@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
17L BM3.3 Giallo(x) vs Odonis
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Northern Italy to RomaniaCombat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
Place Units - Italians
1 fighter placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -22
Casualties for ANZAC: 1 destroyer and 2 fighters
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -22
Casualties for ANZAC: 1 destroyer and 2 fighters
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Holland Belgium to Baltic States
3 infantry moved from Poland to Baltic States
1 bomber moved from Southern Italy to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
2 bombers moved from Southern Italy to Belarus
2 infantry moved from Eastern Poland to Belarus
9 armour, 28 artilleries, 34 infantry and 22 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Sicily
3 fighters moved from Southern Italy to SicilyCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sicily
Germans attack with 4 fighters
British defend with 1 infantry
Germans win with 4 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 3 infantry
retreated to Belarus
Russians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 9 armour, 28 artilleries, 34 infantry and 22 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Western Ukraine from Russians with 9 armour, 28 artilleries, 33 infantry and 22 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 2 bombers and 3 infantry
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 armour and 6 mech_infantrys moved from Romania to Western Ukraine
3 aaGuns moved from Eastern Poland to Western Ukraine
15 infantry moved from Poland to Eastern Poland
3 artilleries and 3 infantry moved from Germany to Poland
3 fighters moved from Sicily to Southern Italy
1 fighter moved from Sicily to 97 Sea Zone
1 artillery and 1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 artillery moved from Germany to 113 Sea Zone
1 artillery and 2 transports moved from 113 Sea Zone to 110 Sea Zone
3 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
2 carriers and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 armour moved from Holland Belgium to Germany
1 bomber moved from Bessarabia to Germany
2 bombers moved from Baltic States to Germany
2 bombers moved from Belarus to Eastern PolandPlace Units - Germans
1 artillery, 1 fighter and 1 infantry placed in Greece
1 submarine placed in 112 Sea Zone
6 armour and 1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 123 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 123 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Russians
Russians buy 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Baltic States
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 fighter moved from Bryansk to Baltic States
3 armour moved from Volgograd to Tsinghai
1 fighter and 1 tactical_bomber moved from Russia to TsinghaiCombat - Russians
Battle in Tsinghai
Russians attack with 3 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 1 armour and 2 artilleries
Russians win, taking Tsinghai from Japanese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 armour
Casualties for Japanese: 1 armour and 2 artilleries
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Smolensk
2 armour and 4 mech_infantrys moved from Novgorod to Smolensk
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
2 aaGuns, 6 armour, 20 artilleries, 1 fighter and 44 infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Tsinghai to Volgograd
1 fighter moved from West India to India
1 aaGun moved from Russia to SmolenskPlace Units - Russians
10 infantry placed in Russia
3 mech_infantrys placed in Volgograd
1 infantry placed in NovgorodTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,5,3,3,5,4,4,2,3,5,6,4,2,6,6,1,2,5,3,5,6,4,2
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 fighter moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 35 Sea Zone to 48 Sea Zone
5 fighters moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 17 Sea Zone
3 fighters moved from 6 Sea Zone to 17 Sea Zone
1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kweichow to Burma
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Shensi to Tsinghai
4 bombers moved from Kweichow to Tsinghai
1 bomber moved from Hunan to Tsinghai
1 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to ManchuriaCombat - Japanese
Battle in Western Australia
Battle in 17 Sea Zone
Japanese attack with 6 fighters
Americans defend with 1 destroyer
Japanese win, taking Western Australia from ANZAC with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 48 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 5 fighters
Americans defend with 1 destroyer
Japanese win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 62 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 destroyer and 2 transports
Casualties for Japanese: 1 tactical_bomber
Battle in Tsinghai
Japanese attack with 5 bombers and 1 infantry
Russians defend with 2 armour
Japanese win with 5 bombers remaining. Battle score for attacker is 9
Casualties for Russians: 2 armour
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Manchuria to 6 Sea Zone
4 fighters moved from 16 Sea Zone to 6 Sea Zone
5 fighters moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 62 Sea Zone to 61 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 61 Sea Zone
3 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from Hunan to Burma
5 bombers moved from Tsinghai to Hunan
1 fighter moved from 5 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to JapanPlace Units - Japanese
1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
1 infantry placed in Japan
3 infantry placed in Kiangsu
3 artilleries placed in French Indo China
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 4 destroyers, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
1 fighter moved from Korea to 19 Sea Zone
3 armour moved from India to Burma
3 armour moved from West India to Burma
4 fighters moved from West India to Burma
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Korea to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 48 Sea Zone
1 submarine moved from 26 Sea Zone to 48 Sea Zone
2 fighters moved from Korea to Manchuria
3 fighters moved from Korea to ManchuriaCombat - Americans
Battle in 48 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Manchuria
Americans attack with 1 armour, 5 fighters and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Manchuria from Japanese with 1 armour, 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Burma
Americans attack with 6 armour and 4 fighters
Germans defend with 2 aaGuns, 1 armour and 3 infantry; Japanese defend with 1 aaGun, 1 armour, 3 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
Japanese win with 2 armour, 3 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -52
Casualties for Germans: 2 aaGuns and 3 infantry
Casualties for Americans: 6 armour and 4 fighters
Casualties for Japanese: 1 aaGun
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 19 Sea Zone to Korea
5 fighters moved from Manchuria to Korea
4 fighters moved from 16 Sea Zone to Korea
4 fighters moved from Western United States to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from Morocco to Egypt
2 fighters moved from Egypt to West India
2 fighters moved from Syria to West India
3 armour moved from Persia to West IndiaPlace Units - Americans
2 destroyers and 2 submarines placed in 10 Sea Zone
1 carrier and 2 destroyers placed in 101 Sea Zone
1 infantry placed in Eastern United States
Americans undo move 3.
1 infantry placed in Western United States
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
2 infantry moved from Sikang to Szechwan
2 infantry moved from Kansu to ShensiCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Kansu
Japanese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 4 destroyers, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
1 fighter moved from Korea to 19 Sea Zone
3 armour moved from India to Burma
3 armour moved from West India to Burma
4 fighters moved from West India to Burma
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Korea to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 48 Sea Zone
1 submarine moved from 26 Sea Zone to 48 Sea Zone
2 fighters moved from Korea to Manchuria
3 fighters moved from Korea to ManchuriaCombat - Americans
Battle in 48 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Manchuria
Americans attack with 1 armour, 5 fighters and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Manchuria from Japanese with 1 armour, 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Burma
Americans attack with 6 armour and 4 fighters
Germans defend with 2 aaGuns, 1 armour and 3 infantry; Japanese defend with 1 aaGun, 1 armour, 3 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
Japanese win with 2 armour, 3 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -52
Casualties for Germans: 2 aaGuns and 3 infantry
Casualties for Americans: 6 armour and 4 fighters
Casualties for Japanese: 1 aaGun
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 19 Sea Zone to Korea
5 fighters moved from Manchuria to Korea
4 fighters moved from 16 Sea Zone to Korea
4 fighters moved from Western United States to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from Morocco to Egypt
2 fighters moved from Egypt to West India
2 fighters moved from Syria to West India
3 armour moved from Persia to West IndiaPlace Units - Americans
2 destroyers and 2 submarines placed in 10 Sea Zone
1 carrier and 2 destroyers placed in 101 Sea Zone
1 infantry placed in Eastern United States
Americans undo move 3.
1 infantry placed in Western United States
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
2 infantry moved from Sikang to Szechwan
2 infantry moved from Kansu to ShensiCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Kansu
Japanese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs totalPurchase Units - British
British buy 2 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
4 armour, 1 artillery, 1 infantry and 7 mech_infantrys moved from India to BurmaCombat - British
Battle in Burma
British attack with 4 armour, 1 artillery, 1 infantry and 7 mech_infantrys
Germans defend with 1 armour; Japanese defend with 1 armour, 3 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
4 armour owned by the British retreated to India
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for British: 1 artillery, 1 infantry and 7 mech_infantrys
Casualties for Japanese: 1 armour, 1 infantry and 4 mech_infantrysNon Combat Move - British
4 mech_infantrys moved from Eastern Persia to India
1 submarine moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 armour moved from Iraq to Eastern Persia
2 fighters moved from Egypt to West India
2 infantry moved from Scotland to United KingdomPlace Units - British
2 armour and 1 mech_infantry placed in Iraq
1 fighter and 2 mech_infantrys placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western UkraineNon Combat Move - Italians
1 aaGun moved from Eastern Poland to Western UkrainePlace Units - Italians
1 cruiser and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
4 mech_infantrys moved from Queensland to Western Australia
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea ZoneCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Western Australia
ANZAC attack with 4 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Western Australia from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 infantry moved from Persia to IraqPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun and 1 infantry
EDIT: Turning off Edit ModeCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 carriers moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from Norway to Finland
1 bomber moved from Eastern Poland to Baltic States
7 armour and 1 mech_infantry moved from Germany to Baltic States
2 infantry moved from Poland to Baltic States
1 bomber moved from Germany to United Kingdom
2 bombers moved from Germany to Belarus
3 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Ukraine
11 armour, 28 artilleries, 33 infantry and 28 mech_infantrys moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 carrier and 1 fighter moved from 97 Sea Zone to 92 Sea Zone
Germans take 93 Sea Zone from Americans
1 fighter moved from Greece to 92 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 fighter moved from 97 Sea Zone to 91 Sea Zone
12 infantry moved from Eastern Poland to Belarus
4 artilleries and 3 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in Belarus
Germans attack with 2 bombers and 15 infantry
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 2 bombers and 15 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Finland
Germans attack with 4 infantry
Russians defend with 1 armour
Germans win, taking Finland from Russians with 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 11 armour, 28 artilleries, 33 infantry and 28 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Bryansk from Russians with 11 armour, 28 artilleries, 32 infantry and 28 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 7 armour, 4 artilleries, 1 bomber, 5 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 7 armour, 4 artilleries, 1 bomber, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Morocco
Battle in Algeria
Battle in Gibraltar
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.Non Combat Move - Germans
3 aaGuns moved from Western Ukraine to Bryansk
1 bomber moved from Ukraine to Germany
1 bomber moved from Baltic States to Germany
2 bombers moved from Belarus to Germany
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 armour and 8 mech_infantrys placed in Germany
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Russians
Russians buy 5 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Volgograd to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
1 fighter moved from Smolensk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 aaGun, 2 armour and 4 mech_infantrys moved from Smolensk to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Rostov
1 mech_infantry moved from Russia to Rostov
1 mech_infantry moved from Volgograd to Tsinghai
1 infantry moved from Russia to TambovPlace Units - Russians
5 artilleries and 5 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,2,1,2,4,3,3,2,5,3,2,1,4,4,1,5,6,2,1,6,4,1,4,3,2
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery, 4 fighters and 8 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
2 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
10 fighters moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 61 Sea Zone to 42 Sea Zone
1 fighter moved from Burma to 42 Sea Zone
3 artilleries moved from French Indo China to Yunnan
1 armour moved from Chahar to Manchuria
5 bombers moved from Hunan to Manchuria
1 fighter and 1 tactical_bomber moved from Burma to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Burma to Hopei
1 submarine moved from 6 Sea Zone to 16 Sea Zone
3 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to AnhweCombat - Japanese
Battle in Manchuria
Japanese attack with 1 armour and 5 bombers
Americans defend with 1 armour and 1 infantry
Japanese win with 5 bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 armour
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
retreated to Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Midway
Battle in 16 Sea Zone
Japanese attack with 10 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking Midway from Americans with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
5 bombers moved from Manchuria to Hunan
1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 carrier, 1 submarine and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
10 fighters moved from 16 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 fighter moved from Japan to PhilippinesPlace Units - Japanese
3 fighters placed in French Indo China
Japanese undo move 1.
3 fighters placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 fighter and 2 infantry placed in Kiangsu
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
Japanese collect 53 PUs (1 lost to blockades); end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Egypt to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
10 fighters moved from Korea to 16 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 carrier, 2 destroyers and 2 fighters
Germans defend with 2 carriers, 2 fighters and 2 transports
Units damaged: 2 carriers owned by the Germans
Units damaged: 1 carrier owned by the Americans
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 32
Casualties for Germans: 2 carriers, 2 fighters and 2 transports
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 10 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 10 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter could not land in 91 Sea Zone and was removed
10 fighters moved from 16 Sea Zone to Hawaiian Islands
4 fighters moved from 26 Sea Zone to Hawaiian Islands
4 carriers and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 14 Sea Zone
1 destroyer moved from 10 Sea Zone to 13 Sea Zone
1 destroyer moved from 48 Sea Zone to 26 Sea Zone
1 submarine moved from 48 Sea Zone to 32 Sea Zone
1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
3 armour moved from West India to India
4 fighters moved from West India to India
1 armour and 2 mech_infantrys moved from Persia to West India
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 artillery and 1 infantry moved from Korea to ManchuriaPlace Units - Americans
3 infantry placed in Western United States
2 destroyers and 2 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Kansu
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Egypt to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
10 fighters moved from Korea to 16 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 carrier, 2 destroyers and 2 fighters
Germans defend with 2 carriers, 2 fighters and 2 transports
Units damaged: 2 carriers owned by the Germans
Units damaged: 1 carrier owned by the Americans
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 32
Casualties for Germans: 2 carriers, 2 fighters and 2 transports
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 10 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 10 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter could not land in 91 Sea Zone and was removed
10 fighters moved from 16 Sea Zone to Hawaiian Islands
4 fighters moved from 26 Sea Zone to Hawaiian Islands
4 carriers and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 14 Sea Zone
1 destroyer moved from 10 Sea Zone to 13 Sea Zone
1 destroyer moved from 48 Sea Zone to 26 Sea Zone
1 submarine moved from 48 Sea Zone to 32 Sea Zone
1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
3 armour moved from West India to India
4 fighters moved from West India to India
1 armour and 2 mech_infantrys moved from Persia to West India
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 artillery and 1 infantry moved from Korea to ManchuriaPlace Units - Americans
3 infantry placed in Western United States
2 destroyers and 2 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Kansu
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalPurchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from India to Shan State
UK_Pacific take Burma from Japanese
UK_Pacific take Shan State from JapaneseCombat - British
British creates battle in territory 41 Sea ZoneNon Combat Move - British
2 fighters moved from West India to India
1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 artillery and 1 infantry moved from Eastern Persia to West India
2 armour and 1 mech_infantry moved from Iraq to Eastern PersiaPlace Units - British
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Iraq
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
British collect 29 PUs (3 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 bomber and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
1 armour and 2 mech_infantrys moved from Western Ukraine to RostovCombat - Italians
Battle in Sicily
Battle in Cyprus
Battle in Rostov
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 2 mech_infantrys
Italians win, taking Sicily from British, taking Cyprus from British, taking Rostov from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrysNon Combat Move - Italians
1 aaGun moved from Western Ukraine to Eastern Poland
1 fighter moved from 92 Sea Zone to Southern ItalyPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Iraq to Northwest Persia
1 submarine moved from 62 Sea Zone to 33 Sea Zone
3 mech_infantrys moved from Western Australia to Queensland
1 infantry moved from New South Wales to Queensland
1 aaGun and 1 fighter moved from New South Wales to Queensland
1 submarine moved from 56 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Iraq to Northwest Persia
1 submarine moved from 62 Sea Zone to 33 Sea Zone
3 mech_infantrys moved from Western Australia to Queensland
1 infantry moved from New South Wales to Queensland
1 aaGun and 1 fighter moved from New South Wales to Queensland
1 submarine moved from 56 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French





