@Avner No scramble in either sz. Good luck.
L17 BM Marshmallow of War (Axis) vs Simon33 (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;Combat Move - Russians
3 artilleries moved from Novgorod to Karelia
6 infantry moved from Karelia to Novgorod
1 armour and 1 mech_infantry moved from Archangel to Karelia
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Bryansk to Western UkraineNon Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 aaGun moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Caucasus
1 aaGun and 8 infantry moved from Russia to BryanskPlace Units - Russians
2 infantry placed in Novgorod
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Hunan to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 mech_infantry moved from Anhwe to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 6 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers
Chinese defend with 10 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 6 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Chinese: 10 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
2 bombers moved from Yunnan to Anhwe
6 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Anhwe to Kiangsi
1 infantry moved from Chahar to Anhwe
1 artillery moved from Chahar to Anhwe
2 armour moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
2 armour moved from 36 Sea Zone to Kwangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kiangsi
6 infantry moved from Manchuria to Korea
1 aaGun moved from Manchuria to KoreaPlace Units - Japanese
1 factory_minor placed in Kiangsu
1 destroyer and 2 transports placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 7 PUs;Combat Move - Americans
2 fighters moved from Eastern United States to 102 Sea Zone
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea ZoneNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Central America
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea ZonePlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 infantry placed in Central United States
1 carrier and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 59 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
1 bomber moved from 96 Sea Zone to British Somaliland
1 mech_infantry moved from Ethiopia to British SomalilandCombat - British
Battle in British Somaliland
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 bomber; Italians defend with 1 infantry
British roll dice for 1 bomber and 1 mech_infantry in British Somaliland, round 2 : 0/2 hits
Italians roll dice for 1 bomber and 1 infantry in British Somaliland, round 2 : 2/2 hits
1 mech_infantry owned by the British and 1 bomber owned by the British lost in British Somaliland
Italians win with 1 bomber and 1 infantry remaining. Battle score for attacker is -16
Casualties for British: 1 bomber and 1 mech_infantry
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
4 infantry and 1 tactical_bomber moved from Shan State to Burma
2 artilleries and 3 infantry moved from India to Burma
1 transport moved from 41 Sea Zone to 38 Sea Zone
1 aaGun and 1 infantry moved from Burma to 38 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Burma to Shan State
1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
British collect 30 PUs (3 lost to blockades); end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Some Units in India change ownership: 3 artilleries and 3 infantry -
Looks like a good move hitting the ships off Ethiopia. No one has ever done that before.
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They were weak. Seemed like an obvious target.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
1 infantry moved from British Somaliland to Ethiopia
Italians take Ethiopia from British
1 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from RussiansCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
Italians win, taking Egypt from British with 2 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 27
Casualties for Italians: 4 infantry and 1 mech_infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 artillery moved from 98 Sea Zone to Syria
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to Alexandria: 1 artillery
EDIT: Removing units owned by Italians from Tobruk: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter and 1 infantry moved from Shan State to BurmaNon Combat Move - ANZAC
2 fighters moved from Java to Burma
1 transport moved from 42 Sea Zone to 55 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 aaGun moved from Queensland to Northern Territory
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 cruiser moved from 111 Sea Zone to 109 Sea ZoneCombat - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Scotland to United KingdomTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 submarine moved from 90 Sea Zone to 86 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 bomber moved from British Somaliland to 71 Sea ZoneCombat - Germans
Battle in 71 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 114 Sea Zone
Germans attack with 1 bomber, 1 cruiser and 1 transport
Russians defend with 1 cruiser
Germans win with 1 bomber, 1 cruiser and 1 transport remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 bomber moved from 71 Sea Zone to British Somaliland
2 tactical_bombers moved from Alexandria to Tunisia
2 tactical_bombers moved from Southern Italy to Western Germany
2 artilleries moved from Finland to Norway
8 infantry moved from Finland to Norway
1 bomber moved from 114 Sea Zone to Western Germany
2 fighters moved from Southern Italy to Western Germany
2 fighters moved from Alexandria to Southern Italy
1 bomber moved from Alexandria to Southern Italy
1 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
2 armour moved from Slovakia Hungary to Eastern Poland
4 artilleries and 18 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
9 armour moved from Germany to Eastern Poland
6 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Slovakia Hungary
3 aaGuns moved from Germany to Slovakia Hungary
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Western Germany to Slovakia HungaryPlace Units - Germans
1 fighter and 1 infantry placed in Western Germany
4 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 fighter and 1 infantry moved from Novgorod to Baltic States
1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Karelia to FinlandCombat - Russians
Battle in Finland
Russians attack with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry in Finland, round 2 : 5/11 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 114 Sea Zone
Russians attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 cruiser and 1 transport in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Germans lost in 114 Sea Zone
1 transport owned by the Germans lost in 114 Sea Zone
Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 1/1 hits
Russians win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transportNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Archangel
1 armour and 1 mech_infantry moved from Novgorod to Finland
1 aaGun moved from Karelia to Finland
1 fighter moved from Baltic States to Archangel
1 aaGun and 4 infantry moved from Belarus to Archangel
7 infantry moved from Novgorod to Archangel
1 aaGun, 2 artilleries and 5 infantry moved from Western Ukraine to Bryansk
10 infantry moved from Russia to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to VolgogradPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs -
You are really optimistic about Iraq still being there on R4 eh?
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Nah but I wanted to claim NW Persia.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 1 harbour and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Non Combat Move - Japanese
6 tactical_bombers moved from Kwangsi to Yunnan
6 fighters moved from Kwangsi to Yunnan
2 bombers moved from Anhwe to Yunnan
2 carriers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
2 destroyers moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to Korea
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 armour moved from Kwangsi to 36 Sea Zone
2 artilleries moved from Kwangsi to 36 Sea Zone
5 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Anhwe to Kiangsi
1 battleship moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to KoreaPlace Units - Japanese
1 mech_infantry placed in Kiangsu
1 harbour placed in Hainan
1 bomber placed in Japan
1 destroyer placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs -
Now is the time when the United States declares war on the peaceful Empire of the Rising Sun!
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Oh, I’ve realised that I wasn’t allowed to claim FIC. Not at war in the Pacific. I’ll edit it out.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 102 Sea Zone to 101 Sea ZoneNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Central America to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from 101 Sea Zone to Central United StatesPlace Units - Americans
2 artilleries and 1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 carrier placed in 10 Sea Zone
1 fighter placed in Western United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 7 infantry moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 infantry; Remaining resources: 2 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 unit repaired.
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 2 to 0
EDIT: Turning off Edit Mode
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
2 fighters moved from India to Iraq
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
2 fighters moved from Scotland to 124 Sea Zone
1 destroyer moved from 109 Sea Zone to 124 Sea Zone
1 tactical_bomber moved from Burma to Siam
1 infantry moved from French Indo China to Siam
EDIT: 1 destroyer moved from 54 Sea Zone to 37 Sea ZoneCombat - British
Battle in Iraq
British attack with 2 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters and 3 infantry in Iraq, round 2 : 1/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 2 fighters and 2 infantry in Iraq, round 3 : 1/4 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 2 fighters and 1 infantry in Iraq, round 4 : 2/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Siam
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 infantry and 1 tactical_bomber in Siam, round 2 : 2/2 hits
Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 124 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 124 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
2 fighters moved from 124 Sea Zone to Finland
2 fighters moved from United Kingdom to Finland
1 battleship and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from Belgian Congo to Kenya
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from Iraq to Persia
1 tactical_bomber moved from Siam to Burma
3 artilleries and 3 infantry moved from India to Burma
1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 aaGun and 2 infantry moved from Scotland to United KingdomPlace Units - British
1 factory_minor placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
British collect 32 PUs; end with 34 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
2 armour and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,4,4,3,3,2,3,5,2,4,6,1,5,4,6,5,1,1,4
UK_Pacific collect 22 PUs (2 lost to blockades); end with 22 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 2 armour and 3 infantry





