@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 1 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
3 artilleries and 3 infantry moved from Northwest Persia to Caucasus
1 armour moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 armour moved from Sikang to Yunnan
Combat - British
Battle in Yunnan
British attack with 2 armour
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry
Battle in Caucasus
British attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 1 aaGun and 4 infantry
British win, taking Caucasus from Germans with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 4 infantry
Casualties for British: 2 infantry
Non Combat Move - British
5 armour and 7 mech_infantrys moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Turkmenistan to Caucasus
2 infantry moved from Iraq to Northwest Persia
2 artilleries moved from Persia to Northwest Persia
1 mech_infantry moved from Egypt to Tobruk
1 armour moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 125 Sea Zone
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 infantry moved from India to Burma
3 aaGuns moved from Burma to India
1 artillery moved from Burma to India
1 armour and 1 mech_infantry moved from India to Eastern Persia
5 armour and 2 mech_infantrys moved from Burma to India
2 fighters and 1 tactical_bomber moved from Shan State to India
Place Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,5,2,3,6
British collect 29 PUs (3 lost to blockades); end with 31 PUs total
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,2,2,6,5,4,3,1,3,4,3,3,5,6,6,5,6,3,6,6,6,5,3,1,1,4,6,4,4,5,1,3
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
You’re giving me London? :-D
You’re giving me London? :-D
F*ck, I guess it’s game over, then.
I can let you change your placement and non-combat move, wouldn’t be fair to win that way after the sustained good play you’ve had here.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 1 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
3 artilleries and 3 infantry moved from Northwest Persia to Caucasus
1 armour moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 armour moved from Sikang to Yunnan
Combat - British
Battle in Yunnan
British attack with 2 armour
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry
Battle in Caucasus
British attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 1 aaGun and 4 infantry
British win, taking Caucasus from Germans with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 4 infantry
Casualties for British: 2 infantry
Non Combat Move - British
5 armour and 7 mech_infantrys moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Turkmenistan to Caucasus
2 infantry moved from Iraq to Northwest Persia
2 artilleries moved from Persia to Northwest Persia
1 mech_infantry moved from Egypt to Tobruk
1 armour moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 125 Sea Zone
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 infantry moved from India to Burma
3 aaGuns moved from Burma to India
1 artillery moved from Burma to India
1 armour and 1 mech_infantry moved from India to Eastern Persia
5 armour and 2 mech_infantrys moved from Burma to India
2 fighters and 1 tactical_bomber moved from Shan State to India
Place Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,5,2,3,6
British collect 29 PUs (3 lost to blockades); end with 31 PUs total
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,2,2,6,5,4,3,1,3,4,3,3,5,6,6,5,6,3,6,6,6,5,3,1,1,4,6,4,4,5,1,3
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 125 Sea Zone: 1 carrier and 1 destroyer
EDIT: Adding units owned by British to 109 Sea Zone: 1 carrier and 1 destroyer
EDIT: Removing units owned by British from Norway: 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry
EDIT: Adding units owned by British to United Kingdom: 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry
EDIT: Removing units owned by British from 125 Sea Zone: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Removing units owned by Americans from Norway: 3 fighters
EDIT: Adding units owned by Americans to United Kingdom: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Thanks. I would have probably slit my wrists tonight. :-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Gibraltar to 86 Sea Zone
5 infantry moved from Algeria to Morocco
3 transports moved from 92 Sea Zone to 93 Sea Zone
6 infantry moved from Southern France to 93 Sea Zone
6 infantry and 3 transports moved from 93 Sea Zone to 96 Sea Zone
6 infantry moved from 96 Sea Zone to Tobruk
1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to Tobruk
3 fighters moved from 92 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to Morocco
2 bombers moved from Southern Italy to Morocco
1 fighter moved from Southern Italy to Tobruk
Combat - Italians
Battle in Tobruk
Italians attack with 2 fighters and 6 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 0/2 hits
Italians roll dice for 2 fighters and 6 infantry in Tobruk, round 2 : 2/8 hits
British roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 2 fighters and 6 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 86 Sea Zone
Italians attack with 3 fighters
British defend with 1 submarine; Americans defend with 1 destroyer and 1 transport
1 submarine owned by the British Submerged
Italians roll dice for 3 fighters in 86 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer and 1 transport in 86 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 86 Sea Zone
1 transport owned by the Americans lost in 86 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Morocco
Italians attack with 2 bombers, 4 fighters and 5 infantry
Americans defend with 3 infantry
Italians roll dice for 2 bombers, 4 fighters and 5 infantry in Morocco, round 2 : 5/11 hits
Americans roll dice for 3 infantry in Morocco, round 2 : 2/3 hits
3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from Americans with 2 bombers, 4 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Italians
4 fighters moved from Morocco to 96 Sea Zone
2 carriers and 2 destroyers moved from 92 Sea Zone to 96 Sea Zone
1 carrier moved from 95 Sea Zone to 96 Sea Zone
2 bombers moved from Morocco to Gibraltar
3 fighters moved from 86 Sea Zone to French West Africa
1 fighter moved from Tobruk to 96 Sea Zone
1 fighter moved from Tobruk to 96 Sea Zone
1 mech_infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Romania to Ukraine
Place Units - Italians
2 transports placed in 95 Sea Zone
2 artilleries and 1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3,6,5
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for Italians :
Gibraltar : 2 aaGuns, 2 bombers and 14 infantry
Gold Coast : 1 flag
Morocco : 1 flag, 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 1 flag, 2 artilleries, 3 fighters and 1 infantry
France : 6 infantry
Tunisia : 1 flag
Western Germany : 2 aaGuns and 19 infantry
Tobruk : 6 infantry
Northern Italy : 1 factory_major, 1 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Ukraine : 1 mech_infantry
Novgorod : 2 mech_infantrys
96 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 3 transports
95 Sea Zone : 2 transports
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
98 Sea Zone : 1 flag, 3 submarines
Production/PUs Summary :
Germans : 46 / 70
Russians : 19 / 17
Japanese : 48 / 51
Americans : 57 / 80
Chinese : 6 / 5
British : 32 / 31
UK_Pacific : 11 / 10
Italians : 21 / 29
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.732
Median : 4.000
Variance : 0.825
Standard Deviation : 0.908
Total rolls : 41
Null / Other
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
Italians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.583
Median : 3.500
Variance : 0.087
Standard Deviation : 0.295
Total rolls : 24
British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from French Central Africa to French Equatorial Africa
1 submarine moved from 42 Sea Zone to 36 Sea Zone
ANZAC take 36 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from India to 54 Sea Zone
2 fighters moved from India to Caucasus
1 fighter moved from Burma to India
Place Units - ANZAC
1 carrier, 1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
2 mech_infantrys moved from Ukraine to Volgograd
2 bombers moved from Romania to Volgograd
1 mech_infantry moved from Ukraine to Tambov
1 bomber moved from Romania to Tambov
4 artilleries moved from Novgorod to Belarus
4 infantry moved from Vyborg to Finland
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
10 infantry moved from Baltic States to Belarus
1 armour moved from Poland to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to Finland
Combat - Germans
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 armour, 4 artilleries and 10 infantry
Russians defend with 1 aaGun and 6 infantry; Americans defend with 1 fighter
Germans roll dice for 1 armour, 4 artilleries and 10 infantry in Belarus, round 2 : 1/15 hits
Russians roll dice for 1 aaGun, 1 fighter and 6 infantry in Belarus, round 2 : 2/7 hits
1 aaGun owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour, 4 artilleries and 8 infantry in Belarus, round 3 : 4/13 hits
Russians roll dice for 1 fighter and 6 infantry in Belarus, round 3 : 4/7 hits
4 infantry owned by the Germans and 4 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 armour, 4 artilleries and 4 infantry in Belarus, round 4 : 3/9 hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 4 : 1/3 hits
1 infantry owned by the Germans, 1 fighter owned by the Americans and 2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 7 infantry
Casualties for Russians: 1 aaGun and 6 infantry
Casualties for Americans: 1 fighter
Battle in Finland
Germans attack with 2 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Finland, round 2 : 3/7 hits
Americans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits
1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 3/4 hits
Russians roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Tambov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Tambov to Ukraine
2 bombers moved from Volgograd to Ukraine
5 infantry moved from Western Ukraine to Ukraine
7 mech_infantrys moved from Poland to Bessarabia
1 fighter and 3 tactical_bombers moved from Romania to Ukraine
4 fighters moved from Novgorod to Ukraine
4 fighters moved from Western Germany to Ukraine
7 mech_infantrys moved from Western Germany to Poland
16 infantry moved from Baltic States to Novgorod
2 fighters and 1 tactical_bomber moved from Finland to Novgorod
3 armour and 8 mech_infantrys moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
3 infantry moved from France to Western Germany
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 armour placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
10 infantry placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 2 fighters, 1 harbour and 5 infantry
Malta : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 21 infantry
Poland : 7 mech_infantrys
Germany : 2 aaGuns, 1 factory_major and 20 infantry
Northern Italy : 2 infantry
Belarus : 1 flag, 1 armour, 4 artilleries and 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Vyborg : 1 flag, 3 infantry
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 7 mech_infantrys
Ukraine : 1 flag, 2 aaGuns, 3 armour, 6 artilleries, 3 bombers, 1 factory_minor, 9 fighters, 28 infantry, 3 mech_infantrys and 3 tactical_bombers
Western Ukraine : 1 flag
Vologda : 1 flag, 2 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 14 armour, 1 factory_minor, 3 fighters, 1 harbour, 19 infantry, 14 mech_infantrys and 2 tactical_bombers
Smolensk : 1 flag, 1 mech_infantry
95 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 transport
Bulgaria : 1 flag
92 Sea Zone : 1 destroyer and 5 submarines
Yugoslavia : 1 flag, 1 airfield
Finland : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 53 / 63
Russians : 14 / 17
Japanese : 48 / 51
Americans : 55 / 80
Chinese : 6 / 5
British : 32 / 31
UK_Pacific : 11 / 10
Italians : 21 / 29
ANZAC : 21 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 15 times
4 was rolled 9 times
5 was rolled 15 times
6 was rolled 16 times
Average roll : 3.667
Median : 4.000
Variance : 0.494
Standard Deviation : 0.703
Total rolls : 78
Germans Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 5 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 3.704
Median : 3.500
Variance : 0.717
Standard Deviation : 0.847
Total rolls : 54
Russians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.571
Median : 4.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21
Americans Combat
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Russians
Russians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 2 mech_infantrys moved from Novosibirsk to Volgograd
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery and 4 infantry moved from Bryansk to Belarus
5 fighters and 1 tactical_bomber moved from Russia to Belarus
1 mech_infantry moved from Russia to Volgograd
3 infantry moved from Russia to Vologda
1 armour moved from Russia to Vologda
3 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 armour moved from Russia to Rostov
1 mech_infantry moved from Russia to Rostov
Combat - Russians
Battle in Vologda
Russians attack with 1 armour and 3 infantry
Germans defend with 2 infantry
Russians win, taking Vologda from Germans with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Volgograd
Russians attack with 1 armour and 3 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery, 5 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour, 4 artilleries and 3 infantry
Russians win with 5 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour, 4 artilleries and 3 infantry
Casualties for Russians: 1 artillery, 4 infantry and 1 tactical_bomber
Non Combat Move - Russians
5 fighters moved from Belarus to Russia
2 aaGuns moved from Samara to Russia
8 artilleries moved from Bryansk to Rostov
8 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Russia
2 artilleries moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
9 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
7 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Yenisey to Novosibirsk
1 artillery and 9 infantry moved from Yenisey to Timguska
Place Units - Russians
1 artillery, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 destroyers and 9 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 artilleries, 6 infantry and 5 mech_infantrys moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 mech_infantrys moved from Buryatia to Yenisey
1 mech_infantry moved from Hopei to Szechwan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 infantry moved from French Indo China to Shan State
3 fighters and 4 tactical_bombers moved from French Indo China to Shan State
4 submarines moved from 37 Sea Zone to 35 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 battleships, 4 carriers and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Yunnan
2 bombers moved from Manchuria to Szechwan
1 mech_infantry moved from Hopei to Szechwan
4 fighters moved from 37 Sea Zone to Shan State
2 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 4 submarines
Americans defend with 1 submarine
Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 4 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 mech_infantrys in Szechwan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 armour
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/8 hits
Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
1 armour owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Shan State
Japanese attack with 7 fighters, 3 infantry and 4 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 7 fighters, 3 infantry and 4 tactical_bombers in Shan State, round 2 : 6/14 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 7 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Anhwe to Kweichow
1 aaGun moved from Hopei to Kweichow
1 aaGun moved from Hopei to Kweichow
1 armour moved from Hopei to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 aaGun moved from Yakut S.S.R. to Yenisey
2 armour and 1 mech_infantry moved from Manchuria to Buryatia
7 fighters and 3 tactical_bombers moved from Shan State to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
3 transports moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
3 transports moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Shan State to Malaya
3 fighters and 3 tactical_bombers moved from Yunnan to Malaya
3 armour and 5 mech_infantrys moved from French Indo China to Malaya
2 mech_infantrys moved from Kwangtung to French Indo China
2 bombers moved from Szechwan to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangsi to French Indo China
5 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5
Japanese collect 53 PUs; end with 53 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 3 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 2 aaGuns, 1 armour and 2 infantry
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 2 mech_infantrys
