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Desert Admiral (Axis) vs omega1759 (Allies+15)

  • 17 16 13 12

    @Desert_Admiral:

    When you’re done for the night, please post and let me know.  I’ll do the same.

    Ok, are you still there for Kamikaze orders?

  • 19 17

    yes

  • 17 16 13 12

    @Desert_Admiral:

    yes

    How many Kamikaze and on which ships?

  • 19 17

    2 on each cruiser and 1 per destroyer

  • 17 16 13 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 5 bombers and 1 carrier; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 battleship, 2 carriers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 cruisers and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                1 bomber, 5 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
                1 bomber and 2 fighters moved from Western United States to 6 Sea Zone
                1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1,3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4,4
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 4 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 1 submarine and 2 transports
                    Units damaged: 2 carriers owned by the Japanese

    triplea_40497.0_Ame4.tsvg

  • 17 16 13 12

    Need casualty selection

  • 19 17

    Max defense

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 5 bombers and 1 carrier; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 battleship, 2 carriers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 cruisers and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                1 bomber, 5 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
                1 bomber and 2 fighters moved from Western United States to 6 Sea Zone
                1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1,3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4,4
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 4 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 armour, 1 artillery and 4 infantry in Caroline Islands, round 2 :  1/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 armour, 1 artillery and 3 infantry in Caroline Islands, round 3 :  0/5 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  0/2 hits
                        Americans roll dice for 1 armour, 1 artillery and 3 infantry in Caroline Islands, round 4 :  1/5 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 4 :  0/2 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 armour, 1 artillery and 3 infantry in Caroline Islands, round 5 :  3/5 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 1 submarine and 2 transports
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  7/14 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 3 fighters and 2 transports in 6 Sea Zone, round 2 :  4/9 hits
                    Units damaged: 1 battleship owned by the Americans
                        2 destroyers owned by the Japanese, 3 submarines owned by the Americans, 1 submarine owned by the Japanese and 2 carriers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 :  8/14 hits
                        Japanese roll dice for 3 fighters in 6 Sea Zone, round 3 :  3/3 hits
                        Japanese roll dice for 1 battleship, 1 carrier and 2 transports in 6 Sea Zone, round 3 :  1/2 hits
                        2 bombers owned by the Americans, 3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 transports owned by the Japanese, 1 carrier owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 submarine remaining. Battle score for attacker is 71
                    Casualties for Americans: 2 bombers, 1 fighter, 3 submarines and 1 tactical_bomber
                    Casualties for Japanese: 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 1 submarine and 2 transports

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 89 Sea Zone to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                5 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 3 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 1 destroyer and 3 transports
        10 Sea Zone : 1 carrier
        6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 artillery, 2 fighters and 1 infantry
        86 Sea Zone : 1 transport
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 1 transport

    Production/PUs Summary :

    Germans : 47 / 63
        Russians : 29 / 36
        Japanese : 61 / 67
        Americans : 54 / 80
        Chinese : 0 / 5
        British : 32 / 34
        UK_Pacific : 8 / 17
        Italians : 13 / 13
        ANZAC : 10 / 24
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40497.0_Ame4.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 5 bombers and 1 carrier; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 battleship, 2 carriers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 cruisers and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                1 bomber, 5 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
                1 bomber and 2 fighters moved from Western United States to 6 Sea Zone
                1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1,3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4,4
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 4 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 armour, 1 artillery and 4 infantry in Caroline Islands, round 2 :  1/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 armour, 1 artillery and 3 infantry in Caroline Islands, round 3 :  0/5 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  0/2 hits
                        Americans roll dice for 1 armour, 1 artillery and 3 infantry in Caroline Islands, round 4 :  1/5 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 4 :  0/2 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 armour, 1 artillery and 3 infantry in Caroline Islands, round 5 :  3/5 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 1 submarine and 2 transports
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  7/14 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 3 fighters and 2 transports in 6 Sea Zone, round 2 :  4/9 hits
                    Units damaged: 1 battleship owned by the Americans
                        2 destroyers owned by the Japanese, 3 submarines owned by the Americans, 1 submarine owned by the Japanese and 2 carriers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 :  8/14 hits
                        Japanese roll dice for 3 fighters in 6 Sea Zone, round 3 :  3/3 hits
                        Japanese roll dice for 1 battleship, 1 carrier and 2 transports in 6 Sea Zone, round 3 :  1/2 hits
                        2 bombers owned by the Americans, 3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 transports owned by the Japanese, 1 carrier owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 submarine remaining. Battle score for attacker is 71
                    Casualties for Americans: 2 bombers, 1 fighter, 3 submarines and 1 tactical_bomber
                    Casualties for Japanese: 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 1 submarine and 2 transports

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 89 Sea Zone to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                5 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs total

    Purchase Units - British
                British buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 bombers moved from Trans-Jordan to Romania
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from India to 37 Sea Zone
                1 fighter moved from India to 42 Sea Zone
                1 bomber moved from India to 43 Sea Zone
                4 infantry moved from Burma to Yunnan
                2 armour moved from India to Yunnan
                4 infantry moved from Shan State to Malaya
                2 artilleries and 2 infantry moved from Egypt to Alexandria
                1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from Egypt to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Alexandria

    Combat - British
                British creates battle in territory 106 Sea Zone
                Strategic bombing raid in Romania
                        AA fire in Romania :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Romania rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Romania causes 4 damage total.
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries and 3 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 43 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 cruiser and 2 transports
                        British roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 cruiser and 2 transports in 42 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Japanese, 1 transport owned by the Japanese and 1 destroyer owned by the British lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 18
                    Casualties for British: 1 destroyer
                    Casualties for Japanese: 1 cruiser and 2 transports
                Battle in Yunnan
                    British attack with 2 armour and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 2 armour and 4 infantry in Yunnan, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 armour and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Malaya
                    British attack with 4 infantry
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 4 infantry in Malaya, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        British roll dice for 4 infantry in Malaya, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Malaya, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from 37 Sea Zone to Shan State
                1 infantry moved from Siam to Shan State
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Shan State to Yunnan
                1 infantry moved from India to Burma
                3 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 bomber moved from 43 Sea Zone to Burma
                1 mech_infantry moved from Belgian Congo to Egypt
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 42 Sea Zone to Shan State
                2 fighters moved from Quebec to 91 Sea Zone
                3 infantry moved from Eastern Persia to West India
                1 bomber moved from Romania to Northwest Persia

    Place Units - British
                1 artillery, 2 fighters and 1 infantry placed in United Kingdom
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 3 infantry
        Siam : 1 flag
        Yunnan : 2 aaGuns, 2 armour and 4 infantry
        Shan State : 2 fighters and 1 infantry
        Burma : 1 aaGun, 1 bomber and 4 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour and 4 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 1 destroyer and 3 transports
        39 Sea Zone : 1 transport
        10 Sea Zone : 1 carrier
        6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        West India : 3 infantry
        Belgian Congo : 2 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 airfield, 2 fighters and 1 tactical_bomber
        Alexandria : 1 armour, 2 artilleries and 2 infantry
        Gibraltar : 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        106 Sea Zone : 1 transport
        86 Sea Zone : 1 transport
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        Northwest Persia : 1 bomber
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 transports

    Production/PUs Summary :

    Germans : 47 / 63
        Russians : 29 / 36
        Japanese : 57 / 67
        Americans : 54 / 80
        Chinese : 1 / 5
        British : 32 / 37
        UK_Pacific : 11 / 11
        Italians : 13 / 13
        ANZAC : 10 / 24
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40497.0_UK_4.tsvg

  • 17 16 13 12

    Done for the day!

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    triplea_40497.0_Ita4.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone

    Non Combat Move - Italians
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer moved from 99 Sea Zone to 94 Sea Zone
                1 fighter moved from Southern Italy to Northern Italy
                2 infantry moved from Greece to Bulgaria

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

    triplea_40497.0_Ita4.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters moved from India to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 45 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from Queensland to Caroline Islands
                1 artillery and 1 infantry moved from Queensland to New South Wales
                1 aaGun, 2 infantry and 1 mech_infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        South Australia : 1 aaGun, 2 infantry and 1 mech_infantry
        Dutch New Guinea : 1 flag, 1 fighter and 1 infantry
        62 Sea Zone : 1 carrier and 1 transport

    Production/PUs Summary :

    Germans : 47 / 63
        Russians : 29 / 36
        Japanese : 57 / 67
        Americans : 54 / 80
        Chinese : 1 / 5
        British : 32 / 37
        UK_Pacific : 11 / 11
        Italians : 13 / 13
        ANZAC : 10 / 21
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40497.0_ANZ4.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters moved from India to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 45 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from Queensland to Caroline Islands
                1 artillery and 1 infantry moved from Queensland to New South Wales
                1 aaGun, 2 infantry and 1 mech_infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 mech_infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 mech_infantry
                EDIT: Removing units owned by ANZAC from South Australia: 1 aaGun, 2 infantry and 1 mech_infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun, 2 infantry and 1 mech_infantry
                EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters
                EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
                EDIT: Turning off Edit Mode

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 fighter and 1 infantry
        62 Sea Zone : 1 carrier and 1 transport

    Production/PUs Summary :

    Germans : 47 / 63
        Russians : 29 / 36
        Japanese : 57 / 67
        Americans : 54 / 80
        Chinese : 1 / 5
        British : 32 / 37
        UK_Pacific : 11 / 11
        Italians : 13 / 13
        ANZAC : 10 / 21
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40497.0_ANZ4.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters moved from India to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 45 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from Queensland to Caroline Islands
                1 artillery and 1 infantry moved from Queensland to New South Wales
                1 aaGun, 2 infantry and 1 mech_infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 mech_infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 mech_infantry
                EDIT: Removing units owned by ANZAC from South Australia: 1 aaGun, 2 infantry and 1 mech_infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun, 2 infantry and 1 mech_infantry
                EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters
                EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
                EDIT: Turning off Edit Mode

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 destroyer moved from 79 Sea Zone to 41 Sea Zone

    Combat - French
                Battle in 41 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 fighter
        Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 fighter and 1 infantry
        41 Sea Zone : 1 flag, 1 destroyer
        62 Sea Zone : 1 carrier and 1 transport
        Trans-Jordan : 1 infantry
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Libya : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 47 / 63
        Russians : 29 / 36
        Japanese : 57 / 67
        Americans : 54 / 80
        Chinese : 1 / 5
        British : 32 / 37
        UK_Pacific : 11 / 11
        Italians : 13 / 13
        ANZAC : 10 / 21
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40497.0_Fre4.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_major; Remaining resources: 61 PUs;
                Germans buy 8 armour, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                13 armour moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                6 armour moved from Romania to Ukraine
                2 bombers moved from Eastern Poland to Russia
                1 tactical_bomber moved from Norway to Archangel
                2 mech_infantrys moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                1 armour moved from Karelia to Archangel
                1 mech_infantry moved from Poland to Bessarabia
                1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine

    triplea_40497.0_Ger5.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_major; Remaining resources: 61 PUs;
                Germans buy 8 armour, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                13 armour moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                6 armour moved from Romania to Ukraine
                2 bombers moved from Eastern Poland to Russia
                1 tactical_bomber moved from Norway to Archangel
                2 mech_infantrys moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                1 armour moved from Karelia to Archangel
                1 mech_infantry moved from Poland to Bessarabia
                1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,7 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Battle in Ukraine
                    Germans attack with 19 armour and 2 mech_infantrys
                    Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 19 armour and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Russians: 2 artilleries and 2 infantry
                Battle in Archangel
                    Germans attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                    Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 artillery moved from Finland to 115 Sea Zone
                1 infantry moved from Finland to 115 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Denmark
                1 artillery moved from 113 Sea Zone to Denmark
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 artillery moved from Western Germany to Denmark
                1 tactical_bomber moved from Archangel to Novgorod
                2 bombers moved from Russia to Novgorod
                1 fighter moved from Western Ukraine to Novgorod
                1 tactical_bomber moved from Western Ukraine to Novgorod

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 infantry placed in Western Germany
                8 armour placed in Romania

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 51 PUs (1 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_40497.0_Ger5.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 7x factory_major; Remaining resources: 29 PUs;
                Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                6 mech_infantrys moved from Bryansk to Archangel
                2 fighters and 1 tactical_bomber moved from Bryansk to Archangel
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                3 artilleries and 18 infantry moved from Amur to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 3 artilleries and 18 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 artilleries and 18 infantry in Manchuria, round 2 :  4/21 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 3 artilleries and 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 2 fighters, 6 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 armour and 2 mech_infantrys
                        Russians roll dice for 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Archangel, round 2 :  3/9 hits
                        Germans roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 :  2/4 hits
                        2 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Russians and 1 armour owned by the Germans lost in Archangel
                        Russians roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Archangel, round 3 :  1/7 hits
                        Germans roll dice for 1 armour in Archangel, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for Russians: 2 mech_infantrys
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Russians lost in 110 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Ethiopia from Italians to Russians
                EDIT: Removing units owned by Russians from Anglo Egyptian Sudan: 1 mech_infantry
                EDIT: Adding units owned by Russians to Ethiopia: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Dzavhan to Central Mongolia
                1 infantry moved from Olgiy to Tsagaan Olom
                1 infantry moved from Olgiy to Yenisey
                2 aaGuns moved from Amur to Manchuria
                2 artilleries and 8 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                2 fighters and 1 tactical_bomber moved from Archangel to Bryansk

    Place Units - Russians
                4 infantry and 2 mech_infantrys placed in Russia
                Russians undo move 1.
                2 infantry and 1 mech_infantry placed in Volgograd
                5 infantry and 1 mech_infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 4 aaGuns, 6 artilleries, 14 infantry and 1 mech_infantry
                EDIT: Adding units owned by Russians to Russia: 4 aaGuns, 6 artilleries, 14 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Russians to Russia: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs

    Territory Summary for Russians :

    Jehol : 1 infantry
        Manchuria : 2 aaGuns, 3 artilleries and 18 infantry
        Chahar : 1 infantry
        Yenisey : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag, 1 infantry
        Ethiopia : 1 flag, 1 mech_infantry
        Baltic States : 1 infantry
        Rostov : 1 infantry
        Archangel : 4 mech_infantrys
        Russia : 4 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
        Western Ukraine : 1 artillery and 2 infantry
        Volgograd : 1 factory_minor, 2 infantry and 1 mech_infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 29 / 37
        Japanese : 52 / 67
        Americans : 54 / 80
        Chinese : 6 / 5
        British : 32 / 37
        UK_Pacific : 11 / 11
        Italians : 12 / 13
        ANZAC : 10 / 21
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40497.0_Rus5.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 7x factory_major; Remaining resources: 29 PUs;
                Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                6 mech_infantrys moved from Bryansk to Archangel
                2 fighters and 1 tactical_bomber moved from Bryansk to Archangel
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                3 artilleries and 18 infantry moved from Amur to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 3 artilleries and 18 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 artilleries and 18 infantry in Manchuria, round 2 :  4/21 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 3 artilleries and 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 2 fighters, 6 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 armour and 2 mech_infantrys
                        Russians roll dice for 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Archangel, round 2 :  3/9 hits
                        Germans roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 :  2/4 hits
                        2 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Russians and 1 armour owned by the Germans lost in Archangel
                        Russians roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Archangel, round 3 :  1/7 hits
                        Germans roll dice for 1 armour in Archangel, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for Russians: 2 mech_infantrys
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Russians lost in 110 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Ethiopia from Italians to Russians
                EDIT: Removing units owned by Russians from Anglo Egyptian Sudan: 1 mech_infantry
                EDIT: Adding units owned by Russians to Ethiopia: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Dzavhan to Central Mongolia
                1 infantry moved from Olgiy to Tsagaan Olom
                1 infantry moved from Olgiy to Yenisey
                2 aaGuns moved from Amur to Manchuria
                2 artilleries and 8 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                2 fighters and 1 tactical_bomber moved from Archangel to Bryansk

    Place Units - Russians
                4 infantry and 2 mech_infantrys placed in Russia
                Russians undo move 1.
                2 infantry and 1 mech_infantry placed in Volgograd
                5 infantry and 1 mech_infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 4 aaGuns, 6 artilleries, 14 infantry and 1 mech_infantry
                EDIT: Adding units owned by Russians to Russia: 4 aaGuns, 6 artilleries, 14 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Russians to Russia: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
                EDIT: Adding units owned by Russians to Amur: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Jehol : 1 infantry
        Manchuria : 2 aaGuns, 3 artilleries and 18 infantry
        Chahar : 1 infantry
        Yenisey : 1 infantry
        Amur : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 infantry
        Ethiopia : 1 flag, 1 mech_infantry
        Baltic States : 1 infantry
        Rostov : 1 infantry
        Archangel : 4 mech_infantrys
        Russia : 4 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
        Western Ukraine : 1 artillery and 2 infantry
        Volgograd : 1 factory_minor, 2 infantry and 1 mech_infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 29 / 37
        Japanese : 52 / 67
        Americans : 54 / 80
        Chinese : 6 / 5
        British : 32 / 37
        UK_Pacific : 11 / 11
        Italians : 12 / 13
        ANZAC : 10 / 21
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40497.0_Rus5.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 carriers, 2 destroyers and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 bombers moved from Kansu to Russia
                5 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 artillery moved from Sikang to Kazakhstan
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 armour moved from Timguska to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Yenisey
                1 fighter moved from Kansu to Yenisey
                1 tactical_bomber moved from Kansu to Yenisey
                3 infantry moved from Korea to Amur
                2 artilleries moved from Korea to Amur
                1 tactical_bomber moved from Korea to Amur
                7 fighters moved from Korea to Amur
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians

    triplea_40497.0_Jap5.tsvg

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