Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
G40League StucTojo Allies +24 vs Karl7 Regular
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from India to French Indo China
3 bombers moved from United Kingdom to Western GermanyCombat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8,3,3 and causes: 14 damage to unit: factory_major
Bombing raid in Western Germany causes 14 damage total.
Strategic bombing raid in French Indo China
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Cleaning up after air battlesNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from South Australia to Queensland
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 bombers moved from Western Germany to United Kingdom
1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 108 Sea Zone to 123 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
2 fighters moved from Eastern United States to IcelandPlace Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
1 bomber and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries, 1 fighter and 12 infantry moved from Hopei to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kweichow to SzechwanPlace Units - Chinese
3 infantry placed in Kweichow
1 infantry placed in Szechwan
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kweichow: 1 fighter
EDIT: Adding units owned by Chinese to Sikang: 1 fighter
EDIT: Turning off Edit Mode
Chinese undo move 2.
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Caucasus to Tambov
1 bomber moved from Caucasus to Tambov
1 artillery moved from Tunisia to Libya
British take Libya from Italians
1 fighter moved from Union of South Africa to EgyptCombat - British
Battle in Tambov
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 armour
British win, taking Tambov from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
1 bomber moved from Tambov to Persia
2 artilleries moved from Persia to Iraq
3 mech_infantrys moved from Iraq to Northwest Persia
4 armour, 2 artilleries and 9 mech_infantrys moved from Caucasus to Northwest Persia
4 fighters and 1 tactical_bomber moved from Caucasus to India
1 mech_infantry moved from West India to India
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Persia to Eastern Persia
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea ZonePlace Units - British
1 factory_minor placed in Iraq
1 armour, 1 artillery and 1 infantry placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 destroyers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
1 artillery moved from Algeria to Tunisia
Italians take Tunisia from British
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
2 cruisers moved from 94 Sea Zone to 96 Sea Zone
1 battleship moved from 94 Sea Zone to 96 Sea Zone
2 fighters moved from 94 Sea Zone to Libya
1 bomber moved from Southern Italy to Malta
2 artilleries moved from Bulgaria to GreeceCombat - Italians
Battle in Tobruk
Battle in Libya
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery
Italians win, taking Tobruk from British, taking Libya from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Malta
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
1 bomber moved from Malta to Southern Italy
2 fighters moved from Libya to 96 Sea Zone
1 carrier and 2 destroyers moved from 94 Sea Zone to 96 Sea Zone
1 transport moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 submarine moved from 92 Sea Zone to 96 Sea Zone
5 infantry moved from France to Northern ItalyPlace Units - Italians
2 destroyers placed in 95 Sea Zone
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Kazakhstan to Sikang
1 fighter moved from Egypt to IraqPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 7 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Samara to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from Russians
2 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
16 armour and 1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Russia to Urals
2 fighters and 2 tactical_bombers moved from Ukraine to TambovCombat - Germans
Battle in Tambov
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 mech_infantry
Germans win, taking Tambov from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
5 armour and 8 mech_infantrys moved from Ukraine to Caucasus
2 aaGuns moved from Rostov to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
2 mech_infantrys moved from Russia to Rostov
3 armour moved from Western Ukraine to Rostov
12 infantry moved from France to Western Germany
1 fighter moved from Gibraltar to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 submarine moved from 124 Sea Zone to 110 Sea Zone
3 fighters and 3 tactical_bombers moved from Tambov to Rostov
1 bomber moved from Russia to RostovPlace Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
1 mech_infantry placed in Novgorod
2 submarines and 2 transports placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 65 PUs (2 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Hopei to Chahar
1 artillery and 10 infantry moved from Hopei to KweichowNon Combat Move - Russians
2 aaGuns moved from Hopei to KweichowTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Yunnan to Hunan
Japanese take Hunan from Chinese
1 armour moved from Hunan to Kweichow
5 armour moved from Yunnan to Kweichow
7 armour moved from Burma to Kweichow
15 infantry and 3 mech_infantrys moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Burma to Kweichow
1 bomber and 1 tactical_bomber moved from French Indo China to Kweichow
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 bomber moved from Shantung to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 14 armour, 2 bombers, 15 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 artillery and 10 infantry; Chinese defend with 2 artilleries and 16 infantry
Japanese win, taking Kweichow from Chinese with 14 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 40
Casualties for Russians: 2 aaGuns, 1 artillery and 10 infantry
Casualties for Chinese: 2 artilleries and 16 infantry
Casualties for Japanese: 15 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 2 submarines
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 bombers moved from Kweichow to French Indo China
1 artillery and 1 infantry moved from French Indo China to Yunnan
7 artilleries and 6 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Malaya to Shan State
3 aaGuns moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer placed in 36 Sea Zone
3 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo China
1 armour and 2 infantry placed in Shantung
1 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
Japanese collect 55 PUs (8 lost to blockades); end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to BorneoCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Borneo
Americans attack with 1 armour and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 123 Sea Zone to 109 Sea Zone
2 fighters moved from 109 Sea Zone to Scotland
2 fighters moved from Iceland to Scotland
2 fighters moved from Eastern United States to 109 Sea Zone
1 fighter moved from Scotland to United Kingdom
2 artilleries, 5 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
1 bomber moved from Eastern United States to Hawaiian Islands
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 108 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 carrier, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 bomber moved from Persia to KazakhstanCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 infantry
retreated to Kazakhstan
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
1 bomber moved from Kazakhstan to Persia
3 armour and 4 mech_infantrys moved from India to Eastern Persia
2 fighters and 1 tactical_bomber moved from Burma to Eastern Persia
5 fighters and 1 tactical_bomber moved from India to Eastern Persia
1 artillery and 1 infantry moved from India to West India
1 transport moved from 71 Sea Zone to 79 Sea Zone
2 artilleries moved from Northwest Persia to Iraq
1 artillery moved from Persia to Iraq
4 armour and 12 mech_infantrys moved from Northwest Persia to Persia
1 infantry moved from Persia to Northwest Persia
1 fighter moved from United Kingdom to 109 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to ScotlandPlace Units - British
1 carrier placed in 109 Sea Zone
2 infantry placed in United Kingdom
1 infantry and 1 mech_infantry placed in Egypt
1 artillery and 1 infantry placed in IraqTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 carrier, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 bomber moved from Persia to KazakhstanCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 infantry
retreated to Kazakhstan
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
1 bomber moved from Kazakhstan to Persia
3 armour and 4 mech_infantrys moved from India to Eastern Persia
2 fighters and 1 tactical_bomber moved from Burma to Eastern Persia
5 fighters and 1 tactical_bomber moved from India to Eastern Persia
1 artillery and 1 infantry moved from India to West India
1 transport moved from 71 Sea Zone to 79 Sea Zone
2 artilleries moved from Northwest Persia to Iraq
1 artillery moved from Persia to Iraq
4 armour and 12 mech_infantrys moved from Northwest Persia to Persia
1 infantry moved from Persia to Northwest Persia
1 fighter moved from United Kingdom to 109 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to ScotlandPlace Units - British
1 carrier placed in 109 Sea Zone
2 infantry placed in United Kingdom
1 infantry and 1 mech_infantry placed in Egypt
1 artillery and 1 infantry placed in IraqTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 bomber moved from Southern Italy to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber
British defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
2 destroyers moved from 95 Sea Zone to 96 Sea Zone
5 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Gibraltar
1 infantry moved from Tunisia to LibyaPlace Units - Italians
1 transport placed in 95 Sea Zone
3 infantry placed in Southern Italy
1 armour and 2 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Iraq to Northwest Persia
2 infantry moved from Sikang to Kazakhstan
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in Malaya
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -13
Casualties for ANZAC: 1 armour, 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
ANZAC attack with 2 infantry
Germans defend with 1 infantry
ANZAC win, taking Kazakhstan from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 infantry moved from Egypt to AlexandriaCombat - French
Battle in Alexandria
French attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
French win with 1 fighter remaining. Battle score for attacker is -3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - French
1 fighter moved from Alexandria to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 14x factory_major; Remaining resources: 76 PUs;
Germans buy 3 armour, 1 factory_minor, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
21 armour and 11 mech_infantrys moved from Caucasus to Northwest Persia
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 113 Sea Zone
3 fighters and 3 tactical_bombers moved from Rostov to Kazakhstan
1 bomber moved from Rostov to IraqCombat - Germans
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Germans win, taking 125 Sea Zone from Americans with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kazakhstan
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry
Germans win, taking Kazakhstan from ANZAC with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Northwest Persia
Germans attack with 21 armour and 11 mech_infantrys
ANZAC defend with 1 fighter
Germans win, taking Northwest Persia from British with 21 armour and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 fighterNon Combat Move - Germans
2 aaGuns moved from Caucasus to Northwest Persia
3 fighters and 3 tactical_bombers moved from Kazakhstan to Caucasus
1 bomber moved from Iraq to Caucasus
3 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
3 armour moved from Ukraine to Caucasus
2 infantry moved from Tambov to Volgograd
3 mech_infantrys moved from Russia to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
1 mech_infantry moved from Novgorod to Bryansk
2 aaGuns moved from Russia to Bryansk
3 infantry moved from Western Germany to France
2 fighters and 3 tactical_bombers moved from 125 Sea Zone to Western Germany
7 infantry moved from Western Germany to FrancePlace Units - Germans
1 factory_minor placed in Caucasus
10 infantry placed in Western Germany
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
1 mech_infantry placed in Western UkraineTurn Complete - Germans
Germans collect 69 PUs; end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Chahar to SuiyuyanTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
2 bombers moved from French Indo China to 41 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 43 Sea Zone to Borneo
2 fighters moved from 43 Sea Zone to Borneo
8 artilleries and 8 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from Shan State to Burma
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from ChineseCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 1 destroyer and 2 transports
Americans defend with 1 transport
Japanese win, taking 43 Sea Zone from Americans with 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine; ANZAC defend with 1 submarine
Japanese win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 submarine; ANZAC defend with 2 transports
1 submarine owned by the Americans Submerged
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Burma
Japanese attack with 9 artilleries and 10 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 9 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
14 armour and 3 mech_infantrys moved from Kweichow to Burma
1 armour moved from Shantung to Hopei
3 aaGuns moved from Kweichow to Hopei
2 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone
2 bombers moved from 41 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers and 2 fighters placed in 6 Sea Zone
2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
Japanese collect 59 PUs (6 lost to blockades); end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 infantry and 2 mech_infantrys moved from 37 Sea Zone to Malaya
1 submarine moved from 109 Sea Zone to 125 Sea Zone
3 fighters moved from Scotland to 125 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to 125 Sea ZoneCombat - Americans
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 125 Sea Zone
Americans attack with 2 bombers, 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win, taking 125 Sea Zone from Germans with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Malaya
Americans attack with 2 infantry and 2 mech_infantrys
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Malaya from Japanese with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Americans: 2 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
2 artilleries, 5 infantry and 1 mech_infantry moved from Scotland to United Kingdom
2 fighters moved from 125 Sea Zone to United Kingdom
2 bombers moved from 125 Sea Zone to United Kingdom
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from 125 Sea Zone to Iceland
1 fighter moved from United Kingdom to Iceland
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs





