Volgograd to Tambov
2 bombers and 2 fighters moved from Caucasus to Tambov
3 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
3 artilleries and 3 infantry moved from 111 Sea Zone to Scotland
1 bomber moved from France to United Kingdom
2 bombers and 2 fighters moved from Tambov to RussiaCombat - Germans
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/2 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in 105 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 105 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Scotland
Battle in Tambov
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 3 : 2/4 hits
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Scotland from British, taking Tambov from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
6 armour moved from Northwest Persia to Caucasus
1 artillery moved from Volgograd to Caucasus
3 artilleries moved from Ukraine to Bryansk
2 bombers and 2 fighters moved from Russia to Bryansk
2 artilleries moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
1 carrier moved from 110 Sea Zone to 111 Sea Zone
1 cruiser moved from 110 Sea Zone to 111 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 battleship moved from 110 Sea Zone to 111 Sea Zone
1 carrier moved from 113 Sea Zone to 111 Sea Zone
2 fighters moved from United Kingdom to 111 Sea Zone
2 fighters moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from 105 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
1 armour and 1 mech_infantry moved from Yenisey to TimguskaPlace Units - Germans
1 fighter placed in Western Germany
3 infantry placed in France
Germans undo move 2.
3 artilleries and 3 infantry placed in Western Germany
2 bombers placed in Western Germany
1 submarine placed in 97 Sea Zone
3 infantry placed in Volgograd
1 factory_minor placed in CaucasusTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Timguska : 1 flag, 1 armour and 1 mech_infantry
Scotland : 1 flag, 1 airfield, 3 artilleries and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 3 artilleries, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Germany : 1 factory_major
Holland Belgium : 2 fighters and 1 tactical_bomber
Belarus : 1 flag, 3 infantry
Karelia : 1 flag
Bryansk : 6 aaGuns, 2 armour, 20 artilleries, 2 bombers, 2 fighters and 30 infantry
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Tambov : 1 flag, 2 artilleries and 2 infantry
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 9 armour, 1 artillery and 1 factory_minor
Samara : 1 flag
125 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 4 submarines
97 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag
111 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 60 / 82
Russians : 5 / 11
Japanese : 55 / 57
Americans : 50 / 71
Chinese : 0 / 9
British : 34 / 36
UK_Pacific : 14 / 14
Italians : 21 / 32
ANZAC : 17 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.562
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 16Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8British Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 9 PUs;
Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
2 infantry moved from Olgiy to Yenisey
Russians take Yenisey from Germans
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
1 fighter and 1 infantry moved from Russia to Samara
1 fighter and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits
Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 0/4 hits
2 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 2/5 hits
Germans roll dice for 2 artilleries in Tambov, round 3 : 2/2 hits
2 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits
Italians roll dice for 1 armour in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
retreated to Vologda
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
4 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Buyant-Uhaa to Central MongoliaPlace Units - Russians
1 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs