I can’t see a reason why the scrambled fighter can’t land in Normandy.
G40L17 BM3 ShinJi Allies vs Karl Game 1
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@Shin:
You took a chance there, and it paid off!
yeah, I think I had to. USA is closing in!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 62 Sea Zone
1 fighter moved from 49 Sea Zone to 62 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
2 fighters moved from 31 Sea Zone to Queensland
2 fighters moved from 25 Sea Zone to 54 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 fighters moved from 25 Sea Zone to 16 Sea Zone
2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
5 fighters moved from Western United States to 26 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Cyprus to 99 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Egypt to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
6 fighters moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-JordanCombat - Americans
Battle in Trans-Jordan
Americans attack with 1 armour, 2 artilleries, 6 fighters, 4 infantry and 3 mech_infantrys
Italians defend with 1 armour and 1 infantry
Americans roll dice for 1 battleship and 3 cruisers in Trans-Jordan, round 2 : 2/4 hits
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the Americans, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
Americans win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 6 fighters, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour and 1 infantry
Casualties for Americans: 1 infantry
Battle in 62 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 62 Sea Zone
Americans win, taking 62 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 62 Sea Zone to Queensland
6 fighters moved from Trans-Jordan to EgyptPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 1 mech_infantry
EDIT: Adding units owned by Americans to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
3 armour placed in Egypt
2 fighters placed in Western United States
1 carrier and 3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 62 Sea Zone
1 fighter moved from 49 Sea Zone to 62 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
2 fighters moved from 31 Sea Zone to Queensland
2 fighters moved from 25 Sea Zone to 54 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 fighters moved from 25 Sea Zone to 16 Sea Zone
2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
5 fighters moved from Western United States to 26 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Cyprus to 99 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Egypt to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
6 fighters moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-JordanCombat - Americans
Battle in Trans-Jordan
Americans attack with 1 armour, 2 artilleries, 6 fighters, 4 infantry and 3 mech_infantrys
Italians defend with 1 armour and 1 infantry
Americans roll dice for 1 battleship and 3 cruisers in Trans-Jordan, round 2 : 2/4 hits
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the Americans, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
Americans win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 6 fighters, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour and 1 infantry
Casualties for Americans: 1 infantry
Battle in 62 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 62 Sea Zone
Americans win, taking 62 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 62 Sea Zone to Queensland
6 fighters moved from Trans-Jordan to EgyptPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 1 mech_infantry
EDIT: Adding units owned by Americans to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
3 armour placed in Egypt
2 fighters placed in Western United States
1 carrier and 3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Chahar
Chinese creates battle in territory SikangNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalPurchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from India to Burma
2 infantry moved from Szechwan to Kweichow
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea ZoneCombat - British
Battle in Kweichow
British attack with 2 infantry
Japanese defend with 1 armour
British roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
Place Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 6 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship moved from 72 Sea Zone to 76 Sea Zone
1 fighter moved from Iraq to 76 Sea Zone
3 fighters moved from Iraq to 76 Sea ZoneCombat - Italians
Battle in 76 Sea Zone
Italians attack with 1 battleship and 4 fighters
British defend with 1 destroyer
Italians win with 1 battleship and 4 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
4 fighters moved from 76 Sea Zone to Iraq
3 armour moved from Caucasus to Iraq
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Nigeria to French Central Africa
Italians take French Central Africa from Neutral_Axis
1 infantry moved from South West Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 cruiser moved from 72 Sea Zone to 58 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Slovakia Hungary to Eastern PolandPlace Units - Italians
2 armour and 1 artillery placed in Iraq
1 artillery and 2 infantry placed in Persia
1 infantry placed in Union of South AfricaTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,1,6,6,6,6,6
Italians collect 29 PUs (4 lost to blockades); end with 29 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Eire to Scotland
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Slovakia Hungary to Ukraine
1 infantry moved from Germany to Poland
3 fighters and 2 tactical_bombers moved from Slovakia Hungary to Poland
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone
4 infantry moved from 114 Sea Zone to PolandCombat - Germans
Battle in Ukraine
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Ukraine from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Morocco
Battle in Poland
Germans attack with 3 fighters, 5 infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans win, taking Morocco from Americans, taking Poland from Russians with 3 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in GibraltarNon Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Poland to Eastern Poland
2 fighters moved from 115 Sea Zone to Eastern Poland
3 fighters moved from Southern Italy to Iraq
4 infantry moved from Northern Italy to France
8 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Ukraine to Eastern PolandPlace Units - Germans
9 armour and 1 mech_infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 carrier, 1 cruiser and 2 transports
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier, 1 cruiser and 2 transports
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,5
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 mech_infantry moved from Rostov to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Russia to Ukraine
1 artillery moved from Bryansk to Ukraine
1 artillery moved from Belarus to Novgorod
6 infantry moved from Yakut S.S.R. to YeniseyCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantryNon Combat Move - Russians
2 aaGuns, 4 artilleries and 20 infantry moved from Bryansk to Belarus
2 armour and 5 mech_infantrys moved from Belarus to Bryansk
2 armour moved from Bryansk to Rostov
5 mech_infantrys moved from Bryansk to Rostov
7 mech_infantrys moved from Russia to Rostov
1 armour moved from Russia to Rostov
1 fighter moved from Baltic States to Belarus
1 fighter moved from Rostov to Russia
1 fighter moved from Ukraine to Belarus
1 tactical_bomber moved from Novgorod to Belarus
5 mech_infantrys moved from Belarus to RostovPlace Units - Russians
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 2 destroyers, 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
4 infantry and 3 mech_infantrys moved from Buryatia to Yakut S.S.R.
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to Kweichow
2 armour moved from Yunnan to Burma
2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 41 Sea Zone to 38 Sea Zone
3 artilleries and 5 infantry moved from 38 Sea Zone to Burma
2 tactical_bombers moved from Kwangsi to Hunan
2 tactical_bombers moved from Kwangsi to Kweichow
1 bomber moved from Kiangsu to Hunan
1 bomber moved from Kiangsu to Kweichow
3 armour moved from Kwangtung to Yunnan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to YunnanCombat - Japanese
Battle in Hunan
Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 armour, 3 artilleries and 5 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Kweichow to Shan State
2 tactical_bombers moved from Hunan to Shan State
1 bomber moved from Hunan to Shan State
1 bomber moved from Kweichow to Shan State
2 infantry moved from Kiangsu to Anhwe
1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 39 Sea Zone to 38 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Tsinghai to Shensi
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Kansu to SuiyuyanPlace Units - Japanese
1 airfield placed in Shan State
1 carrier, 2 destroyers and 2 fighters placed in 6 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from Western United States to Eastern United States
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 5 carriers, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 artillery, 5 carriers, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from 54 Sea Zone to Queensland
2 fighters moved from 26 Sea Zone to Queensland
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
5 transports moved from 98 Sea Zone to 81 Sea Zone
1 battleship moved from 98 Sea Zone to 76 Sea Zone
2 destroyers moved from 98 Sea Zone to 76 Sea Zone
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
1 carrier moved from 98 Sea Zone to 76 Sea Zone
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Egypt to 76 Sea Zone
1 fighter moved from Egypt to 80 Sea Zone
1 fighter moved from Egypt to 76 Sea Zone
3 fighters moved from Egypt to Anglo Egyptian Sudan
1 armour, 2 artilleries and 4 infantry moved from Trans-Jordan to EgyptCombat - Americans
Battle in 80 Sea Zone
Americans attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 80 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Java
Battle in 76 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
Italians defend with 1 battleship
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 76 Sea Zone, round 2 : 4/7 hits
Italians roll dice for 1 battleship in 76 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 battleship owned by the Italians lost in 76 Sea Zone
Americans win, taking Java from Japanese with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 20
Casualties for Italians: 1 battleship
Battle in Anglo Egyptian Sudan
Americans attack with 3 fighters and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 3 fighters and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/5 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Americans win, taking Anglo Egyptian Sudan from Italians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone
2 fighters moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from 80 Sea Zone to 76 Sea ZonePlace Units - Americans
2 artilleries and 1 infantry placed in Egypt
2 artilleries and 2 infantry placed in Eastern United States
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in KansuCombat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory TsinghaiNon Combat Move - Chinese
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalPurchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
8 infantry moved from India to West India
1 fighter moved from India to Java
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea ZoneNon Combat Move - British
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from Western United States to Eastern United States
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 5 carriers, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 artillery, 5 carriers, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from 54 Sea Zone to Queensland
2 fighters moved from 26 Sea Zone to Queensland
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
5 transports moved from 98 Sea Zone to 81 Sea Zone
1 battleship moved from 98 Sea Zone to 76 Sea Zone
2 destroyers moved from 98 Sea Zone to 76 Sea Zone
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
1 carrier moved from 98 Sea Zone to 76 Sea Zone
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Egypt to 76 Sea Zone
1 fighter moved from Egypt to 80 Sea Zone
1 fighter moved from Egypt to 76 Sea Zone
3 fighters moved from Egypt to Anglo Egyptian Sudan
1 armour, 2 artilleries and 4 infantry moved from Trans-Jordan to EgyptCombat - Americans
Battle in 80 Sea Zone
Americans attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 80 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Java
Battle in 76 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
Italians defend with 1 battleship
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 76 Sea Zone, round 2 : 4/7 hits
Italians roll dice for 1 battleship in 76 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 battleship owned by the Italians lost in 76 Sea Zone
Americans win, taking Java from Japanese with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 20
Casualties for Italians: 1 battleship
Battle in Anglo Egyptian Sudan
Americans attack with 3 fighters and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 3 fighters and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/5 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Americans win, taking Anglo Egyptian Sudan from Italians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone
2 fighters moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from 80 Sea Zone to 76 Sea ZonePlace Units - Americans
2 artilleries and 1 infantry placed in Egypt
2 artilleries and 2 infantry placed in Eastern United States
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in KansuCombat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory TsinghaiNon Combat Move - Chinese
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalPurchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
8 infantry moved from India to West India
1 fighter moved from India to Java
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea ZoneNon Combat Move - British
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 62 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 fighters moved from Iraq to 98 Sea Zone
1 armour moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from Americans
1 armour moved from Trans-Jordan to IraqCombat - Italians
Battle in 98 Sea Zone
Italians attack with 4 fighters
Americans defend with 1 destroyer
Italians win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyerNon Combat Move - Italians
3 fighters moved from 98 Sea Zone to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 infantry moved from French Central Africa to French West Africa
Italians take French West Africa from Neutral_Axis
1 infantry moved from Union of South Africa to RhodesiaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
2 artilleries and 1 infantry placed in Iraq
2 infantry placed in PersiaTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Italians collect 29 PUs (3 lost to blockades); end with 29 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New GuineaCombat - ANZAC
Battle in New GuineaNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from India to Java
3 fighters moved from Queensland to Java
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 aaGun moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 62 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 3 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Poland to Baltic States
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 carrier and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
2 fighters moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 infantry moved from Morocco to Algeria
Germans take Algeria from Americans
1 tactical_bomber moved from Southern Italy to UkraineCombat - Germans
Battle in Novgorod
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Brazil from Americans to Germans
EDIT: Turning off Edit Mode
1 fighter moved from Baltic States to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Ukraine to Bessarabia
1 bomber moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
2 fighters moved from Novgorod to 115 Sea Zone
9 armour and 1 mech_infantry moved from Germany to Eastern Poland
3 infantry moved from Poland to Eastern Poland
3 infantry moved from Romania to Bessarabia
2 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Karelia to Vyborg
2 transports moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 fighters moved from Eastern Poland to Germany
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Poland
1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Brazil
1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Scotland to United Kingdom
2 infantry moved from France to Western GermanyPlace Units - Germans
5 armour and 5 mech_infantrys placed in Germany
1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
Germans in South America!
:evil:
-
Games imitate life!
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
1 mech_infantry moved from Rostov to Ukraine
1 mech_infantry moved from Rostov to Western Ukraine
1 armour moved from Rostov to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Belarus to Baltic States
1 fighter moved from Belarus to Novgorod
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 infantry moved from Belarus to Novgorod
2 armour and 21 mech_infantrys moved from Rostov to Belarus
5 artilleries and 5 infantry moved from Russia to BryanskCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Novgorod, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Novgorod to Belarus
1 fighter moved from Baltic States to Belarus
1 tactical_bomber moved from Ukraine to Belarus
1 fighter moved from Western Ukraine to RussiaPlace Units - Russians
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour, 3 artilleries and 5 infantry moved from Burma to India
2 infantry moved from Anhwe to Chahar
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
2 bombers moved from Shan State to Yenisey
1 armour, 4 infantry and 3 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 armour moved from Yunnan to India
1 armour moved from Yunnan to Shensi
3 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Shan State to Chahar
1 tactical_bomber moved from 38 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Chahar
Japanese attack with 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 transports; ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Americans: 2 transports
Casualties for ANZAC: 1 transport
Battle in Yenisey
Japanese attack with 1 armour, 2 bombers, 4 infantry and 3 mech_infantrys
Russians defend with 6 infantry
Japanese win, taking Yenisey from Russians with 1 armour, 2 bombers, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 6 infantry
Casualties for Japanese: 2 infantry
Battle in India
Japanese attack with 4 armour, 3 artilleries and 5 infantry
British defend with 2 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 6 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
6 fighters moved from 25 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 4 transports moved from 38 Sea Zone to 36 Sea Zone
3 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Chahar to Anhwe
2 bombers moved from Yenisey to Yakut S.S.R.
2 fighters moved from Japan to 36 Sea Zone
2 tactical_bombers moved from Shan State to KwangsiPlace Units - Japanese
1 carrier, 2 destroyers and 2 fighters placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
2 infantry and 1 mech_infantry placed in Kiangsu
Japanese undo move 1.
2 fighters placed in Japan
1 carrier and 2 destroyers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 destroyers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 68 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 4 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Egypt to Trans-Jordan
Americans take Trans-Jordan from Italians
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
Americans take Belgian Congo from Italians
2 armour moved from Egypt to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
Americans take Ethiopia from Italians
1 armour moved from Egypt to Kenya
Americans take Kenya from Italians
1 armour, 3 artilleries and 3 infantry moved from Egypt to 81 Sea Zone
1 armour, 3 artilleries, 3 infantry and 4 transports moved from 81 Sea Zone to 71 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from 71 Sea Zone to Union of South Africa
4 fighters moved from 81 Sea Zone to Egypt
1 fighter moved from 76 Sea Zone to Egypt
2 carriers, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 battleship moved from 76 Sea Zone to 71 Sea Zone
1 carrier, 2 cruisers and 2 destroyers moved from 76 Sea Zone to 72 Sea Zone
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 cruiser moved from 72 Sea Zone to 71 Sea Zone
1 artillery, 6 carriers, 4 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
8 fighters moved from Queensland to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to QueenslandCombat - Americans
Battle in Shan State
Battle in Gibraltar
Battle in Morocco
Battle in French Madagascar
Battle in Union of South AfricaNon Combat Move - Americans
Place Units - Americans
1 artillery and 2 infantry placed in Egypt
1 carrier and 2 destroyers placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 4 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Egypt to Trans-Jordan
Americans take Trans-Jordan from Italians
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
Americans take Belgian Congo from Italians
2 armour moved from Egypt to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
Americans take Ethiopia from Italians
1 armour moved from Egypt to Kenya
Americans take Kenya from Italians
1 armour, 3 artilleries and 3 infantry moved from Egypt to 81 Sea Zone
1 armour, 3 artilleries, 3 infantry and 4 transports moved from 81 Sea Zone to 71 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from 71 Sea Zone to Union of South Africa
4 fighters moved from 81 Sea Zone to Egypt
1 fighter moved from 76 Sea Zone to Egypt
2 carriers, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 battleship moved from 76 Sea Zone to 71 Sea Zone
1 carrier, 2 cruisers and 2 destroyers moved from 76 Sea Zone to 72 Sea Zone
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 cruiser moved from 72 Sea Zone to 71 Sea Zone
1 artillery, 6 carriers, 4 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
8 fighters moved from Queensland to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to QueenslandCombat - Americans
Battle in Shan State
Battle in Gibraltar
Battle in Morocco
Battle in French Madagascar
Battle in Union of South AfricaNon Combat Move - Americans
Place Units - Americans
1 artillery and 2 infantry placed in Egypt
1 carrier and 2 destroyers placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalCombat Move - British
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Java to Shan State
8 infantry moved from West India to Eastern PersiaNon Combat Move - British
Turn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
2 fighters moved from Iraq to Trans-JordanCombat - Italians
Battle in Northwest Persia
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 mech_infantry
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Italians attack with 1 armour
Russians defend with 1 mech_infantry
Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
retreated to Trans-Jordan
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Gold Coast from British to Italians
EDIT: Turning off Edit Mode
2 fighters moved from Trans-Jordan to Iraq
1 fighter moved from Northwest Persia to Iraq
2 infantry moved from Persia to Iraq
4 infantry moved from Rhodesia to South West Africa
1 infantry moved from French West Africa to Gold Coast
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in Persia
1 fighter placed in Southern Italy
5 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 58 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to 39 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 39 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to 74 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,6,1,5
Italians collect 21 PUs (5 lost to blockades); end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs