17L Simon33(allies) vs Giallo(axis) BM

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                2 infantry moved from Gilbert Islands to 48 Sea Zone
                2 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 infantry moved from Solomon Islands to 49 Sea Zone
                1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Britain
                1 carrier, 1 destroyer and 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 carrier and 1 tactical_bomber moved from 49 Sea Zone to 46 Sea Zone
                1 fighter moved from 49 Sea Zone to 33 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Jehol to Anhwe
                1 artillery and 1 infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Chahar to Hopei
                1 infantry moved from Jehol to Chahar
                2 bombers and 1 tactical_bomber moved from Kiangsu to Kweichow

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                    retreated to Kweichow
                    Chinese win with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in New Guinea
                Battle in 43 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                    British defend with 1 transport
                    Japanese win, taking New Guinea from ANZAC, taking 43 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Borneo
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in New Britain
                Battle in Celebes

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 46 Sea Zone
                1 aaGun moved from Jehol to Anhwe
                1 tactical_bomber moved from Kweichow to Kiangsu
                2 bombers moved from Kweichow to Kiangsu

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Kiangsu
                3 infantry placed in Shantung
                3 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_39281_Jap5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 bombers, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to French West Africa
                4 fighters moved from 25 Sea Zone to 16 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Scotland to 109 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 92 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 92 Sea Zone to Morocco
                1 cruiser moved from 109 Sea Zone to 92 Sea Zone
                1 bomber moved from United Kingdom to Morocco
                2 fighters moved from Scotland to Morocco
                1 submarine moved from 39 Sea Zone to 44 Sea Zone

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry
                    Italians defend with 3 infantry
                        Americans roll dice for 1 cruiser in Morocco, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Morocco, round 2 :  2/9 hits
                        Italians roll dice for 3 infantry in Morocco, round 2 :  1/3 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
                        Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Morocco, round 3 :  4/8 hits
                        Italians roll dice for 1 infantry in Morocco, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in French West Africa
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 fighter and 1 tactical_bomber in French West Africa, round 2 :  0/2 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in French West Africa, round 3 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in French West Africa
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 4 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 fighters in 16 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from Morocco to Gibraltar
                2 fighters moved from Morocco to 92 Sea Zone
                1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 fighter moved from Scotland to Gibraltar
                1 fighter and 1 tactical_bomber moved from French West Africa to French Equatorial Africa
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 25 Sea Zone to 26 Sea Zone
                3 artilleries, 4 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                4 fighters moved from 16 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 artillery, 3 bombers, 1 fighter and 1 infantry placed in Eastern United States
                2 artilleries and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_39281_Ame5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery and 1 infantry moved from Yunnan to Hunan
                1 infantry moved from Kweichow to Hopei
                1 fighter moved from Yunnan to Hopei
                2 infantry moved from Shensi to Tsinghai

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 4 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 5 :  2/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Tsinghai
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Tsinghai, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan

    Place Units - Chinese
                1 artillery and 2 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    triplea_39281_Chi5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Trans-Jordan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Kenya to Egypt
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 mech_infantry moved from French Central Africa to French West Africa
                      British take French West Africa from Neutral_Axis
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 artillery moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 artillery moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                2 infantry moved from Trans-Jordan to Egypt

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in Egypt
                    British attack with 1 armour, 1 artillery and 3 infantry
                    Italians defend with 1 artillery and 1 harbour
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery in Egypt, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Egypt
                    British win, taking 109 Sea Zone from Germans, taking Egypt from Italians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery moved from Shan State to Yunnan
                1 artillery and 2 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from India to Kwangsi
                1 artillery and 1 infantry moved from India to Burma

    Place Units - British
                1 airfield placed in Gibraltar
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from British Guiana: 2 infantry
                EDIT: Adding units owned by British to Morocco: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_39281_UK_5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 artillery moved from Syria to 99 Sea Zone
                1 infantry moved from Crete to 99 Sea Zone
                1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from British
                1 artillery moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 bomber moved from Greece to Egypt
                2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Eastern Poland to Western Ukraine
                1 armour and 1 mech_infantry moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 armour and 1 mech_infantry moved from Smolensk to Bryansk
                1 armour and 1 mech_infantry moved from Belarus to Rostov
                      Italians take Rostov from Russians
                1 fighter moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                    Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Egypt
                    Italians attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 armour, 1 artillery, 1 harbour and 3 infantry
                    Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for British: 1 armour, 1 artillery and 3 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Belarus: 3 aaGuns
                EDIT: Adding units owned by Germans to Bryansk: 3 aaGuns
                EDIT: Turning off Edit Mode
                1 bomber moved from Egypt to Greece
                1 fighter moved from Egypt to Alexandria
                1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
                1 transport moved from 99 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                4 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_39281_Ita5.tsvg

  • '21 '20 '19 '18 '17 '16

    moved my german AA forgot to move em, hope thats ok

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from India to Kwangsi
                1 fighter moved from Shan State to Kwangsi
                1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
                2 fighters moved from Queensland to New Zealand

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    triplea_39281_ANZ5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

    triplea_39281_Fre5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Tambov from Russians
                      Germans take Volgograd from Russians
                1 armour moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Finland to Novgorod
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 mech_infantry moved from Bryansk to Archangel
                1 bomber moved from Western Germany to Archangel
                2 fighters moved from Western Germany to Southern Italy

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    retreated to Archangel
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Caucasus: 1 armour
                EDIT: Adding units owned by Germans to Caucasus: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Bryansk: 1 armour
                EDIT: Turning off Edit Mode
                1 bomber moved from Archangel to Bryansk
                3 artilleries moved from Novgorod to Belarus
                6 armour moved from Ukraine to Bryansk
                3 fighters and 3 tactical_bombers moved from Western Germany to Bryansk
                8 artilleries and 1 infantry moved from Poland to Eastern Poland
                2 bombers moved from Western Germany to Bryansk
                1 infantry moved from Western Germany to France
                2 mech_infantrys moved from Western Germany to Southern Italy
                8 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                2 fighters placed in Novgorod
                1 armour placed in Novgorod
                3 artilleries placed in Ukraine
                6 mech_infantrys placed in Western Germany
                Germans undo move 1.
                2 fighters placed in Western Germany
                Germans undo move 3.
                2 mech_infantrys placed in Novgorod
                4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Poland: 4 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 4 mech_infantrys
                EDIT: Turning off Edit Mode

    triplea_39281_Ger6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 9 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Smolensk
                      Russians take Smolensk from Italians
                3 fighters moved from Russia to Volgograd
                1 infantry moved from Kazakhstan to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 3 fighters and 1 infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 3 fighters and 1 infantry in Volgograd, round 2 :  3/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                    Russians win with 3 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters moved from Volgograd to Russia

    Place Units - Russians
                9 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    triplea_39281_Rus6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 carrier and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 armour moved from Suiyuyan to Szechwan
                      Japanese take Shensi from Chinese
                      Japanese take Szechwan from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Kiangsu to Hopei
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from New Britain to 47 Sea Zone
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 battleship and 1 cruiser moved from 43 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
                1 bomber moved from Kiangsu to 44 Sea Zone
                1 destroyer moved from 43 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Java
                1 carrier moved from 46 Sea Zone to 42 Sea Zone
                1 carrier moved from 43 Sea Zone to 42 Sea Zone
                1 infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from Kiangsu to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery
                    Japanese win, taking Hunan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in Java
                    Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
                    ANZAC defend with 1 aaGun and 3 infantry
                    Japanese win, taking Java from ANZAC with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for ANZAC: 1 aaGun and 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 bomber moved from 44 Sea Zone to Philippines
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Shantung to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                2 infantry moved from Shantung to Jehol
                2 tactical_bombers moved from Java to 42 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 6 Sea Zone to 33 Sea Zone
                3 fighters moved from Japan to Caroline Islands
                1 bomber moved from Kiangsu to Caroline Islands
                1 tactical_bomber moved from Hunan to Kiangsu

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 carrier placed in 19 Sea Zone
                2 mech_infantrys placed in Shantung
                1 bomber and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 52 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_39281_Jap6.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                      Americans take Tunisia from Italians
                2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
                1 bomber moved from Gibraltar to 98 Sea Zone
                6 fighters moved from 26 Sea Zone to 25 Sea Zone
                3 artilleries, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 48 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                1 infantry and 1 mech_infantry moved from 48 Sea Zone to Gilbert Islands
                1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea

    Combat - Americans

    triplea_39281_Ame6.tsvg

  • '19 '17 '16

    Oops, clicked done when I must have cleared the Europe side attacks.

    Re-added it. Trust it’s ok. Lost 1 fighter off Midway.

    Scramble to SZ97?

  • '21 '20 '19 '18 '17 '16

    yes 2 ita 1 ger

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                      Americans take Tunisia from Italians
                2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
                1 bomber moved from Gibraltar to 98 Sea Zone
                6 fighters moved from 26 Sea Zone to 25 Sea Zone
                3 artilleries, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 48 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                1 infantry and 1 mech_infantry moved from 48 Sea Zone to Gilbert Islands
                1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea

    Combat - Americans
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 98 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 98 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in New Guinea
                Battle in New Britain
                Battle in Gilbert Islands
                Battle in Solomon Islands
                Battle in 97 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
                    Germans defend with 1 fighter; Italians defend with 2 fighters and 1 transport
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 97 Sea Zone, round 2 :  1/4 hits
                        Italians roll dice for 3 fighters and 1 transport in 97 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 97 Sea Zone
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 97 Sea Zone, round 3 :  3/3 hits
                        Italians roll dice for 2 fighters and 1 transport in 97 Sea Zone, round 3 :  2/2 hits
                        1 transport owned by the Italians, 1 destroyer owned by the Americans, 2 fighters owned by the Italians and 1 fighter owned by the Americans lost in 97 Sea Zone
                    Americans win, taking New Guinea from Japanese, taking New Britain from Japanese, taking Gilbert Islands from Japanese, taking Solomon Islands from Japanese, taking 97 Sea Zone from Italians with 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 fighter
                    Casualties for Italians: 2 fighters and 1 transport
                    Casualties for Americans: 1 destroyer and 2 fighters
                Battle in Greece
                    Americans attack with 2 artilleries and 2 infantry
                    Germans defend with 2 infantry; Italians defend with 1 bomber
                        Americans roll dice for 2 artilleries and 2 infantry in Greece, round 2 :  1/4 hits
                        Germans roll dice for 1 bomber and 2 infantry in Greece, round 2 :  1/3 hits
                        1 bomber owned by the Italians and 1 infantry owned by the Americans lost in Greece
                        Americans roll dice for 2 artilleries and 1 infantry in Greece, round 3 :  1/3 hits
                        Germans roll dice for 2 infantry in Greece, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Greece
                        Americans roll dice for 2 artilleries and 1 infantry in Greece, round 4 :  2/3 hits
                        Germans roll dice for 1 infantry in Greece, round 4 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Greece
                    Americans win, taking Greece from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 infantry
                    Casualties for Italians: 1 bomber
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 25 Sea Zone
                    Americans attack with 6 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 6 fighters in 25 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone
                    Americans win with 5 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                5 fighters moved from 25 Sea Zone to 49 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
                1 bomber moved from 98 Sea Zone to Persia
                1 fighter and 1 tactical_bomber moved from French Equatorial Africa to Ethiopia
                1 fighter and 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
                3 fighters moved from Gibraltar to United Kingdom
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                3 bombers moved from Eastern United States to United Kingdom
                1 artillery and 1 infantry moved from Central United States to Southeast Mexico
                1 artillery and 1 infantry moved from Eastern United States to Quebec
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                1 transport moved from 92 Sea Zone to 89 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in Western United States
                2 artilleries and 4 infantry placed in Central United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_39281_Ame6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                2 infantry moved from Tsinghai to Kansu
                1 fighter moved from Yunnan to Kansu
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 1 infantry moved from Kwangsi to Hunan

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Battle in Hunan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Shensi from Japanese, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kansu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    triplea_39281_Chi6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                2 fighters moved from Kwangsi to Kweichow
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Malta
                2 artilleries and 3 infantry moved from Persia to Iraq

    Combat - British
                Battle in Borneo
                Battle in Kweichow
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Kweichow, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    British win, taking Borneo from Japanese, taking Kweichow from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Egypt
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 harbour
                        British roll dice for 1 artillery and 1 infantry in Egypt, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Egypt, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Malta
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 armour and 1 infantry in Malta, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Malta, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Malta
                    British win, taking Malta from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Iraq
                    British attack with 2 artilleries and 3 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 artilleries and 3 infantry in Iraq, round 2 :  2/5 hits
                        Italians roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Szechwan
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Szechwan, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Szechwan
                    British win, taking Szechwan from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
                2 fighters moved from Kweichow to Hunan
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 infantry moved from Siam to Shan State
                1 artillery moved from French Indo China to Kwangsi
                1 artillery moved from Malaya to Shan State
                1 artillery moved from India to Burma
                1 infantry moved from Persia to Northwest Persia
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                3 fighters moved from United Kingdom to Gibraltar
                1 aaGun, 1 fighter and 2 infantry moved from United Kingdom to Scotland

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 109 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 39 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 3 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_39281_UK_6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Rostov to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Bryansk to Rostov
                1 artillery moved from Trans-Jordan to Egypt
                1 fighter moved from Alexandria to Egypt

    Combat - Italians
                Italians creates battle in territory 96 Sea Zone
                Battle in Egypt
                    Italians attack with 1 artillery and 1 fighter
                    British defend with 1 artillery, 1 harbour and 1 infantry
                    Italians win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 transport moved from 96 Sea Zone to 95 Sea Zone

    Place Units - Italians
                2 submarines placed in 97 Sea Zone
                2 fighters placed in Southern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Yugoslavia: 1 aaGun, 1 infantry and 2 mech_infantrys
                EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun, 1 infantry and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun and 1 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
                Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total

    triplea_39281_Ita6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New Zealand to 49 Sea Zone
                1 fighter moved from New Zealand to New Guinea
                1 fighter moved from New South Wales to New Guinea
                1 artillery and 3 infantry moved from New South Wales to Queensland
                3 fighters moved from Kwangsi to India

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_39281_ANZ6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    triplea_39281_Fre6.tsvg

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