L17 BM Marshmallow of War (Axis) vs Simon33 (Allies)

  • '21 '20 '19 '18 '17 '16

    @Marshmallow:

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Combat - Germans
                Battle in Norway
                    Germans attack with 3 bombers, 3 fighters and 3 tactical_bombers
                    Americans defend with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans win with 1 bomber remaining. Battle score for attacker is -42
                    Casualties for Germans: 2 bombers, 3 fighters and 3 tactical_bombers
                    Casualties for Americans: 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber

    Every defending unit in Norway hit. That may cost me the game. Ouch.

  • '19 '17 '16

    In the first round. Later rounds were 1/3. FWIW.

    Probably not enough to turn the game around for me.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 6 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 infantry moved from Tambov to Volgograd
                1 infantry moved from Samara to Volgograd
                1 armour moved from Russia to Volgograd
                4 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 armour, 11 artilleries and 50 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                1 artillery and 1 mech_infantry moved from Finland to Vyborg
                2 armour and 1 mech_infantry moved from Finland to Karelia

    Combat - Russians
                Russians creates battle in territory 113 Sea Zone
                Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 :  2/4 hits
                        1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Karelia
                    Russians attack with 2 armour and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour and 1 mech_infantry in Karelia, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Volgograd
                    Russians attack with 1 armour, 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 3 mech_infantrys
                        Russians roll dice for 1 armour, 4 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 :  3/8 hits
                        Germans roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 2 :  1/4 hits
                        3 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 3 :  4/7 hits
                        Germans roll dice for 1 armour in Volgograd, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Russians attack with 1 artillery and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 mech_infantry in Vyborg, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Vyborg, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Vyborg, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Vyborg
                    Russians win, taking Vyborg from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 aaGun moved from Finland to Karelia
                3 aaGuns moved from Russia to Bryansk
                4 fighters and 1 tactical_bomber moved from Volgograd to Russia
                2 aaGuns and 18 infantry moved from Amur to Manchuria

    Place Units - Russians
                6 artilleries, 1 fighter and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs

    triplea_39307_Rus6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 21 Sea Zone
                      Japanese take 35 Sea Zone from ANZAC
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 45 Sea Zone to 44 Sea Zone
                2 fighters moved from 61 Sea Zone to New South Wales
                1 tactical_bomber moved from 61 Sea Zone to New South Wales
                1 fighter moved from 56 Sea Zone to New South Wales
                1 tactical_bomber moved from 56 Sea Zone to New South Wales
                1 armour moved from South Australia to Victoria
                      Japanese take Victoria from ANZAC
                1 armour moved from Victoria to New South Wales
                2 artilleries and 4 infantry moved from South Australia to New South Wales
                1 tactical_bomber moved from 61 Sea Zone to New South Wales
                1 infantry moved from Western Australia to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 artillery moved from Western Australia to South Australia
                3 infantry moved from Anhwe to Chahar
                1 armour moved from Kiangsu to Chahar
                1 bomber moved from Japan to Chahar
                1 fighter moved from Japan to 21 Sea Zone

    Combat - Japanese
                Battle in New South Wales
                    Japanese attack with 1 armour, 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
                    ANZAC defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry; Americans defend with 1 fighter
                    Japanese captures 17PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for ANZAC: 1 aaGun, 1 armour, 2 artilleries, 2 fighters and 4 infantry
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                    ANZAC win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                    Americans win with no units remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Chahar
                    Japanese attack with 1 armour, 1 bomber and 3 infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Chahar from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 3 infantry
                triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 19 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from 75 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 71 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 bomber moved from Chahar to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 armour moved from Shan State to Yunnan
                1 fighter moved from New South Wales to 61 Sea Zone
                1 tactical_bomber moved from New South Wales to 61 Sea Zone
                1 carrier moved from 56 Sea Zone to 61 Sea Zone
                1 transport moved from 56 Sea Zone to 61 Sea Zone
                1 destroyer moved from 56 Sea Zone to 61 Sea Zone
                1 fighter moved from Japan to Korea
                1 fighter moved from 21 Sea Zone to Philippines
                1 fighter moved from Japan to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 infantry moved from Hunan to Yunnan
                1 bomber moved from Anhwe to Hunan
                1 bomber moved from Hunan to Anhwe

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 bomber and 1 fighter placed in Japan
                1 destroyer and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6,6,2,6,6,2,3,1,2,2,4,5,4,4,6
                Japanese collect 49 PUs (5 lost to blockades); end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_39307_Jap6.tsvg

  • '21 '20 '19 '18 '17 '16

    Trade ya Volgograd for Sydney! Fair deal?

  • '19 '17 '16

    @Marshmallow:

    Trade ya Volgograd for Sydney! Fair deal?

    If you can’t take Volgograd back.

