Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
StuckTojo (Allies +16) vs Marshmallow of War (Axis) Global 1940
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 5 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 armour moved from Queensland to New South Wales
1 bomber and 1 fighter moved from Persia to West India
1 bomber moved from Spain to France
4 fighters moved from Spain to France
2 fighters moved from Gibraltar to FranceCombat - Americans
Air Battle in France
Americans attacks with 7 units heading to France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in West India
Americans attack with 1 bomber and 1 fighter
Japanese defend with 2 infantry
Americans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from West India to Persia
1 fighter moved from Hawaiian Islands to New Zealand
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Midway
1 battleship and 1 carrier moved from 26 Sea Zone to 10 Sea Zone
1 transport moved from 26 Sea Zone to 1 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Central United States to Eastern United States
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Spain to 92 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Syria
1 bomber and 6 fighters moved from France to SpainPlace Units - Americans
1 armour, 1 fighter and 1 infantry placed in Spain
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
4 fighters and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 32 PUs;
British buy 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Persia to West India
UK_Pacific take West India from JapaneseCombat - British
Non Combat Move - British
3 artilleries moved from Persia to Eastern Persia
3 fighters moved from Eastern Persia to Persia
3 fighters moved from Eastern Persia to Iraq
1 fighter moved from Caucasus to Egypt
1 tactical_bomber moved from Eastern Persia to Persia
2 tactical_bombers moved from Persia to Iraq
3 fighters moved from Eastern Persia to Iraq
2 armour moved from Turkey to Iraq
2 armour moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Egypt to Belgian Congo
1 mech_infantry moved from Egypt to Belgian Congo
1 mech_infantry moved from Egypt to Iraq
3 artilleries moved from Trans-Jordan to Iraq
1 battleship and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 87 Sea Zone
1 destroyer moved from 110 Sea Zone to 90 Sea Zone
1 fighter moved from Egypt to Persia
2 bombers moved from Persia to IraqPlace Units - British
2 artilleries and 1 infantry placed in Persia
1 armour placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to Iraq: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 37 PUs; end with 38 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 fighters moved from India to Shensi
1 armour moved from Southern France to Yugoslavia
5 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Hawaiian Islands to New Zealand
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 armour, 2 fighters and 2 mech_infantrys moved from Queensland to New South WalesCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in BorneoNon Combat Move - ANZAC
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
1 armour and 2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 9 infantry moved from Novgorod to Karelia
4 infantry moved from Finland to Karelia
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Greece to Turkey
Germans take Turkey from British
2 infantry moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
2 fighters moved from Yugoslavia to Eastern Poland
1 armour moved from Novgorod to Karelia
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Caroline Islands to 46 Sea Zone
1 tactical_bomber moved from Southern France to Gibraltar
1 bomber moved from Southern Italy to Egypt
2 fighters and 2 tactical_bombers moved from Kwangtung to ShensiCombat - Germans
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Strategic bombing raid in Gibraltar
1 tactical_bomber killed by AA
Bombing raid in Gibraltar causes 0 damage total.
Battle in Eastern Poland
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Karelia
Germans attack with 2 armour and 13 infantry
Russians defend with 3 infantry
Germans win, taking Karelia from Russians with 2 armour and 13 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 fighters moved from Eastern Poland to Yugoslavia
1 tactical_bomber moved from Eastern Poland to Poland
6 artilleries and 17 infantry moved from Slovakia Hungary to Poland
1 artillery moved from Romania to Slovakia Hungary
1 artillery moved from Germany to Western Germany
5 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 artillery and 6 infantry moved from Germany to Poland
1 armour moved from Novgorod to Poland
1 artillery and 6 infantry moved from France to Southern France
1 fighter moved from France to Western Germany
2 armour moved from France to Southern France
2 artilleries and 1 infantry moved from Albania to Greece
3 infantry moved from Yugoslavia to Albania
1 bomber moved from 46 Sea Zone to Caroline Islands
1 bomber moved from 91 Sea Zone to Southern France
1 bomber moved from Egypt to GreecePlace Units - Germans
2 artilleries placed in Germany
3 infantry placed in Novgorod
7 infantry placed in Germany
3 infantry placed in Yugoslavia
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
Your bleeding AA guns are killing me. I’ve lost five strategic bombers and now a tactical bomber to them.
Ugh.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Russians
Russians buy 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Novgorod
2 infantry moved from Belarus to Novgorod
3 fighters moved from Russia to Novgorod
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Belarus
1 infantry moved from Bessarabia to Romania
1 fighter moved from Western Ukraine to Romania
1 fighter and 1 tactical_bomber moved from Caucasus to Romania
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern PolandCombat - Russians
Battle in Novgorod
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 3 infantry; Italians defend with 1 artillery
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
4 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
1 armour moved from Rostov to Western Ukraine
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Russia to Samara
3 infantry moved from Russia to Bryansk
3 fighters moved from Novgorod to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
2 fighters and 1 tactical_bomber moved from Romania to Belarus
1 infantry moved from Russia to Bryansk
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Sikang to Kansu
1 armour and 1 mech_infantry moved from Sikang to Novosibirsk
1 infantry moved from Western Ukraine to BessarabiaPlace Units - Russians
3 infantry placed in Ukraine
2 mech_infantrys placed in Volgograd
1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
@Marshmallow:
Your bleeding AA guns are killing me. I’ve lost five strategic bombers and now a tactical bomber to them.
Ugh.
The lads in Gibraltar are motivated. That’s what gin and lots of Spanish ladies will do. :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 4 destroyers, 11 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from India to West India
2 fighters moved from India to West India
1 bomber moved from India to Kansu
6 infantry moved from Shensi to Kansu
1 tactical_bomber moved from Anhwe to Kansu
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
3 infantry moved from Kweichow to Shensi
2 infantry moved from Burma to India
3 armour and 2 mech_infantrys moved from India to Yunnan
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 bomber moved from Caroline Islands to 43 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Fiji
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 50 Sea Zone
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour and 5 infantry moved from Yakut S.S.R. to Yenisey
1 bomber moved from Greece to EgyptCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Borneo from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in West India
Japanese attack with 2 fighters and 2 infantry
British defend with 1 mech_infantry
Japanese win, taking West India from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Fiji
Battle in Kansu
Japanese attack with 1 bomber, 6 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry; Chinese defend with 4 infantry
Japanese win, taking Fiji from UK_Pacific, taking Kansu from Chinese with 1 bomber, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Egypt causes 5 damage total.Non Combat Move - Japanese
1 bomber moved from Egypt to Greece
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from West India to India
1 bomber moved from 43 Sea Zone to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 carriers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Kwangtung
2 transports moved from 6 Sea Zone to 35 Sea Zone
1 bomber and 1 tactical_bomber moved from Kansu to ShensiPlace Units - Japanese
3 destroyers and 2 transports placed in 6 Sea Zone
1 destroyer placed in 39 Sea Zone
2 infantry placed in India
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs -
The lads in Gibraltar are motivated. That’s what gin and lots of Spanish ladies will do. :wink:
In about three turns, I plan to see how well motivated the lads in Sydney are….no Spanish ladies there!
Marsh
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 4 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 63 Sea Zone to 42 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Syria to Turkey
1 bomber moved from Persia to TurkeyCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Turkey
Americans attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 1 infantry
Americans win, taking Turkey from Germans with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 bomber moved from Turkey to Belarus
3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 armour moved from New South Wales to South Australia
1 fighter moved from New Zealand to Queensland
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to South Australia
1 fighter moved from Midway to Hawaiian Islands
1 submarine moved from 25 Sea Zone to 26 Sea Zone
4 fighters moved from 10 Sea Zone to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Spain to United Kingdom
1 fighter moved from Spain to GibraltarPlace Units - Americans
1 armour, 1 artillery and 1 fighter placed in Spain
3 fighters and 1 submarine placed in 10 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
Americans undo move 4.
Americans undo move 2.
1 destroyer and 3 fighters placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British repair damage of 3x harbour; Remaining resources: 35 PUs;
British buy 2 armour, 2 artilleries, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
8 artilleries moved from Eastern Persia to West India
5 mech_infantrys moved from Persia to West India
4 armour moved from Persia to West India
1 armour moved from Persia to West India
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
2 bombers moved from Iraq to West IndiaCombat - British
Battle in West India
British attack with 5 armour, 8 artilleries, 2 bombers and 5 mech_infantrys
Japanese defend with 1 infantry
British win, taking West India from Japanese with 5 armour, 7 artilleries, 2 bombers and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns moved from Eastern Persia to West India
2 bombers moved from West India to Persia
2 artilleries and 1 infantry moved from Persia to Eastern Persia
3 armour moved from Persia to Turkey
1 armour, 3 artilleries and 3 mech_infantrys moved from Iraq to Turkey
1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
1 fighter moved from Persia to Eastern Persia
3 fighters moved from Persia to Turkey
5 fighters moved from Iraq to Turkey
1 fighter moved from Iraq to Turkey
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Iraq to Eastern Persia
1 destroyer moved from 87 Sea Zone to 91 Sea Zone
1 destroyer moved from 90 Sea Zone to 91 Sea ZonePlace Units - British
1 armour, 1 artillery and 1 mech_infantry placed in Persia
1 armour, 1 artillery and 1 mech_infantry placed in Iraq
1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 36 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
2 fighters moved from Shensi to India
5 infantry moved from Northern Italy to Southern France
1 armour and 1 mech_infantry moved from Southern Italy to Southern France
1 armour moved from Yugoslavia to Southern FrancePlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New Zealand to New South Wales
1 aaGun moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 infantry placed in Queensland
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
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Will be camping in the Rockies until Tuesday at least. Have a great week 'til then.
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That sounds amazing! Have a great time.





