@discalced no scramble, thanks
16L G40 axis-dominion vs Patyrn (allies) BM - Game 2
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 9 infantry, 1 marine, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 3 artilleries, 12 infantry and 3 mech_infantrys moved from Southern France to Normandy Bordeaux
5 infantry and 5 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
1 armour, 3 fighters and 4 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
4 fighters and 4 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
2 bombers moved from Novgorod to Normandy Bordeaux
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
5 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
1 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Rostov to Western Ukraine
4 artilleries and 3 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
2 armour moved from Rostov to Ukraine
1 armour moved from Rostov to BelarusCombat - Germans
Battle in Belarus
Germans attack with 2 armour, 5 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 4 artilleries and 4 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour and 6 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 3 artilleries, 2 bombers, 7 fighters, 20 infantry, 12 mech_infantrys and 6 tactical_bombers
British defend with 4 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 22 infantry; Americans defend with 2 artilleries and 4 infantry
Germans win, taking Normandy Bordeaux from British with 2 armour, 3 artilleries, 2 bombers, 5 fighters, 1 infantry, 12 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 2 fighters and 19 infantry
Casualties for British: 4 aaGuns, 1 artillery and 22 infantry
Casualties for Americans: 2 artilleries and 4 infantryNon Combat Move - Germans
3 fighters moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
6 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
1 bomber moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Southern France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Samara
1 fighter moved from Rostov to Egypt
3 artilleries moved from Volgograd to Rostov
2 infantry moved from Norway to FinlandPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
3 infantry placed in Volgograd
3 infantry placed in Novgorod
3 infantry placed in France
1 marine and 7 mech_infantrys placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
24 infantry moved from Russia to Smolensk
10 artilleries moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 10 artilleries and 24 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 10 artilleries and 24 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Bryansk to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 battleship, 1 bomber, 1 carrier, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from French Indo China to Philippines
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
3 armour and 1 mech_infantry moved from Hunan to Shan State
1 infantry moved from Siam to Shan State
1 armour moved from Malaya to Shan State
1 infantry moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
2 infantry moved from Ceylon to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from French Indo China to Borneo
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 marine moved from Kwangsi to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 marine and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 marine moved from 44 Sea Zone to Celebes
1 fighter moved from 36 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Philippines
1 fighter moved from Japan to 21 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 2 transports
Americans defend with 1 transport
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 4 armour, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 4 armour, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
3 carriers moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
2 bombers moved from Borneo to French Indo China
1 fighter moved from 43 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
2 fighters moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Philippines to French Indo China
3 carriers, 1 destroyer and 2 submarines moved from 39 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 infantry moved from Hunan to Yunnan
1 aaGun moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
1 armour moved from Hopei to Yunnan
1 armour and 1 mech_infantry moved from Shensi to Yunnan
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Chahar
1 armour and 4 mech_infantrys moved from Manchuria to Anhwe
1 fighter moved from Manchuria to French Indo China
1 fighter moved from 21 Sea Zone to Kwangtung
1 tactical_bomber moved from Japan to French Indo China
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Novosibirsk to KazakhstanPlace Units - Japanese
1 battleship, 1 carrier and 1 submarine placed in 37 Sea Zone
1 submarine placed in 36 Sea Zone
1 bomber placed in Japan
1 armour and 2 mech_infantrys placed in Manchuria
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 75 PUs; end with 79 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 artilleries, 1 carrier, 3 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 33 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 35 Sea Zone to 33 Sea Zone
2 carriers and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
3 transports moved from 91 Sea Zone to 90 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 90 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 aaGun and 2 infantry moved from Libya to Tobruk
2 artilleries and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter placed in Western United States
2 artilleries and 3 infantry placed in Central United States
4 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 infantry moved from Union of South Africa to Rhodesia
2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber moved from Tobruk to AlexandriaCombat - British
Battle in Burma
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter and 2 infantry placed in United Kingdom
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 24 PUs; end with 24 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 armour and 11 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 armour moved from British Somaliland to Ethiopia
1 mech_infantry moved from Northwest Persia to Eastern Persia
Italians take Eastern Persia from BritishCombat - Italians
Non Combat Move - Italians
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Rostov to Bryansk
1 armour moved from Northwest Persia to Eastern Persia
1 armour moved from Northwest Persia to Iraq
1 armour moved from Tanganyika Territory to French Equatorial Africa
3 infantry moved from Malta to 96 Sea Zone
3 infantry and 3 transports moved from 96 Sea Zone to 81 Sea Zone
3 infantry moved from 81 Sea Zone to Egypt
4 infantry moved from Northern Italy to Western Germany
6 artilleries, 5 infantry and 3 mech_infantrys moved from Southern France to Normandy Bordeaux
8 infantry moved from Holland Belgium to Western Germany
14 infantry moved from Holland Belgium to Normandy Bordeaux
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea ZonePlace Units - Italians
3 armour placed in Egypt
3 infantry placed in Southern Italy
3 infantry placed in Southern France
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 33 PUs; end with 33 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 transport moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 battleship, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
Non Combat Move - Germans
4 armour, 20 artilleries, 9 infantry and 21 mech_infantrys moved from Rostov to Bryansk
2 armour, 4 artilleries and 2 infantry moved from Ukraine to Bryansk
2 armour and 6 mech_infantrys moved from Western Ukraine to Bryansk
2 armour, 4 infantry and 1 mech_infantry moved from Belarus to Bryansk
3 infantry moved from Volgograd to Tambov
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Germany to Eastern Poland
12 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 armour moved from Normandy Bordeaux to Western Germany
3 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Southern Italy
2 bombers moved from Southern France to Southern Italy
6 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from 112 Sea Zone to Western GermanyPlace Units - Germans
1 battleship, 1 fighter and 1 submarine placed in 112 Sea Zone
3 armour placed in Volgograd
3 armour placed in Ukraine
3 artilleries placed in NovgorodTurn Complete - Germans
Germans collect 57 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
10 artilleries and 24 infantry moved from Smolensk to Bryansk
1 artillery, 1 fighter, 58 infantry and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 11 artilleries, 1 fighter, 82 infantry and 1 tactical_bomber
Germans defend with 10 armour, 24 artilleries, 15 infantry and 28 mech_infantrys; Italians defend with 1 aaGun, 1 armour, 1 artillery and 2 infantry
Italians win with 11 armour and 21 artilleries remaining. Battle score for attacker is -127
Casualties for Germans: 3 artilleries, 15 infantry and 28 mech_infantrys
Casualties for Russians: 11 artilleries, 1 fighter, 82 infantry and 1 tactical_bomber
Casualties for Italians: 1 aaGun, 1 artillery and 2 infantryNon Combat Move - Russians
Place Units - Russians
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs -
Good game! Don’t think I ever recovered from that Egypt battle. Was just a slow downhill for the allies after that.
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Good game! Don’t think I ever recovered from that Egypt battle. Was just a slow downhill for the allies after that.
yah man, good game. we’ll have to do another soon. busy with a few games atm, but will likely wanna hit you up maybe in a week or two
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Sounds good - I look forward to another game. I’m finishing up my quarter in school right now anyway so two weeks would work well for me once I am on holidays.
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Sounds good - I look forward to another game. I’m finishing up my quarter in school right now anyway so two weeks would work well for me once I am on holidays.
is now a good time to start another one? if so, mind if you go axis this time around?
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I’m traveling through the new years but I should be pretty free in January. How about around the 4th of January and yes I would like to play Axis.
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I’m traveling through the new years but I should be pretty free in January. How about around the 4th of January and yes I would like to play Axis.
Sounds good just set one up when you get back.