  • '21 '20 '19 '18 '17 '16

    If you attack sea zone 61 with the full US fleet, the order of loss is:

    First two hits battleships.
    Second two hits empty carriers.
    Next hit on a destroyer.
    Next two hits on wounded carriers.
    Next hit on a destroyer.
    Next two hits on cruisers.

    I don’t think you’ll actually make this attack, but if you do that’s the order of loss.

  • '21 '20 '19 '18 '17 '16

    If it gets farther than that you’ll have to wound the remaining carrier, then take the tac, and then of course the battleships and finally the fighter.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to France
                2 artilleries and 1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                2 fighters moved from 62 Sea Zone to South Australia
                2 fighters moved from 62 Sea Zone to New South Wales
                1 artillery moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in Libya
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 2 infantry
                        Americans roll dice for 1 cruiser in Libya, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 :  1/2 hits
                        Italians roll dice for 2 infantry in Libya, round 2 :  2/2 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Libya
                    Italians win with no units remaining. Battle score for attacker is -1
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in South Australia
                    Americans attack with 2 fighters
                    Japanese defend with 1 artillery
                        Americans roll dice for 2 fighters in South Australia, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in South Australia, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in South Australia
                    Americans win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in New South Wales
                    Americans attack with 2 fighters
                    Japanese defend with 1 armour, 1 factory_minor and 1 harbour
                        Americans roll dice for 2 fighters in New South Wales, round 2 :  2/2 hits
                        Japanese roll dice for 1 armour in New South Wales, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 fighter owned by the Americans lost in New South Wales
                    Americans win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 armour

    Non Combat Move - Americans
                2 fighters moved from South Australia to 62 Sea Zone
                1 fighter moved from New South Wales to 62 Sea Zone
                1 fighter moved from Caroline Islands to 62 Sea Zone
                2 fighters moved from Hawaiian Islands to 62 Sea Zone
                1 carrier moved from 49 Sea Zone to 62 Sea Zone
                1 armour moved from French Equatorial Africa to Rhodesia
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                5 artilleries and 5 infantry moved from Central United States to Southeast Mexico
                1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 bomber moved from France to United Kingdom
                3 fighters moved from Western United States to Hawaiian Islands
                1 carrier and 1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 destroyer moved from 55 Sea Zone to 46 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 artilleries and 2 infantry placed in Central United States
                3 bombers and 1 fighter placed in Eastern United States
                1 destroyer and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_39307_Ame6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 fighter and 6 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 :  2/7 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Yunnan, round 2 :  3/7 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    3 infantry owned by the Chinese retreated to Szechwan
                    Japanese win, taking Hunan from Japanese with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Jehol
                3 infantry moved from Manchuria to Jehol

    Place Units - Chinese
                4 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total

    triplea_39307_Chi6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - British
                British repair damage of 2x factory_major; Remaining resources: 34 PUs;
                British buy 2 fighters and 4 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 artillery and 10 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya

    Combat - British
                Battle in Libya
                Battle in Yunnan
                    British attack with 1 artillery and 10 infantry
                    Japanese defend with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry
                        British roll dice for 1 artillery and 10 infantry in Yunnan, round 2 :  3/11 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Yunnan, round 2 :  2/5 hits
                        2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery and 8 infantry in Yunnan, round 3 :  3/9 hits
                        Japanese roll dice for 1 armour and 1 fighter in Yunnan, round 3 :  0/2 hits
                        1 armour owned by the Japanese and 1 fighter owned by the Japanese lost in Yunnan
                    British win, taking Libya from Italians, taking Yunnan from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 22
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry

    Non Combat Move - British
                1 aaGun moved from Burma to Yunnan
                1 artillery and 2 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 infantry moved from Kenya to Tanganyika Territory
                1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Rhodesia
                1 mech_infantry moved from Rhodesia to Union of South Africa
                1 artillery and 1 infantry moved from Rhodesia to Union of South Africa
                1 fighter moved from Algeria to Malta
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from United Kingdom to Karelia
                2 fighters moved from Finland to Karelia
                1 fighter moved from Finland to Bryansk

    Place Units - British
                3 infantry placed in Union of South Africa
                2 fighters and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,5
                British collect 28 PUs; end with 30 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs; end with 12 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_39307_UK_6.tsvg

  • '19 '17 '16

    ANZAC will be able to retake Sydney. I feel relieved.

  • '21 '20 '19 '18 '17 '16

    I need an order of loss for sea zone 96 please.

  • '19 '17 '16

    Max D.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 8 infantry; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 armour moved from Caucasus to Turkmenistan
                      Italians take Kazakhstan from Russians
                      Italians take Turkmenistan from Russians

    Combat - Italians

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry and 3 transports moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                      Italians take French Madagascar from Neutral_Axis
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Egypt to Western Germany
                3 infantry moved from Persia to Iraq
                1 fighter moved from Southern Italy to Western Ukraine

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                3 infantry placed in Egypt
                3 infantry placed in Persia

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                Italians collect 27 PUs (1 lost to blockades); end with 31 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 42 PUs

    triplea_39307_Ita6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 8 infantry; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 armour moved from Caucasus to Turkmenistan
                      Italians take Kazakhstan from Russians
                      Italians take Turkmenistan from Russians

    Combat - Italians

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry and 3 transports moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                      Italians take French Madagascar from Neutral_Axis
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Egypt to Western Germany
                3 infantry moved from Persia to Iraq
                1 fighter moved from Southern Italy to Western Ukraine

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                3 infantry placed in Egypt
                3 infantry placed in Persia

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                Italians collect 27 PUs (1 lost to blockades); end with 31 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 42 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Northwest Persia: 1 infantry
                EDIT: Removing units owned by Italians from Iraq: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_39307_Ita6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales

    Combat - ANZAC
                Battle in New South Wales

    Non Combat Move - ANZAC
                1 cruiser, 2 destroyers and 1 submarine moved from 62 Sea Zone to 46 Sea Zone
                1 submarine moved from 44 Sea Zone to 43 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 6 PUs; end with 6 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs

    triplea_39307_ANZ6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Combat Move - French
                1 fighter moved from Finland to Karelia

    Non Combat Move - French

    Turn Complete - French

    triplea_39307_Fre6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 4 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Southern Italy to Western Ukraine
                1 tactical_bomber moved from Western Germany to Western Ukraine
                1 fighter moved from Western Germany to Western Ukraine
                1 bomber moved from Western Germany to 91 Sea Zone
                2 infantry moved from Novgorod to Vyborg
                1 mech_infantry moved from Archangel to Vyborg
                1 armour moved from Archangel to Vyborg
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                2 artilleries and 2 infantry moved from Rostov to Volgograd
                1 armour moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Urals
                      Germans take Urals from Russians

    Combat - Germans
                Battle in Vyborg
                    Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 1 mech_infantry
                    Germans win, taking Vyborg from Russians with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in Norway
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 infantry; Americans defend with 1 destroyer and 3 transports
                    Germans win, taking Norway from Russians with 1 bomber remaining. Battle score for attacker is 32
                    Casualties for British: 1 infantry
                    Casualties for Americans: 1 destroyer and 3 transports
                Battle in Volgograd
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 armour, 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 infantry

    Non Combat Move - Germans
                1 armour moved from Ukraine to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                2 armour moved from Baltic States to Western Ukraine
                1 mech_infantry moved from Baltic States to Western Ukraine
                1 infantry moved from Archangel to Novgorod
                1 bomber moved from 91 Sea Zone to Southern France
                2 infantry moved from France to Western Germany
                3 infantry moved from France to Southern France
                2 infantry moved from France to Southern France
                2 artilleries moved from France to Southern France

    Place Units - Germans
                3 fighters placed in Western Ukraine
                1 fighter placed in Western Germany
                2 armour and 1 mech_infantry placed in Germany
                3 infantry placed in Novgorod
                2 infantry placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                Germans collect 54 PUs; end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs

    triplea_39307_Ger7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 6 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine
                1 armour moved from Bryansk to Archangel
                      Russians take Belarus from Germans
                      Russians take Archangel from Germans
                2 armour moved from Karelia to Novgorod
                3 fighters and 1 tactical_bomber moved from Russia to Novgorod
                1 fighter moved from Russia to Novgorod

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 1 artillery and 1 fighter in Ukraine, round 3 :  1/2 hits
                        Germans roll dice for 2 infantry in Ukraine, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 1 artillery and 1 fighter in Ukraine, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Ukraine, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 fighter in Ukraine, round 5 :  1/2 hits
                        Germans roll dice for 1 infantry in Ukraine, round 5 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Novgorod
                    Russians attack with 2 armour, 4 fighters and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
                        Russians roll dice for 2 armour, 4 fighters and 1 tactical_bomber in Novgorod, round 2 :  4/7 hits
                        Germans roll dice for 5 infantry in Novgorod, round 2 :  2/5 hits
                        1 fighter owned by the Russians, 1 armour owned by the Russians and 4 infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Novgorod, round 3 :  1/5 hits
                        Germans roll dice for 1 infantry in Novgorod, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 1 armour and 1 fighter

    Non Combat Move - Russians
                1 tactical_bomber moved from Novgorod to Bryansk
                1 aaGun moved from Karelia to Finland
                3 fighters moved from Novgorod to Finland
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 fighter moved from Ukraine to Russia
                4 artilleries moved from Russia to Bryansk
                2 artilleries and 2 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 armour, 6 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs

    triplea_39307_Rus7.tsvg

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