@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
L17 G40 BM3 wheatbeer (Axis) vs oysteilo (Allies)
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But I just see, I guess if the Allies lose persia the next turn, this might be a neck breaker.
So just defend persia AND India the next turn, ok?:D
and south africa, but persia is crtical, and the pacific is a big mess and of course it makes perfect sense that Anzac loose all their objectives because of solomon, surprise attack sure, but surprise defense is so so, but I understand the rule and there is no transport because I need everything times 10 in this game, maybe a little poor planning as well……I am not giving up yet, but much is decided in the next couple of rounds
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of course it makes perfect sense that Anzac loose all their objectives because of solomon
It is weird that both 2nd edition and Balanced Mod did that, now that you mention it.
So just defend persia AND India the next turn, ok?:D
Hi JDOW … hope you find this game interesting :-D
We need to play a match sometime. Right now I have a tiny hope that I can sneak my way into the playoffs, but it probably won’t happen :lol:
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i am a little unsure here, might drag out a few days, possibly sunday or so, other things to do too. Not sure when I will post
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i am a little unsure here, might drag out a few days, possibly sunday or so, other things to do too. Not sure when I will post
No problem
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 4 destroyers, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 bomber moved from Gibraltar to 94 Sea Zone
1 bomber moved from Gibraltar to 96 Sea ZoneCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 94 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 bomber moved from Gibraltar to Persia
1 bomber moved from 94 Sea Zone to 96 Sea Zone
2 bombers moved from 96 Sea Zone to Persia
1 submarine moved from 66 Sea Zone to 29 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 carrier, 4 destroyers, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from French West Africa to French Central Africa
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 submarines moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 bomber placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in AnhweCombat - Chinese
Chinese creates battle in territory Chahar
Chinese creates battle in territory AnhweNon Combat Move - Chinese
3 artilleries, 1 fighter and 21 infantry moved from Yunnan to Hunan
1 infantry moved from Kwangtung to KiangsiPlace Units - Chinese
3 artilleries placed in Hunan
1 infantry placed in Kiangsi
Chinese undo move 2.
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 4 destroyers, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 bomber moved from Gibraltar to 94 Sea Zone
1 bomber moved from Gibraltar to 96 Sea ZoneCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 94 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 bomber moved from Gibraltar to Persia
1 bomber moved from 94 Sea Zone to 96 Sea Zone
2 bombers moved from 96 Sea Zone to Persia
1 submarine moved from 66 Sea Zone to 29 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 carrier, 4 destroyers, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from French West Africa to French Central Africa
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 submarines moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 bomber placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in AnhweCombat - Chinese
Chinese creates battle in territory Chahar
Chinese creates battle in territory AnhweNon Combat Move - Chinese
3 artilleries, 1 fighter and 21 infantry moved from Yunnan to Hunan
1 infantry moved from Kwangtung to KiangsiPlace Units - Chinese
3 artilleries placed in Hunan
1 infantry placed in Kiangsi
Chinese undo move 2.
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUsPurchase Units - British
British buy 1 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Persia to Iraq
British take Iraq from Germans
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from ItaliansCombat - British
Non Combat Move - British
2 aaGuns, 1 artillery and 5 infantry moved from Burma to India
1 bomber moved from India to Persia
1 mech_infantry moved from Eastern Persia to Persia
2 mech_infantrys moved from Eastern Persia to India
1 artillery and 1 infantry moved from Rhodesia to Union of South Africa
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 cruiser moved from 71 Sea Zone to 80 Sea Zone
1 transport moved from 71 Sea Zone to 69 Sea Zone
1 transport moved from 69 Sea Zone to 68 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Egypt to Western Ukraine
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
1 destroyer moved from 81 Sea Zone to 76 Sea ZoneCombat - Italians
Battle in 76 Sea Zone
Italians attack with 1 cruiser and 2 destroyers
British defend with 1 destroyer
Italians roll dice for 1 cruiser and 2 destroyers in 76 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 76 Sea Zone
Italians win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Belarus
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Western Ukraine
