G40 BM axis-dom (+6) vs nerquen (allies)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 7 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Iraq to Trans-Jordan
                      Italians take Trans-Jordan from British

    Combat - Italians

    Non Combat Move - Italians
                3 mech_infantrys moved from Iraq to Trans-Jordan
                8 mech_infantrys moved from Rostov to Caucasus
                2 mech_infantrys moved from Poland to Eastern Poland
                2 mech_infantrys moved from Greater Southern Germany to Eastern Poland
                2 infantry moved from Belarus to Eastern Poland
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                4 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                4 infantry moved from Northern Italy to Yugoslavia
                4 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 fighter moved from Iraq to Western Germany
                1 bomber moved from Southern Italy to Western Germany
                2 infantry moved from Northern Italy to Southern France
                2 artilleries moved from Northern Italy to Yugoslavia

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,5,1,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
                Italians collect 9 PUs (8 lost to blockades); end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs

    triplea_39306_Ita13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                3 fighters moved from Caroline Islands to 42 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_39306_ANZ13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

    triplea_39306_Fre13.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 artillery
                EDIT: Adding units owned by ANZAC to New Guinea: 1 artillery
                EDIT: Turning off Edit Mode

    triplea_39306_Fre13.tsvg


  • not sure you saw… French has moved…


  • @nerquen:

    not sure you saw… French has moved…

    yah i’m just thinking about my move some more :)


  • sure, no rush, take your time


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 5 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Rostov to Volgograd
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                2 bombers moved from Western Germany to 125 Sea Zone
                2 infantry moved from Novgorod to Archangel
                2 bombers moved from Western Germany to Archangel
                1 infantry moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                3 bombers moved from Iraq to Volgograd
                1 bomber moved from Iraq to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Ukraine to Bryansk

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    British defend with 1 destroyer
                    Germans win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 3 bombers and 3 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                6 artilleries moved from Iraq to Trans-Jordan
                2 infantry moved from Iraq to Trans-Jordan
                26 mech_infantrys moved from Iraq to Trans-Jordan
                13 mech_infantrys moved from Northwest Persia to Trans-Jordan
                13 armour moved from Iraq to Trans-Jordan
                1 armour moved from Northwest Persia to Trans-Jordan
                3 bombers moved from Volgograd to Iraq
                3 mech_infantrys moved from Caucasus to Iraq
                3 armour moved from Northwest Persia to Iraq
                3 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                5 armour and 4 mech_infantrys moved from Northwest Persia to Iraq
                3 mech_infantrys moved from Northwest Persia to Iraq
                3 mech_infantrys moved from Rostov to Northwest Persia
                21 artilleries and 1 infantry moved from Rostov to Caucasus
                1 bomber moved from Bryansk to Caucasus
                2 bombers moved from Archangel to Eastern Poland
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 2 mech_infantrys moved from Belarus to Ukraine
                1 artillery and 2 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Poland to Western Ukraine
                2 bombers moved from 125 Sea Zone to Southern Italy
                2 infantry moved from Finland to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Bulgaria to Romania
                2 artilleries and 2 infantry moved from Western Germany to Germany
                1 infantry moved from Ukraine to Rostov
                5 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                2 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Germans
                3 armour placed in Iraq
                5 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,3,5,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
                Germans collect 56 PUs (7 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_39306_Ger14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters moved from Russia to Archangel
                3 infantry moved from Vologda to Archangel
                1 artillery and 3 infantry moved from Vologda to Smolensk
                10 infantry and 2 mech_infantrys moved from Russia to Smolensk
                2 infantry moved from Tambov to Rostov
                1 fighter moved from Russia to Rostov
                1 artillery and 2 infantry moved from Tambov to Volgograd
                1 fighter moved from Russia to Volgograd
                3 artilleries moved from Tambov to Bryansk
                20 infantry moved from Tambov to Bryansk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 artillery, 13 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 3 artilleries and 20 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Bryansk from Germans with 3 artilleries and 19 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 2 infantry
                    Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Archangel from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 aaGun moved from Vologda to Archangel
                2 fighters moved from Archangel to Russia
                2 aaGuns moved from Russia to Smolensk
                1 aaGun moved from Vologda to Smolensk
                2 armour and 6 mech_infantrys moved from Novosibirsk to Vologda
                1 fighter moved from Volgograd to Russia
                1 aaGun moved from Tambov to Bryansk
                1 infantry moved from Tambov to Bryansk
                16 infantry moved from Tambov to Bryansk
                1 fighter moved from Rostov to Russia
                4 infantry moved from Timguska to Urals

    Place Units - Russians
                5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 infantry
                EDIT: Adding units owned by Russians to Bryansk: 1 artillery
                EDIT: Removing units owned by Russians from Tambov: 1 artillery
                EDIT: Adding units owned by Russians to Tambov: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Vologda: 2 armour
                EDIT: Adding units owned by Russians to Russia: 2 armour
                EDIT: Turning off Edit Mode

    triplea_39306_Rus14.tsvg


  • I’m going to hit 42 all out when I get back home in about an hour. How do you want to proceed on that, max defense with ool or round by round picks?


  • I will be online so we can go round by round


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 submarines moved from 35 Sea Zone to 42 Sea Zone
                10 carriers moved from 35 Sea Zone to 42 Sea Zone
                2 battleships and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone
                12 fighters moved from 35 Sea Zone to 42 Sea Zone
                8 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                4 fighters moved from French Indo China to 42 Sea Zone
                5 bombers moved from French Indo China to 42 Sea Zone
                1 fighter moved from Kiangsu to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Shan State
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone

    triplea_39306_Jap14.tsvg


  • ok ready for this?! i’m about to roll!


  • 2 subs hits


  • btw i will post for you to pick your casualties when i do the main roll


  • I think you can pick the casaulties yourself… just flip 2 US carriers now


  • @nerquen:

    I think you can pick the casaulties yourself… just flip 2 US carriers now

    ok just thought it might be easier for you to see the map when picking a lot of casualties. but yah i can pick em based on what you tell me.


  • 21 more hits


  • flip BB, flip 7 carriers (keep 1 carrier undamaged), kill 13 subs (leave 2 US subs)


  • @nerquen:

    flip BB, flip 7 carriers (keep 1 carrier undamaged), kill 13 subs (leave 2 US subs)

    i got another sub hit round 2 (i took damage to maximize offense fyi)

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