Yeah, I probably went heavier in the Pac theater than typical with the bid, which you took advantage of with a strong G1 opener. Good rolls as well.
L17 G40 BM3 Simon33 (L) vs AetV (X) Game IV
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Full scramble into sz 113 please.
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Ool:
Planes Ober Navy.
Sink CV first.
Max D.Thank you
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to 113 Sea Zone
2 fighters moved from 125 Sea Zone to 113 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from Southern France to 113 Sea Zone
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 infantry and 1 mech_infantry moved from Scotland to 111 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
3 carriers, 1 cruiser, 2 destroyers and 1 fighter moved from 125 Sea Zone to 112 Sea Zone
3 fighters moved from Yunnan to ShensiPurchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 factory_minor, 3 fighters and 4 infantry; Remaining resources: 0 PUs;Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Americans attack with 2 bombers and 5 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Americans roll dice for 2 bombers and 5 fighters in 113 Sea Zone, round 2 : 4/7 hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 5/8 hits
1 tactical_bomber owned by the Germans, 1 destroyer owned by the Germans and 5 fighters owned by the Americans lost in 113 Sea Zone
retreated to 113 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 1 transport remaining. Battle score for attacker is -31
Casualties for Germans: 1 destroyer and 1 tactical_bomber
Casualties for Americans: 5 fighters
Battle in Denmark
Battle in Normandy Bordeaux
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Denmark from Germans, taking Normandy Bordeaux from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Shensi
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 3 fighters in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Americans roll dice for 3 fighters in Shensi, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shensi
Americans win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Americans
1 destroyer moved from 43 Sea Zone to 38 Sea Zone
1 transport moved from 125 Sea Zone to 123 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 102 Sea Zone to 106 Sea Zone
2 bombers moved from 113 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Shensi to Hunan
2 fighters moved from Yunnan to Kwangsi
3 submarines moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to Iceland
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
2 infantry moved from Eastern United States to QuebecPlace Units - Americans
1 factory_minor placed in Norway
1 artillery, 1 bomber, 3 fighters and 2 infantry placed in Eastern United States
1 artillery and 1 bomber placed in Eastern United States
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUsCombat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
1 fighter and 1 infantry moved from Kweichow to Hopei
1 artillery and 1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
3 artilleries and 3 infantry moved from Hunan to AnhwePurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Kansu
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Shensi from Japanese, taking Kansu from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 4 artilleries and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries and 4 infantry in Anhwe, round 2 : 4/8 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to KwangsiPlace Units - Chinese
1 artillery and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - British
1 fighter moved from 112 Sea Zone to 113 Sea Zone
3 fighters moved from Norway to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 marine moved from Union of South Africa to 71 Sea Zone
1 battleship, 2 destroyers and 1 marine moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry and 1 marine moved from 80 Sea Zone to Persia
1 mech_infantry moved from Anglo Egyptian Sudan to British Somaliland
British take British Somaliland from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
British take Italian Somaliland from Italians
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Kweichow to Suiyuyan
1 fighter moved from India to PersiaPurchase Units - British
British buy 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Persia
British attack with 1 fighter, 2 infantry and 1 marine
Germans defend with 1 infantry
British roll dice for 1 battleship in Persia, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
British attack with 1 destroyer and 6 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 1 transport
British roll dice for 1 destroyer and 6 fighters in 113 Sea Zone, round 2 : 1/7 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 1 transport in 113 Sea Zone, round 2 : 3/6 hits
1 carrier owned by the Germans, 2 fighters owned by the British and 1 destroyer owned by the British lost in 113 Sea Zone
British roll dice for 4 fighters in 113 Sea Zone, round 3 : 1/4 hits
Germans roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 113 Sea Zone, round 3 : 5/5 hits
4 fighters owned by the British and 1 cruiser owned by the Germans lost in 113 Sea Zone
Germans win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is -40
Casualties for Germans: 1 carrier and 1 cruiser
Casualties for British: 1 destroyer and 6 fighters
Battle in Suiyuyan
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 fighter and 1 mech_infantry
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits
Japanese roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits
1 mech_infantry owned by the British, 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
British win, taking Suiyuyan from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 fighter and 1 mech_infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - British
1 tactical_bomber moved from Suiyuyan to Anhwe
1 aaGun, 1 armour and 1 mech_infantry moved from Hunan to Anhwe
1 aaGun, 6 artilleries and 11 infantry moved from Yunnan to Hunan
2 artilleries and 3 infantry moved from Burma to Yunnan
1 fighter moved from Persia to Eastern PersiaPlace Units - British
1 submarine and 1 transport placed in 109 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Italians
1 armour moved from Northwest Persia to Kazakhstan
Italians take Kazakhstan from Russians
1 transport moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Southern Italy to Tunisia
1 fighter moved from 98 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Rostov to Tambov
2 infantry moved from France to Southern FrancePurchase Units - Italians
Italians buy 2 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Tunisia
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 bomber and 2 infantry in Tunisia, round 2 : 1/3 hits
Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 0/2 hits
1 mech_infantry owned by the Americans lost in Tunisia
Italians roll dice for 1 bomber and 2 infantry in Tunisia, round 3 : 1/3 hits
Americans roll dice for 1 armour in Tunisia, round 3 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
Italians roll dice for 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits
British roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
British win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Battle in Tambov
Italians attack with 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Southern France
1 infantry owned by the Italians retreated to France
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
1 carrier, 1 cruiser and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Tunisia to Southern Italy
1 fighter moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
1 armour and 1 infantry placed in Ukraine
1 armour and 2 infantry placed in Egypt
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Italians collect 16 PUs (5 lost to blockades); end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 4 PUs;Non Combat Move - ANZAC
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
1 fighter moved from New Zealand to Queensland
2 fighters moved from New Zealand to Queensland
1 artillery and 2 infantry moved from Yunnan to Hunan
3 fighters moved from Java to QueenslandPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneNon Combat Move - French
1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 fighters moved from Western Germany to Norway
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from France to Normandy Bordeaux
1 bomber moved from Germany to Norway
3 infantry moved from Western Germany to Denmark
1 bomber moved from Southern Italy to Denmark
1 armour moved from Egypt to Anglo Egyptian Sudan
1 artillery, 1 marine and 3 mech_infantrys moved from Iraq to Persia
2 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Ukraine to Belarus
2 bombers and 1 fighter moved from Ukraine to Russia
1 armour moved from Caucasus to PersiaPurchase Units - Germans
Germans repair damage of 8x factory_major, 3x factory_minor; Remaining resources: 70 PUs;
Germans buy 3 armour, 1 destroyer, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 3 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in Norway
Germans attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Germans win, taking Norway from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 1 armour, 1 artillery, 1 marine and 3 mech_infantrys
British defend with 2 infantry and 1 marine
Germans win, taking Persia from British with 1 armour, 1 artillery, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for British: 2 infantry and 1 marine
Battle in Anglo Egyptian Sudan
Germans attack with 1 armour
British defend with 1 artillery
Germans win, taking Anglo Egyptian Sudan from British with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Denmark
Germans attack with 1 bomber and 3 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans win, taking Denmark from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Southern France
Germans attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
retreated to Southern France
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Southern France to Western Germany
2 fighters moved from Norway to Western Germany
1 bomber moved from Denmark to Novgorod
1 bomber moved from Norway to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
2 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Russia to Novgorod
5 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 97 Sea ZonePlace Units - Germans
1 fighter, 1 infantry and 1 mech_infantry placed in Iraq
3 armour placed in Volgograd
2 infantry and 1 mech_infantry placed in Novgorod
1 destroyer placed in 113 Sea Zone
2 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 5.
1 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 5.
Germans undo move 3.
3 mech_infantrys placed in Novgorod
5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Rostov: 1 infantry
EDIT: Removing units owned by Germans from Ukraine: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,3,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Germans collect 53 PUs (4 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery and 1 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Rostov
1 infantry moved from Tambov to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
2 artilleries and 2 infantry moved from Russia to Samara
1 armour and 1 mech_infantry moved from Bryansk to Samara
2 fighters moved from Russia to Volgograd
1 tactical_bomber moved from Rostov to Volgograd
1 submarine moved from 97 Sea Zone to 94 Sea ZonePurchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in 94 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Russians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 2/2 hits
1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits
Germans roll dice for 3 armour and 1 mech_infantry in Volgograd, round 2 : 1/4 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits
Germans roll dice for 2 armour in Volgograd, round 3 : 0/2 hits
2 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 3 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Samara, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 artilleries and 2 infantry moved from Vologda to Urals
2 aaGuns and 19 infantry moved from Buryatia to Sakha
2 fighters moved from Volgograd to Russia
3 aaGuns, 12 artilleries and 33 infantry moved from Bryansk to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Volgograd to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - Japanese
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers moved from 54 Sea Zone to Queensland
2 artilleries, 1 infantry and 1 marine moved from Philippines to 35 Sea Zone
2 artilleries, 1 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 54 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 artilleries, 3 fighters, 9 infantry and 1 tactical_bomber moved from Amur to Sakha
3 armour moved from Manchuria to Sakha
1 infantry moved from Amur to Sakha
1 bomber moved from Philippines to Sakha
1 armour and 1 mech_infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to UralsPurchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports in 54 Sea Zone, round 2 : 0/6 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports in 54 Sea Zone, round 3 : 3/6 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Midway
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 1/4 hits
Americans roll dice for 1 artillery in Midway, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Queensland
Japanese attack with 3 artilleries, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers
ANZAC defend with 1 airfield, 1 artillery, 7 fighters, 1 harbour and 1 infantry
Japanese roll dice for 3 artilleries, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers in Queensland, round 2 : 7/12 hits
ANZAC roll dice for 1 artillery, 7 fighters and 1 infantry in Queensland, round 2 : 6/9 hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the ANZAC, 1 infantry owned by the ANZAC, 1 tactical_bomber owned by the Japanese and 5 fighters owned by the ANZAC lost in Queensland
Japanese roll dice for 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers in Queensland, round 3 : 0/6 hits
ANZAC roll dice for 2 fighters in Queensland, round 3 : 2/2 hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Queensland
Japanese roll dice for 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Queensland, round 4 : 2/4 hits
ANZAC roll dice for 2 fighters in Queensland, round 4 : 1/2 hits
1 artillery owned by the Japanese and 2 fighters owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for ANZAC: 1 artillery, 7 fighters and 1 infantry
Casualties for Japanese: 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Battle in Urals
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 3 artilleries and 2 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits
Russians roll dice for 3 artilleries and 2 infantry in Urals, round 2 : 0/5 hits
1 infantry owned by the Russians lost in Urals
Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 3 : 1/2 hits
Russians roll dice for 3 artilleries and 1 infantry in Urals, round 3 : 3/4 hits
1 armour owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Urals
Russians win with 3 artilleries remaining. Battle score for attacker is -4
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Sakha
Japanese attack with 3 armour, 2 artilleries, 1 bomber, 3 fighters, 10 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 19 infantry
AA fire in Sakha : 0/5 hits
Japanese roll dice for 3 armour, 2 artilleries, 1 bomber, 3 fighters, 10 infantry and 1 tactical_bomber in Sakha, round 2 : 6/20 hits
Russians roll dice for 2 aaGuns and 19 infantry in Sakha, round 2 : 7/19 hits
7 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 4 infantry owned by the Russians lost in Sakha
Japanese roll dice for 3 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Sakha, round 3 : 7/13 hits
Russians roll dice for 15 infantry in Sakha, round 3 : 6/15 hits
3 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 armour owned by the Japanese and 7 infantry owned by the Russians lost in Sakha
Japanese roll dice for 2 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Sakha, round 4 : 2/7 hits
Russians roll dice for 8 infantry in Sakha, round 4 : 2/8 hits
1 armour owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the Russians lost in Sakha
Japanese roll dice for 1 armour, 1 bomber and 3 fighters in Sakha, round 5 : 3/5 hits
Russians roll dice for 6 infantry in Sakha, round 5 : 3/6 hits
1 armour owned by the Japanese, 2 fighters owned by the Japanese and 3 infantry owned by the Russians lost in Sakha
Japanese roll dice for 1 bomber and 1 fighter in Sakha, round 6 : 1/2 hits
Russians roll dice for 3 infantry in Sakha, round 6 : 0/3 hits
1 infantry owned by the Russians lost in Sakha
Japanese roll dice for 1 bomber and 1 fighter in Sakha, round 7 : 2/2 hits
Russians roll dice for 2 infantry in Sakha, round 7 : 0/2 hits
2 infantry owned by the Russians lost in Sakha
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -20
Casualties for Russians: 2 aaGuns and 19 infantry
Casualties for Japanese: 3 armour, 2 artilleries, 2 fighters, 10 infantry and 1 tactical_bomberNon Combat Move - Japanese
1 bomber and 1 fighter moved from Sakha to Amur
1 mech_infantry moved from Kiangsu to Jehol
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
1 transport moved from 46 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea ZonePlace Units - Japanese
2 transports placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 infantry placed in Manchuria
2 artilleries, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
Japanese collect 39 PUs (3 lost to blockades); end with 39 PUs total
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - Americans
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
3 fighters moved from Iceland to Norway
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Finland to Norway
1 submarine moved from 43 Sea Zone to 21 Sea Zone
Americans take 35 Sea Zone from JapanesePurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 5 fighters and 3 submarines; Remaining resources: 0 PUs;Combat - Americans
Americans creates battle in territory 106 Sea Zone
Americans creates battle in territory 93 Sea Zone
Battle in Norway
Americans attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Norway
Americans win, taking 93 Sea Zone from Italians, taking Norway from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
2 fighters moved from Hunan to Kiangsi
2 fighters moved from Kwangsi to Kiangsi
2 fighters moved from Norway to 125 Sea Zone
1 fighter moved from Norway to 125 Sea Zone
2 carriers moved from 112 Sea Zone to 125 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to Scotland
1 transport moved from 123 Sea Zone to 106 Sea Zone
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
2 destroyers moved from 112 Sea Zone to 125 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from Western United States to Central United States
2 artilleries and 2 infantry moved from Eastern United States to Quebec
2 bombers moved from Eastern United States to United Kingdom
2 fighters moved from Eastern United States to 109 Sea Zone
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
1 artillery placed in Central United States
1 carrier and 1 destroyer placed in 10 Sea Zone
5 fighters placed in Western United States
3 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsCombat Move - Chinese
5 artilleries and 5 infantry moved from Anhwe to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
1 fighter moved from Kwangsi to KiangsuPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kiangsu
Chinese attack with 5 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 factory_minor, 1 fighter, 7 infantry and 1 mech_infantry
Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Kiangsu, round 2 : 2/12 hits
Japanese roll dice for 1 fighter, 7 infantry and 1 mech_infantry in Kiangsu, round 2 : 1/9 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 5 artilleries, 1 fighter and 5 infantry in Kiangsu, round 3 : 4/11 hits
Japanese roll dice for 1 fighter, 5 infantry and 1 mech_infantry in Kiangsu, round 3 : 5/7 hits
4 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 5 artilleries and 1 fighter in Kiangsu, round 4 : 2/6 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kiangsu, round 4 : 3/3 hits
1 infantry owned by the Japanese, 3 artilleries owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsu
Chinese roll dice for 2 artilleries and 1 fighter in Kiangsu, round 5 : 2/3 hits
Japanese roll dice for 1 fighter in Kiangsu, round 5 : 0/1 hits
1 fighter owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 5
Casualties for Chinese: 3 artilleries and 6 infantry
Casualties for Japanese: 1 fighter, 7 infantry and 1 mech_infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
1 infantry moved from Hopei to Anhwe
1 infantry moved from Shensi to Hopei
1 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
1 artillery and 4 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - British
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Anhwe to Jehol
Chinese take Shantung from Japanese
1 mech_infantry and 1 tactical_bomber moved from Anhwe to Jehol
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy BordeauxPurchase Units - British
British buy 4 artilleries, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 20 PUs;
UK_Pacific buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat - British
Battle in Borneo
British attack with 2 infantry
Japanese defend with 1 artillery
British roll dice for 2 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 infantry and 2 mech_infantrys
Germans defend with 1 armour
British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/4 hits
Germans roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 artillery and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 1/3 hits
Germans roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 armour owned by the Germans lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Jehol
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Jehol
British win, taking Jehol from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 0/4 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 3 : 1/3 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 4 : 1/3 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits
1 artillery owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
British win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
2 fighters moved from Normandy Bordeaux to United Kingdom
1 aaGun and 4 infantry moved from Hunan to Kiangsi
6 artilleries and 7 infantry moved from Hunan to Anhwe
1 tactical_bomber moved from Jehol to Anhwe
1 armour moved from Suiyuyan to Anhwe
2 artilleries and 3 infantry moved from Yunnan to Hunan
1 fighter moved from Eastern Persia to India
1 battleship, 3 destroyers and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 109 Sea Zone to 91 Sea ZonePlace Units - British
2 artilleries and 1 infantry placed in Union of South Africa
2 artilleries, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 3 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 cruiser moved from 97 Sea Zone to 81 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 81 Sea Zone
1 infantry moved from France to Southern France
1 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
1 armour and 3 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Northern Italy to Southern France
1 armour moved from Kazakhstan to Eastern Persia
Italians take Turkmenistan from Russians
Italians take Eastern Persia from British
1 fighter moved from Egypt to Anglo Egyptian SudanPurchase Units - Italians
Turning on Edit Mode
EDIT: Changing ownership of Libya from Americans to Italians
EDIT: Changing ownership of Algeria from Italians to Americans
EDIT: Adding units owned by Italians to Libya: 1 infantry
EDIT: Removing units owned by Italians from Algeria: 1 infantry
EDIT: Turning off Edit Mode
Italians buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 fighter and 6 infantry
British defend with 1 artillery and 2 mech_infantrys
Italians roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits
Italians roll dice for 1 armour, 1 fighter and 6 infantry in Anglo Egyptian Sudan, round 2 : 2/8 hits
British roll dice for 1 artillery and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/3 hits
2 mech_infantrys owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 2 mech_infantrys
Battle in Southern France
Italians attack with 1 bomber and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 3 infantry in Southern France, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
1 bomber moved from Southern France to Southern Italy
4 infantry moved from Ukraine to Rostov
1 fighter moved from Anglo Egyptian Sudan to IraqPlace Units - Italians
3 infantry placed in Egypt
3 infantry placed in Ukraine
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - ANZAC
1 artillery, 1 fighter and 1 infantry moved from New South Wales to QueenslandPurchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 4 PUs;Combat - ANZAC
Battle in Queensland
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 marine
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Queensland, round 2 : 0/3 hits
Japanese roll dice for 1 marine in Queensland, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Queensland
ANZAC roll dice for 1 artillery and 1 fighter in Queensland, round 3 : 2/2 hits
Japanese roll dice for 1 marine in Queensland, round 3 : 0/1 hits
1 marine owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 marineNon Combat Move - ANZAC
1 fighter moved from Queensland to New South Wales
1 artillery and 2 infantry moved from Hunan to AnhwePlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,4,4,4,6,3,2,1,1,4,4,3
ANZAC collect 12 PUs (2 lost to blockades); end with 16 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
1 cruiser and 1 destroyer moved from 112 Sea Zone to 125 Sea ZoneNon Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
3 fighters moved from Western Germany to Norway
3 bombers moved from Novgorod to Russia
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
15 armour and 17 mech_infantrys moved from Ukraine to Volgograd
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Finland
Germans take Finland from AmericansPurchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 81 PUs;
Germans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 4 interceptors out of Russia
Attackers Fire, : 0/3 hits
Defenders Fire, : 1/4 hits
1 bomber owned by the Germans lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Norway
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 1 battleship in Norway, round 2 : 0/1 hits
Germans roll dice for 3 fighters and 2 infantry in Norway, round 2 : 5/5 hits
Americans roll dice for 1 artillery and 2 infantry in Norway, round 2 : 2/3 hits
1 fighter owned by the Germans, 1 artillery owned by the Americans, 2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 15 armour and 17 mech_infantrys
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans roll dice for 15 armour and 17 mech_infantrys in Volgograd, round 2 : 13/32 hits
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 15 armour and 16 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Archangel
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from Archangel to Novgorod
2 mech_infantrys moved from Novgorod to Belarus
5 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Ukraine to Rostov
2 bombers moved from Russia to Novgorod
1 aaGun moved from Eastern Poland to Belarus
2 fighters moved from Norway to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
1 fighter moved from Iraq to UkrainePlace Units - Germans
1 carrier and 1 destroyer placed in 113 Sea Zone
2 fighters placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Iraq
3 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Iraq: 1 mech_infantry
EDIT: Adding units owned by Germans to Egypt: 1 mech_infantry
EDIT: Adding units owned by Germans to Anglo Egyptian Sudan: 1 infantry
EDIT: Removing units owned by Germans from Egypt: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,3,6,2,3,1,5,3,2,6,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - Russians
1 artillery moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour moved from Samara to Timguska
Russians take Novosibirsk from Japanese
Russians take Timguska from Japanese
1 mech_infantry moved from Samara to Archangel
1 fighter and 1 infantry moved from Russia to Smolensk
1 fighter and 1 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to ArchangelPurchase Units - Russians
Russians buy nothing; Remaining resources: 23 PUs;Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 2/2 hits
1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians and 1 infantry owned by the Germans lost in Archangel
retreated to Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry and 1 tactical_bomberNon Combat Move - Russians
2 fighters moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
2 artilleries and 2 infantry moved from Samara to Russia
1 submarine moved from 94 Sea Zone to 98 Sea ZoneTurn Complete - Russians
Russians collect 14 PUs; end with 37 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - Japanese
1 infantry moved from Chahar to Jehol
1 bomber moved from Amur to Jehol
1 fighter moved from Amur to Jehol
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Japan to 26 Sea Zone
1 infantry moved from Manchuria to JeholPurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - Japanese
1 infantry moved from Chahar to Jehol
1 bomber moved from Amur to Jehol
1 fighter moved from Amur to Jehol
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Japan to 26 Sea Zone
1 infantry moved from Manchuria to JeholPurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Hawaiian Islands
Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 3/8 hits
Americans roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 2/5 hits
2 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Hawaiian Islands, round 3 : 1/6 hits
Americans roll dice for 1 mech_infantry and 1 tactical_bomber in Hawaiian Islands, round 3 : 0/2 hits
1 mech_infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Hawaiian Islands, round 4 : 1/6 hits
Americans roll dice for 1 tactical_bomber in Hawaiian Islands, round 4 : 0/1 hits
1 tactical_bomber owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Americans: 3 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 2 infantry
Battle in Jehol
Japanese attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 armour
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Jehol, round 2 : 2/4 hits
Chinese roll dice for 1 armour in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Jehol to Japan
1 aaGun moved from Amur to Manchuria
1 fighter moved from Jehol to Manchuria
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 54 Sea Zone to 30 Sea Zone
1 cruiser moved from 54 Sea Zone to 30 Sea Zone
1 battleship moved from 54 Sea Zone to 30 Sea Zone
1 fighter and 2 tactical_bombers moved from 54 Sea Zone to Philippines
1 carrier moved from 54 Sea Zone to 30 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 54 Sea Zone to 30 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 transports moved from 54 Sea Zone to 34 Sea ZonePlace Units - Japanese
1 armour and 2 infantry placed in Manchuria
1 destroyer and 2 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs -
Scramble from the Philippines?
Intercept in W Germany? -
I guess there’s also a Kamikaze possibility in SZ35.
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I need a map to have an overview for the things that are coming.
Thank you. -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
5 fighters moved from Western United States to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Americans take 98 Sea Zone from Italians
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
4 bombers moved from United Kingdom to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
2 fighters moved from 125 Sea Zone to Norway
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
4 fighters moved from Kiangsi to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea ZonePurchase Units - Americans
Americans buy 5 artilleries, 3 bombers, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Americans creates battle in territory 106 Sea Zone -
Sorry, I thought I’d included that.
Scramble/Kamikaze/Intercept?





