@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
16L G40 Me1945 (Axis) vs VonAlba (Allies + 39)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
9 infantry moved from Suiyuyan to KansuCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to KansuPlace Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 aaGun, 1 artillery, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Trans-Jordan to Tanganyika Territory
1 armour moved from Union of South Africa to Tanganyika Territory
6 fighters and 1 tactical_bomber moved from Trans-Jordan to Kenya
1 infantry moved from Libya to Tobruk
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Tunisia
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 104 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 battleship, 1 cruiser, 2 destroyers and 3 transports moved from 71 Sea Zone to 83 Sea ZoneCombat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Kenya
British attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tanganyika Territory
British attack with 1 armour and 1 bomber
Japanese defend with 1 infantry
British win with 1 bomber remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantryNon Combat Move - British
6 fighters and 1 tactical_bomber moved from Kenya to Belgian Congo
1 bomber moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from Alexandria to TobrukPlace Units - British
1 aaGun, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery, 1 infantry and 1 mech_infantry placed in United Kingdom
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Eastern Poland to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Belarus
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 bomber in Normandy Bordeaux, round 4 : 1/1 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Rostov
Italians roll dice for 1 armour in Rostov, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Ethiopia to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 aaGun moved from Eastern Poland to Bessarabia
1 infantry moved from Romania to Bessarabia
1 bomber moved from Normandy Bordeaux to France
1 infantry moved from Northern Italy to France
1 mech_infantry moved from Western Ukraine to Ukraine
2 aaGuns and 4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 airfield placed in Egypt
1 mech_infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Italians collect 14 PUs (3 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Egypt : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
France : 1 aaGun, 1 bomber and 1 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 4 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag, 1 artillery and 1 infantry
Rostov : 1 flag, 1 armour
Bessarabia : 1 aaGun and 1 infantry
Ukraine : 1 mech_infantry
Western Ukraine : 1 flagProduction/PUs Summary :
Germans : 45 / 62
Russians : 28 / 31
Japanese : 58 / 64
Americans : 52 / 73
Chinese : 6 / 7
British : 32 / 33
UK_Pacific : 2 / 0
Italians : 17 / 25
ANZAC : 14 / 22
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
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Caucasus: in the 1st round Rus inf scored a hit and Ger mech & ftr missed. Losing ftr and rolling in the thread.
First hit wins.A
Ger mech
Rolls: 10@1; Total Hits: 110@1: (6, 3, 1, 4, 6, 5, 2, 6, 4, 2)D
Rus inf
Rolls: 10@2; Total Hits: 510@2: (4, 1, 1, 2, 2, 4, 2, 3, 6, 6) -
Rus wins.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 armour moved from Slovakia Hungary to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 tactical_bomber moved from Western Ukraine to Baltic States
1 mech_infantry moved from Ukraine to Caucasus
2 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 transport moved from 127 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from Norway to 126 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
2 infantry moved from Karelia to Novgorod
1 fighter moved from Egypt to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
retreated to Caucasus
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 2/3 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 armour in Volgograd, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Novgorod
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 2/2 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 2/2 hits
1 infantry owned by the Russians, 1 armour owned by the Germans, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour, 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 fighter
EDIT: Turning off Edit Mode
2 infantry moved from Romania to Bessarabia
1 infantry moved from Bulgaria to Romania
6 armour and 16 mech_infantrys moved from Eastern Poland to Ukraine
2 aaGuns, 4 artilleries and 12 infantry moved from Western Ukraine to Ukraine
3 aaGuns moved from Eastern Poland to Bessarabia
1 fighter moved from Eastern Poland to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 submarines moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 126 Sea Zone to 112 Sea Zone
1 infantry moved from Vyborg to Finland
4 mech_infantrys moved from Germany to Western Germany
1 tactical_bomber moved from Baltic States to 127 Sea Zone
4 fighters and 1 tactical_bomber moved from Egypt to Western Germany
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Egypt to UkrainePlace Units - Germans
2 infantry placed in Ukraine
2 carriers, 1 destroyer and 1 submarine placed in 112 Sea Zone
1 fighter placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4,1,3
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 6 infantry
EDIT: Adding units owned by Germans to Bessarabia: 6 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Egypt : 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 4 mech_infantrys and 1 tactical_bomber
Romania : 1 infantry
Germany : 1 factory_major
Holland Belgium : 1 mech_infantry
Northern Italy : 1 aaGun and 1 infantry
Karelia : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 3 aaGuns and 8 infantry
Ukraine : 1 flag, 2 aaGuns, 6 armour, 4 artilleries, 1 factory_minor, 16 infantry, 16 mech_infantrys and 1 tactical_bomber
Volgograd : 1 flag, 1 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
112 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
127 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 54 / 65
Russians : 24 / 31
Japanese : 58 / 64
Americans : 52 / 73
Chinese : 6 / 7
British : 27 / 33
UK_Pacific : 2 / 0
Italians : 17 / 25
ANZAC : 14 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
3 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Volgograd
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 mech_infantry moved from Bryansk to Volgograd
2 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Vologda
3 artilleries and 4 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Belarus
18 infantry moved from Amur to BuryatiaCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 3 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Rostov from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Italians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Volgograd to BryanskPlace Units - Russians
4 artilleries and 5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns
EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 1 fighter, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 artilleries, 5 infantry and 1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Anhwe to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Anhwe to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Manchuria to 35 Sea Zone
1 fighter moved from Manchuria to 20 Sea Zone
1 tactical_bomber moved from Manchuria to 20 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Kwangsi to KansuCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 20 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 3 artilleries, 1 bomber, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 12 infantry
Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 5/13 hits
Chinese roll dice for 1 fighter and 12 infantry in Kansu, round 2 : 3/13 hits
3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 3 : 1/10 hits
Chinese roll dice for 1 fighter and 7 infantry in Kansu, round 3 : 3/8 hits
2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kansu
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kansu, round 4 : 3/7 hits
Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 4 : 1/7 hits
3 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kansu
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kansu, round 5 : 2/6 hits
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 5 : 1/4 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Kansu, round 6 : 3/5 hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 6 : 0/2 hits
1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 2 artilleries, 5 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 12 infantry
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 infantry moved from India to West India
1 armour moved from French Madagascar to 72 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Anhwe to Kweichow
2 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Manchuria to Korea
2 fighters moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to Philippines
2 tactical_bombers moved from 20 Sea Zone to Philippines
1 tactical_bomber moved from Manchuria to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 infantry moved from Manchuria to Jehol
1 bomber moved from Kansu to Hunan
2 fighters and 1 tactical_bomber moved from Kansu to Shensi
3 fighters and 1 tactical_bomber moved from 72 Sea Zone to Egypt
1 armour moved from 81 Sea Zone to EgyptPlace Units - Japanese
2 carriers and 1 transport placed in 36 Sea Zone
1 mech_infantry placed in Manchuria
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 harbour and 1 infantry
Korea : 4 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 4 infantry and 1 mech_infantry
Shensi : 1 flag, 2 fighters and 1 tactical_bomber
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag, 1 bomber
Kansu : 1 flag, 1 artillery
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag, 2 mech_infantrys
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 5 fighters, 1 harbour and 5 tactical_bombers
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 transport
44 Sea Zone : 1 transport
36 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 destroyer
20 Sea Zone : 1 destroyer
West India : 1 flag, 1 infantry
Egypt : 1 armour, 3 fighters and 1 tactical_bomber
Kenya : 1 flag
Tanganyika Territory : 1 flag
French Madagascar : 1 flag
80 Sea Zone : 1 submarine
Eastern Persia : 1 flag, 1 armour
81 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 52 / 65
Russians : 31 / 36
Japanese : 71 / 81
Americans : 52 / 73
Chinese : 2 / 7
British : 27 / 33
UK_Pacific : 0 / 0
Italians : 12 / 25
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 infantry, 1 mech_infantry and 11 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Central United States to Southeast Mexico
1 infantry moved from Brazil to 86 Sea Zone
1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
8 submarines moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 33 Sea Zone to 44 Sea Zone -
scramble from philippine?
-
No scramble.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 infantry, 1 mech_infantry and 11 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Central United States to Southeast Mexico
1 infantry moved from Brazil to 86 Sea Zone
1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
8 submarines moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 33 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 20 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from 20 Sea Zone to Dutch New Guinea
1 fighter moved from 35 Sea Zone to Dutch New Guinea
2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Central United States
1 artillery moved from Eastern United States to Central United States
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 infantry and 1 mech_infantry placed in Central United States
7 submarines placed in 101 Sea Zone
4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Italians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from France to Holland Belgium
1 bomber moved from France to Holland Belgium
1 mech_infantry moved from Ukraine to Rostov
2 fighters moved from Egypt to Rostov
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-JordanCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 mech_infantry in Trans-Jordan, round 2 : 0/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 mech_infantry in Trans-Jordan, round 3 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 2 fighters and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Rostov
Italians roll dice for 1 fighter and 1 mech_infantry in Rostov, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Holland Belgium to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour and 2 infantry placed in Egypt
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery and 1 mech_infantry
Egypt : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 1 flag
France : 1 aaGun and 2 infantry
Holland Belgium : 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Rostov : 1 flag, 1 mech_infantry
Ukraine : 1 aaGun, 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 50 / 65
Russians : 29 / 36
Japanese : 67 / 81
Americans : 55 / 75
Chinese : 2 / 3
British : 29 / 30
UK_Pacific : 0 / 0
Italians : 15 / 25
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from New Guinea to Dutch New GuineaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 2 transports
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 83 Sea Zone to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
-
Bel: after 2 rounds Ger has 2 Tac and Rus inf & art remaining. Will roll the 3 rd round here.
A
2 Tac
Rolls: 2@3; Total Hits: 12@3: (3, 6)D
1inf + 1art
Rolls: 2@2; Total Hits: 12@2: (3, 2)





