Use second save, forgot to move sub in 126
L17 G40 Mallery29 (L+20) vs AetV (X)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Tambov to Rostov
1 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 infantry moved from Russia to Vologda
1 fighter moved from Bryansk to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 2 artilleries and 1 infantry
Italians defend with 1 aaGun, 1 armour and 1 factory_minor
Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 2/3 hits
Italians roll dice for 1 aaGun and 1 armour in Ukraine, round 2 : 0/1 hits
1 aaGun owned by the Italians and 1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 aaGun and 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
4 aaGuns, 3 armour, 6 artilleries, 1 fighter, 46 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Vologda to Russia
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
2 artilleries and 4 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 14 infantry moved from Sakha to AmurPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs -
Just happy to see Russia still in this…not for long…but still in it!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters, 6 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
3 bombers moved from French Indo China to 33 Sea Zone
1 tactical_bomber moved from French Indo China to 33 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Malaya to Burma
Japanese take Burma from UK_Pacific
1 fighter moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands -
Scramble off of Caroline?
Ool after first round?
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Damn…should have retreated…I thought I played ok till now…full scramble, max D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters, 6 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
3 bombers moved from French Indo China to 33 Sea Zone
1 tactical_bomber moved from French Indo China to 33 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Malaya to Burma
Japanese take Burma from UK_Pacific
1 fighter moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline IslandsCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
1 artillery owned by the Japanese lost in Java
ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 3 bombers, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 tactical_bombers and 3 transports
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 9 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber; ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 2 battleships, 3 bombers, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 tactical_bombers and 3 transports in 33 Sea Zone, round 2 : 8/20 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 10 destroyers, 6 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 10/23 hits
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
2 destroyers owned by the Japanese, 1 submarine owned by the Americans, 2 carriers owned by the Americans, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Americans and 2 carriers owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 3 bombers, 3 carriers, 2 cruisers, 8 fighters, 3 tactical_bombers and 3 transports in 33 Sea Zone, round 3 : 12/18 hits
Americans roll dice for 1 battleship, 3 cruisers, 8 destroyers, 6 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 3 : 14/19 hits
2 cruisers owned by the Japanese, 5 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 8 destroyers owned by the Americans, 3 tactical_bombers owned by the Japanese and 3 carriers owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 3 bombers, 3 fighters and 3 transports in 33 Sea Zone, round 4 : 5/8 hits
Americans roll dice for 1 battleship, 6 fighters and 1 transport in 33 Sea Zone, round 4 : 3/7 hits
3 fighters owned by the Japanese and 5 fighters owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 3 bombers and 3 transports in 33 Sea Zone, round 5 : 1/5 hits
Americans roll dice for 1 battleship, 1 fighter and 1 transport in 33 Sea Zone, round 5 : 2/2 hits
2 bombers owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber and 3 transports in 33 Sea Zone, round 6 : 1/3 hits
Americans roll dice for 1 battleship and 1 transport in 33 Sea Zone, round 6 : 1/1 hits
1 battleship owned by the Americans and 1 bomber owned by the Japanese lost in 33 Sea Zone
1 transport owned by the ANZAC lost in 33 Sea Zone
Japanese win with 2 battleships and 3 transports remaining. Battle score for attacker is -17
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 9 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 3 bombers, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters and 3 tactical_bombers
Battle in Caroline Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 bomber, 1 harbour and 2 tactical_bombers; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 1/4 hits
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 1/5 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Caroline Islands
Japanese roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 : 1/3 hits
Americans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Caroline Islands, round 3 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
Japanese roll dice for 2 artilleries in Caroline Islands, round 4 : 1/2 hits
Americans roll dice for 1 artillery and 2 tactical_bombers in Caroline Islands, round 4 : 1/3 hits
1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Caroline Islands
Japanese roll dice for 1 artillery in Caroline Islands, round 5 : 0/1 hits
Americans roll dice for 2 tactical_bombers in Caroline Islands, round 5 : 1/2 hits
1 artillery owned by the Japanese lost in Caroline Islands
Americans win with 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 bomber
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Yunnan to French Indo China
1 aaGun, 1 artillery and 10 infantry moved from Manchuria to Korea
1 mech_infantry moved from Jehol to Korea
1 infantry moved from Shantung to Jehol
3 infantry moved from Kwangtung to Kwangsi
1 armour moved from Malaya to French Indo ChinaPlace Units - Japanese
1 fighter placed in Japan
1 submarine placed in 6 Sea Zone
3 infantry placed in Malaya
1 fighter and 2 infantry placed in French Indo China
1 infantry placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
Japanese collect 44 PUs (8 lost to blockades); end with 44 PUs -
Bloodbath… :-(
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Hold the line!

