@cwglee51 Moved your guys to rhodesia.
17L cyanight(Axis) vs wheatbeer (Allies) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
5 infantry moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to Shensi
5 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
9 infantry moved from Szechwan to Shensi
5 infantry moved from Yunnan to Szechwan
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
7 infantry placed in Jehol
2 infantry placed in JeholTurn Complete - Chinese
Chinese collect 27 PUs; end with 28 PUs totalProduction/PUs Summary :
Germans : 61 / 85
Russians : 4 / 0
Japanese : 25 / 14
Americans : 80 / 121
Chinese : 27 / 28
British : 30 / 36
UK_Pacific : 0 / 0
Italians : 23 / 18
ANZAC : 13 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 15
Purchase Units - British
British buy 3 aaGuns and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
3 artilleries moved from Belgian Congo to Anglo Egyptian Sudan
3 artilleries moved from Rhodesia to Belgian Congo
1 fighter moved from United Kingdom to GibraltarPlace Units - British
3 aaGuns placed in Egypt
7 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUsTurn Complete - UK_Pacific
Production/PUs Summary :
Germans : 61 / 85
Russians : 4 / 0
Japanese : 25 / 14
Americans : 80 / 121
Chinese : 27 / 28
British : 30 / 36
UK_Pacific : 0 / 0
Italians : 23 / 18
ANZAC : 13 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Novosibirsk to Timguska
Italians take Timguska from Russians
2 mech_infantrys moved from Iraq to Trans-Jordan
1 fighter moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 fighter and 2 mech_infantrys
Americans defend with 1 mech_infantry
Italians win, taking Trans-Jordan from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Iraq
1 aaGun moved from Northwest Persia to Iraq
2 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Caucasus to Iraq
2 armour moved from Caucasus to Iraq
1 armour moved from Ukraine to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 artillery and 1 infantry moved from Romania to YugoslaviaPlace Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,4
Italians collect 24 PUs (1 lost to blockades); end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters, 1 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
4 fighters moved from Belgian Congo to Trans-Jordan
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to FormosaCombat - ANZAC
Battle in Okinawa
Battle in Formosa
Battle in Trans-Jordan
ANZAC attack with 6 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
ANZAC roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/8 hits
Italians roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 tactical_bomber owned by the ANZAC lost in Trans-Jordan
ANZAC win, taking Okinawa from Japanese, taking Formosa from Japanese, taking Trans-Jordan from Italians with 6 fighters and 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 mech_infantry
Casualties for ANZAC: 1 tactical_bomberNon Combat Move - ANZAC
6 fighters moved from Trans-Jordan to Egypt
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 armour and 1 infantry moved from 10 Sea Zone to Western United States
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Malaya to 74 Sea Zone
1 infantry moved from French Indo China to Yunnan
3 infantry moved from Shan State to YunnanPlace Units - ANZAC
2 fighters and 1 mech_infantry placed in MalayaTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsProduction/PUs Summary :
Germans : 61 / 85
Russians : 3 / 0
Japanese : 23 / 14
Americans : 80 / 121
Chinese : 27 / 28
British : 30 / 36
UK_Pacific : 0 / 0
Italians : 24 / 29
ANZAC : 15 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 15
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 6 Sea Zone: 2 submarines
EDIT: Adding units owned by ANZAC to 25 Sea Zone: 2 submarines
EDIT: Turning off Edit ModeCombat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 61 / 85
Russians : 3 / 0
Japanese : 23 / 14
Americans : 80 / 121
Chinese : 27 / 28
British : 30 / 36
UK_Pacific : 0 / 0
Italians : 24 / 29
ANZAC : 15 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 bombers; Remaining resources: 1 PUs;Combat Move - Germans
3 armour moved from Northwest Persia to Trans-Jordan
4 armour moved from Iraq to Trans-Jordan
7 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
6 fighters moved from Iraq to Trans-Jordan
4 tactical_bombers moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from RussiansCombat - Germans
Battle in Trans-Jordan
Germans attack with 9 armour, 7 fighters, 8 mech_infantrys and 4 tactical_bombers
ANZAC defend with 1 infantry
Germans win, taking Trans-Jordan from British with 9 armour, 7 fighters, 8 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
7 fighters moved from Trans-Jordan to Iraq
4 tactical_bombers moved from Trans-Jordan to Iraq
6 bombers moved from Western Germany to Southern Italy
3 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Eastern Poland to BryanskPlace Units - Germans
7 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 59 PUs (6 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 16
Combat Move - Russians
Turn Complete - Russians
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 16
Purchase Units - Americans
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 airfield, 8 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries, 4 infantry and 2 mech_infantrys moved from Marianas to 22 Sea Zone
2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 22 Sea Zone to 6 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 6 Sea Zone to Japan
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
6 destroyers moved from 21 Sea Zone to 6 Sea Zone
3 destroyers moved from 22 Sea Zone to 6 Sea Zone
4 fighters moved from 22 Sea Zone to Japan
5 fighters moved from 21 Sea Zone to Japan
1 tactical_bomber moved from 21 Sea Zone to Japan
1 bomber moved from Midway to 6 Sea Zone
1 carrier moved from 21 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Jehol to Korea
Americans take Korea from Japanese
1 bomber moved from Midway to Japan
1 battleship moved from 21 Sea Zone to 6 Sea Zone
1 cruiser moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
12 fighters moved from Egypt to Anglo Egyptian Sudan -
Scramble / Kamikaze SZ6?
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No Scramble
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And Kamikazes?
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2 on BB, 2 on CA, 2 on CV
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 airfield, 8 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries, 4 infantry and 2 mech_infantrys moved from Marianas to 22 Sea Zone
2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 22 Sea Zone to 6 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 6 Sea Zone to Japan
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
6 destroyers moved from 21 Sea Zone to 6 Sea Zone
3 destroyers moved from 22 Sea Zone to 6 Sea Zone
4 fighters moved from 22 Sea Zone to Japan
5 fighters moved from 21 Sea Zone to Japan
1 tactical_bomber moved from 21 Sea Zone to Japan
1 bomber moved from Midway to 6 Sea Zone
1 carrier moved from 21 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Jehol to Korea
Americans take Korea from Japanese
1 bomber moved from Midway to Japan
1 battleship moved from 21 Sea Zone to 6 Sea Zone
1 cruiser moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
12 fighters moved from Egypt to Anglo Egyptian SudanCombat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 2,3
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,4
Battle in Japan
Americans attack with 5 artilleries, 1 bomber, 9 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour and 3 infantry
AA fire in Japan : 2/9 hits
2 fighters owned by the Americans lost in Japan
Americans roll dice for 5 artilleries, 1 bomber, 7 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Japan, round 2 : 7/23 hits
Japanese roll dice for 3 aaGuns, 6 fighters and 3 infantry in Japan, round 2 : 5/9 hits
3 infantry owned by the Japanese, 1 fighter owned by the Japanese, 3 aaGuns owned by the Japanese and 5 infantry owned by the Americans lost in Japan
Americans roll dice for 5 artilleries, 1 bomber, 7 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Japan, round 3 : 9/18 hits
Japanese roll dice for 5 fighters in Japan, round 3 : 5/5 hits
5 fighters owned by the Japanese, 1 mech_infantry owned by the Americans and 4 artilleries owned by the Americans lost in Japan
Americans captures 29PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery, 1 bomber, 7 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Americans: 4 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
Casualties for Japanese: 3 aaGuns, 6 fighters and 3 infantry
Battle in Anglo Egyptian Sudan
Americans attack with 12 fighters and 2 infantry
Japanese defend with 2 artilleries
Americans roll dice for 12 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 5/14 hits
Japanese roll dice for 2 artilleries in Anglo Egyptian Sudan, round 2 : 0/2 hits
2 artilleries owned by the Japanese lost in Anglo Egyptian Sudan
Americans win, taking Anglo Egyptian Sudan from Japanese with 12 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to JapaneseNon Combat Move - Americans
12 fighters moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 91 Sea Zone to 101 Sea Zone
14 fighters moved from Eastern United States to French West Africa
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
7 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
3 carriers moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 carrier moved from 57 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kiangsi
2 cruisers moved from 21 Sea Zone to 6 Sea Zone
7 submarines moved from 21 Sea Zone to 6 Sea Zone
3 submarines moved from 22 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Hawaiian Islands
1 bomber moved from Midway to Eastern United States
1 submarine moved from 72 Sea Zone to 71 Sea Zone
2 carriers moved from 89 Sea Zone to 106 Sea Zone
1 destroyer moved from 89 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from Jehol to Amur
2 carriers moved from 22 Sea Zone to 6 Sea Zone
1 bomber moved from French West Africa to Egypt
9 fighters moved from Gibraltar to Egypt
1 carrier and 2 fighters moved from 74 Sea Zone to 73 Sea Zone
1 destroyer and 1 submarine moved from 11 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from Japan to Iwo Jima
2 fighters moved from Western United States to Eastern United States
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - Americans
1 airfield placed in French West Africa
8 fighters placed in Eastern United States
3 infantry and 4 mech_infantrys placed in Central United StatesTurn Complete - Americans
Americans collect 91 PUs; end with 121 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 126 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 131 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 136 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 141 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 146 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 156 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 161 PUsProduction/PUs Summary :
Germans : 65 / 87
Russians : 1 / 0
Japanese : 12 / 0
Americans : 91 / 161
Chinese : 27 / 28
British : 28 / 36
UK_Pacific : 0 / 0
Italians : 24 / 29
ANZAC : 15 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
9 infantry moved from Jehol to Manchuria
5 infantry moved from Szechwan to Sikang
4 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
3 infantry moved from Shensi to Kansu
2 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to SikangPlace Units - Chinese
9 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 27 PUs; end with 28 PUs totalProduction/PUs Summary :
Germans : 65 / 87
Russians : 1 / 0
Japanese : 12 / 0
Americans : 91 / 161
Chinese : 27 / 28
British : 28 / 36
UK_Pacific : 0 / 0
Italians : 24 / 29
ANZAC : 15 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 16
Purchase Units - British
British buy 12 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea ZoneCombat - British
Non Combat Move - British
1 fighter moved from Gibraltar to Egypt
3 artilleries moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British
3 infantry placed in Egypt
9 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
Production/PUs Summary :
Germans : 65 / 87
Russians : 1 / 0
Japanese : 12 / 0
Americans : 91 / 161
Chinese : 27 / 28
British : 28 / 34
UK_Pacific : 0 / 0
Italians : 24 / 29
ANZAC : 15 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
2 infantry moved from Iraq to Trans-Jordan
1 aaGun moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Caucasus to Iraq
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Northern Italy to Bulgaria
1 fighter moved from Iraq to Southern ItalyPlace Units - Italians
2 fighters placed in Southern Italy
2 mech_infantrys placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Italians from Timguska: 1 mech_infantry
EDIT: Adding units owned by Italians to Kazakhstan: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Italians collect 19 PUs (5 lost to blockades); end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to SiberiaCombat - ANZAC
Battle in Siberia
Battle in Soviet Far EastNon Combat Move - ANZAC
1 mech_infantry moved from Malaya to Yunnan
4 infantry moved from Yunnan to Szechwan
2 fighters moved from Malaya to Szechwan
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 73 Sea Zone to Egypt
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 submarines moved from 25 Sea Zone to 26 Sea ZonePlace Units - ANZAC
3 mech_infantrys placed in Malaya
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUsProduction/PUs Summary :
Germans : 65 / 87
Russians : 1 / 0
Japanese : 10 / 0
Americans : 91 / 161
Chinese : 27 / 28
British : 28 / 34
UK_Pacific : 0 / 0
Italians : 24 / 25
ANZAC : 17 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 16
Combat Move - French
Combat - French
Turn Complete - French
Production/PUs Summary :
Germans : 65 / 87
Russians : 1 / 0
Japanese : 10 / 0
Americans : 91 / 161
Chinese : 27 / 28
British : 28 / 34
UK_Pacific : 0 / 0
Italians : 24 / 25
ANZAC : 17 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
If Germany tries to soften up Egypt for Japan, please wait for my OOL before proceeding with Japan because I may wish to save my aa guns.





