none. thanks!
17L cyanight(Axis) vs Karl7 (Allies) BM3
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 battleship moved from 33 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Caroline Islands to Guam
1 tactical_bomber moved from Caroline Islands to Guam
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Siam to Shan State
2 fighters moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 cruiser and 1 marine moved from 20 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Anhwe to Kweichow
2 bombers moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to KwangtungCombat - Japanese
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Scramble Guam?
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 battleship moved from 33 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Caroline Islands to Guam
1 tactical_bomber moved from Caroline Islands to Guam
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Siam to Shan State
2 fighters moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 cruiser and 1 marine moved from 20 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Anhwe to Kweichow
2 bombers moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to KwangtungCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 fighter
Japanese win, taking Guam from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of French Indo China from French to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Siam: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
2 bombers moved from Kweichow to Yunnan
1 mech_infantry moved from Shantung to Hunan
1 fighter moved from Kwangtung to Yunnan
1 fighter moved from Kwangtung to Yunnan
2 fighters moved from Shan State to Yunnan
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone
1 fighter moved from Amur to 6 Sea Zone
1 tactical_bomber moved from Amur to 6 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 armour moved from Soviet Far East to Amur
1 artillery moved from Buyant-Uhaa to Amur
2 tactical_bombers moved from Amur to Japan
2 fighters moved from Amur to Japan
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Sakha to Amur
1 mech_infantry moved from Shantung to Manchuria
1 armour moved from Shantung to Manchuria
1 destroyer moved from 33 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 2 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 fighter moved from 89 Sea Zone to Morocco
1 fighter moved from 89 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 5 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Morocco
Americans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 2 infantry
Americans win, taking Morocco from Germans with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 fighter moved from Morocco to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 5 Sea Zone to BuryatiaPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
9 infantry moved from Szechwan to Shensi
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
2 infantry moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
2 infantry moved from Iraq to 80 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to British SomalilandCombat - British
British creates battle in territory 106 Sea Zone
Battle in British Somaliland
British attack with 2 infantry
Italians defend with 1 infantry
British win, taking 106 Sea Zone from Germans, taking British Somaliland from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Belgian Congo
British attack with 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 transport moved from 71 Sea Zone to 80 Sea Zone
1 transport moved from 79 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Persia
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Iraq to Egypt
1 aaGun, 1 artillery and 2 infantry moved from Burma to India
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 fighter moved from Suriname to Morocco
1 fighter moved from Suriname to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Brazil to 85 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Brazil to French GuianaPlace Units - British
1 factory_minor placed in Persia
1 fighter and 1 mech_infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
UK_Pacific collect 18 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 armour moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 1 bomber, 1 infantry and 1 marine
British defend with 1 fighter and 1 harbour; Americans defend with 1 artillery, 1 marine and 1 mech_infantry
Italians win, taking Gibraltar from British with 1 armour, 1 bomber and 1 marine remaining. Battle score for attacker is 20
Casualties for Italians: 1 infantry
Casualties for British: 1 fighter
Casualties for Americans: 1 artillery, 1 marine and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 mech_infantry moved from Algeria to Libya
2 infantry moved from Tobruk to Libya
1 artillery moved from Algeria to Tunisia
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 armour moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 artillery moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Greece to BulgariaPlace Units - Italians
2 fighters placed in Southern Italy
1 destroyer and 1 submarine placed in 95 Sea Zone
Italians undo move 2.
1 destroyer placed in 97 Sea Zone
1 submarine placed in 95 Sea Zone
Italians undo move 3.
1 submarine placed in 93 Sea Zone
Italians undo move 3.
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 armour moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 1 bomber, 1 infantry and 1 marine
British defend with 1 fighter and 1 harbour; Americans defend with 1 artillery, 1 marine and 1 mech_infantry
Italians win, taking Gibraltar from British with 1 armour, 1 bomber and 1 marine remaining. Battle score for attacker is 20
Casualties for Italians: 1 infantry
Casualties for British: 1 fighter
Casualties for Americans: 1 artillery, 1 marine and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 mech_infantry moved from Algeria to Libya
2 infantry moved from Tobruk to Libya
1 artillery moved from Algeria to Tunisia
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 armour moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 artillery moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Greece to BulgariaPlace Units - Italians
2 fighters placed in Southern Italy
1 destroyer and 1 submarine placed in 95 Sea Zone
Italians undo move 2.
1 destroyer placed in 97 Sea Zone
1 submarine placed in 95 Sea Zone
Italians undo move 3.
1 submarine placed in 93 Sea Zone
Italians undo move 3.
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tunisia: 1 artillery
EDIT: Adding units owned by Italians to Algeria: 1 artillery
EDIT: Turning off Edit Mode -
Use latest file please. I accidently moved the artillery to Tunisia
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 3
Combat Move - French
1 cruiser moved from 101 Sea Zone to 11 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Iraq to PersiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Belarus to Bryansk
5 artilleries moved from Belarus to Bryansk
7 armour moved from Belarus to Bryansk
1 infantry moved from Belarus to Archangel
1 fighter moved from Belarus to Archangel
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from Belarus to Archangel
1 tactical_bomber moved from Belarus to Novgorod
8 infantry moved from Belarus to Bryansk
2 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
1 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Belarus to ArchangelCombat - Germans
Battle in Novgorod
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 7 armour, 5 artilleries, 8 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 7 armour, 5 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Smolensk to Belarus
1 fighter moved from Novgorod to Belarus
2 tactical_bombers moved from Novgorod to Belarus
1 fighter moved from Archangel to Belarus
1 tactical_bomber moved from Archangel to Belarus
4 infantry moved from Karelia to Finland
7 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
5 infantry moved from Romania to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Western Germany to France
1 aaGun moved from Belarus to Bryansk
2 fighters moved from Belarus to Eastern Poland
4 tactical_bombers moved from Belarus to Eastern PolandPlace Units - Germans
4 bombers and 1 infantry placed in Western Germany
2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
Not that it really mattered. but check out the dice roll for Bryansk battle.
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a bad omen? :?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 aaGun moved from Vologda to Russia
1 aaGun, 2 artilleries and 6 infantry moved from Vologda to Russia
1 infantry moved from Rostov to Tambov
1 armour moved from Volgograd to Russia
1 artillery moved from Rostov to Volgograd
2 fighters moved from Ukraine to RussiaPlace Units - Russians
1 armour, 1 fighter and 8 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 infantry
EDIT: Adding units owned by Russians to Buryatia: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 bombers, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Buryatia
2 artilleries, 16 infantry and 1 mech_infantry moved from Amur to Buryatia
1 armour and 1 mech_infantry moved from Manchuria to Buryatia
2 fighters and 2 tactical_bombers moved from Japan to Buryatia
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Buryatia
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
2 bombers moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 marine moved from Philippines to 35 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
2 cruisers moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Buryatia
Japanese attack with 2 armour, 2 artilleries, 4 fighters, 16 infantry, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 2 aaGuns and 22 infantry; Americans defend with 1 bomber
Japanese win, taking Buryatia from Russians with 2 armour, 2 artilleries, 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Russians: 2 aaGuns and 22 infantry
Casualties for Americans: 1 bomber
Casualties for Japanese: 15 infantry
Battle in Java
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Celebes
Battle in 33 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Suiyuyan from Chinese to Japanese
EDIT: Turning off Edit Mode
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 46 Sea Zone
1 battleship and 1 carrier moved from 21 Sea Zone to 35 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Shantung to Chahar
1 armour moved from Shantung to Chahar
1 mech_infantry moved from Hunan to French Indo China
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Anhwe
2 bombers moved from Kweichow to French Indo China
4 fighters moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
4 fighters moved from Buryatia to Amur
4 tactical_bombers moved from Buryatia to AmurPlace Units - Japanese
1 factory_minor placed in French Indo China
2 bombers placed in Japan
1 infantry and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 bombers, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Buryatia
2 artilleries, 16 infantry and 1 mech_infantry moved from Amur to Buryatia
1 armour and 1 mech_infantry moved from Manchuria to Buryatia
2 fighters and 2 tactical_bombers moved from Japan to Buryatia
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Buryatia
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
2 bombers moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 marine moved from Philippines to 35 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
2 cruisers moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Buryatia
Japanese attack with 2 armour, 2 artilleries, 4 fighters, 16 infantry, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 2 aaGuns and 22 infantry; Americans defend with 1 bomber
Japanese win, taking Buryatia from Russians with 2 armour, 2 artilleries, 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Russians: 2 aaGuns and 22 infantry
Casualties for Americans: 1 bomber
Casualties for Japanese: 15 infantry
Battle in Java
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Celebes
Battle in 33 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Suiyuyan from Chinese to Japanese
EDIT: Turning off Edit Mode
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 46 Sea Zone
1 battleship and 1 carrier moved from 21 Sea Zone to 35 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Shantung to Chahar
1 armour moved from Shantung to Chahar
1 mech_infantry moved from Hunan to French Indo China
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Anhwe
2 bombers moved from Kweichow to French Indo China
4 fighters moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
4 fighters moved from Buryatia to Amur
4 tactical_bombers moved from Buryatia to AmurPlace Units - Japanese
1 factory_minor placed in French Indo China
2 bombers placed in Japan
1 infantry and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 4 fighters
EDIT: Adding units owned by Japanese to 35 Sea Zone: 4 fighters
EDIT: Turning off Edit Mode -
Use latest file. I forgot to load my CV’s
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 26 Sea Zone to 46 Sea Zone
1 armour and 2 infantry moved from Morocco to 91 Sea Zone
1 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 89 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 1 fighter and 2 infantry
Italians defend with 1 armour, 1 harbour and 1 marine
Americans win, taking Gibraltar from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 armour and 1 marine
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 3 fighters
Italians defend with 1 cruiser and 1 transport
Americans win with 3 fighters remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transportNon Combat Move - Americans
3 fighters moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs





