@VictoryFirst Very good. Please see https://github.com/triplea-game/triplea/issues/14440#issuecomment-4535730485 too. I think this issue urgently needs more attention, too.
In any case we need a solution that is compatible with both forums.
Folding up across a pretty broad front now haha. Predictably leaving AAguns behind Yakut. Maybe I can swoop em on the American turn? If not no worries.
Back to you man
you want to edit? no problem.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 marine moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 bomber moved from Kwangsi to Malaya
1 bomber moved from Kwangsi to Malaya
1 fighter moved from 42 Sea Zone to Malaya
1 artillery and 2 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from Kwangsi to Kwangtung
1 submarine moved from 33 Sea Zone to 49 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Java
Battle in Borneo
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 2 destroyers and 1 transport
British defend with 1 destroyer; ANZAC defend with 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking 41 Sea Zone from Neutral with 1 carrier, 2 destroyers and 1 transport remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Celebes
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking Celebes from Dutch with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Guam
Battle in Kwangtung
Japanese attack with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Guam from Americans, taking Kwangtung from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 bombers, 1 fighter and 1 infantry
British defend with 3 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour remaining. Battle score for attacker is -25
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 bombers, 1 fighter and 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in 6 Sea Zone and were removed
1 tactical_bomber could not land in 55 Sea Zone and was removed
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Paulau Island
4 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China
2 artilleries, 4 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 artillery moved from Kwangsi to Yunnan
2 infantry moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 factory_minor placed in French Indo China
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
3 fighters moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
3 bombers moved from Hawaiian Islands to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from Central United States to 8 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 8 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 3 bombers, 3 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Non Combat Move - Americans
2 bombers moved from 6 Sea Zone to Amur
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 4 infantry, 3 submarines and 3 transports moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from 16 Sea Zone to Midway
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - British
British buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 cruiser moved from 81 Sea Zone to 96 Sea Zone
2 infantry moved from Belgian Congo to Kenya
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 battleship moved from 26 Sea Zone to 6 Sea Zone
UK_Pacific take 6 Sea Zone from Japanese
1 mech_infantry moved from Persia to Trans-Jordan
2 fighters moved from Gibraltar to Tobruk
1 armour and 1 artillery moved from Alexandria to Tobruk
1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Gibraltar to Tobruk
3 fighters moved from United Kingdom to Gibraltar
Combat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 transport
Italians defend with 1 transport
British win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Tobruk
British attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 artillery, 2 fighters and 1 infantry
British win, taking Tobruk from Italians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 24
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery, 2 fighters and 1 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kenya
British attack with 2 infantry
Italians defend with 1 artillery
British win, taking Kenya from Italians with 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
3 fighters moved from Tobruk to Alexandria
1 aaGun moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Burma to India
2 infantry moved from Persia to Iraq
Place Units - British
2 fighters and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Romania to Western Ukraine
1 armour moved from Northern Italy to Romania
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Bulgaria to Romania
Combat - Italians
Non Combat Move - Italians
1 aaGun, 2 artilleries and 2 infantry moved from Romania to Bessarabia
Place Units - Italians
1 fighter and 1 marine placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
hey. landing the US bombers in Russia is illegal because Russia is not at war with Japan (see game notes under “RUSSIA”)
Bummer, I guess I am too used to Russia just declaring immediately, which I didn’t do this time on account of the revised NO’s for supply. Too bad, thought I had a shot there at flipping the scripts on the Japanese haha. Plan was to airblitz, take the money and run. Oh well, it’s probably lame to retcon now, since I used them in an attack, that required the Amur landing.
I will concede defeat, on the rules violation. Apologies for the unfamiliarity and not studying it more carefully man.
oh heck no! just redo ur american move. its fine.
You sure? OK cool.
Give me a couple minutes and a I’ll fire off amother save
Or am I just a complete dunce lol. I could have landed at midway huh?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - British
British buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from Gibraltar to Tobruk
1 armour and 1 artillery moved from Alexandria to Tobruk
1 infantry moved from Egypt to 81 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Persia to Trans-Jordan
2 infantry moved from Persia to Iraq
2 infantry moved from Belgian Congo to Kenya
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 transport
Italians defend with 1 transport
British win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tobruk
British attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 artillery, 2 fighters and 1 infantry
British win, taking Tobruk from Italians with 1 armour and 3 fighters remaining. Battle score for attacker is 20
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery, 2 fighters and 1 infantry
Battle in Kenya
British attack with 2 infantry
Italians defend with 1 artillery
British win, taking Kenya from Italians with 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
3 fighters moved from Tobruk to Alexandria
1 aaGun moved from Egypt to Alexandria
1 battleship moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
2 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
2 fighters and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Instant replay.
:-D
I reran the same combat moves so it wouldn’t be too lame. Alas, the sz6 didn’t go nearly as clean this time haha.
Anyhow, back to you man
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - British
British buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from Gibraltar to Tobruk
1 armour and 1 artillery moved from Alexandria to Tobruk
1 infantry moved from Egypt to 81 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Persia to Trans-Jordan
2 infantry moved from Persia to Iraq
2 infantry moved from Belgian Congo to Kenya
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 transport
Italians defend with 1 transport
British win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tobruk
British attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 artillery, 2 fighters and 1 infantry
British win, taking Tobruk from Italians with 1 armour and 3 fighters remaining. Battle score for attacker is 20
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery, 2 fighters and 1 infantry
Battle in Kenya
British attack with 2 infantry
Italians defend with 1 artillery
British win, taking Kenya from Italians with 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
3 fighters moved from Tobruk to Alexandria
1 aaGun moved from Egypt to Alexandria
1 battleship moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
2 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
2 fighters and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 armour and 5 infantry
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 armour and 5 infantry
EDIT: Turning off Edit Mode
Tried to get off a quick on there before. Predictably forgot to transport the ground units into position on non com, so did an edit manual. Seem alright?
Sorry for the stall
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Romania to Western Ukraine
Combat - Italians
Non Combat Move - Italians
1 armour moved from Northern Italy to Romania
1 aaGun, 2 artilleries and 2 infantry moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Bulgaria to Romania
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 1 marine placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
ANZAC take 6 Sea Zone from Japanese
2 fighters moved from Queensland to Wake Island
1 fighter moved from India to Suiyuyan
1 infantry moved from Egypt to Alexandria
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from Amur: 2 bombers
EDIT: Adding units owned by Americans to Midway: 2 bombers
EDIT: Turning off Edit Mode
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
Non Combat Move - French
Turn Complete - French
Or if you prefer to play out the first scenario with the bombers edited to a legal spot? This would be the retcon
Whatever is cool, I will play on.