@simon33 no scrambles
G40L2016 Pete (Allies) vs Karl7 (Axis) BM2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 35 PUs;
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun and 1 infantry moved from Sakha to Buryatia
1 infantry moved from Sakha to Buryatia
1 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
8 infantry moved from Novosibirsk to Kansu
1 aaGun and 9 infantry moved from Yakut S.S.R. to Ulaanbaatar
2 aaGuns, 7 artilleries and 33 infantry moved from Bryansk to Russia
1 fighter moved from Ukraine to Kazakhstan
1 fighter moved from Ukraine to Kazakhstan
1 fighter and 1 tactical_bomber moved from Western Ukraine to RussiaPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 9 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 infantry moved from Amur to Buryatia
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 bomber moved from Japan to Buryatia
1 infantry moved from Shan State to Burma
2 tactical_bombers moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to BurmaCombat - Japanese
Battle in Buryatia
Japanese attack with 1 bomber and 6 infantry
Russians defend with 1 aaGun and 2 infantry
Japanese win, taking Buryatia from Russians with 1 bomber and 6 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Burma
Japanese attack with 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Amur to Buryatia
1 aaGun, 1 artillery and 5 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
3 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
2 infantry moved from Shantung to Anhwe
1 armour moved from Shantung to Hunan
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 21 Sea Zone to 22 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Kwangsi to Philippines
3 tactical_bombers moved from Burma to Kwangsi
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 submarine moved from 74 Sea Zone to 57 Sea Zone
1 bomber moved from Buryatia to Korea
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 bomber moved from Philippines to JapanPlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in French Indo China
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour and 1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Crete
2 fighters moved from 96 Sea Zone to Crete
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 carrier and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from Wake Island to 17 Sea Zone
2 fighters moved from 26 Sea Zone to 22 Sea Zone
1 fighter moved from Hawaiian Islands to 22 Sea Zone
1 fighter moved from 22 Sea Zone to 17 Sea ZoneCombat - Americans
Battle in Crete
Americans attack with 1 armour, 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans win, taking Crete from Italians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 22 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Algeria
Battle in 17 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans win, taking Algeria from Italians with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer, 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 17 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 17 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
3 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Crete to 99 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 artillery, 2 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 10 infantry moved from Shensi to HopeiPlace Units - Chinese
1 infantry placed in Szechwan
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from Egypt to Cyprus
1 artillery, 1 fighter and 1 infantry moved from India to Burma
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to GreeceCombat - British
Battle in Burma
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Greece
Battle in Cyprus
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking Greece from Italians, taking Cyprus from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Cyprus to Crete
1 mech_infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Tobruk to Alexandria
1 aaGun, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
2 mech_infantrys moved from Egypt to Alexandria
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 fighter moved from Burma to India
2 infantry moved from Eastern Persia to West India
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 carrier placed in 81 Sea Zone
2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Malta: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to Egypt: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
British collect 35 PUs (1 lost to blockades); end with 35 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Archangel to Vologda
Italians take Vologda from Russians
1 armour moved from Vologda to Urals
Italians take Urals from Russians
1 armour moved from Archangel to Vologda
1 armour moved from Vologda to Urals
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Tunisia to Algeria
2 artilleries moved from Bulgaria to Greece
1 bomber moved from Western Germany to GreeceCombat - Italians
Battle in Greece
Italians attack with 2 artilleries and 1 bomber
British defend with 1 armour and 1 infantry
retreated to Greece
British win with 1 armour remaining. Battle score for attacker is -5
Casualties for Italians: 2 artilleries
Casualties for British: 1 infantry
Battle in Algeria
Italians attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Algeria from Americans with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 bomber moved from Greece to Southern Italy
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,6
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter moved from Bryansk to ArchangelCombat - French
Battle in Archangel
French attack with 1 fighter
Germans defend with 1 bomber
French win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomberNon Combat Move - French
1 fighter moved from Archangel to Russia
1 infantry moved from Persia to Eastern PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
23 armour, 4 artilleries, 16 infantry and 2 mech_infantrys moved from Smolensk to Bryansk
2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Yugoslavia to Greece
1 bomber moved from Western Germany to United Kingdom
1 submarine moved from 119 Sea Zone to 123 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to GreeceCombat - Germans
Battle in Greece
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour
Battle in Bryansk
Germans attack with 23 armour, 4 artilleries, 16 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Bryansk from Russians with 23 armour, 4 artilleries, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 mech_infantrys moved from Novgorod to Bryansk
3 aaGuns moved from Smolensk to Bryansk
8 infantry moved from Belarus to Bryansk
2 artilleries moved from Novgorod to Belarus
4 infantry moved from 115 Sea Zone to Novgorod
2 tactical_bombers moved from Romania to Western Germany
5 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
3 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Yugoslavia to Eastern PolandPlace Units - Germans
3 artilleries placed in Novgorod
7 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 46 PUs (4 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
Ha, I see I stupidly miscounted the territories between my Italian tanks and the Soviet mobile force. :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 armour and 2 mech_infantrys moved from Tsinghai to Urals
1 infantry moved from Russia to Vologda
Russians take Vologda from Italians
2 fighters moved from Kazakhstan to Urals
1 fighter and 1 tactical_bomber moved from Russia to UralsCombat - Russians
Battle in Urals
Russians attack with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 2 armour
Russians win, taking Urals from Italians with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 2 armourNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Urals to Russia
1 aaGun and 8 infantry moved from Ulaanbaatar to Yakut S.S.R.
8 infantry moved from Kansu to Suiyuyan
2 infantry moved from Russia to Tambov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to RostovPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
Ha, I see I stupidly miscounted the territories between my Italian tanks and the Soviet mobile force. :-P
Italians aren’t cut out for siberia anyways :-P
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Going to have to think about this one…
Boy the Axis just aren’t getting off the ground in our last few games.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 fighter, 6 infantry, 3 marines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Amur
6 infantry moved from Buryatia to Amur
1 bomber moved from Japan to Amur
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 57 Sea Zone
1 fighter moved from 35 Sea Zone to 57 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Szechwan
3 tactical_bombers moved from Kwangsi to Szechwan
1 armour, 6 artilleries, 12 infantry and 1 mech_infantry moved from Yunnan to Burma
1 armour moved from Hunan to Burma
1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 57 Sea ZoneCombat - Japanese
Battle in 57 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Amur
Japanese attack with 1 bomber and 7 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 bomber and 6 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 2 armour, 6 artilleries, 12 infantry and 1 mech_infantry
British defend with 1 artillery
Japanese win, taking Burma from UK_Pacific with 2 armour, 6 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 aaGuns moved from Yunnan to Burma
3 artilleries moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 2 infantry and 4 transports moved from 36 Sea Zone to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 37 Sea Zone to 38 Sea Zone
3 artilleries and 5 infantry moved from 38 Sea Zone to Burma
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from 57 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 38 Sea Zone
2 tactical_bombers moved from 57 Sea Zone to 41 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from 45 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to French Indo China
1 bomber moved from Korea to French Indo China
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Jehol
1 aaGun moved from Buryatia to Amur
1 bomber moved from Amur to Hunan
2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to French Indo China
3 tactical_bombers moved from Szechwan to French Indo ChinaPlace Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 marines placed in Malaya
2 armour placed in Shantung
1 fighter and 5 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 2 infantry
EDIT: Adding units owned by Japanese to Jehol: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 fighter, 6 infantry, 3 marines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Amur
6 infantry moved from Buryatia to Amur
1 bomber moved from Japan to Amur
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 57 Sea Zone
1 fighter moved from 35 Sea Zone to 57 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Szechwan
3 tactical_bombers moved from Kwangsi to Szechwan
1 armour, 6 artilleries, 12 infantry and 1 mech_infantry moved from Yunnan to Burma
1 armour moved from Hunan to Burma
1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 57 Sea ZoneCombat - Japanese
Battle in 57 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Amur
Japanese attack with 1 bomber and 7 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 bomber and 6 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 2 armour, 6 artilleries, 12 infantry and 1 mech_infantry
British defend with 1 artillery
Japanese win, taking Burma from UK_Pacific with 2 armour, 6 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 aaGuns moved from Yunnan to Burma
3 artilleries moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 2 infantry and 4 transports moved from 36 Sea Zone to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 37 Sea Zone to 38 Sea Zone
3 artilleries and 5 infantry moved from 38 Sea Zone to Burma
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from 57 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 38 Sea Zone
2 tactical_bombers moved from 57 Sea Zone to 41 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from 45 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to French Indo China
1 bomber moved from Korea to French Indo China
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Jehol
1 aaGun moved from Buryatia to Amur
1 bomber moved from Amur to Hunan
2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to French Indo China
3 tactical_bombers moved from Szechwan to French Indo ChinaPlace Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 marines placed in Malaya
2 armour placed in Shantung
1 fighter and 5 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 2 infantry
EDIT: Adding units owned by Japanese to Jehol: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 6 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Crete to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Sardinia
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 submarine moved from 55 Sea Zone to 35 Sea Zone
4 fighters moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to Guam
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 destroyer moved from 22 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Paulau Island
Battle in Guam
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans win, taking Paulau Island from Japanese, taking Guam from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sardinia
Battle in Marshall Islands
Battle in Sicily
Battle in Marianas
Battle in 35 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Sardinia from Italians, taking Marshall Islands from Japanese, taking Sicily from Italians, taking Marianas from Japanese, taking 35 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers and 2 cruisers moved from 33 Sea Zone to 21 Sea Zone
2 fighters moved from Guam to 21 Sea Zone
1 destroyer and 4 fighters moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
4 fighters moved from 20 Sea Zone to 21 Sea Zone
1 destroyer moved from 23 Sea Zone to 21 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
3 carriers and 2 fighters moved from 26 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from French Central Africa to Anglo Egyptian SudanPlace Units - Americans
2 transports placed in 101 Sea Zone
1 bomber placed in Eastern United States
Americans undo move 2.
Americans undo move 1.
1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
1 bomber, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Hopei to Szechwan
3 artilleries and 10 infantry moved from Hopei to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 3 artilleries and 10 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SuiyuyanPlace Units - Chinese
3 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Libya to Tunisia
British take Tunisia from ItaliansCombat - British
Non Combat Move - British
1 aaGun, 2 artilleries and 2 infantry moved from Tobruk to Libya
3 mech_infantrys moved from Alexandria to Tobruk
2 mech_infantrys moved from Egypt to Tobruk
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery, 1 destroyer and 2 transports moved from 99 Sea Zone to 81 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to Gibraltar
3 aaGuns, 4 artilleries, 1 fighter, 24 infantry and 1 mech_infantry moved from India to West India
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from West India to Eastern Persia
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 fighter moved from Crete to PersiaPlace Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 destroyer and 1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry -
whooops, I accidentally opened and played as a local game… nothing much happened.
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np
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Caroline Islands to 21 Sea Zone
1 fighter moved from 21 Sea Zone to Guam
1 cruiser moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from Queensland to Guam
1 fighter moved from Western Australia to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 armour placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 80 Sea Zone: 2 fighters
EDIT: Removing units owned by ANZAC from Persia: 1 infantry
EDIT: Adding units owned by ANZAC to West India: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs





