G40 Bal Mod Rommel X; Colt45 L no bid

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 armour; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour and 2 infantry moved from Albania to Greece
                2 fighters moved from Southern Italy to Greece
                1 bomber moved from Northern Italy to Greece

    Combat - Italians
                Battle in Algeria
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 infantry
                    Italians win, taking Algeria from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Greece
                    Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 infantry
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Greece to Southern Italy
                1 infantry moved from Italian Somaliland to Ethiopia
                1 armour moved from Northern Italy to Romania
                2 infantry moved from Southern Italy to Northern Italy
                1 artillery and 1 infantry moved from Libya to Tobruk

    Place Units - Italians
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 17 PUs total

    triplea_39317_Ita1.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    Tried posting with your settings for internal and couldn’t complete combat, locked up.  So switched to Tripleadice and it worked.  Marti is working again.  With Vichy, I guess that I can try taking France’s turn, as I don’t think anything happens as a neutral pro Axis.

  • 2025 2024 '23 '22 '21 '20 '19

    Anzac turn before Fra.

  • 2025 2024 '23 '22 '21 '20 '19

    If you don’t mind, please edit change Ita build from tank in N. Ita to trans in sz97.


  • Just a quick comment Rommel, that Italian move to Algeria didn’t accomplish much.  In the balanced mod, those territories are going to turn Pro-Axis this round anyway with the French soldiers waiting to get picked up.  Now the Italians in Algeria could be killed on UK2 with 1 inf + lots of planes.  Alternatively, Colt could wipe out the entire Italian fleet with very minimal casualties.

    Usually I would respond to that UK move to Algeria by hiding most of my Italian fleet near Rome until there is a good opportunity to use them, and take one of the Med islands that gives a bonus either to your side or UK’s.

  • 2025 2024 '23 '22 '21 '20 '19

    The only reason that Ita moved to Alg is because of the fatal flaw in Bri Gib gambit.  I needed a landing zone for the Luftwaffe after it sinks the Bri fleet in sz92.  Air can’t land in neutral pro-Axis.  It will be costly for the Luftwaffe also, which will benefit Rus, but hopefully, Ita will break out and benefit even more.

  • 2025 2024 '23 '22 '21 '20 '19

    Bri could scramble figs from Gib in the hopes of a good die roll.  Even an average dice would also take out much of the Ger air.  But Bri may not want to lose most of its air and all of its fleet.  Ita used both trans to give it options.  A free airbase is tempting.


  • Wow, losing 8 German planes on average if he scrambles from Gibraltar.  That is painful, but I see your point since Egypt is easily lost if UK is not careful.  Interesting opening.

  • '20

    Interesting indeed! A full scramble is likley.

  • 2025 2024 '23 '22 '21 '20 '19

    An average dice roll would give me a positive TUV.  An intact Ita fleet could sink any Bri ships that venture in and Ita will take N Afr, gaining 2 N.O.s.  Tough choice for Bri, chance of winning or seriously weakening Ger air if scramble, but at the risk of having almost no offense left.

  • '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 submarine; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Egypt to Trans-Jordan
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 2 infantry
        46 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 submarine
        Trans-Jordan : 1 infantry
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 72
        Russians : 37 / 37
        Japanese : 31 / 37
        Americans : 52 / 53
        Chinese : 9 / 12
        British : 28 / 36
        UK_Pacific : 21 / 22
        Italians : 13 / 17
        ANZAC : 10 / 14
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_39317_ANZ1.tsvg

  • '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 1

    Politics - French
                Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
                Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
                Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
                Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
                Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    triplea_39317_Fre1.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    Welcome back.  I wish to resubmit my request from this weekend to change Ita’s build to a trans instead of a tank.  I’m sure with the time lapse that you overlooked the request.

  • '20

    Woops yea i did forget. Go ahead and edit.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 5 artilleries, 1 fighter and 2 submarines; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                3 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to 92 Sea Zone
                1 fighter moved from Tobruk to 92 Sea Zone

    triplea_39317_Ger2.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    Need scramble and OOL for SZ92

  • '20

    let me see…

  • '20

    Tough choice. I wanted the french fig to gib to save one english one but then Sea Lion was a breeze. Full scramble.

  • '20

    Max defense, kill cruiser before tac

  • 2025 2024 '23 '22 '21 '20 '19

    8 hits  2 on carrier, 2 dd 2 cru, tac, 1 fig?

Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

53

Online

17.9k

Users

40.6k

Topics

1.8m

Posts