Assumed no intercept & ussr sub to stay put.
16L -Pete (Axis) vs. Karl7 (Allies) BM 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to Central United States
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from Western United States to Eastern United States
3 mech_infantrys moved from Central United States to Western United States
1 armour moved from Central United States to Western United StatesPlace Units - Americans
1 submarine placed in 10 Sea Zone
2 carriers and 1 destroyer placed in 101 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Shensi
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone -
scram 97?
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send em up. 8-)
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Ok, I’ll have to roll here
A
Rolls: 1@2 3@3 2@4; Total Hits: 41@2: (4)3@3: (3, 4, 3)2@4: (4, 2)
D
Rolls: 1@3 4@4; Total Hits: 31@3: (2)4@4: (3, 6, 3, 6)
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ok, so I lose cv and ft
you have BB left
A
Rolls: 1@2 2@3 2@4; Total Hits: 41@2: (2)2@3: (6, 1)2@4: (4, 4)
D
Rolls: 1@4; Total Hits: 11@4: (2)
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I have cruier, fter, tacb, bomber remaining.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 cruiser
Casualties for Italians: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 battleship and 1 submarine
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 battleship and 1 submarine
Casualties for British: 1 destroyer and 1 fighterNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Malta: 1 fighter
EDIT: Removing units owned by British from 98 Sea Zone: 1 carrier and 1 destroyer
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship, 1 cruiser and 1 transport
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
1 fighter moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 artillery and 1 infantry moved from Ontario to Quebec
1 fighter moved from 96 Sea Zone to Malta
1 tactical_bomber moved from 98 Sea Zone to Malta
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 79 Sea Zone
1 fighter moved from Burma to India
1 fighter moved from India to Tanganyika Territory
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 artillery moved from India to Burma
1 aaGun and 2 infantry moved from Scotland to United KingdomPlace Units - British
1 factory_minor placed in Egypt
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Malta: 1 bomber and 1 fighter
EDIT: Removing units owned by British from United Kingdom: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 cruiser
Casualties for Italians: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 battleship and 1 submarine
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 battleship and 1 submarine
Casualties for British: 1 destroyer and 1 fighterNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Malta: 1 fighter
EDIT: Removing units owned by British from 98 Sea Zone: 1 carrier and 1 destroyer
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship, 1 cruiser and 1 transport
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
1 fighter moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 artillery and 1 infantry moved from Ontario to Quebec
1 fighter moved from 96 Sea Zone to Malta
1 tactical_bomber moved from 98 Sea Zone to Malta
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 79 Sea Zone
1 fighter moved from Burma to India
1 fighter moved from India to Tanganyika Territory
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 artillery moved from India to Burma
1 aaGun and 2 infantry moved from Scotland to United KingdomPlace Units - British
1 factory_minor placed in Egypt
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Malta: 1 bomber and 1 fighter
EDIT: Removing units owned by British from United Kingdom: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 97 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
British defend with 1 cruiser
Italians win, taking 97 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 cruiser
Casualties for Italians: 1 submarine
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in GibraltarNon Combat Move - Italians
1 bomber moved from 97 Sea Zone to Southern Italy
1 armour moved from Northern Italy to Slovakia Hungary
1 armour moved from Albania to Slovakia Hungary
2 infantry moved from Albania to Bulgaria
2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Tobruk to LibyaPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 fighter moved from Queensland to SumatraPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern FranceCombat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 bomber moved from Western Germany to 88 Sea Zone
3 armour moved from Yugoslavia to Greece
3 infantry moved from Bulgaria to Greece
2 bombers moved from Western Germany to Greece
1 fighter moved from Western Germany to Greece
2 fighters moved from Western Germany to Greece
1 tactical_bomber moved from Western Germany to GreeceCombat - Germans
Battle in Greece
Germans attack with 3 armour, 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 infantry
Battle in 88 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
2 bombers moved from Greece to Southern Italy
3 fighters and 1 tactical_bomber moved from Greece to Southern Italy
2 bombers moved from Southern Italy to Western Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 aaGun and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
5 armour and 3 mech_infantrys moved from France to Germany
3 artilleries and 2 infantry moved from Germany to Poland
2 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Bulgaria to Romania
2 artilleries and 6 infantry moved from Yugoslavia to Romania
1 bomber moved from 88 Sea Zone to Gibraltar
1 fighter moved from Western Germany to Gibraltar
1 tactical_bomber moved from Western Germany to Gibraltar
1 cruiser moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 submarine placed in 110 Sea Zone
10 artilleries placed in Germany
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to RussiansNon Combat Move - Russians
2 fighters moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
8 infantry moved from Novgorod to Belarus
2 aaGuns, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Bryansk to Belarus
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Belarus
4 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ulaanbaatar to Buryatia
6 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to DzavhanPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Amur
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
3 infantry moved from Hunan to Yunnan
2 bombers, 9 fighters and 8 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 9 fighters, 3 infantry and 8 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 9 fighters, 3 infantry and 8 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 carrier and 1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
4 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to Amur
1 infantry moved from Jehol to Chahar
2 artilleries and 2 infantry moved from Anhwe to Hunan
2 bombers, 7 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 aaGun and 1 infantry moved from 5 Sea Zone to Amur
1 destroyer moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
2 carriers moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from Eastern United States to 89 Sea Zone
2 fighters moved from Central United States to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 3 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to ShensiPlace Units - Chinese
2 infantry placed in Szechwan
2 infantry placed in Shensi
Chinese undo move 2.
2 infantry placed in Szechwan
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 fighter and 8 infantry
EDIT: Adding units owned by Chinese to Szechwan: 1 fighter and 8 infantry
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Persia to Iraq
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
1 bomber moved from Malta to Iraq
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Egypt to Syria
1 tactical_bomber moved from Malta to Syria
2 fighters moved from Malta to SyriaCombat - British
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries, 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 bomber and 4 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Syria
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British win, taking Syria from Neutral_Axis with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Syria to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
1 infantry moved from Malaya to Shan State
1 aaGun moved from India to Burma
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from Iraq to Eastern PersiaPlace Units - British
1 carrier and 1 transport placed in 106 Sea Zone
2 armour and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Some Units in India change ownership: 1 artillery and 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Slovakia Hungary to Eastern Poland
1 armour moved from Eastern Poland to Bessarabia
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to CreteCombat - Italians
Battle in CreteNon Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
2 infantry moved from Libya to Tunisia
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Yugoslavia to Romania
2 infantry moved from Bulgaria to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 marine and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs