Scramble 111 but not 110
sub fights in 106 and dies first.
No scramble.
Order of loss for Norway depends on how many hits you get.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 70 PUs;
Germans buy 3 artilleries, 1 fighter, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 artilleries, 3 infantry and 4 mech_infantrys moved from Finland to Norway
4 mech_infantrys moved from Karelia to Norway
1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to Norway
2 armour, 2 mech_infantrys and 2 tactical_bombers moved from Rostov to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
7 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Rostov to Samara
2 artilleries moved from Volgograd to Samara
4 armour, 15 artilleries and 2 mech_infantrys moved from Rostov to Bryansk
Combat - Germans
Battle in Norway
Germans attack with 9 artilleries, 1 fighter, 4 infantry and 8 mech_infantrys
British defend with 5 aaGuns, 1 armour and 9 infantry; Americans defend with 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
@Marshmallow:
Order of loss for Norway depends on how many hits you get.
AA Missed.
9 hits, pretty good for me. Max D?
Yep, toss the AA guns and the bomber first.
No wait. Let’s continue the attack in NW Persia.
Rolls: 2@3 1@4; Total Hits: 02@3: (4, 6)1@4: (6)
DefRolling 1d6:
(3)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 70 PUs;
Germans buy 3 artilleries, 1 fighter, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 artilleries, 3 infantry and 4 mech_infantrys moved from Finland to Norway
4 mech_infantrys moved from Karelia to Norway
1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to Norway
2 armour, 2 mech_infantrys and 2 tactical_bombers moved from Rostov to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
7 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Rostov to Samara
2 artilleries moved from Volgograd to Samara
4 armour, 15 artilleries and 2 mech_infantrys moved from Rostov to Bryansk
Combat - Germans
Battle in Norway
Germans attack with 9 artilleries, 1 fighter, 4 infantry and 8 mech_infantrys
British defend with 5 aaGuns, 1 armour and 9 infantry; Americans defend with 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Germans win, taking Norway from Americans with 2 artilleries, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 7 artilleries, 4 infantry and 6 mech_infantrys
Casualties for British: 5 aaGuns, 1 armour and 9 infantry
Casualties for Americans: 1 bomber, 1 fighter and 4 infantry
Battle in Northwest Persia
Germans attack with 2 armour, 3 mech_infantrys and 2 tactical_bombers
British defend with 3 infantry; Americans defend with 1 armour and 2 mech_infantrys
1 armour owned by the Germans retreated to Caucasus
British win with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for British: 3 infantry
Casualties for Americans: 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 armour
EDIT: Turning off Edit Mode
Battle in Samara
Germans attack with 2 artilleries and 2 mech_infantrys
Russians defend with 3 infantry
2 mech_infantrys owned by the Germans and 2 artilleries owned by the Germans retreated to Volgograd
Russians win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 4 armour, 15 artilleries and 9 mech_infantrys
Russians defend with 1 aaGun and 8 infantry; Americans defend with 3 fighters
9 mech_infantrys owned by the Germans, 4 armour owned by the Germans and 11 artilleries owned by the Germans retreated to Rostov
Russians win with 1 fighter remaining. Battle score for attacker is 33
Casualties for Germans: 4 artilleries
Casualties for Russians: 1 aaGun and 8 infantry
Casualties for Americans: 2 fighters
Non Combat Move - Germans
2 tactical_bombers moved from Northwest Persia to Rostov
1 armour moved from Caucasus to Rostov
6 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
3 artilleries moved from Novgorod to Belarus
1 fighter moved from 113 Sea Zone to Western Germany
1 infantry moved from Poland to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
1 marine moved from Greece to Bulgaria
1 fighter moved from Norway to Novgorod
1 infantry moved from Normandy Bordeaux to France
3 artilleries and 3 infantry moved from France to Western Germany
Place Units - Germans
3 infantry placed in Volgograd
3 artilleries placed in Novgorod
4 mech_infantrys placed in Germany
1 fighter, 1 infantry and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Germans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
3 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
1 armour, 2 artilleries and 8 infantry moved from Tambov to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour, 2 artilleries and 8 infantry
Germans defend with 3 artilleries, 1 factory_minor, 3 infantry and 2 mech_infantrys
Germans win with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is -25
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for Russians: 1 armour, 2 artilleries and 8 infantry
Non Combat Move - Russians
1 armour moved from Urals to Russia
1 artillery and 5 infantry moved from Russia to Bryansk
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 fighters and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 bomber moved from Yunnan to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 tactical_bomber moved from Manchuria to Japan
1 fighter moved from Japan to Manchuria
2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Jehol to Shantung
1 mech_infantry moved from Jehol to Shantung
1 artillery and 2 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from French Indo China to Yunnan
1 bomber moved from 43 Sea Zone to French Indo China
2 fighters moved from French Indo China to India
2 artilleries and 6 infantry moved from West India to Eastern Persia
4 artilleries and 4 infantry moved from India to West India
1 artillery and 1 infantry moved from Burma to India
Place Units - Japanese
1 destroyer and 1 transport placed in 39 Sea Zone
1 fighter placed in India
3 fighters placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,2,3,3,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Japanese collect 46 PUs (6 lost to blockades); end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 8 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 1 carrier, 2 fighters, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 bomber moved from Tambov to Volgograd
4 infantry moved from Marianas to 22 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 22 Sea Zone to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 7 Sea Zone to 19 Sea Zone
1 bomber moved from Guam to 6 Sea Zone
Scramble sea zone 6?
Scramble sea zone 112?
No scramble for either.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 8 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 1 carrier, 2 fighters, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 bomber moved from Tambov to Volgograd
4 infantry moved from Marianas to 22 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 22 Sea Zone to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 7 Sea Zone to 19 Sea Zone
1 bomber moved from Guam to 6 Sea Zone
Combat - Americans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Korea
Battle in Norway
Americans attack with 4 artilleries, 1 fighter and 4 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Korea from Japanese, taking Norway from Germans with 4 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 artilleries and 2 mech_infantrys
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Norway to 112 Sea Zone
1 bomber moved from Volgograd to Tambov
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Philippines to Sumatra
1 fighter moved from Bryansk to Tambov
1 bomber moved from 35 Sea Zone to Philippines
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
2 artilleries and 8 infantry placed in Eastern United States
Americans undo move 4.
1 bomber placed in Eastern United States
2 artilleries and 8 infantry placed in Central United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 4 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from Tambov to Ukraine
Combat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Non Combat Move - British
1 bomber moved from Ukraine to Tambov
1 fighter moved from Tambov to Bryansk
2 fighters moved from Persia to Tambov
11 infantry moved from Persia to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 infantry moved from Libya to Tobruk
2 armour moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
Place Units - British
3 artilleries placed in Iraq
1 bomber and 2 mech_infantrys placed in Egypt
1 armour, 1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 submarine moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 mech_infantry
EDIT: Adding units owned by Italians to Caucasus: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 armour, 2 artilleries and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from 37 Sea Zone to Shan State
3 infantry moved from South Australia to Queensland
Combat - ANZAC
Battle in Celebes
Battle in Shan State
ANZAC attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 artillery and 3 infantry
ANZAC win, taking Celebes from Japanese, taking Shan State from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - ANZAC
2 fighters moved from Shan State to 37 Sea Zone
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 armour placed in Queensland
1 armour and 2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 29 PUs; end with 29 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 4x factory_major; Remaining resources: 69 PUs;
Germans buy 3 artilleries, 1 fighter, 2 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 2 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to Norway
1 fighter moved from Southern Italy to Norway
1 fighter moved from Novgorod to Norway
1 tactical_bomber moved from Rostov to Samara
1 artillery moved from Volgograd to Samara
6 artilleries and 3 infantry moved from Western Ukraine to Bryansk
3 artilleries moved from Belarus to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Rostov to Bryansk
1 artillery moved from Rostov to Bryansk
1 armour, 1 artillery and 1 mech_infantry moved from Rostov to Bryansk
1 armour, 2 artilleries and 2 mech_infantrys moved from Rostov to Bryansk
Combat - Germans
Battle in Norway
Germans attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Americans win with 4 artilleries and 2 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 1 infantry
2 fighters owned by the Germans retreated
Battle in Bryansk
Germans attack with 3 armour, 13 artilleries, 3 infantry and 10 mech_infantrys
Russians defend with 1 artillery and 5 infantry; British defend with 1 fighter
Germans win, taking Bryansk from Russians with 3 armour, 12 artilleries and 10 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 artillery and 5 infantry
Casualties for British: 1 fighter
Battle in Samara
Germans attack with 1 artillery and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Samara to Volgograd
1 aaGun moved from Rostov to Volgograd
1 infantry moved from Eastern Poland to Western Ukraine
3 artilleries moved from Novgorod to Karelia
4 mech_infantrys moved from Germany to Baltic States
1 fighter moved from Norway to Novgorod
1 fighter moved from Norway to Western Germany
6 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from Rostov to Volgograd
6 mech_infantrys moved from Rostov to Volgograd
5 artilleries moved from Rostov to Volgograd
1 aaGun moved from Rostov to Bryansk
1 armour moved from Rostov to Volgograd
1 armour and 2 artilleries moved from Rostov to Bryansk
Place Units - Germans
1 transport placed in 113 Sea Zone
8 mech_infantrys placed in Germany
2 artilleries and 1 infantry placed in Volgograd
1 artillery and 1 infantry placed in Novgorod
Germans undo move 2.
1 mech_infantry placed in Novgorod
7 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 59 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Tambov to Samara
1 infantry moved from Evenkiyskiy to Timguska
3 aaGuns, 2 artilleries, 17 infantry and 2 mech_infantrys moved from Tambov to Russia
8 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs