14701947-d39a-4810-90dd-0469b380e556-image.png
Battle in Eastern Med, lose the transport or the BB?
I missed, you got a hit and took the sub off, now I got a hit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
2 infantry moved from Ukraine to Rostov
1 artillery moved from Bryansk to Rostov
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Malta
Battle in Rostov
Italians attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Malta from British, taking Rostov from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Bryansk to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
1 aaGun moved from Bryansk to Rostov
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
1 aaGun, 1 artillery and 1 infantry moved from France to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 mech_infantry placed in Ukraine
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 7 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour and 1 artillery moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 carrier moved from 39 Sea Zone to 41 Sea Zone
2 destroyers moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from Queensland to 41 Sea Zone
1 fighter moved from New South Wales to Queensland
1 bomber moved from New South Wales to Shan State
2 infantry moved from Saudi Arabia to Iraq
1 infantry moved from Yunnan to Szechwan
2 fighters moved from India to Caucasus
2 fighters moved from Iraq to Caucasus
1 fighter moved from Iraq to Caucasus
Place Units - ANZAC
1 fighter placed in New South Wales
1 factory_minor placed in Saudi Arabia
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Spain to Gibraltar
Germans take Gibraltar from British
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Spain to Gibraltar
Germans take Gibraltar from British
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 1 submarine
British defend with 1 destroyer
Germans win with 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
2 transports moved from 112 Sea Zone to 113 Sea Zone
4 infantry moved from Sweden to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 1 armour, 3 artilleries and 14 infantry moved from Southern France to Spain
3 infantry moved from Switzerland to Northern Italy
5 bombers moved from Ukraine to Southern Italy
7 armour moved from Russia to Bryansk
1 bomber moved from Bryansk to Southern Italy
2 infantry moved from Bryansk to Tambov
1 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Vologda to Bryansk
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Ukraine to Bryansk
1 infantry moved from Spain to Portugal
Germans take Portugal from Neutral_True
4 infantry moved from Sweden to Norway
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Northern Italy
3 fighters and 3 tactical_bombers moved from Ukraine to Northern Italy
Place Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 110 Sea Zone
1 destroyer and 1 submarine placed in 97 Sea Zone
1 infantry placed in Yugoslavia
3 mech_infantrys placed in Novgorod
3 armour placed in Russia
1 bomber and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Amur to Korea
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
4 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 19 Sea Zone to Korea
1 carrier moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Korea
2 fighters moved from Philippines to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 mech_infantrys moved from Vologda to Volgograd
2 fighters moved from Russia to Volgograd
2 bombers moved from Yenisey to Volgograd
1 artillery moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 destroyer moved from 22 Sea Zone to 16 Sea Zone
6 fighters and 6 tactical_bombers moved from 22 Sea Zone to Korea
2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 22 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in Korea
Japanese attack with 2 artilleries, 9 fighters, 8 infantry and 7 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Korea from UK_Pacific with 2 artilleries, 9 fighters, 8 infantry and 7 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Volgograd
Japanese attack with 2 bombers, 2 fighters and 2 mech_infantrys
British defend with 1 factory_minor and 2 mech_infantrys
Japanese win, taking Volgograd from British with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
2 fighters moved from Volgograd to Russia
2 bombers moved from Volgograd to Russia
1 armour moved from Samara to Russia
1 mech_infantry moved from Urals to Russia
9 fighters moved from Korea to 6 Sea Zone
7 tactical_bombers moved from Korea to 6 Sea Zone
Place Units - Japanese
2 carriers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total
I went on with Japan right after Germany, hope that is ok.
If you want to move your two remaining Units at sea let me know and I will edit them in.
I did not ask you for scrambel since it was a 100% chanve to win this battle, but if you feel diffrent about it, I will go and reroll the battle with the scrambling Units of your choice.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
3 mech_infantrys moved from Algeria to 92 Sea Zone
3 artilleries moved from Algeria to 92 Sea Zone
8 infantry moved from Algeria to 92 Sea Zone
3 artilleries, 8 infantry, 3 mech_infantrys and 7 transports moved from 92 Sea Zone to 96 Sea Zone
3 artilleries, 8 infantry and 3 mech_infantrys moved from 96 Sea Zone to Malta
3 fighters and 2 tactical_bombers moved from 92 Sea Zone to Malta
1 bomber moved from Egypt to Volgograd
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
7 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
3 carriers, 1 cruiser and 3 destroyers moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 armour, 1 battleship, 5 carriers, 2 cruisers, 12 destroyers, 5 fighters, 1 infantry, 4 submarines, 3 tactical_bombers and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 96 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 3 destroyers and 7 transports
Italians defend with 1 transport
Americans win with 3 carriers, 1 cruiser, 3 destroyers and 7 transports remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Caroline Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Malta
Americans attack with 3 artilleries, 3 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers
Italians defend with 1 infantry
Americans win, taking Malta from Italians with 3 artilleries, 3 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
3 fighters moved from Malta to 96 Sea Zone
2 tactical_bombers moved from Malta to 96 Sea Zone
1 bomber moved from Volgograd to Sikang
1 fighter moved from 16 Sea Zone to Midway
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 destroyer and 2 fighters placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Anhwe to Manchuria
5 artilleries moved from Anhwe to Jehol
7 infantry moved from Anhwe to Jehol
Place Units - Chinese
3 artilleries and 3 infantry placed in Sikang
1 artillery placed in Sikang
1 artillery placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Sikang to Novosibirsk
British take Novosibirsk from Japanese
2 artilleries, 5 infantry and 1 mech_infantry moved from Sikang to Kazakhstan
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
2 battleships moved from 98 Sea Zone to 96 Sea Zone
3 destroyers moved from 98 Sea Zone to 96 Sea Zone
4 artilleries and 5 infantry moved from Tobruk to Libya
1 mech_infantry moved from Turkey to Volgograd
2 mech_infantrys moved from Turkey to Rostov
1 tactical_bomber moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
3 fighters moved from Egypt to Libya
1 bomber moved from Iraq to Libya
1 bomber moved from Iraq to Ukraine
1 tactical_bomber moved from Caucasus to Rostov
5 fighters moved from Caucasus to Rostov
1 fighter moved from Caucasus to Volgograd
2 armour and 4 mech_infantrys moved from Iraq to Turkey
1 artillery and 1 infantry moved from Trans-Jordan to Syria
1 armour and 2 mech_infantrys moved from Egypt to Syria
4 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 armour moved from Anhwe to Manchuria
2 armour and 5 mech_infantrys moved from India to Eastern Persia
1 armour and 1 mech_infantry moved from Manchuria to Sakha
UK_Pacific take Amur from Japanese
UK_Pacific take Sakha from Japanese
1 armour moved from Turkey to Greece
British take Greece from Italians
3 fighters moved from Iraq to Turkey
Combat - British
Battle in Kazakhstan
British attack with 2 artilleries, 5 infantry and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking Kazakhstan from Japanese with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Libya
British attack with 5 artilleries, 1 bomber, 3 fighters and 6 infantry
Italians defend with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
British win, taking Libya from Italians with 5 artilleries, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 17
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Battle in Rostov
British attack with 5 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 aaGun, 1 artillery and 1 infantry
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for British: 2 fighters and 2 mech_infantrys
Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
Battle in Volgograd
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 1 mech_infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Non Combat Move - British
3 fighters moved from Rostov to Turkey
2 fighters moved from Volgograd to Turkey
1 tactical_bomber moved from Volgograd to Turkey
1 tactical_bomber moved from Rostov to Turkey
1 bomber moved from Ukraine to Turkey
1 fighter moved from Libya to 96 Sea Zone
1 bomber moved from Libya to Alexandria
2 fighters moved from Libya to Alexandria
1 fighter moved from Algeria to Turkey
3 aaGuns moved from Sikang to Kazakhstan
Place Units - British
3 fighters and 1 infantry placed in United Kingdom
1 armour and 1 mech_infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,4,1,5,5,1,6,5
British collect 38 PUs (2 lost to blockades); end with 39 PUs total
Place Units - UK_Pacific
3 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 29 PUs; end with 30 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 35 PUs
Some Units in India change ownership: 3 armour and 4 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 bomber and 2 fighters
British defend with 1 airfield and 1 armour
Italians win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Italians: 1 bomber
Casualties for British: 1 armour
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 mech_infantry moved from Ukraine to Volgograd
1 armour and 2 mech_infantrys moved from Bessarabia to Yugoslavia
1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 airfield placed in Northern Italy
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
2 infantry moved from Iraq to Turkey
1 armour, 1 artillery, 2 infantry and 2 transports moved from 41 Sea Zone to 79 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 41 Sea Zone to 79 Sea Zone
2 fighters moved from 79 Sea Zone to Iraq
1 armour, 1 artillery and 2 infantry moved from 79 Sea Zone to West India
5 fighters moved from Caucasus to Turkey
1 bomber moved from Shan State to Turkey
Place Units - ANZAC
3 mech_infantrys placed in Saudi Arabia
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
3 infantry moved from Tunisia to Algeria
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 carrier, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Yugoslavia to Greece
Germans take Greece from British
3 transports moved from 110 Sea Zone to 104 Sea Zone
2 artilleries moved from Spain to 104 Sea Zone
1 armour moved from Spain to 104 Sea Zone
3 infantry moved from Portugal to 104 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
4 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
3 fighters and 3 tactical_bombers moved from Northern Italy to United Kingdom
6 bombers moved from Southern Italy to United Kingdom
1 armour moved from Russia to Novosibirsk
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
Scramble in 110?
No thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 carrier, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Yugoslavia to Greece
Germans take Greece from British
3 transports moved from 110 Sea Zone to 104 Sea Zone
2 artilleries moved from Spain to 104 Sea Zone
1 armour moved from Spain to 104 Sea Zone
3 infantry moved from Portugal to 104 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
4 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
3 fighters and 3 tactical_bombers moved from Northern Italy to United Kingdom
6 bombers moved from Southern Italy to United Kingdom
1 armour moved from Russia to Novosibirsk
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
Combat - Germans
Battle in Novosibirsk
Germans attack with 1 armour
British defend with 1 mech_infantry
British win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in United Kingdom
Germans attack with 1 armour, 2 artilleries, 7 bombers, 8 fighters, 3 infantry and 3 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 5 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Germans captures 39PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 4 bombers and 4 fighters remaining. Battle score for attacker is -9
Casualties for French: 1 fighter and 2 infantry
Casualties for Germans: 2 artilleries, 3 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
Casualties for British: 5 aaGuns, 1 artillery, 5 fighters, 6 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
4 fighters moved from United Kingdom to 110 Sea Zone
3 bombers moved from United Kingdom to Normandy Bordeaux
1 aaGun moved from Spain to Normandy Bordeaux
1 aaGun and 2 infantry moved from Tambov to Volgograd
2 armour moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 19 infantry moved from Spain to Southern France
1 infantry moved from Gibraltar to Spain
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from Yugoslavia to Northern Italy
5 infantry moved from Northern Italy to Southern Italy
1 bomber moved from United Kingdom to Normandy Bordeaux
1 aaGun and 4 infantry moved from Western Germany to Northern Italy
4 fighters moved from 110 Sea Zone to Western Germany
1 armour moved from Bryansk to Caucasus
8 armour and 2 mech_infantrys moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
Place Units - Germans
1 carrier and 1 transport placed in 110 Sea Zone
2 armour and 1 bomber placed in Russia
1 armour and 1 mech_infantry placed in Yugoslavia
1 destroyer placed in 97 Sea Zone
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 72 PUs; end with 111 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 116 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 126 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 131 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 25 PUs;
Japanese buy 2 fighters and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 mech_infantry moved from Russia to Novosibirsk
2 bombers and 2 fighters moved from Russia to Novosibirsk
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
2 artilleries and 4 infantry moved from 1 Sea Zone to British Columbia
1 infantry moved from Korea to Amur
Japanese take Amur from UK_Pacific
Combat - Japanese
Battle in Alaska
Battle in British Columbia
Battle in Novosibirsk
Japanese attack with 2 bombers, 2 fighters and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Alaska from Americans, taking British Columbia from British, taking Novosibirsk from British with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
2 bombers and 2 fighters moved from Novosibirsk to Volgograd
1 armour moved from Russia to Volgograd
Place Units - Japanese
2 fighters and 1 mech_infantry placed in Volgograd
Turn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 1 Sea Zone
3 artilleries, 7 infantry and 3 mech_infantrys moved from Malta to 96 Sea Zone
3 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 7 infantry, 3 mech_infantrys, 2 tactical_bombers and 7 transports moved from 96 Sea Zone to 97 Sea Zone
3 artilleries, 7 infantry and 3 mech_infantrys moved from 97 Sea Zone to Greece
1 transport moved from 33 Sea Zone to 54 Sea Zone
1 transport moved from 33 Sea Zone to 54 Sea Zone
7 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Scramble in 97?