@simon33 Yes, this is a very aggressive Axis approach. I did not use it much in the past; I am trying how it can work.
G40 BM axis-dom (+6) vs nerquen (allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 5 bombers; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Rostov to Volgograd
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to 125 Sea Zone
2 infantry moved from Novgorod to Archangel
2 bombers moved from Western Germany to Archangel
1 infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
3 bombers moved from Iraq to Volgograd
1 bomber moved from Iraq to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Ukraine to BryanskCombat - Germans
Battle in 125 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 bombers and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Belarus to Smolensk
6 artilleries moved from Iraq to Trans-Jordan
2 infantry moved from Iraq to Trans-Jordan
26 mech_infantrys moved from Iraq to Trans-Jordan
13 mech_infantrys moved from Northwest Persia to Trans-Jordan
13 armour moved from Iraq to Trans-Jordan
1 armour moved from Northwest Persia to Trans-Jordan
3 bombers moved from Volgograd to Iraq
3 mech_infantrys moved from Caucasus to Iraq
3 armour moved from Northwest Persia to Iraq
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Trans-Jordan
5 armour and 4 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Rostov to Northwest Persia
21 artilleries and 1 infantry moved from Rostov to Caucasus
1 bomber moved from Bryansk to Caucasus
2 bombers moved from Archangel to Eastern Poland
2 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 2 mech_infantrys moved from Belarus to Ukraine
1 artillery and 2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Poland to Western Ukraine
2 bombers moved from 125 Sea Zone to Southern Italy
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Bulgaria to Romania
2 artilleries and 2 infantry moved from Western Germany to Germany
1 infantry moved from Ukraine to Rostov
5 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Germans
3 armour placed in Iraq
5 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,3,5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 56 PUs (7 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 14
Purchase Units - Russians
Russians buy 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters moved from Russia to Archangel
3 infantry moved from Vologda to Archangel
1 artillery and 3 infantry moved from Vologda to Smolensk
10 infantry and 2 mech_infantrys moved from Russia to Smolensk
2 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 artillery and 2 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
3 artilleries moved from Tambov to Bryansk
20 infantry moved from Tambov to BryanskCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 13 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 3 artilleries and 20 infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 3 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 aaGun moved from Vologda to Archangel
2 fighters moved from Archangel to Russia
2 aaGuns moved from Russia to Smolensk
1 aaGun moved from Vologda to Smolensk
2 armour and 6 mech_infantrys moved from Novosibirsk to Vologda
1 fighter moved from Volgograd to Russia
1 aaGun moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
16 infantry moved from Tambov to Bryansk
1 fighter moved from Rostov to Russia
4 infantry moved from Timguska to UralsPlace Units - Russians
5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 artillery
EDIT: Removing units owned by Russians from Tambov: 1 artillery
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 2 armour
EDIT: Adding units owned by Russians to Russia: 2 armour
EDIT: Turning off Edit Mode -
I’m going to hit 42 all out when I get back home in about an hour. How do you want to proceed on that, max defense with ool or round by round picks?
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I will be online so we can go round by round
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 submarines moved from 35 Sea Zone to 42 Sea Zone
10 carriers moved from 35 Sea Zone to 42 Sea Zone
2 battleships and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone
12 fighters moved from 35 Sea Zone to 42 Sea Zone
8 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
4 fighters moved from French Indo China to 42 Sea Zone
5 bombers moved from French Indo China to 42 Sea Zone
1 fighter moved from Kiangsu to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Hunan to Yunnan
1 artillery moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone -
ok ready for this?! i’m about to roll!
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2 subs hits
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btw i will post for you to pick your casualties when i do the main roll
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I think you can pick the casaulties yourself… just flip 2 US carriers now
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I think you can pick the casaulties yourself… just flip 2 US carriers now
ok just thought it might be easier for you to see the map when picking a lot of casualties. but yah i can pick em based on what you tell me.
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21 more hits
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flip BB, flip 7 carriers (keep 1 carrier undamaged), kill 13 subs (leave 2 US subs)
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flip BB, flip 7 carriers (keep 1 carrier undamaged), kill 13 subs (leave 2 US subs)
i got another sub hit round 2 (i took damage to maximize offense fyi)
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how many hits did I score in round 1?
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or simply take out 1 us sub now
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how many hits did I score in round 1?
you got 5 sub hits and 16 non-sub hits. total 21. i killed off 9 cvs and took damage to 1 cv and my bbs. i have not lost any subs or dds
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 submarines moved from 35 Sea Zone to 42 Sea Zone
10 carriers moved from 35 Sea Zone to 42 Sea Zone
2 battleships and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone
12 fighters moved from 35 Sea Zone to 42 Sea Zone
8 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
4 fighters moved from French Indo China to 42 Sea Zone
5 bombers moved from French Indo China to 42 Sea Zone
1 fighter moved from Kiangsu to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Hunan to Yunnan
1 artillery moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 5 bombers, 10 carriers, 2 cruisers, 6 destroyers, 16 fighters, 4 submarines and 8 tactical_bombers
Americans defend with 1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 13 fighters, 11 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 4 submarines
Units damaged: 2 carriers owned by the Americans
Units damaged: 6 carriers owned by the Americans, 1 carrier owned by the ANZAC and 1 battleship owned by the Americans
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 carrier owned by the Japanese -
got 17 more hits. posted map so you can review further if needed
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kill 9 damaged carriers, the remaining sub, all 3 DD’s, both cruisers, US tac and 1 ANZ fighter
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i have 7 figs + 8 tacs + 5 bombers left.
got 9 more hits.