TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from Eastern United States to 109 Sea Zone
1 bomber moved from Western United States to 109 Sea Zone
1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
1 bomber moved from India to Anglo Egyptian Sudan
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 94 Sea Zone
3 submarines moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Americans take 93 Sea Zone from Italians
Combat - Americans
Battle in 97 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 cruiser
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 cruiser in 97 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 cruiser in 97 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 94 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
Americans roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 94 Sea Zone
Americans roll dice for 1 cruiser in 94 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 cruiser in 94 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 3 submarines
Germans defend with 1 destroyer
Americans roll dice for 3 submarines in 104 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 5/6 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 bomber and 3 fighters
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 transport
3 submarines owned by the Germans Submerged
Americans roll dice for 1 bomber and 3 fighters in 109 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 109 Sea Zone, round 2 : 3/5 hits
1 destroyer owned by the Germans and 3 fighters owned by the Americans lost in 109 Sea Zone
retreated to 109 Sea Zone
Germans win with 1 carrier, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -22
Casualties for Germans: 1 destroyer
Casualties for Americans: 3 fighters
Battle in Anglo Egyptian Sudan
Americans attack with 1 bomber and 1 fighter
Italians defend with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Americans roll dice for 1 bomber and 1 fighter in Anglo Egyptian Sudan, round 2 : 0/2 hits
Italians roll dice for 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 4/6 hits
1 bomber owned by the Americans and 1 fighter owned by the Americans lost in Anglo Egyptian Sudan
Italians win with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -22
Casualties for Americans: 1 bomber and 1 fighter
2 fighters owned by the Germans forced to land in Scotland
Non Combat Move - Americans
1 bomber moved from 109 Sea Zone to United Kingdom
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 89 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 bomber placed in Western United States
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Sikang to Kansu
1 artillery and 1 infantry moved from Sikang to Shensi
3 infantry moved from Sikang to Szechwan
3 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 4 infantry in Szechwan, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 3 infantry in Szechwan, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 4 infantry in Shensi, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 artillery and 4 infantry in Shensi, round 3 : 0/5 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 4 : 1/4 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Purchase Units - British
British buy 2 artilleries, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 bomber moved from Persia to Anglo Egyptian Sudan
1 artillery and 9 infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from Malta to Egypt
4 fighters and 1 tactical_bomber moved from Persia to Egypt
1 fighter moved from Gibraltar to Scotland
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
Italians defend with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/5 hits
Italians roll dice for 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/6 hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/3 hits
Italians roll dice for 2 armour and 2 artilleries in Anglo Egyptian Sudan, round 3 : 2/4 hits
1 mech_infantry owned by the British, 1 artillery owned by the British and 2 artilleries owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 bomber in Anglo Egyptian Sudan, round 4 : 1/1 hits
Italians roll dice for 2 armour in Anglo Egyptian Sudan, round 4 : 1/2 hits
1 bomber owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
Italians win with 1 armour remaining. Battle score for attacker is -6
Casualties for British: 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Battle in Egypt
British attack with 4 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 infantry; Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Egypt, round 2 : 3/9 hits
Italians roll dice for 3 infantry in Egypt, round 2 : 2/3 hits
2 fighters owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is -11
Casualties for Germans: 1 infantry
Casualties for British: 2 fighters
Casualties for Italians: 2 infantry
Battle in Scotland
British attack with 1 artillery, 1 fighter and 9 infantry
Germans defend with 1 airfield, 2 fighters, 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter and 9 infantry in Scotland, round 2 : 1/11 hits
Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Scotland, round 2 : 2/4 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British roll dice for 1 artillery, 1 fighter and 7 infantry in Scotland, round 3 : 4/9 hits
Germans roll dice for 2 fighters and 1 mech_infantry in Scotland, round 3 : 1/3 hits
1 mech_infantry owned by the Germans, 2 fighters owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 2 fighters, 1 infantry and 1 mech_infantry
Casualties for British: 3 infantry
Non Combat Move - British
1 fighter moved from Scotland to United Kingdom
2 aaGuns moved from United Kingdom to Scotland
2 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Malta to Gibraltar
1 infantry moved from Burma to India
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
Place Units - British
3 mech_infantrys placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
1 artillery placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,2,3,1,4,6
British collect 28 PUs (6 lost to blockades); end with 28 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,4,4
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Production/PUs Summary :
Germans : 52 / 75
Russians : 29 / 38
Japanese : 59 / 71
Americans : 50 / 75
Chinese : 5 / 6
British : 34 / 28
UK_Pacific : 6 / 8
Italians : 11 / 19
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
triplea_40630_UK_5.tsvg