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 3 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 2/2 hits
1 artillery owned by the Italians, 1 artillery owned by the Russians, 1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Western Ukraine
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Eastern Poland
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 79 Sea Zone
1 transport moved from 81 Sea Zone to 79 Sea Zone
1 aaGun moved from Eastern Poland to Belarus
2 aaGuns and 8 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Normandy Bordeaux
2 artilleries and 3 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUsProduction/PUs Summary :
Germans : 50 / 76
Russians : 31 / 39
Japanese : 47 / 62
Americans : 55 / 76
Chinese : 14 / 17
British : 26 / 27
UK_Pacific : 9 / 9
Italians : 23 / 31
ANZAC : 10 / 10
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines and 1 transport moved from 66 Sea Zone to 51 Sea Zone
1 transport moved from 51 Sea Zone to 29 Sea Zone
2 submarines moved from 51 Sea Zone to 29 Sea Zone
1 cruiser moved from 64 Sea Zone to 29 Sea Zone
2 aaGuns, 1 armour, 2 artilleries, 6 fighters, 4 infantry and 2 mech_infantrys moved from New South Wales to QueenslandPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines and 1 transport moved from 66 Sea Zone to 51 Sea Zone
1 transport moved from 51 Sea Zone to 29 Sea Zone
2 submarines moved from 51 Sea Zone to 29 Sea Zone
1 cruiser moved from 64 Sea Zone to 29 Sea Zone
2 aaGuns, 1 armour, 2 artilleries, 6 fighters, 4 infantry and 2 mech_infantrys moved from New South Wales to QueenslandPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6
ANZAC collect 10 PUs; end with 11 PUs totalPolitics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
1 cruiser moved from 69 Sea Zone to 71 Sea Zone
1 fighter moved from French West Africa to Union of South AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 4 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
2 artilleries and 4 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 81 Sea Zone to 79 Sea Zone
2 artilleries and 4 infantry moved from 79 Sea Zone to West India
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
2 bombers moved from Egypt to 80 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from Cyprus to IraqCombat - Germans
Battle in West India
Battle in 80 Sea Zone
Germans attack with 2 bombers and 1 destroyer; Italians loiter and taunt
British defend with 1 cruiser
Germans roll dice for 2 bombers and 1 destroyer in 80 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 cruiser in 80 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 cruiser owned by the British lost in 80 Sea Zone
Germans win, taking West India from UK_Pacific with 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for British: 1 cruiser
Battle in Iraq
Germans attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Iraq, round 2 : 1/5 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 fighters moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
2 bombers moved from 80 Sea Zone to Egypt
1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 infantry moved from Northern Italy to Southern Italy
2 aaGuns, 8 armour, 12 artilleries, 24 infantry and 17 mech_infantrys moved from Eastern Poland to Belarus
2 artilleries and 3 infantry moved from Novgorod to Belarus
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from Poland to Belarus
2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 122 Sea Zone to 120 Sea Zone
1 aaGun moved from Eastern Poland to Belarus
1 artillery moved from Northern Italy to Southern Italy
2 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to FrancePlace Units - Germans
1 aaGun and 2 infantry placed in Egypt
2 fighters placed in Western Germany
1 artillery and 2 infantry placed in France
3 artilleries placed in Novgorod
3 infantry placed in Yugoslavia
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,3,5
Germans collect 53 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsProduction/PUs Summary :
Germans : 56 / 74
Russians : 29 / 39
Japanese : 47 / 62
Americans : 55 / 76
Chinese : 14 / 17
British : 24 / 27
UK_Pacific : 7 / 9
Italians : 23 / 31
ANZAC : 10 / 11
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 artilleries and 5 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
2 mech_infantrys moved from Northwest Persia to Iraq
2 fighters moved from Persia to IraqCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Iraq
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 2 infantry
Russians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrys
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Archangel to Smolensk
2 artilleries and 10 infantry moved from Russia to Bryansk
1 mech_infantry moved from Northwest Persia to Persia
3 mech_infantrys moved from Bryansk to Caucasus
1 artillery moved from Ukraine to BryanskPlace Units - Russians
1 infantry placed in Ukraine
6 artilleries and 4 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 1 fighter
EDIT: Changing ownership of Iraq from Germans to Russians
EDIT: Adding units owned by Russians to Iraq: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Russians collect 32 PUs (2 lost to blockades); end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 units repaired.
2 battleships and 2 cruisers moved from 45 Sea Zone to 39 Sea Zone
3 fighters and 1 tactical_bomber moved from 41 Sea Zone to India
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 armour and 6 artilleries moved from French Indo China to 36 Sea Zone
7 infantry moved from French Indo China to 36 Sea Zone
1 armour, 6 artilleries, 7 infantry and 7 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 6 artilleries and 7 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Manchuria to Korea
1 bomber, 3 fighters and 5 tactical_bombers moved from French Indo China to India
1 bomber moved from French Indo China to Korea
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Battle in India
Japanese attack with 1 armour, 7 artilleries, 1 bomber, 6 fighters, 8 infantry and 6 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 13 infantry and 5 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 1/9 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 1/4 hits
Japanese roll dice for 1 armour, 7 artilleries, 1 bomber, 5 fighters, 8 infantry and 6 tactical_bombers in India, round 2 : 13/28 hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery, 13 infantry and 5 mech_infantrys in India, round 2 : 10/19 hits
6 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 3 aaGuns owned by the British and 11 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 5 fighters, 2 infantry and 6 tactical_bombers in India, round 3 : 6/18 hits
UK_Pacific roll dice for 1 artillery, 2 infantry and 5 mech_infantrys in India, round 3 : 2/8 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 4 mech_infantrys owned by the British and 2 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters, 1 infantry and 6 tactical_bombers in India, round 4 : 9/16 hits
UK_Pacific roll dice for 1 artillery and 1 mech_infantry in India, round 4 : 0/2 hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 1 bomber, 5 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 27
Casualties for British: 3 aaGuns, 1 artillery, 13 infantry and 5 mech_infantrys
Casualties for Japanese: 5 artilleries, 1 fighter and 7 infantry
Battle in Korea
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Korea, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Korea
Japanese roll dice for 1 artillery and 1 bomber in Korea, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 bomber in Korea, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 bomber moved from Korea to Manchuria
1 aaGun and 1 infantry moved from Jehol to Manchuria
1 infantry moved from French Indo China to Shan State
2 carriers moved from 41 Sea Zone to 79 Sea Zone
3 fighters moved from India to 79 Sea Zone
1 tactical_bomber moved from India to 79 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
3 destroyers moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 carrier moved from 45 Sea Zone to 39 Sea Zone
2 fighters and 3 tactical_bombers moved from India to West India
1 bomber moved from India to French Indo China
2 submarines moved from 41 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 34 Sea Zone
1 destroyer moved from 45 Sea Zone to 39 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 carrier moved from 45 Sea Zone to 35 Sea Zone
1 carrier moved from 45 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 tactical_bomber moved from India to West IndiaPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
3 artilleries placed in Manchuria
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 51 PUs; end with 60 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUsProduction/PUs Summary :
Germans : 54 / 74
Russians : 31 / 37
Japanese : 51 / 78
Americans : 55 / 76
Chinese : 14 / 17
British : 24 / 27
UK_Pacific : 3 / 0
Italians : 23 / 31
ANZAC : 10 / 11
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Posting as a reminder (not an official bump)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 6 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
3 bombers moved from Persia to 76 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Eastern United States to Nigeria
1 infantry moved from French Central Africa to French Equatorial Africa
Americans take French Equatorial Africa from Italians
1 mech_infantry moved from French Central Africa to Nigeria
1 mech_infantry moved from French West Africa to Nigeria
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Americans take 26 Sea Zone from Japanese
2 fighters moved from Gibraltar to Algeria
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to AlgeriaCombat - Americans
Battle in Crete
Battle in Iwo Jima
Battle in Tunisia
Battle in Algeria
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Crete from Italians, taking Iwo Jima from Japanese, taking Tunisia from Italians, taking Algeria from Italians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Nigeria
Americans attack with 1 bomber and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 1 bomber and 2 mech_infantrys in Nigeria, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Nigeria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Nigeria
Americans win, taking Nigeria from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 76 Sea Zone
Americans attack with 3 bombers
Italians defend with 1 cruiser and 2 destroyers
Americans roll dice for 3 bombers in 76 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 cruiser and 2 destroyers in 76 Sea Zone, round 2 : 2/3 hits
2 bombers owned by the Americans and 2 destroyers owned by the Italians lost in 76 Sea Zone
Americans roll dice for 1 bomber in 76 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 cruiser in 76 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Americans and 1 cruiser owned by the Italians lost in 76 Sea Zone
Italians win with no units remaining. Battle score for attacker is -8
Casualties for Italians: 1 cruiser and 2 destroyers
Casualties for Americans: 3 bombers
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 29 Sea Zone to 63 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Nigeria to French West AfricaPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 4 infantry placed in Eastern United States
2 infantry placed in Western United States
1 destroyer and 2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 artilleries moved from Hunan to Yunnan
13 infantry moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Hunan to Yunnan
2 infantry moved from Hunan to Yunnan
2 artilleries and 3 infantry moved from Hunan to AnhwePlace Units - Chinese
5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 6 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
3 bombers moved from Persia to 76 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Eastern United States to Nigeria
1 infantry moved from French Central Africa to French Equatorial Africa
Americans take French Equatorial Africa from Italians
1 mech_infantry moved from French Central Africa to Nigeria
1 mech_infantry moved from French West Africa to Nigeria
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Americans take 26 Sea Zone from Japanese
2 fighters moved from Gibraltar to Algeria
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to AlgeriaCombat - Americans
Battle in Crete
Battle in Iwo Jima
Battle in Tunisia
Battle in Algeria
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Crete from Italians, taking Iwo Jima from Japanese, taking Tunisia from Italians, taking Algeria from Italians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Nigeria
Americans attack with 1 bomber and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 1 bomber and 2 mech_infantrys in Nigeria, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Nigeria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Nigeria
Americans win, taking Nigeria from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 76 Sea Zone
Americans attack with 3 bombers
Italians defend with 1 cruiser and 2 destroyers
Americans roll dice for 3 bombers in 76 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 cruiser and 2 destroyers in 76 Sea Zone, round 2 : 2/3 hits
2 bombers owned by the Americans and 2 destroyers owned by the Italians lost in 76 Sea Zone
Americans roll dice for 1 bomber in 76 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 cruiser in 76 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Americans and 1 cruiser owned by the Italians lost in 76 Sea Zone
Italians win with no units remaining. Battle score for attacker is -8
Casualties for Italians: 1 cruiser and 2 destroyers
Casualties for Americans: 3 bombers
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 29 Sea Zone to 63 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Nigeria to French West AfricaPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 4 infantry placed in Eastern United States
2 infantry placed in Western United States
1 destroyer and 2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 artilleries moved from Hunan to Yunnan
13 infantry moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Hunan to Yunnan
2 infantry moved from Hunan to Yunnan
2 artilleries and 3 infantry moved from Hunan to AnhwePlace Units - Chinese
5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUsPurchase Units - British
British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Persia to Trans-Jordan
British take Trans-Jordan from Germans
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 mech_infantrys moved from Union of South Africa to Belgian Congo
British take Belgian Congo from ItaliansCombat - British
Non Combat Move - British
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_AlliesPlace Units - British
1 artillery, 1 fighter and 1 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 5 infantry
EDIT: Adding units owned by British to Rhodesia: 1 artillery and 5 infantry
EDIT: Turning off Edit Mode
1 fighter placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 2 infantry
EDIT: Adding units owned by British to Union of South Africa: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 mech_infantry
EDIT: Adding units owned by British to Tanganyika Territory: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
British collect 26 PUs (2 lost to blockades); end with 26 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Eastern Poland to Trans-Jordan
1 fighter moved from Southern Italy to 94 Sea ZoneCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 2/3 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Egypt
1 battleship and 1 cruiser moved from 79 Sea Zone to 76 Sea Zone
1 fighter moved from 94 Sea Zone to Egypt
1 mech_infantry moved from Normandy Bordeaux to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
2 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,4
Italians collect 17 PUs (1 lost to blockades); end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 53 / 74
Russians : 31 / 37
Japanese : 44 / 78
Americans : 59 / 85
Chinese : 20 / 22
British : 27 / 26
UK_Pacific : 3 / 0
Italians : 18 / 23
ANZAC : 10 / 11
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 cruiser, 2 submarines and 1 transport moved from 29 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 cruiser, 2 submarines and 1 transport moved from 29 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUsCombat Move - French
Non Combat Move - French
1 cruiser moved from 71 Sea Zone to 80 Sea ZoneTurn Complete - French





