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17L cyanight(Axis) vs wheatbeer (Allies) BM3

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 6 / 0
        Japanese : 25 / 21
        Americans : 80 / 121
        Chinese : 27 / 28
        British : 30 / 36
        UK_Pacific : 0 / 0
        Italians : 23 / 18
        ANZAC : 13 / 25
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40125_Fre14.tsvg

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour and 6 bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Yenisey
                      Germans take Yenisey from Russians

    Combat - Germans

    Non Combat Move - Germans
                4 fighters moved from Southern Italy to Iraq
                4 armour, 3 fighters, 7 mech_infantrys and 4 tactical_bombers moved from Caucasus to Iraq
                2 armour moved from Northwest Persia to Iraq
                1 armour moved from Kazakhstan to Northwest Persia
                2 armour moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Russia to Volgograd
                3 mech_infantrys moved from Bryansk to Caucasus
                3 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Novgorod to Bryansk
                3 bombers moved from Western Germany to Southern Italy
                1 aaGun moved from France to Western Germany
                1 artillery and 1 infantry moved from France to Western Germany
                1 artillery and 1 infantry moved from France to Western Germany

    Place Units - Germans
                1 armour placed in Volgograd
                6 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
                Germans collect 57 PUs (4 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs

    triplea_40125_Ger15.tsvg

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 15

    Combat Move - Russians

    Turn Complete - Russians

    triplea_40125_Rus15.tsvg

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Persia to Trans-Jordan
                      Japanese take Trans-Jordan from British

    Combat - Japanese
                Japanese creates battle in territory 80 Sea Zone

    Non Combat Move - Japanese
                3 armour, 2 bombers, 7 fighters, 3 marines and 2 tactical_bombers moved from Persia to Iraq
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 artillery moved from West India to 79 Sea Zone
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 armour moved from West India to 79 Sea Zone
                1 armour, 1 artillery and 2 transports moved from 79 Sea Zone to 80 Sea Zone
                1 armour and 1 artillery moved from 80 Sea Zone to Iraq
                2 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
                1 mech_infantry moved from Turkmenistan to Persia
                6 fighters moved from Northwest Persia to Iraq
                2 fighters moved from West India to Iraq
                4 tactical_bombers moved from Northwest Persia to Iraq
                8 fighters moved from 80 Sea Zone to Iraq

    Place Units - Japanese
                1 armour, 1 artillery and 1 fighter placed in Iraq

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 18
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,6,6,1,6,6,3,1,3,1,6,5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
                Japanese collect 8 PUs (18 lost to blockades); end with 9 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 14 PUs

    triplea_40125_Jap15.tsvg

  • 14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Persia to Trans-Jordan
                      Japanese take Trans-Jordan from British

    Combat - Japanese
                Japanese creates battle in territory 80 Sea Zone

    Non Combat Move - Japanese
                3 armour, 2 bombers, 7 fighters, 3 marines and 2 tactical_bombers moved from Persia to Iraq
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 artillery moved from West India to 79 Sea Zone
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 armour moved from West India to 79 Sea Zone
                1 armour, 1 artillery and 2 transports moved from 79 Sea Zone to 80 Sea Zone
                1 armour and 1 artillery moved from 80 Sea Zone to Iraq
                2 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
                1 mech_infantry moved from Turkmenistan to Persia
                6 fighters moved from Northwest Persia to Iraq
                2 fighters moved from West India to Iraq
                4 tactical_bombers moved from Northwest Persia to Iraq
                8 fighters moved from 80 Sea Zone to Iraq

    Place Units - Japanese
                1 armour, 1 artillery and 1 fighter placed in Iraq

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 18
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,6,6,1,6,6,3,1,3,1,6,5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
                Japanese collect 8 PUs (18 lost to blockades); end with 9 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 14 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Siberia: 1 armour and 1 infantry
                EDIT: Adding units owned by Japanese to Sakha: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode

    triplea_40125_Jap15.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 12 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Egypt to Trans-Jordan
                9 fighters moved from Egypt to Trans-Jordan
                3 fighters moved from Belgian Congo to Trans-Jordan
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from 22 Sea Zone to Marianas

    Combat - Americans
                Battle in Marianas
                Battle in Trans-Jordan
                    Americans attack with 12 fighters and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 12 fighters and 1 mech_infantry in Trans-Jordan, round 2 :  8/13 hits
                        Japanese roll dice for 1 mech_infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Trans-Jordan
                    Americans win, taking Marianas from Japanese, taking Trans-Jordan from Japanese with 12 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                12 fighters moved from Trans-Jordan to Egypt
                2 mech_infantrys moved from French Equatorial Africa to Egypt
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
                1 battleship, 4 carriers, 3 cruisers and 6 destroyers moved from 37 Sea Zone to 21 Sea Zone
                2 fighters moved from French Indo China to 21 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from French Indo China to 36 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 36 Sea Zone to 22 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 22 Sea Zone to Marianas
                3 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone
                5 submarines moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 20 Sea Zone to 21 Sea Zone
                1 submarine moved from 19 Sea Zone to 21 Sea Zone
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                3 bombers moved from Western United States to Midway
                2 mech_infantrys moved from Hunan to Jehol
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer and 1 submarine moved from 1 Sea Zone to 11 Sea Zone
                2 carriers and 1 destroyer moved from 28 Sea Zone to 89 Sea Zone
                3 fighters moved from 28 Sea Zone to Eastern United States
                2 carriers, 3 destroyers, 4 fighters and 3 submarines moved from 36 Sea Zone to 22 Sea Zone
                3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry, 1 mech_infantry and 1 transport moved from 28 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
                1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
                4 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Western United States to Eastern United States
                1 bomber moved from Eastern United States to French West Africa
                3 fighters moved from Eastern United States to Gibraltar
                6 fighters moved from United Kingdom to Gibraltar
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
                1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                1 carrier moved from 74 Sea Zone to 57 Sea Zone

    Place Units - Americans
                10 fighters placed in Eastern United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 80 PUs; end with 81 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 106 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 116 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 121 PUs

    Production/PUs Summary :

    Germans : 61 / 85
        Russians : 4 / 0
        Japanese : 25 / 14
        Americans : 80 / 121
        Chinese : 27 / 28
        British : 30 / 36
        UK_Pacific : 0 / 0
        Italians : 23 / 18
        ANZAC : 13 / 25
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40125_Ame15.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                5 infantry moved from Tsinghai to Shensi
                2 infantry moved from Tsinghai to Shensi
                5 infantry moved from Sikang to Shensi
                1 infantry moved from Sikang to Shensi
                9 infantry moved from Szechwan to Shensi
                5 infantry moved from Yunnan to Szechwan
                1 fighter moved from Szechwan to Shensi

    Place Units - Chinese
                7 infantry placed in Jehol
                2 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 27 PUs; end with 28 PUs total

    Production/PUs Summary :

    Germans : 61 / 85
        Russians : 4 / 0
        Japanese : 25 / 14
        Americans : 80 / 121
        Chinese : 27 / 28
        British : 30 / 36
        UK_Pacific : 0 / 0
        Italians : 23 / 18
        ANZAC : 13 / 25
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40125_Chi15.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 15

    Purchase Units - British
                British buy 3 aaGuns and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                3 artilleries moved from Belgian Congo to Anglo Egyptian Sudan
                3 artilleries moved from Rhodesia to Belgian Congo
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                3 aaGuns placed in Egypt
                7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Germans : 61 / 85
        Russians : 4 / 0
        Japanese : 25 / 14
        Americans : 80 / 121
        Chinese : 27 / 28
        British : 30 / 36
        UK_Pacific : 0 / 0
        Italians : 23 / 18
        ANZAC : 13 / 25
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40125_UK_15.tsvg

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Novosibirsk to Timguska
                      Italians take Timguska from Russians
                2 mech_infantrys moved from Iraq to Trans-Jordan
                1 fighter moved from Southern Italy to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 fighter and 2 mech_infantrys
                    Americans defend with 1 mech_infantry
                    Italians win, taking Trans-Jordan from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Iraq
                1 aaGun moved from Northwest Persia to Iraq
                2 infantry moved from Northwest Persia to Iraq
                1 mech_infantry moved from Caucasus to Iraq
                2 armour moved from Caucasus to Iraq
                1 armour moved from Ukraine to Caucasus
                2 mech_infantrys moved from Ukraine to Caucasus
                1 artillery and 1 infantry moved from Romania to Yugoslavia

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,4
                Italians collect 24 PUs (1 lost to blockades); end with 24 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_40125_Ita15.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters, 1 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
                4 fighters moved from Belgian Congo to Trans-Jordan
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa

    Combat - ANZAC
                Battle in Okinawa
                Battle in Formosa
                Battle in Trans-Jordan
                    ANZAC attack with 6 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                        ANZAC roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  4/8 hits
                        Italians roll dice for 1 mech_infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 tactical_bomber owned by the ANZAC lost in Trans-Jordan
                    ANZAC win, taking Okinawa from Japanese, taking Formosa from Japanese, taking Trans-Jordan from Italians with 6 fighters and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 mech_infantry
                    Casualties for ANZAC: 1 tactical_bomber

    Non Combat Move - ANZAC
                6 fighters moved from Trans-Jordan to Egypt
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 armour and 1 infantry moved from 10 Sea Zone to Western United States
                1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                2 fighters moved from Malaya to 74 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                3 infantry moved from Shan State to Yunnan

    Place Units - ANZAC
                2 fighters and 1 mech_infantry placed in Malaya

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    Production/PUs Summary :

    Germans : 61 / 85
        Russians : 3 / 0
        Japanese : 23 / 14
        Americans : 80 / 121
        Chinese : 27 / 28
        British : 30 / 36
        UK_Pacific : 0 / 0
        Italians : 24 / 29
        ANZAC : 15 / 25
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40125_ANZ15.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 15

    Politics - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 6 Sea Zone: 2 submarines
                EDIT: Adding units owned by ANZAC to 25 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode

    Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 61 / 85
        Russians : 3 / 0
        Japanese : 23 / 14
        Americans : 80 / 121
        Chinese : 27 / 28
        British : 30 / 36
        UK_Pacific : 0 / 0
        Italians : 24 / 29
        ANZAC : 15 / 25
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40125_Fre15.tsvg

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 armour moved from Northwest Persia to Trans-Jordan
                4 armour moved from Iraq to Trans-Jordan
                7 mech_infantrys moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 armour moved from Iraq to Syria
                      Germans take Syria from British
                1 armour moved from Syria to Trans-Jordan
                1 armour moved from Iraq to Trans-Jordan
                6 fighters moved from Iraq to Trans-Jordan
                4 tactical_bombers moved from Iraq to Trans-Jordan
                1 fighter moved from Iraq to Trans-Jordan
                1 armour moved from Yenisey to Buryatia
                      Germans take Yakut S.S.R. from Russians
                      Germans take Buryatia from Russians

    Combat - Germans
                Battle in Trans-Jordan
                    Germans attack with 9 armour, 7 fighters, 8 mech_infantrys and 4 tactical_bombers
                    ANZAC defend with 1 infantry
                    Germans win, taking Trans-Jordan from British with 9 armour, 7 fighters, 8 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Germans
                7 fighters moved from Trans-Jordan to Iraq
                4 tactical_bombers moved from Trans-Jordan to Iraq
                6 bombers moved from Western Germany to Southern Italy
                3 mech_infantrys moved from Caucasus to Iraq
                1 armour moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Bryansk to Caucasus
                3 mech_infantrys moved from Eastern Poland to Bryansk

    Place Units - Germans
                7 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
                Germans collect 59 PUs (6 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs

    triplea_40125_Ger16.tsvg

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 16

    Combat Move - Russians

    Turn Complete - Russians

    triplea_40125_Rus16.tsvg

  • 14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 16

    Purchase Units - Americans

    triplea_40125_Ame16.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 airfield, 8 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries, 4 infantry and 2 mech_infantrys moved from Marianas to 22 Sea Zone
                2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 22 Sea Zone to 6 Sea Zone
                2 artilleries, 4 infantry and 2 mech_infantrys moved from 6 Sea Zone to Japan
                3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
                6 destroyers moved from 21 Sea Zone to 6 Sea Zone
                3 destroyers moved from 22 Sea Zone to 6 Sea Zone
                4 fighters moved from 22 Sea Zone to Japan
                5 fighters moved from 21 Sea Zone to Japan
                1 tactical_bomber moved from 21 Sea Zone to Japan
                1 bomber moved from Midway to 6 Sea Zone
                1 carrier moved from 21 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Jehol to Korea
                      Americans take Korea from Japanese
                1 bomber moved from Midway to Japan
                1 battleship moved from 21 Sea Zone to 6 Sea Zone
                1 cruiser moved from 21 Sea Zone to 6 Sea Zone
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                12 fighters moved from Egypt to Anglo Egyptian Sudan

    triplea_40125_Ame16.tsvg

  • 17

    Scramble / Kamikaze SZ6?

  • 14 Customizer

    No Scramble

  • 17

    And Kamikazes?

  • 14 Customizer

    2 on BB, 2 on CA, 2 on CV

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 airfield, 8 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries, 4 infantry and 2 mech_infantrys moved from Marianas to 22 Sea Zone
                2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 22 Sea Zone to 6 Sea Zone
                2 artilleries, 4 infantry and 2 mech_infantrys moved from 6 Sea Zone to Japan
                3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
                6 destroyers moved from 21 Sea Zone to 6 Sea Zone
                3 destroyers moved from 22 Sea Zone to 6 Sea Zone
                4 fighters moved from 22 Sea Zone to Japan
                5 fighters moved from 21 Sea Zone to Japan
                1 tactical_bomber moved from 21 Sea Zone to Japan
                1 bomber moved from Midway to 6 Sea Zone
                1 carrier moved from 21 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Jehol to Korea
                      Americans take Korea from Japanese
                1 bomber moved from Midway to Japan
                1 battleship moved from 21 Sea Zone to 6 Sea Zone
                1 cruiser moved from 21 Sea Zone to 6 Sea Zone
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                12 fighters moved from Egypt to Anglo Egyptian Sudan

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 2,3
                    Units damaged: 1 battleship owned by the Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6,5
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3,4
                Battle in Japan
                    Americans attack with 5 artilleries, 1 bomber, 9 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour and 3 infantry
                        AA fire in Japan :  2/9 hits
                        2 fighters owned by the Americans lost in Japan
                        Americans roll dice for 5 artilleries, 1 bomber, 7 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Japan, round 2 :  7/23 hits
                        Japanese roll dice for 3 aaGuns, 6 fighters and 3 infantry in Japan, round 2 :  5/9 hits
                        3 infantry owned by the Japanese, 1 fighter owned by the Japanese, 3 aaGuns owned by the Japanese and 5 infantry owned by the Americans lost in Japan
                        Americans roll dice for 5 artilleries, 1 bomber, 7 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Japan, round 3 :  9/18 hits
                        Japanese roll dice for 5 fighters in Japan, round 3 :  5/5 hits
                        5 fighters owned by the Japanese, 1 mech_infantry owned by the Americans and 4 artilleries owned by the Americans lost in Japan
                    Americans captures 29PUs while taking Japanese capital
                    Americans converts factory_major into different units
                    Americans win, taking Japan from Japanese with 1 artillery, 1 bomber, 7 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for Americans: 4 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
                    Casualties for Japanese: 3 aaGuns, 6 fighters and 3 infantry
                Battle in Anglo Egyptian Sudan
                    Americans attack with 12 fighters and 2 infantry
                    Japanese defend with 2 artilleries
                        Americans roll dice for 12 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 :  5/14 hits
                        Japanese roll dice for 2 artilleries in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        2 artilleries owned by the Japanese lost in Anglo Egyptian Sudan
                    Americans win, taking Anglo Egyptian Sudan from Japanese with 12 fighters and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries
                triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese

    Non Combat Move - Americans
                12 fighters moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 infantry moved from French West Africa to French Central Africa
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                14 fighters moved from Eastern United States to French West Africa
                1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
                1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                7 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
                3 carriers moved from 21 Sea Zone to 6 Sea Zone
                1 submarine moved from 37 Sea Zone to 54 Sea Zone
                1 carrier moved from 57 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from 20 Sea Zone to Kiangsi
                2 cruisers moved from 21 Sea Zone to 6 Sea Zone
                7 submarines moved from 21 Sea Zone to 6 Sea Zone
                3 submarines moved from 22 Sea Zone to 6 Sea Zone
                1 bomber moved from 6 Sea Zone to Hawaiian Islands
                1 bomber moved from Midway to Eastern United States
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                2 carriers moved from 89 Sea Zone to 106 Sea Zone
                1 destroyer moved from 89 Sea Zone to 106 Sea Zone
                1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
                1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                1 mech_infantry moved from Jehol to Amur
                2 carriers moved from 22 Sea Zone to 6 Sea Zone
                1 bomber moved from French West Africa to Egypt
                9 fighters moved from Gibraltar to Egypt
                1 carrier and 2 fighters moved from 74 Sea Zone to 73 Sea Zone
                1 destroyer and 1 submarine moved from 11 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
                1 bomber moved from Japan to Iwo Jima
                2 fighters moved from Western United States to Eastern United States
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 airfield placed in French West Africa
                8 fighters placed in Eastern United States
                3 infantry and 4 mech_infantrys placed in Central United States

    Turn Complete - Americans
                Americans collect 91 PUs; end with 121 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 126 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 131 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 136 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 141 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 146 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 156 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 161 PUs

    Production/PUs Summary :

    Germans : 65 / 87
        Russians : 1 / 0
        Japanese : 12 / 0
        Americans : 91 / 161
        Chinese : 27 / 28
        British : 28 / 36
        UK_Pacific : 0 / 0
        Italians : 24 / 29
        ANZAC : 15 / 25
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40125_Ame16.tsvg

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