note that i posted an update, plz use the latest. thanks
17L BM3.3 Giallo(x) vs Odonis
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 mech_infantry moved from Queensland to South Australia
1 infantry moved from 61 Sea Zone to South Australia
1 artillery moved from New Guinea to Dutch New Guinea
1 fighter moved from Yunnan to IndiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
7 bombers moved from France to Western Germany
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
3 artilleries moved from Samara to Kazakhstan
1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
Germans take Turkmenistan from Russians
Germans take Eastern Persia from British
3 armour, 1 artillery, 1 infantry and 11 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
4 artilleries and 16 infantry moved from Rostov to Caucasus
14 armour and 2 mech_infantrys moved from Kazakhstan to Eastern Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Bryansk to Rostov
9 armour moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Kazakhstan
3 infantry moved from Belarus to Bryansk
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Morocco to 112 Sea ZoneCombat - Germans
Battle in Northwest Persia
Germans attack with 3 armour, 1 artillery, 1 infantry and 14 mech_infantrys
Americans defend with 1 mech_infantry
Germans roll dice for 3 armour, 1 artillery, 1 infantry and 14 mech_infantrys in Northwest Persia, round 2 : 1/19 hits
Americans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from Americans with 3 armour, 1 artillery and 14 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from Caucasus to Northwest PersiaPlace Units - Germans
1 carrier and 3 transports placed in 112 Sea Zone
3 artilleries and 3 infantry placed in Western Germany
1 fighter placed in Germany
3 armour placed in Volgograd
3 mech_infantrys placed in UkraineTurn Complete - Germans
Germans collect 74 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
7 bombers moved from France to Western Germany
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
3 artilleries moved from Samara to Kazakhstan
1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
Germans take Turkmenistan from Russians
Germans take Eastern Persia from British
3 armour, 1 artillery, 1 infantry and 11 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
4 artilleries and 16 infantry moved from Rostov to Caucasus
14 armour and 2 mech_infantrys moved from Kazakhstan to Eastern Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Bryansk to Rostov
9 armour moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Kazakhstan
3 infantry moved from Belarus to Bryansk
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Morocco to 112 Sea ZoneCombat - Germans
Battle in Northwest Persia
Germans attack with 3 armour, 1 artillery, 1 infantry and 14 mech_infantrys
Americans defend with 1 mech_infantry
Germans roll dice for 3 armour, 1 artillery, 1 infantry and 14 mech_infantrys in Northwest Persia, round 2 : 1/19 hits
Americans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from Americans with 3 armour, 1 artillery and 14 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from Caucasus to Northwest PersiaPlace Units - Germans
1 carrier and 3 transports placed in 112 Sea Zone
3 artilleries and 3 infantry placed in Western Germany
1 fighter placed in Germany
3 armour placed in Volgograd
3 mech_infantrys placed in UkraineTurn Complete - Germans
Germans collect 74 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Combat Move - Russians
Non Combat Move - Russians
3 fighters moved from Yunnan to IndiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
3 mech_infantrys moved from Kiangsu to Kwangtung
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 artilleries moved from French Indo China to Kwangsi
1 mech_infantry moved from Anhwe to Hunan
1 armour, 1 artillery and 1 infantry moved from Jehol to Anhwe
1 artillery moved from Manchuria to Jehol
1 infantry moved from Shantung to Anhwe
1 armour moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
3 bombers moved from French Indo China to Kwangtung
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Hunan
1 bomber moved from French Indo China to Kwangtung
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
4 fighters moved from 6 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to 17 Sea Zone
7 fighters moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Japanese creates battle in territory 41 Sea Zone
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hunan
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Hunan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Iwo Jima, round 2 : 2/6 hits
Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 7 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 7 fighters in 16 Sea Zone, round 2 : 2/8 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Japanese attack with 4 bombers and 3 mech_infantrys
British defend with 3 armour; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 4 bombers and 3 mech_infantrys in Kwangtung, round 2 : 2/7 hits
UK_Pacific roll dice for 3 armour in Kwangtung, round 2 : 3/3 hits
1 bomber owned by the Japanese, 2 armour owned by the British and 2 mech_infantrys owned by the Japanese lost in Kwangtung
Japanese roll dice for 3 bombers and 1 mech_infantry in Kwangtung, round 3 : 1/4 hits
UK_Pacific roll dice for 1 armour in Kwangtung, round 3 : 0/1 hits
1 armour owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for British: 3 armour
Casualties for Japanese: 1 bomber and 2 mech_infantrys
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Americans defend with 1 armour
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 armour in Shan State, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 armour
Casualties for Japanese: 1 artillery
Battle in Kwangsi
Japanese attack with 2 artilleries, 2 fighters and 1 tactical_bomber
Americans defend with 2 armour
Japanese roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits
Chinese roll dice for 2 armour in Kwangsi, round 2 : 2/2 hits
2 artilleries owned by the Japanese and 2 armour owned by the Americans lost in Kwangsi
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 2 armour
Casualties for Japanese: 2 artilleriesNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Hunan to French Indo China
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
7 fighters moved from 16 Sea Zone to 17 Sea Zone
4 fighters moved from Iwo Jima to 17 Sea Zone
2 battleships, 6 carriers, 1 cruiser and 3 transports moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Japan
1 bomber moved from French Indo China to Kiangsu
3 bombers moved from Kwangtung to KiangsuPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 carrier and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs -
the impossible dream…
I resign (again). You’re just too good for me!
posting loss…
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I was lucky this game… good game





