@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul He decided to go north to capture and hold Leningrad. UK’s AA-Gun are calibrated well so far. ;-)
Soviet defenders heroes!
UK aa Guns heroes!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Guam to Philippines
1 cruiser moved from 21 Sea Zone to 17 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 armour moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from West India to Eastern Persia
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from West India to Eastern Persia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 59 PUs;
Germans buy 6 armour, 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Bryansk to Smolensk
Combat - Germans
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
1 fighter and 1 tactical_bomber moved from Southern Italy to Bryansk
3 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
4 armour and 4 mech_infantrys moved from Rostov to Bryansk
3 artilleries and 3 infantry moved from Belarus to Bryansk
7 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 125 Sea Zone to 124 Sea Zone
Place Units - Germans
3 armour placed in Western Ukraine
3 armour placed in Ukraine
1 bomber and 1 tactical_bomber placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Tsinghai to Caucasus
1 mech_infantry moved from Tsinghai to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Volgograd
1 infantry moved from Archangel to Vologda
Combat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun and 8 infantry moved from Buryatia to Ulaanbaatar
6 infantry moved from Chahar to Jehol
2 infantry moved from Suiyuyan to Hopei
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
6 artilleries moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
7 infantry moved from India to 39 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 39 Sea Zone to 76 Sea Zone
7 artilleries and 7 infantry moved from 76 Sea Zone to Ethiopia
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 fighter moved from Japan to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ethiopia
Non Combat Move - Japanese
2 battleships, 3 carriers, 1 fighter and 5 tactical_bombers moved from 79 Sea Zone to 76 Sea Zone
2 marines moved from Ceylon to 39 Sea Zone
2 carriers, 2 cruisers, 2 marines and 2 tactical_bombers moved from 39 Sea Zone to 76 Sea Zone
2 marines moved from 76 Sea Zone to Ethiopia
1 bomber moved from Burma to Volgograd
1 bomber moved from Shan State to Volgograd
2 infantry moved from Burma to India
1 marine moved from Shan State to Burma
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 aaGun, 2 armour and 9 infantry moved from Manchuria to Amur
1 fighter moved from 19 Sea Zone to Japan
Place Units - Japanese
2 fighters placed in Japan
3 armour placed in India
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,5
Japanese collect 44 PUs (3 lost to blockades); end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 bomber, 6 infantry and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Celebes to 44 Sea Zone
1 mech_infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 37 Sea Zone from Japanese
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
3 fighters moved from 35 Sea Zone to Kiangsi
4 fighters moved from 35 Sea Zone to Malaya
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Sumatra
Battle in Malaya
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking 17 Sea Zone from Japanese, taking Sumatra from Japanese, taking Malaya from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Kwangtung
Battle in Kiangsi
Americans attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Kwangtung from Japanese, taking Kiangsi from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in 43 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 43 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
4 fighters moved from Malaya to 37 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from 17 Sea Zone to Philippines
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
3 fighters moved from Kiangsi to 20 Sea Zone
1 fighter moved from Wake Island to 20 Sea Zone
1 fighter moved from Wake Island to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 2 fighters and 2 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Gibraltar to Egypt
1 transport moved from 92 Sea Zone to 89 Sea Zone
2 aaGuns, 1 carrier, 1 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
3 artilleries and 7 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 1 destroyer, 7 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 bomber and 6 infantry placed in Eastern United States
3 artilleries placed in Eastern United States
1 armour and 2 artilleries placed in Central United States
6 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 108 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 113 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Yunnan to Burma
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Burma
Chinese attack with 1 infantry
Japanese defend with 1 marine
Japanese win, taking Hunan from Japanese with 1 marine remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
3 artilleries moved from Jehol to Anhwe
13 infantry moved from Jehol to Manchuria
Place Units - Chinese
4 infantry placed in Yunnan
Chinese undo move 1.
4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 43 PUs;
British buy 1 armour, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 4 PUs;
Combat Move - British
1 mech_infantry moved from Northwest Persia to Volgograd
1 tactical_bomber moved from Eastern Persia to Volgograd
Combat - British
Battle in Volgograd
British attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 bombers; Germans defend with 1 factory_minor
British win with 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 2 bombers
Casualties for British: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Eastern Persia to Egypt
1 armour and 3 mech_infantrys moved from Tunisia to Tobruk
2 artilleries moved from Tunisia to 94 Sea Zone
2 artilleries, 1 destroyer and 2 transports moved from 94 Sea Zone to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
3 fighters moved from Tobruk to Egypt
1 aaGun moved from Tobruk to Alexandria
3 fighters moved from Union of South Africa to Egypt
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 aaGuns, 5 artilleries and 27 infantry moved from Eastern Persia to Persia
1 tactical_bomber moved from Volgograd to Kazakhstan
1 fighter moved from Libya to Egypt
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Egypt
2 infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 40 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
Combat - Italians
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 infantry moved from France to Southern France
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,3
Italians collect 5 PUs (8 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Eastern Persia to West India
ANZAC take West India from Japanese
Combat - ANZAC
Battle in Shan State
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from South Australia to New South Wales
1 destroyer and 2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 cruiser and 1 destroyer moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to Java
2 fighters moved from Philippines to Malaya
Place Units - ANZAC
1 factory_minor placed in Queensland
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from Eastern Persia to Persia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs;
Germans buy 4 armour, 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
38 armour, 11 artilleries, 1 bomber, 2 fighters, 23 infantry, 11 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
3 armour moved from Western Ukraine to Russia
1 bomber and 1 tactical_bomber moved from Novgorod to Russia
Combat - Germans
Battle in Russia
Germans attack with 44 armour, 11 artilleries, 2 bombers, 2 fighters, 23 infantry, 11 mech_infantrys and 5 tactical_bombers
French defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 3 fighters, 71 infantry and 1 tactical_bomber
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 34 armour, 2 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 101
Casualties for Germans: 10 armour, 11 artilleries, 23 infantry and 11 mech_infantrys
Casualties for French: 1 fighter
Casualties for Russians: 2 aaGuns, 11 artilleries, 3 fighters, 71 infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to Russians
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Archangel from Russians to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Smolensk from Russians to Germans
EDIT: Turning off Edit Mode
2 bombers moved from Russia to Ukraine
2 fighters moved from Russia to Ukraine
3 aaGuns moved from Bryansk to Ukraine
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
5 tactical_bombers moved from Russia to Volgograd
1 submarine moved from 124 Sea Zone to 123 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Western Ukraine
1 armour, 1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 57 PUs (4 lost to blockades); end with 83 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
1 armour moved from Caucasus to Persia
1 aaGun and 8 infantry moved from Ulaanbaatar to Yakut S.S.R.
6 infantry moved from Jehol to Manchuria
2 infantry moved from Hopei to Kweichow
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 armour, 1 destroyer, 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 artilleries and 2 infantry moved from French Indo China to Shan State
1 marine moved from Burma to Shan State
5 armour and 1 mech_infantry moved from India to Shan State
2 artilleries and 2 infantry moved from Ethiopia to 76 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 71 Sea Zone
2 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa
5 artilleries, 5 infantry and 2 marines moved from Ethiopia to 76 Sea Zone
5 artilleries, 2 battleships, 5 carriers, 2 cruisers, 1 fighter, 5 infantry, 2 marines, 7 tactical_bombers and 5 transports moved from 76 Sea Zone to 79 Sea Zone
5 artilleries, 1 fighter, 5 infantry, 2 marines and 7 tactical_bombers moved from 79 Sea Zone to West India
Combat - Japanese
Battle in Union of South Africa
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Japanese win, taking Union of South Africa from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in West India
Japanese attack with 5 artilleries, 1 fighter, 5 infantry, 2 marines and 7 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking West India from ANZAC with 5 artilleries, 1 fighter, 5 infantry, 2 marines and 7 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 5 armour, 3 artilleries, 2 infantry, 1 marine and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese win, taking Shan State from ANZAC with 5 armour, 3 artilleries, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter and 6 tactical_bombers moved from West India to 79 Sea Zone
1 tactical_bomber moved from West India to 79 Sea Zone
2 artilleries and 2 infantry moved from India to Burma
2 infantry moved from India to Burma
1 artillery and 2 infantry moved from India to West India
1 aaGun, 2 armour and 9 infantry moved from Amur to Korea
Place Units - Japanese
2 armour placed in India
1 destroyer placed in 39 Sea Zone
1 aaGun and 2 infantry placed in French Indo China
1 factory_minor placed in Korea
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,3,6,4,3,4,5,3,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,6,2,5,6,6,4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,3,1,1
Japanese collect 16 PUs (13 lost to blockades); end with 16 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 21 PUs
inf :1d6:
bomber :1d6:
in s france
inf
Rolling 1d6:
(2)
bomber
Rolling 1d6:
(3)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 1 factory_minor, 1 harbour, 6 infantry, 4 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Sumatra to 41 Sea Zone
1 mech_infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Malaya to Shan State
1 infantry and 1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
4 fighters moved from 20 Sea Zone to Shan State
4 fighters moved from 37 Sea Zone to Shan State
3 fighters and 1 tactical_bomber moved from Philippines to Shan State
1 fighter moved from 35 Sea Zone to Shan State
1 cruiser moved from 43 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in Shan State
Americans attack with 2 artilleries, 12 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 5 armour, 3 artilleries, 1 infantry, 1 marine and 1 mech_infantry
Americans win, taking 20 Sea Zone from Japanese, taking Shan State from Japanese with 1 artillery, 12 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Japanese: 5 armour, 3 artilleries, 1 infantry, 1 marine and 1 mech_infantry
Casualties for Americans: 1 artillery, 1 infantry and 2 mech_infantrys
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 bomber and 1 infantry
EDIT: Changing ownership of Southern France from Italians to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from Italians to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Albania from Italians to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters moved from Shan State to 41 Sea Zone
2 carriers moved from 37 Sea Zone to 41 Sea Zone
2 carriers and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 aaGun moved from Morocco to 91 Sea Zone
5 artilleries and 8 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 5 artilleries, 1 carrier, 1 destroyer, 8 infantry and 8 transports moved from 91 Sea Zone to 93 Sea Zone
1 aaGun, 5 artilleries and 8 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Egypt to 71 Sea Zone
1 bomber moved from 71 Sea Zone to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Ethiopia
1 armour, 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Albania
2 fighters moved from Egypt to 93 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
1 armour and 2 artilleries moved from Central United States to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to Malaya
2 fighters moved from Shan State to Malaya
1 carrier moved from 37 Sea Zone to 41 Sea Zone
3 fighters moved from Shan State to 37 Sea Zone
2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
2 destroyers moved from 37 Sea Zone to 41 Sea Zone
Place Units - Americans
1 harbour placed in Sumatra
1 factory_minor placed in Kwangtung
3 submarines placed in 37 Sea Zone
1 submarine placed in 10 Sea Zone
4 transports placed in 101 Sea Zone
4 artilleries and 6 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 71 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 79 PUs; end with 79 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 114 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 119 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
4 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
3 artilleries moved from Anhwe to Hunan
1 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsu to Shantung
Place Units - Chinese
7 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 3x harbour; Remaining resources: 46 PUs;
British buy 1 armour, 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 123 Sea Zone
1 fighter moved from United Kingdom to 123 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
2 fighters moved from Egypt to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea Zone
Combat - British
Battle in Yugoslavia
Battle in 123 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
British win, taking Yugoslavia from Germans with 1 fighter remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Non Combat Move - British
1 fighter moved from 123 Sea Zone to Iceland
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
3 armour and 2 mech_infantrys moved from Egypt to Belgian Congo
2 fighters moved from Egypt to Belgian Congo
3 mech_infantrys moved from Tobruk to Egypt
1 aaGun moved from Alexandria to Egypt
3 artilleries moved from Egypt to Trans-Jordan
3 aaGuns, 5 artilleries and 27 infantry moved from Persia to Iraq
1 tactical_bomber moved from Kazakhstan to Greece
5 fighters moved from Egypt to Gibraltar
Place Units - British
2 fighters placed in United Kingdom
1 destroyer and 1 submarine placed in 106 Sea Zone
1 armour and 2 infantry placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
no intercept or scram