@zarhunter said in L26 BM zarhunter (X) vs discalced (L+18) 2:
Good Game, no point going on. I am rustier than I thought.
Your second game was much better than the first. So you’re shaking off the rust.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 22 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Anhwe to Kiangsi
1 artillery and 3 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Kiangsi
2 infantry moved from Anhwe to Chahar
1 fighter moved from Kwangsi to Chahar
1 bomber moved from Kwangsi to Philippines
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to Philippines
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 5/10 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters and 1 transport in 26 Sea Zone, round 2 : 4/10 hits
Units damaged: 1 battleship owned by the Japanese
2 destroyers owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 cruiser owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 3 : 5/8 hits
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 5 fighters and 1 transport in 26 Sea Zone, round 3 : 4/8 hits
1 cruiser owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 3 tactical_bombers owned by the Japanese and 3 fighters owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 battleship, 3 carriers and 3 fighters in 26 Sea Zone, round 4 : 2/4 hits
Americans roll dice for 1 battleship, 2 fighters and 1 transport in 26 Sea Zone, round 4 : 2/3 hits
1 battleship owned by the Americans, 1 fighter owned by the Americans and 1 carrier owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers and 3 fighters in 26 Sea Zone, round 5 : 2/4 hits
Americans roll dice for 1 fighter and 1 transport in 26 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Japanese, 1 transport owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 2 carriers and 2 fighters remaining. Battle score for attacker is 38
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 1 transport
Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 3 tactical_bombers
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 armour and 1 infantry
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
retreated to Chahar
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/8 hits
Chinese roll dice for 7 infantry in Yunnan, round 2 : 3/7 hits
3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Yunnan, round 3 : 2/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Chinese: 7 infantry
Casualties for Japanese: 3 infantry and 1 tactical_bomber
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 26 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Philippines to Kwangsi
1 fighter moved from Chahar to Jehol
1 artillery and 1 infantry moved from Anhwe to Jehol
1 aaGun moved from Manchuria to Jehol
1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber moved from Manchuria to Korea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 fighter moved from Kiangsi to Jehol
Place Units - Japanese
1 factory_minor placed in Korea
1 carrier and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter moved from Guam to 20 Sea Zone
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 20 Sea Zone to Amur
1 destroyer moved from 54 Sea Zone to 48 Sea Zone
1 destroyer moved from 48 Sea Zone to 30 Sea Zone
1 submarine moved from 54 Sea Zone to 23 Sea Zone
1 carrier moved from 10 Sea Zone to 64 Sea Zone
1 submarine moved from 101 Sea Zone to 11 Sea Zone
1 submarine moved from 101 Sea Zone to 28 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 101 Sea Zone to 64 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
3 mech_infantrys moved from Eastern United States to Central United States
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Hawaiian Islands to Western United States
1 artillery and 1 infantry moved from Eastern United States to Central United States
2 aaGuns moved from Eastern United States to Central United States
Place Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,2,1,1,5,6,6,6,1,2,6
Americans collect 49 PUs (1 lost to blockades); end with 49 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Hopei
1 infantry moved from Shensi to Hopei
1 fighter moved from Szechwan to Hopei
4 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Yunnan
1 infantry placed in Hopei
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 tactical_bomber moved from Egypt to 96 Sea Zone
1 fighter moved from Egypt to Kenya
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 fighter and 1 tactical_bomber moved from India to French Indo China
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
3 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
Combat - British
Battle in 42 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 submarine
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in French Indo China
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking French Indo China from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Kenya
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Kenya to Egypt
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
2 armour and 1 mech_infantry moved from Tobruk to Egypt
3 artilleries moved from Tobruk to Alexandria
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Rhodesia to Union of South Africa
1 bomber moved from New Brunswick Nova Scotia to United Kingdom
5 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from 42 Sea Zone to Java
3 aaGuns moved from India to Burma
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 armour moved from Alberta Saskatchewan Manitoba to Western United States
Place Units - British
1 armour and 1 fighter placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
1 armour, 4 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour, 4 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Southern Italy to 96 Sea Zone
1 battleship and 2 cruisers moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to Eastern Poland
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery moved from Tunisia to Libya
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 2 transports
French defend with 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Morocco
Italians attack with 1 artillery and 3 infantry
French defend with 2 infantry
French win with 2 infantry remaining. Battle score for attacker is -13
Casualties for Italians: 1 artillery and 3 infantry
Battle in 96 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Libya
Italians attack with 1 artillery
British defend with 1 infantry
1 artillery owned by the Italians retreated to Tunisia
Battle in Eastern Poland
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians winBritish win with 1 infantry remaining, taking Eastern Poland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Germany
2 fighters moved from 96 Sea Zone to Southern Italy
1 armour moved from Greece to Romania
1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Malaya
2 fighters moved from Java to Yunnan
1 fighter moved from Queensland to Hawaiian Islands
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
2 infantry moved from Morocco to Algeria
Combat - French
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 infantry
French win, taking Algeria from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 carrier and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Southern France to 93 Sea Zone
1 armour and 2 transports moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
2 bombers moved from Western Germany to Algeria
1 submarine moved from 123 Sea Zone to 119 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in Morocco
Battle in Algeria
Germans attack with 1 armour, 2 bombers and 1 infantry
French defend with 2 infantry
Germans win, taking Morocco from French, taking Algeria from French with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Western Germany
1 fighter moved from Southern Italy to Western Germany
2 bombers moved from Algeria to Southern Italy
1 carrier moved from 93 Sea Zone to 92 Sea Zone
3 aaGuns, 2 artilleries and 12 infantry moved from Poland to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
3 armour, 1 artillery and 7 infantry moved from Romania to Eastern Poland
4 armour and 2 mech_infantrys moved from Greater Southern Germany to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
1 artillery moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 artilleries and 10 infantry moved from Germany to Poland
Place Units - Germans
1 carrier placed in 112 Sea Zone
1 bomber placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Suiyuyan to Kweichow
Combat - Russians
Battle in Kweichow
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Kweichow from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Suiyuyan to Russia
2 aaGuns, 2 artilleries, 2 fighters and 18 infantry moved from Belarus to Bryansk
2 aaGuns, 1 artillery and 10 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Volgograd to Rostov
1 fighter moved from Suiyuyan to Russia
Place Units - Russians
3 infantry placed in Ukraine
1 fighter and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 5 infantry
EDIT: Adding units owned by Russians to Bryansk: 5 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 carrier moved from 25 Sea Zone to 26 Sea Zone
Scramble in sz26?
@aequitas:
Scramble in sz26?
No scramble!
Happy New Year!
@aequitas:
Happy New Year!
Happy New Year to you, too, my good opponent!
May all your dice be stellar this year (except when you’re playing me :-D).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 carrier moved from 25 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in Hawaiian Islands
Japanese attack with 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 tactical_bomber; ANZAC defend with 1 fighter
Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 0/2 hits
Japanese roll dice for 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 6/10 hits
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 2/6 hits
2 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 artillery owned by the Americans, 3 infantry owned by the Americans and 1 fighter owned by the ANZAC lost in Hawaiian Islands
Japanese win, taking Borneo from UK_Pacific, taking Hawaiian Islands from Americans with 3 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Americans: 1 artillery, 3 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Jehol to Korea
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
2 bombers moved from Kwangsi to Philippines
2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Jehol to Korea
1 fighter moved from Korea to Japan
1 fighter moved from Jehol to Japan
Place Units - Japanese
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in Korea
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 fighter
EDIT: Adding units owned by Japanese to Philippines: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Eastern United States to 26 Sea Zone
1 submarine moved from 28 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber and 2 fighters moved from Western United States to 26 Sea Zone
1 submarine moved from 11 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 2 bombers, 2 destroyers, 2 fighters and 5 submarines
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 3 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 carriers owned by the Japanese
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 4 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -82
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 bombers, 2 destroyers, 2 fighters and 5 submarines
2 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese forced to land in Hawaiian Islands
Non Combat Move - Americans
2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 64 Sea Zone to 101 Sea Zone
1 armour moved from Soviet Far East to Amur
2 aaGuns and 3 mech_infantrys moved from Central United States to Western United States
1 artillery and 1 infantry moved from Central United States to Western United States
1 infantry moved from Soviet Far East to 3 Sea Zone
1 infantry and 1 transport moved from 3 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to British Columbia
Place Units - Americans
3 bombers placed in Eastern United States
1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 49 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Hopei to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
3 infantry moved from Yunnan to Hunan
1 fighter moved from Chahar to Yunnan
Place Units - Chinese
1 artillery and 4 infantry placed in Anhwe
Chinese undo move 1.
1 artillery and 4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from British Columbia to Western United States
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Java to 43 Sea Zone
3 infantry moved from Persia to Iraq
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 bomber moved from United Kingdom to Southern France
Combat - British
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.
Battle in 43 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Greece
Non Combat Move - British
3 artilleries moved from Alexandria to Egypt
1 infantry moved from Libya to Tobruk
1 tactical_bomber moved from Iraq to Egypt
2 fighters moved from Iraq to 98 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to Egypt
1 bomber moved from Southern France to United Kingdom
1 fighter moved from 43 Sea Zone to Kwangsi
3 infantry moved from French Indo China to Kwangsi
1 infantry moved from Siam to French Indo China
1 armour and 1 mech_infantry moved from Yunnan to Kwangsi
5 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Java
1 artillery and 1 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 aaGun moved from Burma to Yunnan
4 infantry moved from India to Burma
Place Units - British
1 factory_minor placed in Persia
1 artillery placed in United Kingdom
2 destroyers placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,1,3
British collect 32 PUs (4 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from British Columbia to Western United States
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Java to 43 Sea Zone
3 infantry moved from Persia to Iraq
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 bomber moved from United Kingdom to Southern France
Combat - British
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.
Battle in 43 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Greece
Non Combat Move - British
3 artilleries moved from Alexandria to Egypt
1 infantry moved from Libya to Tobruk
1 tactical_bomber moved from Iraq to Egypt
2 fighters moved from Iraq to 98 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to Egypt
1 bomber moved from Southern France to United Kingdom
1 fighter moved from 43 Sea Zone to Kwangsi
3 infantry moved from French Indo China to Kwangsi
1 infantry moved from Siam to French Indo China
1 armour and 1 mech_infantry moved from Yunnan to Kwangsi
5 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Java
1 artillery and 1 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 aaGun moved from Burma to Yunnan
4 infantry moved from India to Burma
Place Units - British
1 factory_minor placed in Persia
1 artillery placed in United Kingdom
2 destroyers placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,1,3
British collect 32 PUs (4 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Central United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Use the 2nd UK file, please.