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Hold the line!
That was make or break for me….If I would have been completely annihilated with what you were SUPPOSED to have left over, then I probably would have yielded…MEL GIBSON FIGHTS ON!!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 5 destroyers, 1 fighter and 1 submarine; Remaining resources: 2 PUs;Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 transports in 110 Sea Zone, round 2 : 4/8 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 33 Sea Zone
Americans attack with 2 submarines and 2 tactical_bombers
Japanese defend with 2 battleships and 3 transports
Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits
1 battleship owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 2 tactical_bombers in 33 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 battleship and 3 transports in 33 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans, 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 33 Sea Zone
2 transports owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 55
Casualties for Americans: 1 submarine
Casualties for Japanese: 2 battleships and 3 transportsNon Combat Move - Americans
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 aaGun moved from Morocco to Algeria
4 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
4 destroyers and 1 submarine placed in 10 Sea Zone
1 bomber and 1 fighter placed in Western United States
1 destroyer placed in 101 Sea Zone
Americans undo move 3.
1 destroyer placed in 10 Sea Zone
Americans undo move 3.
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 artilleries and 14 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hunan
1 fighter moved from Kweichow to HunanCombat - Chinese
Battle in Yunnan
Chinese attack with 4 artilleries and 14 infantry
Japanese defend with 2 infantry
Chinese roll dice for 4 artilleries and 14 infantry in Yunnan, round 2 : 4/18 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Hunan
retreated to Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Chahar to SuiyuyanPlace Units - Chinese
4 infantry placed in Yunnan
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 5 destroyers, 1 fighter and 1 submarine; Remaining resources: 2 PUs;Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 transports in 110 Sea Zone, round 2 : 4/8 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 33 Sea Zone
Americans attack with 2 submarines and 2 tactical_bombers
Japanese defend with 2 battleships and 3 transports
Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits
1 battleship owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 2 tactical_bombers in 33 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 battleship and 3 transports in 33 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans, 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 33 Sea Zone
2 transports owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 55
Casualties for Americans: 1 submarine
Casualties for Japanese: 2 battleships and 3 transportsNon Combat Move - Americans
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 aaGun moved from Morocco to Algeria
4 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
4 destroyers and 1 submarine placed in 10 Sea Zone
1 bomber and 1 fighter placed in Western United States
1 destroyer placed in 101 Sea Zone
Americans undo move 3.
1 destroyer placed in 10 Sea Zone
Americans undo move 3.
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 artilleries and 14 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hunan
1 fighter moved from Kweichow to HunanCombat - Chinese
Battle in Yunnan
Chinese attack with 4 artilleries and 14 infantry
Japanese defend with 2 infantry
Chinese roll dice for 4 artilleries and 14 infantry in Yunnan, round 2 : 4/18 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Hunan
retreated to Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Chahar to SuiyuyanPlace Units - Chinese
4 infantry placed in Yunnan
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUsPurchase Units - British
British buy 2 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Syria
British take Syria from Germans
1 armour moved from Egypt to Iraq
2 mech_infantrys moved from Trans-Jordan to Iraq
3 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Union of South Africa to Rhodesia
3 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Libya to Tobruk
1 artillery and 3 infantry moved from Tunisia to Libya
2 infantry moved from India to Burma
2 fighters moved from India to BurmaCombat - British
Battle in Iraq
British attack with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 fighter
British roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 5/7 hits
Germans roll dice for 1 fighter in Iraq, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in Iraq
British win, taking Iraq from Germans with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 fighter
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
2 armour and 3 mech_infantrys moved from India to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter moved from Burma to Shensi
3 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 tactical_bomber moved from Algeria to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 armour moved from Alexandria to Egypt
1 transport moved from 91 Sea Zone to 110 Sea ZonePlace Units - British
2 destroyers placed in 110 Sea Zone
2 infantry placed in Union of South Africa
1 factory_minor placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 artilleries and 4 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 2 artilleries and 4 infantry
EDIT: Removing units owned by British from 110 Sea Zone: 2 artilleries, 4 infantry and 1 transport
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by British to United Kingdom: 1 artillery and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 36 PUs; end with 36 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 mech_infantry -
Sorry with the edits…wasn’t sure how to plan out my next move…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Holland Belgium
1 fighter moved from Southern France to Holland Belgium
1 submarine moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
2 infantry moved from Northern Italy to France
5 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 infantry moved from Urals to Vologda
1 bomber moved from Western Ukraine to Vologda
1 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 bombers moved from Western Ukraine to Bryansk
3 fighters and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
11 artilleries moved from Western Ukraine to Ukraine
17 armour moved from Western Ukraine to Ukraine
18 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Vologda
4 bombers moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Vologda
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 17 armour, 11 artilleries, 3 fighters, 21 mech_infantrys and 2 tactical_bombers
Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 17 armour, 11 artilleries, 3 fighters, 21 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 25/54 hits
Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 0/3 hits
2 artilleries owned by the Russians and 1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 17 armour, 11 artilleries, 3 fighters, 21 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Bryansk
Germans attack with 2 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Bryansk, round 2 : 3/5 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 4 bombers, 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 bombers, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/8 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 4 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 aaGun and 1 artillery moved from Southern France to France
4 bombers moved from Normandy Bordeaux to Southern Italy
2 fighters moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Western Germany to Germany
1 fighter moved from Ukraine to Novgorod
1 fighter moved from Ukraine to Novgorod
2 transports moved from 113 Sea Zone to 115 Sea Zone
2 bombers moved from Bryansk to Novgorod
1 bomber moved from Vologda to Novgorod
1 fighter and 2 tactical_bombers moved from Ukraine to Western Ukraine
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
2 submarines moved from 97 Sea Zone to 98 Sea ZonePlace Units - Germans
1 fighter and 5 infantry placed in Germany
2 infantry placed in Western Germany
3 armour placed in Western Ukraine
2 infantry placed in Novgorod
Germans undo move 1.
3 armour and 1 fighter placed in Germany
2 infantry placed in Germany
2 infantry placed in France
1 infantry placed in NovgorodTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 armour and 1 mech_infantry moved from Yenisey to Urals
Russians take Urals from Germans
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Bryansk
2 artilleries and 4 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 2/3 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits
1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Persia to Northwest PersiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from French Indo China to 6 Sea Zone
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from ChineseCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 submarines
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Kwangsi to French Indo China
1 fighter moved from French Indo China to 6 Sea Zone
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier placed in 6 Sea Zone
2 fighters placed in Japan
1 artillery and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3
Japanese collect 44 PUs (9 lost to blockades); end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from French Indo China to 6 Sea Zone
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from ChineseCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 submarines
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Kwangsi to French Indo China
1 fighter moved from French Indo China to 6 Sea Zone
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier placed in 6 Sea Zone
2 fighters placed in Japan
1 artillery and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3
Japanese collect 44 PUs (9 lost to blockades); end with 44 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Anhwe: 3 infantry
EDIT: Removing units owned by Japanese from Shantung: 3 infantry
EDIT: Turning off Edit Mode





