L17 - G40 OOB - SA (Allies +20) vs PP (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 artillery and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 1 infantry moved from Kiangsi to Hunan
                1 fighter moved from Formosa to Hunan
                1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 mech_infantry moved from Manchuria to Anhwe

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                2 bombers moved from Yunnan to Kwangsi
                4 infantry moved from Korea to Manchuria
                1 fighter moved from Korea to Kiangsi
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 artillery moved from Shantung to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 fighter moved from Okinawa to Kwangsi
                1 tactical_bomber moved from Japan to Kwangsi
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery moved from Kiangsu to Kiangsi
                3 infantry moved from Kiangsu to Kiangsi

    Place Units - Japanese
                3 transports placed in 6 Sea Zone
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 33 PUs total

    triplea_39274_Jap1.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Central United States to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from Philippines to Guam
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Eastern United States
                1 mech_infantry moved from Central United States to Western United States

    triplea_39274_Ame1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Central United States to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from Philippines to Guam
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Eastern United States
                1 mech_infantry moved from Central United States to Western United States

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 battleship and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    triplea_39274_Ame1.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 6 infantry moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Yunnan

    triplea_39274_Chi1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 6 infantry moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 :  2/9 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  0/3 hits
                        2 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 :  1/9 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                1 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                1 infantry placed in Kweichow
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.227
            Median : 3.000
            Variance : 1.238
            Standard Deviation : 1.113
            Total rolls : 22

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.056
            Median : 3.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_39274_Chi1.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - British
                1 transport moved from 109 Sea Zone to 119 Sea Zone
                2 infantry moved from Scotland to 119 Sea Zone
                2 infantry and 1 transport moved from 119 Sea Zone to 112 Sea Zone
                1 destroyer moved from 111 Sea Zone to 112 Sea Zone
                1 cruiser moved from 111 Sea Zone to 112 Sea Zone
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from Scotland to 112 Sea Zone
                1 bomber and 2 fighters moved from United Kingdom to 113 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 battleship moved from 111 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from Burma to Shan State
                3 infantry moved from India to Burma
                1 fighter moved from Burma to India
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 mech_infantry moved from Egypt to Ethiopia

    triplea_39274_Bri1.tsvg


  • Scramble orders for sz 97, 112, 113
    The British Inf are going to land in Norway, I may have forgot to do the landing
    S.A.


  • Max scr into sz 112 & 97 yes please.

    But not sz 113.

    Good luck!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 109 Sea Zone to 119 Sea Zone
                2 infantry moved from Scotland to 119 Sea Zone
                2 infantry and 1 transport moved from 119 Sea Zone to 112 Sea Zone
                1 destroyer moved from 111 Sea Zone to 112 Sea Zone
                1 cruiser moved from 111 Sea Zone to 112 Sea Zone
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from Scotland to 112 Sea Zone
                1 bomber and 2 fighters moved from United Kingdom to 113 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 battleship moved from 111 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from Burma to Shan State
                3 infantry moved from India to Burma
                1 fighter moved from Burma to India
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 mech_infantry moved from Egypt to Ethiopia

    Combat - British
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 3 fighters in 97 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the British, 1 fighter owned by the Germans, 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 :  0/3 hits
                        Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 :  2/3 hits
                        1 carrier owned by the British lost in 97 Sea Zone
                        British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 :  1/3 hits
                        Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 4 :  3/3 hits
                        1 tactical_bomber owned by the British, 1 fighter owned by the British, 1 fighter owned by the Italians and 1 cruiser owned by the British lost in 97 Sea Zone
                    Italians win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -31
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for Italians: 1 cruiser and 1 fighter
                Battle in 113 Sea Zone
                    British attack with 1 bomber and 2 fighters
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 113 Sea Zone
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 112 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
                    Germans defend with 1 battleship, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
                        British roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 112 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 :  1/5 hits
                        1 tactical_bomber owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 112 Sea Zone
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 112 Sea Zone, round 3 :  0/4 hits
                        Germans roll dice for 1 battleship and 2 fighters in 112 Sea Zone, round 3 :  2/3 hits
                        1 fighter owned by the British and 1 destroyer owned by the British lost in 112 Sea Zone
                        British roll dice for 1 battleship, 1 cruiser and 1 transport in 112 Sea Zone, round 4 :  2/2 hits
                        Germans roll dice for 1 battleship and 2 fighters in 112 Sea Zone, round 4 :  1/3 hits
                        2 fighters owned by the Germans and 1 cruiser owned by the British lost in 112 Sea Zone
                        British roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 5 :  1/1 hits
                        Germans roll dice for 1 battleship in 112 Sea Zone, round 5 :  1/1 hits
                        1 battleship owned by the British and 1 battleship owned by the Germans lost in 112 Sea Zone
                    British win with 1 transport remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 battleship, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 fighter
                Battle in Norway
                Battle in Ethiopia
                    British attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 2 :  1/1 hits
                        British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 2 :  1/6 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  0/3 hits
                        2 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 3 :  2/6 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 3 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                    British win, taking Norway from Germans, taking Ethiopia from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for British: 1 infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                1 fighter moved from 96 Sea Zone to Malta
                2 fighters moved from 113 Sea Zone to 110 Sea Zone
                1 bomber moved from 113 Sea Zone to United Kingdom
                1 armour moved from Alexandria to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies

    Place Units - British
                1 carrier and 1 destroyer placed in 110 Sea Zone
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,2
                British collect 29 PUs (3 lost to blockades); end with 29 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 17 times
                3 was rolled 14 times
                4 was rolled 11 times
                5 was rolled 20 times
                6 was rolled 14 times
            Average roll : 3.714
            Median : 4.000
            Variance : 1.084
            Standard Deviation : 1.041
            Total rolls : 84

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.533
            Median : 3.000
            Variance : 1.643
            Standard Deviation : 1.282
            Total rolls : 15

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.533
            Median : 3.000
            Variance : 1.643
            Standard Deviation : 1.282
            Total rolls : 15

    British Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 10 times
            Average roll : 3.921
            Median : 4.000
            Variance : 1.027
            Standard Deviation : 1.013
            Total rolls : 38

    Italians Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.562
            Median : 3.500
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

    triplea_39274_UK_1.tsvg


  • Been busy with both jobs, 3 to 4 nights a week at the part time and 4 ten hr days at the full time job. next week I’m going to 5 ten hr days and the part time. I will try to keep up with the game.
    Dawgoneits comp is down and he wanted me to tell some people so they know he didnt quit or something.
    With the 2 jobs and over time my checks are going to look sweet, this old house needs a roof and this old man wants to travel and with any luck make plans to go see England in 18.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 cruiser moved from 95 Sea Zone to 99 Sea Zone
                1 destroyer moved from 95 Sea Zone to 99 Sea Zone
                1 battleship moved from 97 Sea Zone to 99 Sea Zone
                1 bomber moved from Northern Italy to 96 Sea Zone

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Crete
                Battle in Cyprus
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 1 submarine
                    British defend with 1 cruiser
                    Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 bomber moved from 96 Sea Zone to Southern Italy
                1 armour moved from Albania to Slovakia Hungary
                1 armour moved from Northern Italy to Slovakia Hungary
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Southern Italy
                2 artilleries moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Albania to Bulgaria

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                Italians collect 10 PUs; end with 10 PUs total

    triplea_39274_Ita1.tsvg


  • @suprise:

    Been busy with both jobs, 3 to 4 nights a week at the part time and 4 ten hr days at the full time job. next week I’m going to 5 ten hr days and the part time. I will try to keep up with the game.
    Dawgoneits comp is down and he wanted me to tell some people so they know he didnt quit or something.
    With the 2 jobs and over time my checks are going to look sweet, this old house needs a roof and this old man wants to travel and with any luck make plans to go see England in 18.

    No problem SA. Don’t work too hard!

    Have put a post in the Napoleon game re dawg’s computer.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 fighter moved from New Zealand to Queensland
                1 fighter moved from New Zealand to Queensland
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from Queensland to New South Wales

    triplea_39274_ANZ1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 fighter moved from New Zealand to Queensland
                1 fighter moved from New Zealand to Queensland
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from Queensland to New South Wales

    Non Combat Move - ANZAC
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total

    triplea_39274_ANZ1.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
                Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
                Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
                Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
                Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France

    Combat Move - French
                1 fighter moved from United Kingdom to Normandy Bordeaux

    triplea_39274_Fre1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
                Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
                Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
                Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
                Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France

    Combat Move - French
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Combat - French
                Battle in Normandy Bordeaux
                    French attack with 1 fighter
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        French roll dice for 1 fighter in Normandy Bordeaux, round 2 :  1/1 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  1/1 hits
                        1 fighter owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Germans win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 artillery
                    Casualties for French: 1 fighter

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    French Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_39274_Fre1.tsvg


  • Didnt know this was the balanced mod, its all good. Germany is up


  • I am sorry Kris. That is a mistake. It was not supposed to be BM. But then I played southern France as though it is, which is another mistake.

    Playing BM with Allies +20 is probably going to be ridiculous.

    Shall I restart and edit in the opening G, R, J, US, Ch and UK turns as above. Then play Italy differently as no Vichy rules!

    Or shall we simply start again.

    Apologies for having mucked this up!


  • No reply. I am going to risk your irritation and simply start again. Forgive me!

    That means I am suggesting we ignore all previous dice. Actually that means you escape the defeat in sz97, so probably welcome to you?

    As G’s moves will be the same I will assume the same scramble orders.

    Here goes ……


  • Test summary from TripleA, engine version: 1.8.0.9, time: 12:59:20

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