@Lucifer:
Chess isn’t millitary strategy?
When your bishop says “Hell no I ain’t takin that queen, Imma get killed by that rook next turn”, then your bishop gets up off the board and runs away, then planning a game of chess will be like military strategy.
Most games are not simulations for that matter, try Harpoon or similar pc games.
No boardgames are simulation of wars or battles.
Main Entry: sim·u·la·tion
Pronunciation: “sim-y&-'lA-sh&n
Function: noun
Etymology: Middle English simulacion, from Anglo-French, from Latin simulation-, simulatio, from simulare
1 : the act or process of simulating
2 : a sham object : COUNTERFEIT
3 a : the imitative representation of the functioning of one system or process by means of the functioning of another <a computer=”" simulation=“” of=“” an=“” industrial=“” process=“”>b : examination of a problem often not subject to direct experimentation by means of a simulating device
MOST games ARE simulations. And there are certainly boardgames that are simulations of wars AND there are boardgames that are simulations of battles.
Legend says chess was made for a king who couldn’t live without war.
A&A was never meant to be a simulation of WW2.
orly
And both chess and A&A are games in which millitary strategy is an important factor.
wat?
U think Hitler and Hirohito lost because they didn’t sacrifice enough blood to the dice gods?
I fail to see where anyone said anything of the sort.
And FDR, Churchill and Stalin bled themselves dry, made dice gods happy, and therefore won the war???</a>
<a computer=“” simulation=“” of=“” an=“” industrial=“” process=“”>Give me back my crack pipe.</a>