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 5 infantry
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 3 armour, 3 fighters, 1 harbour, 6 infantry, 5 mech_infantrys and 4 tactical_bombers
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Sakha : 1 flag
Yenisey : 1 flag, 1 aaGun, 4 artilleries, 6 infantry and 7 mech_infantrys
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 2 armour and 1 mech_infantry
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 5 infantry and 2 mech_infantrys
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 4 submarines, 3 tactical_bombers and 6 transports
6 Sea Zone : 4 destroyers
Production/PUs Summary :
Germans : 46 / 63
Russians : 20 / 21
Japanese : 53 / 53
Americans : 55 / 80
Chinese : 3 / 5
British : 32 / 31
UK_Pacific : 10 / 10
Italians : 21 / 29
ANZAC : 21 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.415
Median : 4.000
Variance : 1.025
Standard Deviation : 1.012
Total rolls : 41
Null / Other
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
UK_Pacific Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.176
Median : 3.500
Variance : 1.515
Standard Deviation : 1.231
Total rolls : 34
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 transports moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
10 fighters moved from Bryansk to Bessarabia
2 bombers moved from Norway to Bessarabia
4 fighters moved from Norway to Finland
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
1 fighter moved from 125 Sea Zone to Finland
1 artillery and 1 infantry moved from Norway to Finland
1 infantry moved from Norway to 125 Sea Zone
1 artillery moved from Norway to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
2 fighters moved from Iceland to 127 Sea Zone
3 fighters moved from 125 Sea Zone to 127 Sea Zone
1 fighter moved from 125 Sea Zone to 127 Sea Zone
3 fighters moved from 125 Sea Zone to Finland
1 armour moved from Norway to Finland
3 fighters moved from United Kingdom to Finland
Combat - Americans
Battle in Shan State
Americans attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Americans win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Archangel
Battle in Bessarabia
Americans attack with 2 bombers and 10 fighters
Germans defend with 7 mech_infantrys
Americans win, taking Archangel from Germans with 2 bombers and 9 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 7 mech_infantrys
Casualties for Americans: 1 fighter
Battle in Finland
Americans attack with 1 armour, 1 artillery, 11 fighters and 1 infantry
Germans defend with 4 infantry
Americans win, taking Finland from Germans with 1 armour, 1 artillery and 11 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 bombers moved from Bessarabia to Rostov
9 fighters moved from Bessarabia to Rostov
3 carriers moved from 125 Sea Zone to 127 Sea Zone
11 fighters moved from Finland to Norway
1 cruiser moved from 125 Sea Zone to 127 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from Norway to 125 Sea Zone
3 armour, 2 artilleries, 5 infantry and 5 transports moved from 125 Sea Zone to 127 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from 127 Sea Zone to Nenetsia
4 infantry moved from Iceland to 123 Sea Zone
4 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
4 infantry moved from 125 Sea Zone to Norway
1 carrier moved from 125 Sea Zone to 111 Sea Zone
3 destroyers moved from 125 Sea Zone to 111 Sea Zone
2 fighters moved from Norway to 111 Sea Zone
1 submarine moved from 87 Sea Zone to 82 Sea Zone
2 fighters moved from Eastern United States to 109 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Brazil to 85 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 52 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Norway
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
2 fighters and 1 infantry placed in Eastern United States
1 bomber placed in Western United States
Americans undo move 2.
3 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
1 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
2 artilleries and 2 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from India to Burma
1 armour and 2 mech_infantrys moved from Caucasus to Samara
5 armour, 3 artilleries, 1 infantry and 7 mech_infantrys moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Caucasus to Samara
2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Iraq to Egypt
1 destroyer moved from 104 Sea Zone to 111 Sea Zone
1 carrier and 2 fighters moved from 109 Sea Zone to 111 Sea Zone
3 transports moved from 125 Sea Zone to 111 Sea Zone
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 submarine moved from 86 Sea Zone to 87 Sea Zone
3 aaGuns moved from India to Burma
Place Units - British
3 mech_infantrys placed in Persia
3 infantry placed in Egypt
1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,5,1,4,4
British collect 31 PUs (1 lost to blockades); end with 31 PUs total
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians repair damage of 2x factory_major; Remaining resources: 27 PUs;
Italians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Non Combat Move - Italians
2 artilleries and 1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
3 infantry moved from Morocco to Algeria
6 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Northern Italy to Slovakia Hungary
3 transports moved from 96 Sea Zone to 95 Sea Zone
3 fighters moved from French West Africa to Gibraltar
2 bombers moved from Gibraltar to Southern Italy
2 bombers moved from Southern Italy to Western Germany
Place Units - Italians
3 infantry placed in Southern Italy
3 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5,3,2
Italians collect 17 PUs (4 lost to blockades); end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Gibraltar : 2 aaGuns, 3 fighters and 14 infantry
Gold Coast : 1 flag
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 3 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 1 flag, 2 artilleries and 1 infantry
France : 6 infantry
Tunisia : 1 flag
Slovakia Hungary : 1 mech_infantry
Western Germany : 2 aaGuns, 2 bombers and 13 infantry
Tobruk : 2 artilleries and 7 infantry
Northern Italy : 3 artilleries, 1 factory_major and 8 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Ukraine : 1 mech_infantry
Novgorod : 2 mech_infantrys
96 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 2 transports
95 Sea Zone : 3 transports
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
98 Sea Zone : 1 flag, 3 submarines
Production/PUs Summary :
Germans : 43 / 63
Russians : 21 / 21
Japanese : 50 / 53
Americans : 57 / 77
Chinese : 5 / 6
British : 32 / 31
UK_Pacific : 11 / 11
Italians : 21 / 32
ANZAC : 21 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 21 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 36 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 bomber moved from India to French Indo China
Combat - ANZAC
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Non Combat Move - ANZAC
1 bomber moved from French Indo China to India
2 fighters moved from Caucasus to Egypt
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from French Equatorial Africa: 1 fighter
EDIT: Adding units owned by ANZAC to Rostov: 1 fighter
EDIT: Turning off Edit Mode
1 submarine and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 24 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
2 infantry moved from Egypt to Alexandria
Combat - French
Battle in Alexandria
French attack with 2 infantry
Italians defend with 1 infantry
French win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - French
Turn Complete - French
Do you mind if I put one more ANZAC fighter in Rostov instead of in Egypt?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Smolensk to Vologda
2 bombers moved from Ukraine to Vologda
3 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
3 infantry moved from Vyborg to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Finland
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 bomber moved from Ukraine to Vologda
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
2 fighters moved from Ukraine to Western Ukraine
Combat - Germans
Battle in Vologda
Germans attack with 3 bombers and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 3 bombers and 1 mech_infantry in Vologda, round 2 : 1/4 hits
Russians roll dice for 1 armour in Vologda, round 2 : 0/1 hits
1 armour owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Finland
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 artillery
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Finland, round 2 : 1/6 hits
Americans roll dice for 1 armour and 1 artillery in Finland, round 2 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Finland
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 3 : 2/5 hits
Americans roll dice for 1 armour in Finland, round 3 : 0/1 hits
1 armour owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 artillery
Battle in Bryansk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
3 bombers moved from Vologda to Ukraine
2 tactical_bombers moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Ukraine
3 fighters moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
7 mech_infantrys moved from Poland to Novgorod
2 fighters and 1 tactical_bomber moved from Finland to Novgorod
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Smolensk
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Gibraltar to 95 Sea Zone
2 infantry moved from France to Northern Italy
20 infantry moved from Western Germany to Germany
20 infantry moved from Germany to Poland
4 infantry moved from Novgorod to Vyborg
1 infantry moved from Western Germany to Germany
1 fighter moved from Gibraltar to Southern Italy
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
Place Units - Germans
10 infantry placed in Western Germany
3 infantry placed in France
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 1 harbour and 5 infantry
Malta : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Poland : 20 infantry
Germany : 2 aaGuns, 1 factory_major and 21 infantry
Tobruk : 2 infantry
Northern Italy : 2 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Vyborg : 1 flag, 4 infantry
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 aaGuns, 3 armour, 9 artilleries, 3 bombers, 1 factory_minor, 9 fighters, 24 infantry, 3 mech_infantrys and 3 tactical_bombers
Western Ukraine : 1 flag, 2 infantry
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 14 armour, 1 factory_minor, 3 fighters, 1 harbour, 11 infantry, 23 mech_infantrys and 2 tactical_bombers
Smolensk : 1 flag, 1 mech_infantry
96 Sea Zone : 1 cruiser and 1 transport
95 Sea Zone : 1 carrier and 2 fighters
Bulgaria : 1 flag
92 Sea Zone : 1 destroyer and 5 submarines
Yugoslavia : 1 flag, 1 airfield
Finland : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 50 / 55
Russians : 16 / 21
Japanese : 50 / 53
Americans : 55 / 77
Chinese : 5 / 6
British : 32 / 31
UK_Pacific : 11 / 11
Italians : 21 / 32
ANZAC : 21 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.575
Median : 4.000
Variance : 0.564
Standard Deviation : 0.751
Total rolls : 40
Germans Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.625
Median : 4.000
Variance : 0.516
Standard Deviation : 0.718
Total rolls : 32
Russians Combat
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Americans Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3