@simon33 nvm. I see the actual game now.
Odonis (Axis) vs Desert_Admiral (Allies +21) League
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 56 Sea ZoneCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 56 Sea Zone to South AustraliaPlace Units - ANZAC
3 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 3 armour, 1 factory_minor and 1 harbour
South Australia : 1 fighter and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
62 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 62
Russians : 27 / 37
Japanese : 69 / 74
Americans : 54 / 74
Chinese : 0 / 4
British : 22 / 26
UK_Pacific : 6 / 6
Italians : 29 / 45
ANZAC : 9 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
france?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
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lol, hate it when that happens.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
4 infantry moved from France to Normandy Bordeaux
9 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
3 bombers moved from Eastern Poland to Normandy Bordeaux
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Bessarabia to Western Ukraine
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 fighter and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to BelarusCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 115 Sea Zone
Russians win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 119 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 119 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer in 119 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 destroyer in 119 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 bombers, 2 fighters, 4 infantry, 9 mech_infantrys and 1 tactical_bomber
British defend with 2 artilleries, 6 fighters and 2 infantry; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 bombers, 2 fighters, 4 infantry, 9 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/19 hits
Americans roll dice for 1 armour, 4 artilleries, 6 fighters and 5 infantry in Normandy Bordeaux, round 2 : 7/16 hits
3 mech_infantrys owned by the Germans, 2 artilleries owned by the Americans, 3 infantry owned by the Americans, 4 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 bombers, 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/12 hits
Americans roll dice for 1 armour, 2 artilleries and 6 fighters in Normandy Bordeaux, round 3 : 8/9 hits
6 mech_infantrys owned by the Germans, 2 fighters owned by the Germans, 1 armour owned by the Americans, 1 fighter owned by the British and 2 artilleries owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 bombers and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/4 hits
Americans roll dice for 5 fighters in Normandy Bordeaux, round 4 : 3/5 hits
1 tactical_bomber owned by the Germans, 2 bombers owned by the Germans and 2 fighters owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 bomber in Normandy Bordeaux, round 5 : 1/1 hits
Americans roll dice for 3 fighters in Normandy Bordeaux, round 5 : 3/3 hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
Americans win with 2 fighters remaining. Battle score for attacker is -38
Casualties for Germans: 3 bombers, 2 fighters, 4 infantry, 9 mech_infantrys and 1 tactical_bomber
Casualties for British: 2 artilleries, 4 fighters and 2 infantry
Casualties for Americans: 1 armour, 2 artilleries and 3 infantryNon Combat Move - Germans
5 mech_infantrys moved from Germany to Western Germany
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Eastern Poland to Western Germany
1 fighter and 2 tactical_bombers moved from Western Ukraine to Belarus
1 aaGun, 9 armour, 5 artilleries and 17 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun, 1 artillery and 5 infantry moved from Bessarabia to Eastern Poland
1 artillery, 8 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 bomber moved from Anglo Egyptian Sudan to Southern ItalyPlace Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Southern France
Germans undo move 2.
2 armour, 1 artillery, 2 infantry and 5 mech_infantrys placed in Germany
Germans undo move 2.
2 armour, 1 artillery, 1 fighter, 1 infantry and 5 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Germans undo move 1.
1 artillery and 2 infantry placed in Western Germany
Germans undo move 3.
Germans undo move 1.
3 infantry placed in Western Germany
2 armour, 2 artilleries, 1 fighter and 5 mech_infantrys placed in Germany
Germans undo move 3.
Germans undo move 2.
3 mech_infantrys placed in Western Germany
2 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 34 PUs;
Russians buy 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 artillery and 2 infantry moved from Vologda to Novosibirsk
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 34 PUs;
Russians buy 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 artillery and 2 infantry moved from Vologda to Novosibirsk
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Kazakhstan
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Kazakhstan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 5 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 2/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transportNon Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
2 armour moved from Bryansk to Samara
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Kazakhstan to Russia
18 infantry moved from Bryansk to Russia
3 mech_infantrys moved from Bryansk to Russia
4 armour moved from Bryansk to Russia
4 aaGuns moved from Bryansk to Russia
9 artilleries moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 armour moved from Russia to Samara
1 mech_infantry moved from Russia to SamaraPlace Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
2 artilleries, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Russians :
Kazakhstan : 2 infantry
Bryansk : 4 infantry
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 12 artilleries, 1 factory_major, 2 fighters, 23 infantry, 3 mech_infantrys and 1 tactical_bomber
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 2 infantry
Novosibirsk : 1 artillery and 2 infantry
Vologda : 2 infantry
Volgograd : 2 armour, 1 factory_minor and 1 mech_infantry
Smolensk : 3 infantry
Samara : 3 armour and 1 mech_infantry
113 Sea Zone : 1 cruiser and 1 submarine
109 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 62
Russians : 29 / 34
Japanese : 67 / 74
Americans : 54 / 74
Chinese : 0 / 4
British : 22 / 26
UK_Pacific : 6 / 6
Italians : 29 / 45
ANZAC : 9 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.756
Median : 4.000
Variance : 1.795
Standard Deviation : 1.340
Total rolls : 45Germans Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.875
Median : 5.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Russians Combat
1 was rolled 2 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.571
Median : 3.000
Variance : 1.382
Standard Deviation : 1.176
Total rolls : 35Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 1 harbour, 3 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
2 bombers moved from Manchuria to Burma
1 armour and 1 mech_infantry moved from Shan State to Burma
1 armour and 1 mech_infantry moved from French Indo China to Burma
2 mech_infantrys moved from Malaya to Burma
2 armour moved from Yunnan to Burma
2 tactical_bombers moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Aleutian Islands
Battle in Burma
Japanese attack with 4 armour, 2 bombers, 1 fighter, 4 mech_infantrys and 3 tactical_bombers
British defend with 3 infantry; Chinese defend with 1 fighter
Japanese roll dice for 4 armour, 2 bombers, 1 fighter, 4 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 11/14 hits
UK_Pacific roll dice for 1 fighter and 3 infantry in Burma, round 2 : 1/4 hits
1 fighter owned by the Chinese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
Japanese win, taking Aleutian Islands from Americans, taking Burma from UK_Pacific with 4 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 3 infantry
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 mech_infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 carriers, 1 destroyer and 4 fighters moved from 6 Sea Zone to 36 Sea Zone
4 fighters moved from 36 Sea Zone to French Indo China
1 fighter and 2 tactical_bombers moved from French Indo China to Yunnan
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 3 tactical_bombers moved from Burma to Yunnan
2 bombers moved from Burma to Yunnan
1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 artillery placed in French Indo China
1 harbour placed in Hainan
1 transport placed in 36 Sea Zone
1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
1 fighter placed in Japan
1 submarine placed in 6 Sea Zone
2 infantry placed in Japan
1 destroyer placed in 36 Sea Zone
Japanese undo move 9.
1 destroyer placed in 37 Sea Zone
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
4 bombers moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to France
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
4 bombers moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to France
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 2/4 hits
2 bombers killed by AA
Bombing raid in Western Germany rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 bombers moved from Western Germany to Normandy Bordeaux
1 bomber moved from France to Normandy Bordeaux
6 bombers moved from Eastern United States to Normandy Bordeaux
3 fighters moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 16 Sea Zone to 26 Sea ZonePlace Units - Americans
3 armour placed in Normandy Bordeaux
2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUsTerritory Summary for Americans :
Queensland : 3 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 6 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 submarines
16 Sea Zone : 1 submarine
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 3 armour, 9 bombers, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
French Guiana : 2 infantry
Brazil : 1 flag
110 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 47 / 62
Russians : 25 / 34
Japanese : 73 / 78
Americans : 54 / 69
Chinese : 0 / 4
British : 22 / 26
UK_Pacific : 5 / 6
Italians : 29 / 45
ANZAC : 8 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 2.900
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 47 / 62
Russians : 25 / 34
Japanese : 73 / 78
Americans : 54 / 69
Chinese : 0 / 4
British : 22 / 26
UK_Pacific : 5 / 6
Italians : 29 / 45
ANZAC : 8 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 2.900
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 119 Sea Zone to 112 Sea Zone
2 fighters moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 bomber moved from India to 80 Sea Zone
3 artilleries moved from India to Burma
3 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from India to Burma
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 23 PUs;
British buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 119 Sea Zone to 112 Sea Zone
2 fighters moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 bomber moved from India to 80 Sea Zone
3 artilleries moved from India to Burma
3 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from India to Burma
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to DenmarkCombat - British
Battle in 80 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 80 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Holland Belgium
Battle in Norway
Battle in Burma
British attack with 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 4 armour and 3 mech_infantrys
British roll dice for 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Burma, round 2 : 5/10 hits
Japanese roll dice for 4 armour and 3 mech_infantrys in Burma, round 2 : 4/7 hits
2 armour owned by the Japanese, 3 mech_infantrys owned by the Japanese and 4 infantry owned by the British lost in Burma
British roll dice for 3 artilleries, 2 fighters and 1 tactical_bomber in Burma, round 3 : 3/6 hits
Japanese roll dice for 2 armour in Burma, round 3 : 2/2 hits
2 armour owned by the Japanese and 2 artilleries owned by the British lost in Burma
British win, taking Holland Belgium from Germans, taking Norway from Germans, taking Burma from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 2 artilleries and 4 infantry
Casualties for Japanese: 4 armour and 3 mech_infantrys
Battle in 112 Sea Zone
British attack with 1 destroyer, 2 fighters and 2 transports
Germans defend with 1 destroyer
British roll dice for 1 destroyer, 2 fighters and 2 transports in 112 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
British win with 2 fighters and 2 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in DenmarkNon Combat Move - British
1 carrier moved from 109 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to India
1 bomber moved from 80 Sea Zone to India
1 artillery moved from Rhodesia to Belgian Congo
3 armour moved from Union of South Africa to Belgian CongoPlace Units - British
1 fighter placed in Union of South Africa
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 artillery
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
Belgian Congo : 3 armour, 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Normandy Bordeaux : 2 fighters
Algeria : 1 flag, 1 armour, 1 artillery and 1 infantry
Norway : 1 flag, 2 infantry
Denmark : 1 flag, 2 infantry
Holland Belgium : 1 flag, 2 infantry
112 Sea Zone : 1 carrier, 2 fighters and 2 transports
119 Sea Zone : 1 flag
125 Sea Zone : 1 transport
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
110 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 39 / 62
Russians : 25 / 34
Japanese : 72 / 78
Americans : 54 / 69
Chinese : 0 / 4
British : 31 / 31
UK_Pacific : 6 / 5
Italians : 28 / 45
ANZAC : 8 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 12 times
6 was rolled 6 times
Average roll : 3.308
Median : 3.000
Variance : 0.745
Standard Deviation : 0.863
Total rolls : 52Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Germans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.833
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6British Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.579
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 armour, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from French Equatorial Africa to Belgian Congo
1 armour moved from French Central Africa to Belgian Congo
1 armour moved from Egypt to Belgian Congo
1 bomber and 1 fighter moved from Egypt to Belgian Congo
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Iraq to Caucasus
Italians take Northwest Persia from Neutral_Allies
Italians take Caucasus from RussiansCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Gibraltar
Battle in Belgian Congo
Italians attack with 2 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 3 armour, 1 artillery and 1 infantry
Italians roll dice for 2 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 2/6 hits
British roll dice for 3 armour, 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/5 hits
1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
Italians roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Belgian Congo, round 3 : 2/5 hits
British roll dice for 3 armour in Belgian Congo, round 3 : 1/3 hits
1 mech_infantry owned by the Italians and 2 armour owned by the British lost in Belgian Congo
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Belgian Congo, round 4 : 1/4 hits
British roll dice for 1 armour in Belgian Congo, round 4 : 0/1 hits
1 armour owned by the British lost in Belgian Congo
Italians win, taking 97 Sea Zone from British, taking Gibraltar from British, taking Belgian Congo from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 18
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for British: 3 armour, 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Belgian Congo to Egypt
2 infantry moved from Syria to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
5 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 submarine moved from 98 Sea Zone to 72 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Iraq to EgyptPlace Units - Italians
1 factory_minor placed in Iraq
3 armour placed in Egypt
1 armour and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 31 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 47 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour moved from New South Wales to Western Australia
ANZAC take Western Australia from Japanese
1 armour moved from New South Wales to Northern Territory
1 infantry moved from South Australia to Northern Territory
1 fighter moved from Queensland to Northern Territory
1 fighter moved from Queensland to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from South Australia to 55 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour moved from New South Wales to Western Australia
ANZAC take Western Australia from Japanese
1 armour moved from New South Wales to Northern Territory
1 infantry moved from South Australia to Northern Territory
1 fighter moved from Queensland to Northern Territory
1 fighter moved from Queensland to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from South Australia to 55 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 46 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Northern Territory
ANZAC attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour, 1 fighter and 1 infantry in Northern Territory, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Northern Territory
ANZAC win, taking Northern Territory from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to Queensland
1 fighter moved from Northern Territory to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 4 fighters and 1 harbour
Northern Territory : 1 armour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 armour
Dutch New Guinea : 1 flag, 2 infantry
54 Sea Zone : 1 cruiser and 1 transport
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 39 / 62
Russians : 23 / 34
Japanese : 70 / 78
Americans : 54 / 69
Chinese : 0 / 4
British : 30 / 31
UK_Pacific : 6 / 5
Italians : 31 / 47
ANZAC : 10 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.455
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11ANZAC Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.125
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Japanese Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
File not opening…
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Not opening for me either. Odd. I’ll redo and use the post of the units to make sure outcomes are the same.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour moved from New South Wales to Western Australia
ANZAC take Western Australia from Japanese
1 armour moved from New South Wales to Northern Territory
1 infantry moved from South Australia to Northern Territory
1 fighter moved from Queensland to Northern Territory
1 fighter moved from Queensland to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from South Australia to 55 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 46 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Northern Territory
ANZAC attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour, 1 fighter and 1 infantry in Northern Territory, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Northern Territory, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory
ANZAC win, taking Northern Territory from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Northern Territory to Queensland
2 fighters moved from 55 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to Northern Territory: 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs